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  • #87964
    Grumdark
    Participant

    Ok Ralf,I understand that,but the problem of UI/GUI is only one of several problems.

    Anyway, when I write (UI scale / depth)is just an example,I refer to the HUD is not visibly represented in dk2.
    If to achieve this,use an alternative method such as at the entry tweak optimizer u other,I also served well.(This is just an example…)

    Also I made sure to appoint in the aforementioned games,titles that are operating today in oculus dk1/dk2(with visible hud)with other current or former 3d driver.
    As this is the forum vorpx and not that of other drivers, at first I prefer not to be naming them, what I mean is that you can change the HUD safely (except possibly two or three titles mentioned)
    I checked,but prefer to use vorpx for other extra features.

    Edge peek mode is a good choice for a specific time,but when a player has to observe a minimap for example, this is not the most appropriate, whenever possible change this.

    Cinema virtual mode, I think so too, when no other option or choice, use thus less permissive games and also for third person games, but as I say, the games name most are games where and check before it possible (except two or three).
    For me, the good part of the 3d drivers is to enjoy some titles in first person view,in virtual reality,at least those that are possible,as I have mentioned.
    Cinema virtual mode,It is only a complement to my.

    Apart from this, problems with Metro Last Light dx9,fallout 3/nv,and shadows in Far Cry 3…are separate issues,which could also see that there are solutions to this day working,but I can not implement my own hands vorpx in all cases.
    For my limited knowledge, and parts of vorpx where I have no access.

    The part that I do not like, is the knowledge that vorpx is the best tool, better than many people think, but not having a functional profiles or securities in cases where this if possible.(for vr mode)
    Forcing just have to use another driver … for just a few simple changes.
    please,sorry my english.

    #87962

    In reply to: The zoomed-in problem

    adisplinter
    Participant

    One very important thing regarding the “zoomed in” effect, that almost everyone misses, including me, is calibrating IPD in vorpX’s ingame menu. So do calibrate your IPD following the on-screen instructions, trust me…it does wonders to the resulting image both for FOV and 3D depth and presence feeling.

    I tried a few games like Crysis, Fallout 3, BF3, BF4 etc and no matter what methods I used for improving FOV, including FOV enhancement tools and vorpX’s FOV options and zoom, it still felt a bit “zoomed in”, especially on close range objects.
    So after finishing the whole BF3 campaign using Flawless Widescreen set to max FOV, Letterbox 1 aspect ratio, 2D FOV-Enhancement and 85 % image zoom, I started BF4 (same settings) which had better 3D definition but after playing for a while, the “zoomed in” feeling became kind of annoying and broke the immersion. Besides that I also got some blurry vision for half an hour after playing, until my eyes readjusted.

    Then I started messing with Calibrate IPD option from page 2 (display) and found that 64.00 which is the default average for most males was wrong, so I re-calibrated using the on-screen instructions and ended up at 60.75 where the cross was perfectly visible and most clear (I do not suffer from any vision issues, I see very sharp, near and far).I was stunned by the result as the “zoomed-in” issue was completely gone, the FOV was just like as in an Oculus native supported game like Alien Isolation or HL2. I was stunned even more when I instantly noticed a huge improvement to 3D depth, the distance from my face to every object in the 3D environment was very clear which is a huge boost for presence feeling. And after playing for a couple of hours without any pause, when I exited, the blurry vision was greatly diminished and it completely disappeared in 1-2 minutes.

    So this is the most important thing to do besides setting the FOV. You might end up higher than me, closer to 62-63…in my case, might be the VR Cover cloth which I applied over the DK2 and puts a bit of higher distance between the lens and the eyes, although the VR native games didn’t gave me any problems with the 64 IPD default setting in Oculus profile. I’m not sure how that is possible, maybe it differs from one game to the next, but the result is amazing ;)

    #87953
    Grumdark
    Participant

    GTA 5:
    ¿Will this testing using a pirated copy of GTA 5?
    I have understood that it is a common fault with GTA5 in downloaded versions.
    Original steam version works correctly for me.

    Far cry 4:
    I do not work properly,3d z buffer does not work properly for me in this case.

    #80443
    Gummiko
    Participant

    I bought this thinking I could play the games listed but calling this a vr 3d is pushing it.

    All games are zoomed in so its impossible to go through the menu. Trying too zoom out via the “delete” menu works but takes away the vr feeling when it looks like the screeen is far away. Also the settings screen dissapears and can not be opened again. Only opens agin if I restart the game.

    Tried BF4 = Doesn´t work. It also have som graphical glitches when I have klicked around without seeing anything and suddenly started the game.
    Metro 2033, Last light redux = Same
    FarCry = Crashes all the time but supposes it works like in the other games, Doesn´t work
    COD: Advanced warfighter = see all above.

    Tried the built in optimizer….. Did nothing.

    All this driver does is showing the picture in the Rift. To bad it does it so bad.

    I have gooled and searched forums but since the “delete” menu dissaperars it´t impossible to try.

    #80099
    jbond95
    Participant

    I have gotten Portal 2 and FarCry 4 (sort of) but I cannot get skyrim, bioshock, or fallout nv working. I know that its not hooked in because I cannot get the in game menu to show up. it looks like the desktop does thru the rift. (zoomed in and offset to the sides a little) and head tracking wont work either.

    Apparently there is some way to disable optimus with fn+f5 on Alienwares but that combination is muted and it is brightness control instead on my laptop >__< I don’t know how to disable optimus any other way either

    Alienware m14x R2
    Geforce 650m
    Intel(R) Core(TM) i7-3610QM CPU @ 2.30GHz
    8.00 gb RAM
    Windows 7

    #79874
    lcurtis86
    Participant

    For those who have read through the forum about how to get FarCry 4 to work with the newest version of VorpX, to no avail; I kicked myself after finding why I had your same problem:

    1. Start VorpX
    2. Pause VorpX
    3. Start FarCry 4
    4. Wait for the splash screen.
    5. Resume VorpX
    6. Game will start to load, and you will see it on your desktop monitor.
    7. Click on the loading window (I can see my task bar, still, at this point, and this gets rid of that).
    8. After FarCry 4 logs-in to your profile press any key and the display snaps to the Rift.

    Of course, you might want to fiddle a bit with some minor display settings, as well as the look sensitivity and head tracking, but it works and looks great as-is.

    My problem now is using the right stick on my 360 controller. I can’t get the damn thing to let me turn my body so I can face where I want to go. If anyone could help me out with this I would appreciate it!

    #79873
    lcurtis86
    Participant

    I kicked myself after finding why I had your same problem:

    1. Start VorpX
    2. Pause VorpX
    3. Start FarCry 4
    4. Wait for the splash screen.
    5. Resume VorpX
    6. Game will start to load, and you will see it on your desktop monitor.
    7. Click on the loading window (I can see my task bar, still, at this point, and this gets rid of that).
    8. After FarCry 4 logs-in to your profile press any key and the display snaps to the Rift.

    Of course, you might want to fiddle a bit with some minor display settings, as well as the look sensitivity and head tracking, but it works and looks great as-is.

    My problem now is using the right stick on my 360 controller. I can’t get the damn thing to let me turn my body so I can face where I want to go. If anyone could help me out with this I would appreciate it!

    #46029
    jbond95
    Participant

    far car 4 seems to be working fine so far, I haven’t progressed too far because of issues with the controller. I am unable to use the right stick to aim at all. head tracking works, but playing an FPS with just my head would be tiresome and I need the stick for precise aiming. If I keep my head completely still, I can move the reticle a few degrees with aggressive back and forth joystick movements. I believe the source of the issue is with the “hotpad” controller function integrated in the game. when I am in the games menu and I keep my head still I can see the button layout legend in controller format. but once I start looking around the legend switches to keyboard format. I have tried using the vorpx key binding feature but the buttons on the controller aren’t correlating properly to their respective buttons. for example when I try to program wasd and I use up, down, left, and right it makes them all left shift. I cant find the area for the L3 and R3 buttons either.

    Any ideas?

    #29622
    goshops
    Participant

    For F1 games, (I’ve got 2012 and 2014) you need to have Open track for head tracking and to adjust the FOV I followed this tutorial: http://www.entertherift.fr/article-606-maj-tuto-f1-2012-13-et-dirt.html

    As for myself, there are times vorpX doesn’t want to hook and restarting my computer helps. You said you have the Rift set to extended, do you also have it set as your primary monitor? Also, before I get into game, I don’t have the lens cups in. It makes it a lot easier to navigate around the desktop and get into the game. Once I am in game (going into time trial and a track to test head tracking in F1 for example) I’ll put in the lens cups and put on the Rift.

    I procedure is to turn on the Rift, wait for my monitors to adjust and then start vorpX and if need be, Open track, then start>steam>game. It loads in the rift and the warning appears (even though I checked it not to) and I wait until I am through all the menus and into the game before putting in the lenses and playing.

    I have little trouble with my games, though it is about 70% chance that head tracking will work in F1 without restarting my computer. Most other games work fine, though I did have an issue with Far Cry 4 locking the look stick so I couldn’t use that to help recenter the view. I couldn’t look left and then move the look stick as I straighten my head but still face left… which made me conscious of trying not to get tangled in the cord.

    And there were a few times that I was so frustrated, especially at first, that I wanted to throw my computer through a window and rip out my hair. However, one day things just worked and I have no idea what I did… if some drivers updated, or I didn’t do something that I was previously… but all the black screens with audio, laggy jittery input, etc, was gone.

    I do hope you get your issue resolved.

    #29621
    goshops
    Participant

    I have no troubles working vorpx with Steam:
    Borderlands 2
    Borderlands Pre-Sequel
    Chivalry
    DCS World
    F1 2012 (needs open track)
    F1 2014 (needs open track)
    Far Cry 4
    GTAIV
    Metro 2033
    Mirrors Edge
    Portal 2
    Outlast
    Skyrim
    Wolfenstein

    Alien Isolation (mod game file)
    Test Drive Unlimited 2 (have 3D but no head tracking)

    I also have the Mass Effect trilogy and Alan Wake but I haven’t tried those games yet. Except for the games marked, all work with vorpx’s head tracking.

    satnak
    Participant

    I’m using windows 8.1, how do you get rid of the mouse cursor loading in Far Cry 3? It happens after I confirm the first vorpx notification in the dk2. It loads endlessly after then. Whereas in Skyrim, after I confirm the vorpx notification, I would simply click ‘ok’ on the rest and the mouse would disappear. Sorry, i’m pretty bad at explaining things.

    OculusRiftRocks
    Participant

    Hello Ralf,

    Could we have the ability to change the mouse sensitivity to a different value while the Right Mouse Button is held down.

    this would make a HUGE difference to many games, it would actually make some games go from unplayable to fully playable, at least in terms of full on head tracking.

    if I can give an example, A perfect one would be the sniper scope in Far cry 3, it is unusable with headtracking as the sensitivity is just too low, in that case you can have your standard HT sensitivity say 1.0, then you can have an option in vorpx menu HT sensitivity w/RMB and that can be set to anything, lets say 2.0.

    now in this case it is useable, this would also fix resident evil revelations mouse problems and the game would be playable with full headtracking.

    In general a lot of games are kind of broke when it comes to using your head for weapon aiming if the weapons is using any kind of scope, even an assault rifle, its not all games, but many.

    Thanks

    OculusRiftRocks
    Participant

    I would like to make a list of game engines that Vorpx can increase the FOV of with its 3D FOV enhancement, this basically makes the games playable in the rift.

    My List so far
    Unreal Engine 3, Rename exe to UDK to enable.
    Crystal engine, Rename exe to DXHRDC to enable.

    Any others would be greatly appreciated.

    #27032
    Ralf
    Keymaster

    This was reported earlier for Far Cry 3. I’ll take a look at it. Either a new bug, or maybe a FC3 patch that broke something.

    #27025
    nargorn
    Participant

    Far Cry 4 looks great with vorpx!! But two things don´t work very well on my system.

    First the right stick from my controller (XBox 360 emulates) does respond laggy (turning view).

    And, after the game has to load a new area, there is unpredictable stuttering.

    System rig:

    i5 4670k szandard clock
    nvidia 780 GTX
    8 GB Ram

    Anyone else got rid of that?

    Maybe i might have not enough RAM, er?

    Somebody with 16 GB wit the same problem (#2)?

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