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Search Results
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Topic: FarCry 5 Works Great in Z3D
Thanks to user dellrifter22 for creating and sharing the profile!
Unfortunately, Ubisoft is using some very aggressive anti-cheating software that prevents Vorpx from hooking into the game. There are ways to get around that via hacking, but as Ralf does not want us to discuss that here, I will not do so. Just saying it is possible. Z3D depth is quite good (though hands are disproportionate to the background). Frame rate tanked at first, but I lowered a few settings and now it is zipping along at 1080p quite nicely.
Am posting this again because the original post does not exist anymore.
If you want to use the Avatar (SBS) Profile you must do the settings below to use G3D Mode. This is not a hack, i was using legal inGame settings and vorpX capabilities.
James Camerons Avatar is a great game, all those crazy plants and colours you know from the movie look insane in Geometry 3D.
Sadly some shaders were badly broken when using Far Cry 2/3 Profiles. Other engines didnt work at all. – This morning, i read somewhere here in the forum about Ralf mentioning some Side by Side profiles for media players, this let me experiment with some of those.
I do not know if other games beside Avatar and Far Cry 2 provide internal 3D functions for example for 3D Tv’s, but any game which provides this should work this way(SBS).
In certain for Avatar the following settings must be done, otherwise you will get a too wide image or 3D will not work.
1- use a Desktop resolution of 8:9 , example: 1920×2160
2- enable “dont stretch” in the Nvidia panel
3- set ingame (for this example to: 2160×2160, dont ask me why this ratio works best)
4- enable 3D under the games Video Settings
5- choose Side by Side mode
6- keep Force Widescreen OFF
7- Set antialiasing to 4
8- dont use DX10use the profile from the cloud called : Avatar (SBS)
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Geometry 3D works excellent this way, no broken shaders, you can keep Bloom and Shadown ON, the only thing is that a Media player profile does not have as many settings as a real G3D profile. With a “real” G3D profile more depch can be set, positional headtracking , camera height ect. is missing here but headtracking in main works. AA brings more smoothness into the game. Turn OFF of you need some more frames.
This profile should be quite an alternative until a real G3D profile with more options can be availaible
Topic: Cloud profile doesnt load
Hello there, i couldnt find anything about this in the forum.
When loading a cloud profile, example: Far Cry 1 [Author_name], vorpX confirmes that it has been imported, but WHERE to ? I cant find that profile anywhere, or does it overwrite the Factory Far Cry 2 profile ?
Topic: Mousepointer Missing
Hello, i am playing Star Siege using a CryEngine 2 Profile (Far Cry 2). Nice D3G with positional Headtracking, Nice Rendering.
When starting the game the VorpX Cursor appears and sticks to the middle of the Screen. ALT+C can remove it, but the games cursor is not there.Its a point and click game so a cursor is needed. On the monitor the cursor is there (big yellow graphics arrow) , only not in VR.
In Windowed mode a cursor is visible (the white vorpX one) and it works, but unfortunately the resolution can not set be higher then about 1900×1000 , the game doesnt accept higher res. in windowed mode.
any idea what i can do to get the cursor back in full screen mode ?
today vorpx has downloaded a new update, it is installed, I tried far cry 3 and gta5, and after 20 minutes in both the video signal went off in the oculus .. it was a long time since something like this happened to me
what can i do?
