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Hey Guys,
So I just bought Vorpx, but I’m getting an error message saying “Head tracking init failed”.
I know this was a problem during the early stages of the DK2 release, but I’ve seen users (via youtube etc) using the headtracking feature…
I’ve tried the Rift in multiple USB’s, monitor positions, disabling various usb devices on my rig currently, all with no avail :(
Note that the RiftConfigUtil does not display the serial number of the camera… perhaps this is the issue??
Topic: images reversed, help please
Hi, I have purchased vorpx today and am getting nowhere with it on supported games. The left and right channels are reversed! e.g. what should be in the left eye is in the right eye.
I have followed all the advice I can find on this forum and tried all modes available and ALL games are the same whether supported or not by vorpx.
I’ll use a supported game as an example: Dirt 2




I can’t see what I’m doing wrong!
Please can you help?
Windows 8.1 x64I’ve been trying to get Alice: Madness Returns working on my DK2. I’m running vorpx on windows 7 64-bit. Also I own Alice on both Steam and Origin (not sure how that happened). So I tried both, but it still crashes. Basically the game tries the boot up, but before the game loads you get the “Alice: Madness Returns has stopped working” error message.
I am using a DK2 with 2.12 firmware.
Topic: Error: ERR-023
When I launch VorpX, this is what is displayed in the service console.
OVR::DeviceManager – initialized.
OVR::DeviceManagerThread – running (ThreadId=0x9D4).
[TrackingManager] Display added: UUID=SerialRD Driver=0
OVR::Win32::HIDDevice – Failed to open HIDDevice: \\?\hid#vid_2833&pid_0001#7&19
6e5068&0&0000#{4d1e55b2-f16f-11cf-88cb-001111000030}
OVR::Win32::HIDDevice – Closed ‘\\?\hid#vid_2833&pid_0001#7&196e5068&0&0000#{4d1
e55b2-f16f-11cf-88cb-001111000030}’
Error: {ERR-023} [TrackingManager] Unable to create detected HMD sensor device
OVR::Win32::HIDDevice – Opened ‘\\?\hid#vid_2833&pid_0001#7&196e5068&0&0000#{4d1
e55b2-f16f-11cf-88cb-001111000030}’
Manufacturer:’Oculus VR, Inc.’ Product:’Tracker DK’ Serial
#:’M1GIH3RGBF2A’ Version:’18’
[TrackingManager] Sensor added: PrintedSerial=M1GIH3RGBF2A UUID=
OVR::SensorDevice – Closed ‘\\?\hid#vid_2833&pid_0001#7&196e5068&0&0000#{4d1e55b
2-f16f-11cf-88cb-001111000030}’
OVR::Win32::HIDDevice – Closed ‘\\?\hid#vid_2833&pid_0001#7&196e5068&0&0000#{4d1
e55b2-f16f-11cf-88cb-001111000030}’
—————Fresh install with Runtime 0.4.2 and running the service manually.
Topic: BF4 Z3D not working, DK2
Battlefield 4’s Z-Normal and Z-Adaptive modes in Vorpx don’t work for me, they look the same as the off setting. I have no problems getting Vorpx to hook the game and produce 2 images for viewing through the Rift, but it’s the same image twice, so it’s only 2D… I’ve tried lots of different settings but it doesn’t seem to want to cooperate with me.
Anyways, I’m just reaching out to see if this is only on my end or not, if anyone else is experiencing this, let me know. Thanks!
Hi,
Still loving my DK@ and vorpx – more so after upgrading from SLI GTX 550’s to a GTX 770 (which may be an EVGA step-up to a GTX 980 is a coupel months…)
So, now I can pin skyrim at 75 fps (not in geo mode, and not maxed out, but I can and it still looks great), but I notice stuttering when moving my head.
If I were to pan across 90 degrees, the image with stutter-jump 2-3 times. If I do the same with the mouse, it doesn’t. I haven’t seen this behavior in Quake2VR or Halflife 2 beta which natively support the OR.
Any ides why this is, or what I can do to improve it? It’s rather jarring and nausea inducing after a while.
Thanks!
Topic: Stanley Parable Settings
How have others been able to get Stanley Parable to work? I set the resolution to 1080, the field of view all the way up, and I played with the mouse sensitivity setting. About one notch away from the slowest mouse sensitivity seemed to work best – but far from ideal.
I’ve noticed that any slower, and my head movements will either exaggerate the turning of my head such that I can see directly behind me by turning my head to the side, or if I make the mouse sensitivity lower, the screen will barely move with my head movements.
Something is very wrong with the proportions/distortion as well, because the images looked stretched, especially at the sides and things that are far away. I thought the field of view might change this, but nothing seems to get it right. I think I can live with this until I get to the boss’s office, and everything is so out of portion, that it looks like a nightmare from a tv show, where they use a wide angle lens.
I also notice that the instructions say the game uses 3d, but I cannot find where to turn that on.
If you have figured out how to get Stanley Parable to work properly with Vorpx on the DK2, please share your tips here.
Hello,
Just bought VorpX today. I’ve tried to play CoD Black Ops 2 and CoD Black Ops 1 on my DK2.
I read on the net some Config to place with “DEL” Button inside the game. But i can’t find a good experience.The two images are too far, and i see all doubled on my rift (like the 3D is too strong).
Changing the options didn’t solve the problem.
Any advice? :)
Thank you :D


