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I have got Skyrim working very well. I find I enjoy playing in Z3D for exterior areas because having a high frame-rate is worth sacrificing true stereo rendering and most of the distant visuals are beyond significant stereo separation anyway.
However, I find in interiors I prefer to use geometry 3D because so many close objects/walls look way more real in true stereo 3D. So I usually switch to geo3D if I will be doing a long dungeon and switch to Z-3D when I am exploring exteriors or slaying dragons.
It would be really great if it was possible to switch Z3D to Geo3D without having to restart the program (I know this was possible in Oblivion). I believe I saw this suggestion before and it does not work due to different rendering requirements for Geo 3D. However, if there was an automatic way to restart the VorpX render method with the click of a button without going back out to windows that would be cool. Just thought I would throw the idea out there again. Same could apply to fallout4 or other open world games (I never played fallout 4 so I don’t know if the switch is possible in that game).There are three things that you need to take care of once for each game:
1. Field Of View
You can get many games look almost perfect in this regard. And even for those that do not offer FOV control, neither directly, nor through vorpX, there are functions in vorpX to make them playable, although not always in a perfect way.
From best to worst here is what you can do:
- Set the game FOV directly in the game if it provides to dial in an FOV of 120°.
- Set the game FOV directly with the vorpX Game Settings Optimizer (vorpX config app) for games that support it.
- Set the game FOV to 120 manually through an ini tweak or external tool (avaliable for many games, google FOV + game name).
- Use the 3D FOV Enhancement in the vorpX ingame menu (availabe in Geometry 3D games).
- Play the game in Virtual Cinema Mode (can be enabled in the vorpX ingame menu).
- Use one of the letterbox aspect ratio modes in the vorpX ingame menu and/or ImageZoom.
- Use the 2D FOV-Enhancement in the vopX ingame menu (be aware that this distorts the image).
It’s NOT woking ! I’m trying now for hours and hours to change the FOV setting and it still not working at all, game is ultra zoomed.
” Set the game FOV directly in the game if it provides to dial in an FOV of 120°. ”
=> Impossible on fallout 4, metro 2033 redux, metro last light redux
Set the game FOV directly with the vorpX Game Settings Optimizer (vorpX config app) for games that support it.
=> the same ! ” optimize setting ” for FOV = 120, then ” setting applied ” then ” apply ” then…. NO CHANGE in game !
All my games are original, on steam, and not modified. I paid 35 euros for something that is not working, you have no video of tutorial on your website… great !!
Can a hotkey be added for the Virtual Cinema mode? I would prefer to go to Virtual Cinema mode instead of EdgePeek when possible. This would make Fallout 4 great to get through the dialog menus easily. The edgepeek mode works, but is a little disorienting since the head movement and mouse move together.
Hey guys,
I got the Oculus Rift CV1 and VorpX today, and I can’t seem to do anything with VorpX. I can’t even run Desktop Viewer. Whenever I try to run something, it goes to the Oculus white screen and says “Sorry, xxx.exe is taking a while to load. If this issue persists, please take off your headset and check this app on your computer.” I’ve tried reinstalling everything, uninstalling antivirus, disabling SLI, enabling unknown sources, etc etc. The 2 games I am trying to run are Fallout 4 and Firewatch. Regular Rift games like EVE Valkyrie and Lucky’s Tale are working.
This is how I’m currently trying to run the games: I run VorpX, and then I open Oculus Home, and then I run the game I’m trying to play. Any ideas?
I am running Oculus Home, VorpX 16.2.0 on Windows 8.1.
Hello,
i’am new to VorpX. I tried Alien Isolation, Battlefield Hardline and Fallout 4.
In every Game the 3D Reconstruction Mode is set to off, and i can’t switch it to on, the Cinema Mode is off. So why is there no option for 3D Modes like z-Puffer Mode or Geometry 3D?Using the latest 1.4 Oculus App ( Update comes today )
Any help is welcome.
Greeting Tomcat.
