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  • #217795
    Ralph
    Participant

    You need a profile that matches ! First try Elden Ring and Sekiro: Shadows Die Twice

    After that, step by step all other profiles for games from FROM Software.

    The Engine doesn’t really have a name. It’s a somewhat heavily modified version of the PhyreEngine which is a freeware engine provided by Sony with a lot of custom stuff added onto it. They also used Havok for physics in DeS, DS1 and DS2 however that doesn’t seem be the case for BB, DS3, Sekiro and Elden Ring. Sadly there isn’t really much information about it.

    But many people say that’s a myth unfortunately !

    But you can even try resident evil village, grounded, starfield, cyberpunk77 and Red Dead Redemption. because it is dx12 game in general !

    #217788
    romandesign
    Participant

    Being a huge space sci-fi fan, I first hated the game for not having the atmospheric transition quality

    Ouch… I feel your pain. I’m a lifelong hard sci-fi fan too, and I’ve written a sci-fi thriller novel and just finished a novelette (ping me if you’re interested in reading it). I’m also a huge flight sim fan (I also produce airports for MSFS). So the lack of reentry, atmospheric flight, and sim aspect is a massive disappointment for me, along with no native VR support. Still, the game is amazing.

    I’ve determined that I will bring it to the best degree of immersion I possibly can.

    – So the first step was bringing it to VR. I tested the Reshade3D to see that the performance and general VR look would be good enough, then bought VorpX for the true immersive VR and gesture support. I added all gestures to my profile (Roman Design). But that’s just the beginning.

    – I’ve recently built a full motion simulator for flight sims, including custom-built controls: joystick/pendular yoke and hotas/heli collective hybrid controls, throttle quadrant modelled on 737, an array of switch boxes, encoder box, and off-the-shelf pedals. So I mapped all the relevant control axes and buttons to an X360CE gamepad emulator. The game thinks I’m using a gamepad, but I now have proper controls for space flight.

    – Unlike flight sims, there is no position/acceleration data that I can use for driving motors on my motion cockpit. But I pull the data from my joystick and other controls and use that! Because there is no gravity in space – spacecraft position/orientation is not important. And joystick movement pretty much corresponds with thruster acceleration motion cues, so with some formulas, it’s possible to create a very believable motion. I use deltas from throttle changes to jerk the seat forwards/backwards to create a sensation of braking/accelerating as well. It works surprisingly well. I had to tone it down a bit not to get sick from all the space dogfighting.

    – I built two DIY vibration transducers from old car speakers, driven by a separate amp. Again, I have no events to drive the software, but I mirror the game audio to a mixing software that EQs it to hell, leaving only very low frequencies that I feed to transducers – now all the rumble and explosions from the game are felt by my body. In addition to that, I used Voice Attack software to intercept all trigger presses from motion controllers and joysticks and play a “thump” sound to the device that feeds the vibration transducers. That way I feel the recoil of every shot I make. It fires every time the left mouse button is pressed, for example, so some false positives are there when I’m not actually shooting – but it feels very satisfying when I shoot.

    – I created a Voice Attack profile that covers everything available in the game with voice control commands and text-to-speech. I can say “initiate take-off” and it will answer “Crew – prepare for take-off. Ignition. Engines nominal, taking off” etc. while pressing the appropriate button for me. Same for jumps etc. The voice commands cover everything that can’t be fitted to motion controllers, or just more fun to speak out. I can say “sniper rifle” or “quick slot 9” and the weapon is equipped. And so on. I programmed some energy management presets: when I say “battle stations” it will depower the grav drive, set max shields and power weapons. “Maximum lasers” will depower other weapons and set full lasers first, then add other weapons as available. And so on.

    – I’ve also created a complicated .bat file that launches all the necessary software, kills off all the unnecessary processes to free up CPU and GPU, sets CPU affinities to 3D-cache CCD0 cores for the game, and CCD1 cores for everything else, etc.

    There are some glitches here and there, due to game bugs and software issues etc. but mostly it works great, incredibly increasing the immersion! I’m going to make a video about the whole setup soon.

    Now all I wish for is that someone mods in the atmospheric flight and manual landings/takeoffs. The ship can appear at the edge of the generated area and lets you fly and land manually – that would be such a great thing for immersion without changing the game engine in any way. Also it would be nice to decouple aiming from looking, and map the motion controller movement to aiming – that would really be almost full VR. But I’m not sure that is possible.

    #217750
    romandesign
    Participant

    Ok thx guys ! So anxious to play it in VR but I dont want to screw up too much in the files so I guess I’ll be patient and keep it pancake in the meantime.

    The truth is that to make the game playable and good, you have to “scew up the files”. You gotta use mods and they all modify the same files, so VorpX doesn’t add anything unique there, except that you can’t use any Reshade-based mods. So unless you don’t want to use mods for some reason, you could already be playing in VR…

    Here are the mods that I use and they work fine with VorpX:
    – You absolutely have to get StarUI Inventory, this is what the inventory should have been.
    – Starfield Script Extender (SFSE) – doesn’t do anything but required by some other mods
    – Neutral LUTs – No Color Filters, really improves the graphics, default is greenish and muddy
    – Enhanced Player Healthbar – the edges are not very sharp in Reverb G2 so this helps me to notice when health falls to low
    – BetterHUD, prevents messages from blocking the center of the view.
    – EXE – Effect Textures Enhanced – nice visual enhancements to weapon fire, impacts and blood.
    – The Eyes of Beauty – Starfield Edition, because why not?
    – Less Spongy Enemies, the default enemies are ridiculously spongy. You can spend 2 mags until you kill someone. Very unrealistic. This makes it better, without making the game too easy or stopping enemies from matching your level.
    – Better Visible Magazines, just puts green border around magazines, which are too easy to miss in VR.

    #217724
    dborosev
    Participant

    Roman – Zoom the screen in dude. Then it fills your whole vision. Problem solved.

    I’ve tried reshade3d,and has Better 3d ,no flickering and better performance,but not headtracking

    It’s not just head tracking, there is no full VR. You see a 3D screen in front of you, not a full immersive VR view. That was a deal breaker for me. I’m not sure 3D is better though, compared to VorpX if you put it into the immersive screen mode. That’s much better than a flat monitor, but you’d still have to play with a mouse or gamepad.

    But it was very useful as I could see if I can get the game sharp enough in high enough resolution and graphics and at >45 FPS to be playable and enjoyable in VR. After I confirmed it, I bought VorpX. Otherwise, it would make no sense. So I suggest anyone who’s on the border to do the same. If it works for you and you like it – chances are VorpX will work too. I think the quality and performance are fairly similar, if you compare the same modes.

    But headtracking with vorpx Is not ok

    I don’t have any problems with headtracking with Reverb G2, other than a tiny small oversensitive jitter when I’m keeping still – it’s in sync with my pulse, and that problem is present in MSFS too, so it’s not VorpX fault. Not noticeable when moving or doing anything. Other than that head tracking is perfect.

    #217704
    romandesign
    Participant

    You must download flawless widescreen . This program allow you that set any fov. Viewmodel , ship , world

    Looks like it does exactly the same as the mod I mentioned does. But I suspect that the mod also resets it after a dialog etc. Anyway, why use extra software when there’s a mod?

    I downloaded the game a week ago but haven’t opened it yet, waiting on full vr

    I’m also eagerly waiting for an official mod, but you can try my profile, based on Alpha v2 – it’s pretty playable. Only disable the gamepad override, I think it works better that way for the ships. Also, if you are using joystick like I am, program the emulator for cross-controls: so joystick controls proper roll and pitch – they are on separate thumbstick on the gamepad, and pitch should be reversed (in-game menu option or inside emulator). And throttle and yaw should be programmed on proper axes too. That way ship combat is much better than when joystick emulates gamepad normally.

    Official profile might have lower latency, and other nice-to-haves, but it’s quite well and playable as it is, full VR with gestures, so the beginning is slow and long anyway, and it’s really not bad. BTW not sure what people were complaining about – slow beginning, boring game and all. It’s basically exactly like Fallout/Skyrim in space with very nice graphics and cool hard sci-fi aesthetics. It plays exactly like that. All the clunkyness is the same as with the older Bethesda games. But nobody does a better job in this gameplay style, which is my favored. I only wish there would be native VR support, atmospheric flight, manual landings and docking and generally more believable space simulator dynamics. And of course less loading screens – game could check if there is enough RAM/VRAM available and preload the next zone in the background…

    #217612
    romandesign
    Participant

    You won’t have to care about any of that once the official profile is ready.

    When do you expect the profile to be released, roughly speaking? Few days, a week, a few weeks?

    For anyone interested in performance and general experience:

    My goal with Reverb G2 is to maintain stable >45fps performance so Motion Reprojection can up it to 90Hz properly and smoothly. With the minimal acceptable resolution and graphic quality even 7950X3D + RTX4090 PC can’t reach and maintain 90fps. But in VR, I think no major game can, even made for VR. So slightly more than 45fps is a good goal to lock at. MR can induce slight warping artifacts sometimes, but that’s unavoidable and not very noticeable during the game. It is noticeable in menus, but it’s not that important or annoying there, because who cares. I can’t really see a noticeable difference between High and Ultra settings in game, and I started having weird shadow and lighting artifacts that may be connected to Ultra settings, so I set everything to High. It worked smoothly.

    I now adjusted the resolution to the maximum reasonable resolution for Reverb G2, so I can get the best picture I can. Reverb’s native resolution is 2100×2100 but the image must be larger to allow for barrel distortion compensation to still retain the center resolution of the image. My StarfieldPrefs.ini settings are:

    iSize H=3056
    iSize W=3060

    And I added a matching virtual monitor resolution to VorpX. I also installed DLSS mod with v2.5 DLSS dll.

    Running around New Atlantis sometimes becomes slightly non-smooth, so I think it does dip below 45 fps sometimes, though I couldn’t see it in OpenXR Toolkit overlay, which showed solid 45fps. But all other places, or inside buildings in New Atlantis were silky smooth so far. Once eye distance is properly set in VorpX (0.66 in my case) the 3D is very decent, though I notice occasional halos around objects, people, weapons, and sometimes there is a “flat cutout” feel to some people. But it still beats a flat universe.

    Full VR feels like full VR. Sometimes when rotating head fast I can notice black borders lagging on the sides. Maybe when the official profile is out with DirectVR the latency will be better. It’s not a big deal.

    Piloting a ship is not great, because head rotation does the steering and you can’t look around – the cockpit stays with you, like in a dialog scene etc. Normally such scenes work best with peak mode, but dogfighting in space is best full VR. I have to force myself not to rotate my head, which overrides my joystick (through the gamepad emulator), but it still sometimes overrides it, so flying is possible, but it’s a bit of a mess. Hopefully to be improved in the official profile.

    The biggest issue for me is a small view jitter when I sit still. Sometimes it’s in time with my pulse! I know some people have this issue with Reverb G2 in MSFS (not me) so it seems that head tracking is too sensitive. I wish there would be a way to do a low-pass filter, to filter out tiny head movements. There’s one in OpenXR Toolkit, but it doesn’t work with Motion Reprojection. Lowering sensitivity doesn’t help much, because then the world is not in sync with your head. When you’re walking it’s fine, it’s just when you’re standing it’s noticeable.

    Overall, it feels really close to a VR game, and for me, VorpX is really worth the price. I wouldn’t play a time-consuming game in pancake mode, but passable VR means everything. But I do have a top-of-the-line PC that I use for work and gaming – 7950X3D CPU (liquid cooled) + RTX4090 GPU + 64Gb DDR5 RAM, 4 fast SSDs. I’m not sure what would be the minimal hardware requirements for passable performance. For me the performance is good, considering it’s a kind of a hack instead of a game optimized for VR.

    Here’s what’s missing or would be nice to have:

    – Obviously what’s really missing is motion controller support. We can dream, can’t we? Maybe someone will figure out how to do independent aiming – some games can have mouse aiming with the keyboard moving/look, where the aim can be moved around the screen, without moving the view. If that could be achieved, maybe Ralph could map the right motion controller movement to aiming and we’d have a reasonable approximation of proper motion controllers.

    – Geometry3D would be nice, but AFAIK it can’t work with DX12 games. Some work with alternate eye rendering, though I think I can feel the flicker. The way it is now, feels very smooth. Cyberpunk mod with alternate eye rendering felt rougher to me…

    – Vibration feedback – @Ralph, that should be easy to do – maybe add an option to have a trigger press on the right controller to generate a strong vibration “tick”? It doesn’t have to be game-dependent, but would still be nice. For example, I programmed a short jerk of my motion seat based on joystick trigger presses, and a short vibration on my transducers, and it feels great in space. It would be nice to feel recoil in the controller.

    – Filter for smoothing out tiny head movements or head tracking jitter.

    #217595
    romandesign
    Participant

    The motion controller stuff alone will almost certainly make this the closest-to-native-VR way of playing the game.

    I modified Alpha v0.2 profile locally to include gestures and it works beautifully!
    Also added more quick menu mappings and changed/added key mapping on controllers to include more of the necessary keys, and shortcuts for map and inventory.
    Would there be a way to merge my control mapping and gestures with the official profile somehow, when it’s added? Like copying a few lines to XML file or something? I just bought VorpX few days ago so I’m unfamiliar with how the profiles work.

    As most of the time with larger first person titles you can shortly expect a profile with lots of settings automation and all the extra bells and whistles I can muster,

    Would it be possible to include a mappable shortcut for temporarily disabling “mouse look” headtracking? There is a specific problem with Starfield in the way the game controls are implemented: it can support keyboard/mouse AND gamepad but not at the same time! Any input from one TAKES OVER all controls. During FPS shooter mode everything is OK as VorpX just emulates the head tracking as a mouse and VR controllers as a keyboard. But there is a problem when you get to spaceship piloting: steering with head tracking is horrible, just as bad as it sounds. So you’d want to use a gamepad (or in my case – joystick/hotas/pedals mounted to the motion seat I built and mapped through the X360 gamepad emulator), and it works fine, but the problem is that you have to keep your head absolutely still! And this is virtually impossible as you naturally tend to follow the target with your look. The game tracks it as using a mouse and cancels all gamepad controls, using your head movement instead. Often just when you are ready to shoot – your ship veers to a completely wrong direction. It’s extremely disorienting and inconvenient. If mouselook can be easily paused in space, that problem could be solved.

    I also read that it is possible to look around in the cockpit by holding Q key or “change view” controller button, but I didn’t test it yet. Though it sounds like this would cancel the ship control and is used just for a quick lookaround. So the best would still be a head-tracking pause function. Maybe it already exists and I just haven’t found it yet?

    Important note: It’s actually important that VorpX emulates the keyboard/mouse and not the controller, because it’s not just me – any simmer would like to use the joystick for spaceship piloting. Bethesda already made a huge mistake of not supporting joysticks, but that is solvable through the X360CE emulator. But it means the gamepad should remain free from VorpX so it can be used for piloting.

    On a side note: it would be nice if the little square labels on the controller buttons could actually reflect functions and not just key names, somewhat like key menus, or show both functions and keys. There are many keys (normal+shift) and it’s difficult to remember all their functions. If VorpX uses images, maybe at least include a small library of common assignable labels used in games that can be specified like “map”, “inventory”, “grenade”, “crouch”, “weapons”, “menu” , “camera”, “zoom” etc.

    #217583

    In reply to: Starfield profile?

    cole00
    Participant

    OK, for those interested, here’s my experience with VorpX + Starfield so far:

    – Alpha 0.2 profile works, as long as you remove the brackets from the FOV settings.
    – Full VR is amazing! I see no perspective distortions now, everything looks great! Very immersive.
    – Head Tracking works well, but on Reverb G2 it’s very sensitive. I get micro jitters literally from blood pulsing in my veins! Not sure how it can be rectified, but it’s annoying. The effect is that when I’m walking or looking around – everything is fine, but when I’m standing still, I get these micro jitters
    – FPS is good so far, but I only went through the first take-off. I’m on 7950X3D CPU and RTX 4090 GPU, so literally the fastest gaming PC currently available. It feels fluid with motion reprojection enabled and holding at 45FPS. I will try disabling Motion Reprojection and see if it can push 90FPS at all times, but chances are it can’t, so MR should stay enabled. This is with DLSS mod and 2880×2884 resolution. I have all settings on HIGH, the rest as recommended by the profile.
    – Resolution: surprisingly sharp. I’m using OpenXT Toolkit’s CAS sharpening at 100%, but any sharpening should be OK. It’s actually much better than I expected. I might try to increase resolution if FPS holds in big cities etc. but I’d be happy if I can use this resolution. It allows to appreciate the graphics that really looks very nice.
    – 3D. This is my biggest disappointment so far. When it works, it looks quite well. Not as good as real VR, but close. The problem is I have all kinds of random wobbles, pixelated square wobbles on top of the screen, and just random wobbles all around. They disappear if I disable 3D. Funny thing is that sometimes they are there, and then they disappear – same view, but where top 1/4 of the view was wobbling in little squares like crazy it’s suddenly just perfect. I can’t understand what’s causing it, because it’s intermittent, but extremely annoying. Another thing about it is that farther objects looks nice, but my own hands and a weapon is atrocious. It’s so bad that I can’t see the bullet count on a pistol and aiming down sights is very difficult, because all shapes are distorted and randomly squished. Hands look like Minecraft blocks instead of… well… hands. Image is fine, but 3D part is extremely blocky. Same with weapons, they don’t looks smoothly 3D, instead it’s like a series of blocks that don’t match geometry at all. Horrible. I hope it can somehow be improved. I will try disabling Motion Reprojection, and DLSS, to see if it’s related. But I suspect both are necessary for smooth FPS even with my hardware.
    – Controls: Most controls are quite nice and usable. Head tracking works well – it’s exactly 90 turn in game when I turn my head 90. It’s slightly weid to interact with stuff that way, but not too bad. But the 0.2 profile doesn’t have any gestures programmed. They work though, if I add them manually. The, with aiming down sights gesture, aiming with my head is not that bad, as I move my hands with my head anyway, when aiming, just like with a real weapon in the shooting range. Shooting from the hip still feels weird, but not too bad. Down sights is better. Maybe removing the reticle completely from the HUD would be a good idea – more immersive and it would force you to shoot down sights. So controls are as goos as can be expected. However most ship controls are missing, there is no way to redistribute energy to systems, no missile fire etc. The keys that the game notified me about are not on the controllers. Head tracking doesn’t work for looking around cockpit – instead it steers the ship! Very confusing. But it can be overridden by a thumbstick, as long as my head isn’t moving. I’ll have to see if I can figure it out. Possibly I’m going to program my joystick/hotas to emulate a 360 controller for ships, and then map buttons to controller buttons. But looks like I’ll have to stair forward all the time while piloting, or head tracking will steer the ship.

    Overall, it definitely a great deal more immersive than a 2D screen. I’m not going back, for sure. Worth the price. I just hope I can get rid of those 3D wobbles… They ruin half the fun.

    I read most of this and I’m new to vorpx, just got it working with ESO. With ESO I had to disable dlss because it blacked out the right lens on my quest 2. Also iirc I had to set it to use the integrated graphics instead of my dedicated graphics card for ESO but in the quoted text he uses his GPU. Was I doing something wrong with setup for ESO?

    I only tried it on ESO so I could get a feel for it for when I get starfield but due to not using the dedicated graphics card the graphics weren’t that great. Will it be the same situation for star field? Thanks guys for reading 😁

    #217535

    In reply to: Starfield Alpha v0.2

    dellrifter22
    Participant

    You don’t really need cheatengine here, I wouldn’t worry about it. Maybe the viewmodel distance isn’t perfect with all guns, but good enough I’d say.

    While maybe a little redundant, here is what my StarfieldCustom looks like, that is working pretty good for me: (It’s a combination of lines I’ve seen others mention in forums. My headset has a smaller vertical FOV than average, so I use a smaller 120 with vorpX image zoom reduced to 0.82, so that my image is a little sharper. The less zoom you can get away with, the more pixel dense your image will appear. But most may want to follow Daves advice for 130 or more at 0.95 vorpX zoom)

    StarfieldCustom.ini

    [Archive]
    bInvalidateOlderFiles=1
    sResourceDataDirsFinal=

    [Display]
    fDefault1stPersonFOV=120
    fDefaultFOV=120
    fDefaultWorldFOV=120
    fFPWorldFOV=120.0000
    fTPWorldFOV=120.0000
    # Aspect ratio 4:3 use 1.33 , for 1:1 ratio use 1.00
    fWideAspectLimit=1.33

    [Camera]
    fDefault1stPersonFOV=120
    fDefaultFOV=120
    fDefaultWorldFOV=120
    fFPWorldFOV=120.0000
    fTPWorldFOV=120.0000

    [Interface]
    fSafeZoneXWide=440

    [Dialogue]
    # Anything over 1 eliminates the camera/collision zoom
    fDialogueCameraCollisionRadius=2

    # Dialogue Camera FP FOV
    fDialogueCameraFailsafeFPFOV=55

    ———————————————————–

    That last line is for NPC dialogue zoom. I’ve found that 105 will eliminate zoom, but I prefer a zoom to 55 so that I can better see their faces.

    I saw it mentioned that the gun models can sometimes look very low poly and blocky. I have encountered this too and tested several things. I’m not sure how to fix it, but I know it’s not vorpX that is doing it – it happens with vorpX off. It’s something about the game not liking different aspect ratios I think. I’ve read others who play normally encounter this too, but only when outdoors. Indoors the models look fine. It may either be a bug or an optimization for the large out doors. Fortunately our attention isn’t really focused on the gun when we get it out to use it anyway.

    Yes, you can turn off the crosshair in game Interface settings if you want. I did that first thing.

    Regarding the ship cockpit view, I don’t’ think the game allows you to freely look around the cockpit. Basic vorpX headtracking is mouse based and can only do what the in game mouse can do. That said, you can use the EdgePeeK feature (middle mouse click is default I believe) that lets you at least look around the screen a little. Until there are proper mods for cockpit flying, I don’t think you’re going to get that experience you are looking for.

    One last tip that is helping my experience so far is an edit to movement speed. I find the walking too slow, but the jogging too fast. With a simple command I now use a slow jog to move around at a brisk walking pace. Until the Kit is released we can’t change speeds individually, but we can set the base line for all foot movement.

    In the same directory as Starfield.exe, create a text document called mspeed.txt

    in mspeed.txt create the line:

    player.setav speedmult 50.25

    Save and close. Once in game, open the command console (default tilde key ` or ~ by the 1 key) and type:

    bat mspeed

    This should stick with your save file, and only need to be done once. In my testing I found that the number must be higher than 50, so 50.25 was my preference. This makes the slow walk very very slow, but the jog is now more of a brisk walk. Might looks a little strange in 3rd person, but feels good in 1st. default speed is 100. If you’d rather increase the slow walk speed you can try 125 or higher, but it will also speed up your running.

    Just be warned that any use of console commands may disable your steam achievements, if you care about any of that. Though I’ve read there are already mods to re-enable the achievements if you want.

    #217529

    In reply to: Starfield profile?

    Ralph
    Participant

    OK, for those interested, here’s my experience with VorpX + Starfield so far:

    – Alpha 0.2 profile works, as long as you remove the brackets from the FOV settings.
    – Full VR is amazing! I see no perspective distortions now, everything looks great! Very immersive.
    – Head Tracking works well, but on Reverb G2 it’s very sensitive. I get micro jitters literally from blood pulsing in my veins! Not sure how it can be rectified, but it’s annoying. The effect is that when I’m walking or looking around – everything is fine, but when I’m standing still, I get these micro jitters
    – FPS is good so far, but I only went through the first take-off. I’m on 7950X3D CPU and RTX 4090 GPU, so literally the fastest gaming PC currently available. It feels fluid with motion reprojection enabled and holding at 45FPS. I will try disabling Motion Reprojection and see if it can push 90FPS at all times, but chances are it can’t, so MR should stay enabled. This is with DLSS mod and 2880×2884 resolution. I have all settings on HIGH, the rest as recommended by the profile.
    – Resolution: surprisingly sharp. I’m using OpenXT Toolkit’s CAS sharpening at 100%, but any sharpening should be OK. It’s actually much better than I expected. I might try to increase resolution if FPS holds in big cities etc. but I’d be happy if I can use this resolution. It allows to appreciate the graphics that really looks very nice.
    – 3D. This is my biggest disappointment so far. When it works, it looks quite well. Not as good as real VR, but close. The problem is I have all kinds of random wobbles, pixelated square wobbles on top of the screen, and just random wobbles all around. They disappear if I disable 3D. Funny thing is that sometimes they are there, and then they disappear – same view, but where top 1/4 of the view was wobbling in little squares like crazy it’s suddenly just perfect. I can’t understand what’s causing it, because it’s intermittent, but extremely annoying. Another thing about it is that farther objects looks nice, but my own hands and a weapon is atrocious. It’s so bad that I can’t see the bullet count on a pistol and aiming down sights is very difficult, because all shapes are distorted and randomly squished. Hands look like Minecraft blocks instead of… well… hands. Image is fine, but 3D part is extremely blocky. Same with weapons, they don’t looks smoothly 3D, instead it’s like a series of blocks that don’t match geometry at all. Horrible. I hope it can somehow be improved. I will try disabling Motion Reprojection, and DLSS, to see if it’s related. But I suspect both are necessary for smooth FPS even with my hardware.
    – Controls: Most controls are quite nice and usable. Head tracking works well – it’s exactly 90 turn in game when I turn my head 90. It’s slightly weid to interact with stuff that way, but not too bad. But the 0.2 profile doesn’t have any gestures programmed. They work though, if I add them manually. The, with aiming down sights gesture, aiming with my head is not that bad, as I move my hands with my head anyway, when aiming, just like with a real weapon in the shooting range. Shooting from the hip still feels weird, but not too bad. Down sights is better. Maybe removing the reticle completely from the HUD would be a good idea – more immersive and it would force you to shoot down sights. So controls are as goos as can be expected. However most ship controls are missing, there is no way to redistribute energy to systems, no missile fire etc. The keys that the game notified me about are not on the controllers. Head tracking doesn’t work for looking around cockpit – instead it steers the ship! Very confusing. But it can be overridden by a thumbstick, as long as my head isn’t moving. I’ll have to see if I can figure it out. Possibly I’m going to program my joystick/hotas to emulate a 360 controller for ships, and then map buttons to controller buttons. But looks like I’ll have to stair forward all the time while piloting, or head tracking will steer the ship.

    Overall, it definitely a great deal more immersive than a 2D screen. I’m not going back, for sure. Worth the price. I just hope I can get rid of those 3D wobbles… They ruin half the fun.

    #217527
    romandesign
    Participant

    OK, for those interested, here’s my experience with VorpX + Starfield so far:

    – Alpha 0.2 profile works, as long as you remove the brackets from the FOV settings.
    – Full VR is amazing! I see no perspective distortions now, everything looks great! Very immersive.
    – Head Tracking works well, but on Reverb G2 it’s very sensitive. I get micro jitters literally from blood pulsing in my veins! Not sure how it can be rectified, but it’s annoying. The effect is that when I’m walking or looking around – everything is fine, but when I’m standing still, I get these micro jitters
    – FPS is good so far, but I only went through the first take-off. I’m on 7950X3D CPU and RTX 4090 GPU, so literally the fastest gaming PC currently available. It feels fluid with motion reprojection enabled and holding at 45FPS. I will try disabling Motion Reprojection and see if it can push 90FPS at all times, but chances are it can’t, so MR should stay enabled. This is with DLSS mod and 2880×2884 resolution. I have all settings on HIGH, the rest as recommended by the profile.
    – Resolution: surprisingly sharp. I’m using OpenXR Toolkit’s CAS sharpening at 100%, but any sharpening should be OK. It’s actually much better than I expected. I might try to increase resolution if FPS holds in big cities etc. but I’d be happy if I can use this resolution. It allows me to appreciate the graphics that really looks very nice.
    – 3D. This is my biggest disappointment so far. When it works, it looks quite well. Not as good as real VR, but close. The problem is I have all kinds of random wobbles, pixelated square wobbles on top of the screen, and just random wobbles all around. They disappear if I disable 3D. The funny thing is that sometimes they are there, and then they disappear – the same view, but where the top 1/4 of the view was wobbling in little squares like crazy it’s suddenly just perfect. I can’t understand what’s causing it, because it’s intermittent but extremely annoying. Another thing about it is that farther objects look nice, but my own hands and a weapon are atrocious. It’s so bad that I can’t see the bullet count on a pistol and aiming down sights is very difficult because all shapes are distorted and randomly squished. Hands look like Minecraft blocks instead of… well… hands. The image is fine, but the 3D part is extremely blocky. Same with weapons, they don’t look smoothly 3D, instead, it’s like a series of blocks that don’t match geometry at all. Horrible. I hope it can somehow be improved. I will try disabling Motion Reprojection, and DLSS, to see if it’s related. But I suspect both are necessary for smooth FPS even with my hardware.
    – Controls: Most controls are quite nice and usable. Head tracking works well – it’s exactly a 90-degree turn in the game when I turn my head 90 degrees. It’s slightly weird to interact with stuff that way, but not too bad. But the v0.2 profile doesn’t have any gestures programmed. They work though, if I add them manually. Then, with aiming down sights gesture, aiming with my head is not that bad, as I move my hands with my head anyway, when aiming, just like with a real weapon in the shooting range. Shooting from the hip still feels weird, but not too bad. Down sights is better. Maybe removing the reticle completely from the HUD would be a good idea – more immersive and realistic – it would force you to shoot down sights. So controls are as good as can be expected. However many ship controls are missing, there is no way to redistribute energy to systems, no missile fire etc. The keys that the game notified me about are not on the controllers. Head tracking doesn’t work for looking around cockpit – instead it steers the ship! Very confusing. But it can be overridden by a thumbstick, as long as my head isn’t moving. I’ll have to see if I can figure it out. Possibly I’m going to program my joystick/hotas to emulate a 360 controller for ships, and then map buttons to controller buttons. But looks like I’ll have to stair forward all the time while piloting, or head tracking will steer the ship.
    – mouse pointer is blocked at the bottom and can’t get to the bottom menu buttons, using both head or mouse.

    Overall, it definitely a great deal more immersive than a 2D screen. I’m not going back, for sure. Worth the price. I just hope I can get rid of those 3D wobbles… They ruin half the fun.

    #217523
    Loki
    Participant

    Sorry for the huge post, but there does not seem to be a way to attach txt files or screenshots.
    Here is a dxdiag dump in case it helps.

    ——————
    System Information
    ——————
    Time of this report: 9/6/2023, 22:00:53
    Machine name: (Obfuscated)
    Machine Id: (Obfuscated)
    Operating System: Windows 10 Pro 64-bit (10.0, Build 19045) (19041.vb_release.191206-1406)
    Language: English (Regional Setting: English)
    System Manufacturer: Gigabyte Technology Co., Ltd.
    System Model: Z590 AORUS ELITE AX
    BIOS: F4 (type: UEFI)
    Processor: Intel(R) Core(TM) i9-10900K CPU @ 3.70GHz (20 CPUs), ~3.7GHz
    Memory: 16384MB RAM
    Available OS Memory: 16254MB RAM
    Page File: 15686MB used, 18998MB available
    Windows Dir: C:\Windows
    DirectX Version: DirectX 12
    DX Setup Parameters: Not found
    User DPI Setting: 96 DPI (100 percent)
    System DPI Setting: 96 DPI (100 percent)
    DWM DPI Scaling: Disabled
    Miracast: Available, no HDCP
    Microsoft Graphics Hybrid: Not Supported
    DirectX Database Version: 1.0.8
    DxDiag Version: 10.00.19041.2075 64bit Unicode

    ————
    DxDiag Notes
    ————
    Display Tab 1: No problems found.
    Sound Tab 1: No problems found.
    Sound Tab 2: No problems found.
    Input Tab: No problems found.

    ——————–
    DirectX Debug Levels
    ——————–
    Direct3D: 0/4 (retail)
    DirectDraw: 0/4 (retail)
    DirectInput: 0/5 (retail)
    DirectMusic: 0/5 (retail)
    DirectPlay: 0/9 (retail)
    DirectSound: 0/5 (retail)
    DirectShow: 0/6 (retail)

    —————
    Display Devices
    —————
    Card name: NVIDIA GeForce RTX 3080
    Manufacturer: NVIDIA
    Chip type: NVIDIA GeForce RTX 3080
    DAC type: Integrated RAMDAC
    Device Type: Full Device (POST)
    Device Key: Enum\PCI\VEN_10DE&DEV_2216&SUBSYS_403F1458&REV_A1
    Device Status: 0180200A [DN_DRIVER_LOADED|DN_STARTED|DN_DISABLEABLE|DN_NT_ENUMERATOR|DN_NT_DRIVER]
    Device Problem Code: No Problem
    Driver Problem Code: Unknown
    Display Memory: 18193 MB
    Dedicated Memory: 10067 MB
    Shared Memory: 8126 MB
    Current Mode: 1920 x 1080 (32 bit) (60Hz)
    HDR Support: Not Supported
    Display Topology: Internal
    Display Color Space: DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P709
    Color Primaries: Red(0.674805,0.315430), Green(0.277344,0.643555), Blue(0.150391,0.074219), White Point(0.313477,0.329102)
    Display Luminance: Min Luminance = 0.500000, Max Luminance = 270.000000, MaxFullFrameLuminance = 270.000000
    Monitor Name: Generic PnP Monitor
    Monitor Model: MSI G27C4
    Monitor Id: MSI3CA9
    Native Mode: 1920 x 1080(p) (60.000Hz)
    Output Type: HDMI
    Monitor Capabilities: HDR Not Supported
    Display Pixel Format: DISPLAYCONFIG_PIXELFORMAT_32BPP
    Advanced Color: Not Supported
    Driver Name: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\nvldumdx.dll,C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\nvldumdx.dll,C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\nvldumdx.dll,C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\nvldumdx.dll
    Driver File Version: 31.00.0015.3713 (English)
    Driver Version: 31.0.15.3713
    DDI Version: 12
    Feature Levels: 12_1,12_0,11_1,11_0,10_1,10_0,9_3,9_2,9_1
    Driver Model: WDDM 2.7
    Hardware Scheduling: Supported:True Enabled:False
    Graphics Preemption: Pixel
    Compute Preemption: Dispatch
    Miracast: Not Supported by Graphics driver
    Detachable GPU: No
    Hybrid Graphics GPU: Not Supported
    Power P-states: Not Supported
    Virtualization: Paravirtualization
    Block List: No Blocks
    Catalog Attributes: Universal:False Declarative:True
    Driver Attributes: Final Retail
    Driver Date/Size: 8/13/2023 7:00:00 PM, 773856 bytes
    WHQL Logo’d: Yes
    WHQL Date Stamp: Unknown
    Device Identifier: (Obfuscated)
    Vendor ID: 0x10DE
    Device ID: (Obfuscated)
    SubSys ID: 0x403F1458
    Revision ID: 0x00A1
    Driver Strong Name: oem48.inf:0f066de3b9985288:Section139:31.0.15.3713:pci\ven_10de&dev_2216
    Rank Of Driver: 00CF2001
    Video Accel:
    DXVA2 Modes: {86695F12-340E-4F04-9FD3-9253DD327460} DXVA2_ModeMPEG2_VLD {6F3EC719-3735-42CC-8063-65CC3CB36616} DXVA2_ModeVC1_D2010 DXVA2_ModeVC1_VLD {32FCFE3F-DE46-4A49-861B-AC71110649D5} DXVA2_ModeH264_VLD_Stereo_Progressive_NoFGT DXVA2_ModeH264_VLD_Stereo_NoFGT DXVA2_ModeH264_VLD_NoFGT DXVA2_ModeHEVC_VLD_Main DXVA2_ModeHEVC_VLD_Main10 {20BB8B0A-97AA-4571-8E99-64E60606C1A6} {15DF9B21-06C4-47F1-841E-A67C97D7F312} DXVA2_ModeMPEG4pt2_VLD_Simple DXVA2_ModeMPEG4pt2_VLD_AdvSimple_NoGMC {9947EC6F-689B-11DC-A320-0019DBBC4184} {33FCFE41-DE46-4A49-861B-AC71110649D5} DXVA2_ModeVP9_VLD_Profile0 DXVA2_ModeVP9_VLD_10bit_Profile2 {DDA19DC7-93B5-49F5-A9B3-2BDA28A2CE6E} {B8BE4CCB-CF53-46BA-8D59-D6B8A6DA5D2A} {6AFFD11E-1D96-42B1-A215-93A31F09A53D} {914C84A3-4078-4FA9-984C-E2F262CB5C9C} {8A1A1031-29BC-46D0-A007-E9B092CA6767}
    Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
    {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
    {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
    {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
    {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
    {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
    {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
    {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
    {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
    {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
    {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
    {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
    {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
    {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
    {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
    {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
    {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
    {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
    {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
    {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
    {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
    {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
    {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
    {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
    {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
    {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
    {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
    {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
    {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
    {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
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    D3D9 Overlay: Not Supported
    DXVA-HD: Supported
    DDraw Status: Enabled
    D3D Status: Enabled
    AGP Status: Enabled
    MPO MaxPlanes: 4
    MPO Caps: RGB,YUV,BILINEAR,HIGH_FILTER,STRETCH_YUV,STRETCH_RGB,IMMEDIATE,HDR (MPO3)
    MPO Stretch: 10.000X – 0.500X
    MPO Media Hints: resizing, colorspace Conversion
    MPO Formats: NV12,YUY2,R16G16B16A16_FLOAT,R10G10B10A2_UNORM,R8G8B8A8_UNORM,B8G8R8A8_UNORM
    PanelFitter Caps: RGB,YUV,BILINEAR,HIGH_FILTER,STRETCH_YUV,STRETCH_RGB,IMMEDIATE,HDR (MPO3)
    PanelFitter Stretch: 10.000X – 0.500X

    ————-
    Sound Devices
    ————-
    Description: Speakers (VIVE Pro Mutimedia Audio)
    Default Sound Playback: No
    Default Voice Playback: No
    Hardware ID: USB\VID_0BB4&PID_030B&REV_0120&MI_00
    Manufacturer ID: N/A
    Product ID: N/A
    Type: N/A
    Driver Name: USBAUDIO.sys
    Driver Version: 10.0.19041.3208 (English)
    Driver Attributes: Final Retail
    WHQL Logo’d: Yes
    Date and Size: 7/5/2023 7:00:00 PM, 209920 bytes
    Other Files:
    Driver Provider: Microsoft
    HW Accel Level: Emulation Only
    Cap Flags: 0xF1F
    Min/Max Sample Rate: 100, 200000
    Static/Strm HW Mix Bufs: 1, 0
    Static/Strm HW 3D Bufs: 0, 0
    HW Memory: 0
    Voice Management: No
    EAX(tm) 2.0 Listen/Src: No, No
    I3DL2(tm) Listen/Src: No, No
    Sensaura(tm) ZoomFX(tm): No

    Description: VIVE Pro (NVIDIA High Definition Audio)
    Default Sound Playback: Yes
    Default Voice Playback: Yes
    Hardware ID: HDAUDIO\FUNC_01&VEN_10DE&DEV_009A&SUBSYS_1458403F&REV_1001
    Manufacturer ID: N/A
    Product ID: N/A
    Type: N/A
    Driver Name: nvhda64v.sys
    Driver Version: 1.3.40.14 (English)
    Driver Attributes: Final Retail
    WHQL Logo’d: Yes
    Date and Size: 1/18/2023 7:00:00 PM, 121880 bytes
    Other Files:
    Driver Provider: NVIDIA Corporation
    HW Accel Level: Emulation Only
    Cap Flags: 0xF1F
    Min/Max Sample Rate: 100, 200000
    Static/Strm HW Mix Bufs: 1, 0
    Static/Strm HW 3D Bufs: 0, 0
    HW Memory: 0
    Voice Management: No
    EAX(tm) 2.0 Listen/Src: No, No
    I3DL2(tm) Listen/Src: No, No
    Sensaura(tm) ZoomFX(tm): No

    ———————
    Sound Capture Devices
    ———————
    Description: Microphone (VIVE Pro Mutimedia Audio)
    Default Sound Capture: Yes
    Default Voice Capture: Yes
    Driver Name: USBAUDIO.sys
    Driver Version: 10.0.19041.3208 (English)
    Driver Attributes: Final Retail
    Date and Size: 7/5/2023 7:00:00 PM, 209920 bytes
    Cap Flags: 0x1
    Format Flags: 0xFFFFF

    ———————
    Video Capture Devices
    Number of Devices: 1
    ———————
    FriendlyName: VIVE Pro Multimedia Camera
    Category: Camera
    SymbolicLink: \\?\usb#vid_0bb4&pid_030c&mi_00#9&2fda6306&0&0000#{e5323777-f976-4f5b-9b55-b94699c46e44}\global
    Location: n/a
    Rotation: n/a
    Manufacturer: Microsoft
    HardwareID: USB\VID_0BB4&PID_030C&REV_0435&MI_00,USB\VID_0BB4&PID_030C&MI_00
    DriverDesc: USB Video Device
    DriverProvider: Microsoft
    DriverVersion: 10.0.19041.1741
    DriverDateEnglish: 6/21/2006 00:00:00
    DriverDateLocalized: 6/21/2006 12:00:00 AM
    Service: usbvideo
    Class: Camera
    DevNodeStatus: 180200A[DN_DRIVER_LOADED|DN_STARTED|DN_DISABLEABLE|DN_NT_ENUMERATOR|DN_NT_DRIVER]
    ContainerId: {D0A3DA29-0798-11EE-BD6F-A46BB6189268}
    ProblemCode: No Problem
    BusReportedDeviceDesc: VIVE Pro Multimedia Camera
    Parent: USB\VID_0BB4&PID_030C\8&b3bbcd7&0&1
    DriverProblemDesc: n/a
    UpperFilters: n/a
    LowerFilters: WdmCompanionFilter
    Stack: \Driver\ksthunk,\Driver\usbvideo,\Driver\usbccgp
    ContainerCategory: n/a
    SensorGroupID: n/a
    MFT0: n/a
    DMFT: n/a
    CustomCaptureSource: n/a
    DependentStillCapture: n/a
    EnablePlatformDMFT: n/a
    DMFTChain: n/a
    EnableDshowRedirection: n/a
    FrameServerEnabled: n/a
    AnalogProviders: n/a
    ProfileIDs: n/a

    ——————-
    DirectInput Devices
    ——————-
    Device Name: Mouse
    Attached: 1
    Controller ID: n/a
    Vendor/Product ID: n/a
    FF Driver: n/a

    Device Name: Keyboard
    Attached: 1
    Controller ID: n/a
    Vendor/Product ID: n/a
    FF Driver: n/a

    Device Name: VIVE Pro Mutimedia Audio
    Attached: 1
    Controller ID: 0x0
    Vendor/Product ID: 0x0BB4, 0x030B
    FF Driver: n/a

    Device Name: Gaming Keyboard G213
    Attached: 1
    Controller ID: 0x0
    Vendor/Product ID: 0x046D, 0xC336
    FF Driver: n/a

    Device Name: Gaming Keyboard G213
    Attached: 1
    Controller ID: 0x0
    Vendor/Product ID: 0x046D, 0xC336
    FF Driver: n/a

    Device Name: Controller
    Attached: 1
    Controller ID: 0x0
    Vendor/Product ID: 0x28DE, 0x2300
    FF Driver: n/a

    Device Name: G502 HERO Gaming Mouse
    Attached: 1
    Controller ID: 0x0
    Vendor/Product ID: 0x046D, 0xC08B
    FF Driver: n/a

    Device Name: Gaming Keyboard G213
    Attached: 1
    Controller ID: 0x0
    Vendor/Product ID: 0x046D, 0xC336
    FF Driver: n/a

    Device Name: ITE Device
    Attached: 1
    Controller ID: 0x0
    Vendor/Product ID: 0x048D, 0x5702
    FF Driver: n/a

    Device Name: ITE Device
    Attached: 1
    Controller ID: 0x0
    Vendor/Product ID: 0x048D, 0x5702
    FF Driver: n/a

    Device Name: G502 HERO Gaming Mouse
    Attached: 1
    Controller ID: 0x0
    Vendor/Product ID: 0x046D, 0xC08B
    FF Driver: n/a

    Device Name: IMU
    Attached: 1
    Controller ID: 0x0
    Vendor/Product ID: 0x28DE, 0x2300
    FF Driver: n/a

    Device Name: Optical
    Attached: 1
    Controller ID: 0x0
    Vendor/Product ID: 0x28DE, 0x2300
    FF Driver: n/a

    Device Name: Watchman Dongle
    Attached: 1
    Controller ID: 0x0
    Vendor/Product ID: 0x28DE, 0x2101
    FF Driver: n/a

    Device Name: Watchman Dongle
    Attached: 1
    Controller ID: 0x0
    Vendor/Product ID: 0x28DE, 0x2101
    FF Driver: n/a

    Device Name: G502 HERO Gaming Mouse
    Attached: 1
    Controller ID: 0x0
    Vendor/Product ID: 0x046D, 0xC08B
    FF Driver: n/a

    Device Name: VIVE Pro
    Attached: 1
    Controller ID: 0x0
    Vendor/Product ID: 0x0BB4, 0x0309
    FF Driver: n/a

    Device Name: G502 HERO Gaming Mouse
    Attached: 1
    Controller ID: 0x0
    Vendor/Product ID: 0x046D, 0xC08B
    FF Driver: n/a

    Poll w/ Interrupt: No

    ———–
    USB Devices
    ———–
    + USB Root Hub (USB 3.0)
    | Vendor/Product ID: 0x8086, 0x43ED
    | Matching Device ID: USB\ROOT_HUB30
    | Service: USBHUB3
    | Driver: USBHUB3.SYS, 7/20/2023 11:32:00, 648560 bytes
    |
    +-+ Generic USB Hub
    | | Vendor/Product ID: 0x05E3, 0x0608
    | | Location: Port_#0011.Hub_#0001
    | | Matching Device ID: USB\USB20_HUB
    | | Service: USBHUB3
    | | Driver: USBHUB3.SYS, 7/20/2023 11:32:00, 648560 bytes
    | |
    | +-+ USB Composite Device
    | | | Vendor/Product ID: 0x046D, 0xC08B
    | | | Location: Port_#0002.Hub_#0002
    | | | Matching Device ID: USB\COMPOSITE
    | | | Service: usbccgp
    | | | Driver: usbccgp.sys, 3/4/2023 18:43:08, 190336 bytes
    | | |
    | | +-+ USB Input Device
    | | | | Vendor/Product ID: 0x046D, 0xC08B
    | | | | Location: 0000.0014.0000.011.002.000.000.000.000
    | | | | Matching Device ID: USB\Class_03&SubClass_01
    | | | | Service: HidUsb
    | | | | Driver: hidusb.sys, 6/21/2023 05:59:05, 44032 bytes
    | | | | Driver: hidclass.sys, 6/21/2023 05:59:05, 233472 bytes
    | | | | Driver: hidparse.sys, 6/21/2023 05:59:05, 46080 bytes
    | | | |
    | | | +-+ HID-compliant mouse
    | | | | | Vendor/Product ID: 0x046D, 0xC08B
    | | | | | Matching Device ID: HID_DEVICE_SYSTEM_MOUSE
    | | | | | Service: mouhid
    | | | | | Driver: mouhid.sys, 12/7/2019 04:07:56, 35328 bytes
    | | | | | Driver: mouclass.sys, 12/7/2019 04:07:56, 67600 bytes
    | | | |
    | | +-+ USB Input Device
    | | | | Vendor/Product ID: 0x046D, 0xC08B
    | | | | Location: 0000.0014.0000.011.002.000.000.000.000
    | | | | Matching Device ID: USB\Class_03
    | | | | Service: HidUsb
    | | | | Driver: hidusb.sys, 6/21/2023 05:59:05, 44032 bytes
    | | | | Driver: hidclass.sys, 6/21/2023 05:59:05, 233472 bytes
    | | | | Driver: hidparse.sys, 6/21/2023 05:59:05, 46080 bytes
    | | | |
    | | | +-+ HID Keyboard Device
    | | | | | Vendor/Product ID: 0x046D, 0xC08B
    | | | | | Matching Device ID: HID_DEVICE_SYSTEM_KEYBOARD
    | | | | | Service: kbdhid
    | | | | | Driver: kbdhid.sys, 12/7/2019 04:07:56, 46592 bytes
    | | | | | Driver: kbdclass.sys, 12/7/2019 04:07:56, 71480 bytes
    | | |
    | +-+ USB Composite Device
    | | | Vendor/Product ID: 0x046D, 0xC336
    | | | Location: Port_#0004.Hub_#0002
    | | | Matching Device ID: USB\COMPOSITE
    | | | Service: usbccgp
    | | | Driver: usbccgp.sys, 3/4/2023 18:43:08, 190336 bytes
    | | |
    | | +-+ USB Input Device
    | | | | Vendor/Product ID: 0x046D, 0xC336
    | | | | Location: 0000.0014.0000.011.004.000.000.000.000
    | | | | Matching Device ID: USB\Class_03&SubClass_01
    | | | | Service: HidUsb
    | | | | Driver: hidusb.sys, 6/21/2023 05:59:05, 44032 bytes
    | | | | Driver: hidclass.sys, 6/21/2023 05:59:05, 233472 bytes
    | | | | Driver: hidparse.sys, 6/21/2023 05:59:05, 46080 bytes
    | | | |
    | | | +-+ HID Keyboard Device
    | | | | | Vendor/Product ID: 0x046D, 0xC336
    | | | | | Matching Device ID: HID_DEVICE_SYSTEM_KEYBOARD
    | | | | | Service: kbdhid
    | | | | | Driver: kbdhid.sys, 12/7/2019 04:07:56, 46592 bytes
    | | | | | Driver: kbdclass.sys, 12/7/2019 04:07:56, 71480 bytes
    | | | |
    | | +-+ USB Input Device
    | | | | Vendor/Product ID: 0x046D, 0xC336
    | | | | Location: 0000.0014.0000.011.004.000.000.000.000
    | | | | Matching Device ID: USB\Class_03
    | | | | Service: HidUsb
    | | | | Driver: hidusb.sys, 6/21/2023 05:59:05, 44032 bytes
    | | | | Driver: hidclass.sys, 6/21/2023 05:59:05, 233472 bytes
    | | | | Driver: hidparse.sys, 6/21/2023 05:59:05, 46080 bytes
    | | | |
    | | | +-+ HID Keyboard Device
    | | | | | Vendor/Product ID: 0x046D, 0xC336
    | | | | | Matching Device ID: HID_DEVICE_SYSTEM_KEYBOARD
    | | | | | Service: kbdhid
    | | | | | Driver: kbdhid.sys, 12/7/2019 04:07:56, 46592 bytes
    | | | | | Driver: kbdclass.sys, 12/7/2019 04:07:56, 71480 bytes

    —————-
    Gameport Devices
    —————-

    ————
    PS/2 Devices
    ————

    ————————
    Disk & DVD/CD-ROM Drives
    ————————
    Drive: C:
    Free Space: 245.5 GB
    Total Space: 457.2 GB
    File System: NTFS
    Model: INTEL SSDPEKNU010TZ

    Drive: D:
    Free Space: 122.4 GB
    Total Space: 518.9 GB
    File System: NTFS
    Model: INTEL SSDPEKNU010TZ

    ————–
    System Devices
    ————–
    Name: Intel(R) PCI Express Root Port #13 – 43B4
    Device ID: PCI\VEN_8086&DEV_43B4&SUBSYS_50011458&REV_11\3&11583659&1&EC
    Driver: C:\Windows\system32\DRIVERS\pci.sys, 10.00.19041.3271 (English), 8/16/2023 03:44:05, 478552 bytes

    Name: Intel(R) SMBus – 43A3
    Device ID: PCI\VEN_8086&DEV_43A3&SUBSYS_50011458&REV_11\3&11583659&1&FC
    Driver: n/a

    Name: Intel(R) Management Engine Interface #1
    Device ID: PCI\VEN_8086&DEV_43E0&SUBSYS_1C3A1458&REV_11\3&11583659&1&B0
    Driver: C:\Windows\System32\DriverStore\FileRepository\heci.inf_amd64_a54e540558404ee5\x64\TeeDriverW10x64.sys, 2102.100.0000.1044 (English), 1/11/2021 01:47:06, 310656 bytes

    Name: Intel(R) PCI Express Root Port #17 – 43C0
    Device ID: PCI\VEN_8086&DEV_43C0&SUBSYS_50011458&REV_11\3&11583659&1&D8
    Driver: C:\Windows\system32\DRIVERS\pci.sys, 10.00.19041.3271 (English), 8/16/2023 03:44:05, 478552 bytes

    Name: NVIDIA GeForce RTX 3080
    Device ID: PCI\VEN_10DE&DEV_2216&SUBSYS_403F1458&REV_A1\4&31BDE77A&0&0008
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\NVWMI\nvPerfProvider.man, 8/14/2023 23:23:53, 14175 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\NVWMI\nvWmi.mof, 8/14/2023 23:23:53, 148921 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\NVWMI\nvWmi64.exe, 2.36.0000.0000 (English), 8/16/2023 05:16:22, 4512888 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\Display.NvContainer\MessageBus.dll, 1.22.2758.1620 (English), 8/16/2023 05:15:18, 7542696 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\Display.NvContainer\NVDisplay.Container.exe, 1.37.3103.4323 (English), 8/16/2023 05:15:20, 1014904 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\Display.NvContainer\NvContainerRecovery.bat, 8/14/2023 23:23:53, 1951 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\Display.NvContainer\dlsargs.xml, 8/14/2023 23:23:53, 544 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\Display.NvContainer\dlsnetparams.csv, 8/14/2023 23:23:53, 341661 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\Display.NvContainer\messagebus_client.conf, 8/14/2023 23:23:53, 57 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\Display.NvContainer\nvgwls.exe, 8/16/2023 05:15:20, 3940976 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\Display.NvContainer\nvtopps.db3, 8/14/2023 23:23:53, 126976 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\Display.NvContainer\plugins\LocalSystem\NvXDCore.dll, 31.00.0015.3713 (English), 8/16/2023 05:15:28, 1871472 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\Display.NvContainer\plugins\LocalSystem\NvcDispCorePlugin.dll, 31.00.0015.3713 (English), 8/16/2023 05:15:22, 520312 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\Display.NvContainer\plugins\LocalSystem\NvcDispWatchdog.dll, 1.37.3103.4323 (English), 8/16/2023 05:15:24, 738952 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\Display.NvContainer\plugins\LocalSystem\_DisplayDriverRAS.dll, 1.10.0000.0000 (English), 8/16/2023 05:15:34, 2710648 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\Display.NvContainer\plugins\LocalSystem\_NvMsgBusBroadcast.dll, 1.34.3030.7627 (English), 8/16/2023 05:15:36, 3192328 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\Display.NvContainer\plugins\LocalSystem\messagebus.conf, 8/14/2023 23:23:53, 57 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\Display.NvContainer\plugins\LocalSystem\wksServicePluginZ.dll, 31.00.0015.3713 (English), 8/16/2023 05:15:30, 278152 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\Display.NvContainer\plugins\Session\_NvGSTPlugin.dll, 31.00.0015.3713 (English), 8/16/2023 05:15:42, 2656376 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\Display.NvContainer\plugins\Session\_nvtopps.dll, 31.00.0015.3713 (English), 8/16/2023 05:15:44, 12333704 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\Display.NvContainer\plugins\Session\nvprofileupdaterplugin.dll, 31.00.0015.3713 (English), 8/16/2023 05:15:38, 2228768 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\Display.NvContainer\plugins\Session\nvxdsyncplugin.dll, 8.17.0015.3713 (English), 8/16/2023 05:15:40, 1831560 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\Display.NvContainer\plugins\Session\wksServicePlugin.dll, 31.00.0015.3713 (English), 8/16/2023 05:15:40, 309880 bytes
    Driver: C:\Windows\system32\DRIVERS\NVIDIA Corporation\Drs\dbInstaller.exe, 31.00.0015.3713 (English), 8/16/2023 05:06:52, 733304 bytes
    Driver: C:\Windows\system32\DRIVERS\NVIDIA Corporation\Drs\nvdrsdb.bin, 8/14/2023 23:23:53, 1917388 bytes
    Driver: C:\Windows\system32\nvcpl.dll, 8.17.0015.3713 (English), 8/16/2023 05:07:26, 5845640 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\nv3dappshext.dll, 6.14.0015.3713 (English), 8/16/2023 05:07:14, 1005088 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\nv3dappshextr.dll, 6.14.0015.3713 (English), 8/16/2023 05:07:20, 97808 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\nvcoproc.bin, 8/14/2023 23:23:53, 10413867 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\nvcpl.dll, 8.17.0015.3713 (English), 8/16/2023 05:07:26, 5845640 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\nvdevtools.dll, 31.00.0015.3713 (English), 8/16/2023 05:08:28, 4586104 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\nvdevtoolsr.dll, 31.00.0015.3713 (English), 8/16/2023 05:08:32, 245896 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\nvdisps.dll, 31.00.0015.3713 (English), 8/16/2023 05:08:34, 11648648 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\nvdispsr.dll, 31.00.0015.3713 (English), 8/16/2023 05:08:44, 11550832 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\nvgames.dll, 31.00.0015.3713 (English), 8/16/2023 05:09:26, 12480648 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\nvgamesr.dll, 31.00.0015.3713 (English), 8/16/2023 05:09:28, 13251592 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\nvlicensings.dll, 6.14.0015.3713 (English), 8/16/2023 05:10:44, 4573320 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\nvlicensingsr.dll, 6.14.0015.3713 (English), 8/16/2023 05:10:46, 363128 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\nvshext.dll, 1.02.0000.0001 (English), 8/16/2023 05:13:04, 133664 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\nvsmartmax.dll, 6.14.0010.10003 (English), 8/16/2023 05:13:06, 198664 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\nvsmartmax64.dll, 6.14.0010.10003 (English), 8/16/2023 05:13:08, 235552 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\nvsmartmaxapp.exe, 6.14.0010.10003 (English), 8/16/2023 05:13:08, 273424 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\nvsmartmaxapp64.exe, 6.14.0010.10003 (English), 8/16/2023 05:13:12, 284192 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\nvsvc64.dll, 31.00.0015.3713 (English), 8/16/2023 05:13:14, 2667024 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\nvsvcr.dll, 31.00.0015.3713 (English), 8/16/2023 05:13:20, 1801224 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\nvsvs.dll, 31.00.0015.3713 (English), 8/16/2023 05:13:30, 5095456 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\nvsvsr.dll, 31.00.0015.3713 (English), 8/16/2023 05:13:32, 2013704 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\nvui.dll, 8.17.0015.3713 (English), 8/16/2023 05:13:36, 6644872 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\nvuir.dll, 8.17.0015.3713 (English), 8/16/2023 05:13:40, 2649208 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\nvvitvs.dll, 31.00.0015.3713 (English), 8/16/2023 05:13:46, 7451168 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\nvvitvsr.dll, 31.00.0015.3713 (English), 8/16/2023 05:13:46, 4227192 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\nvwss.dll, 31.00.0015.3713 (English), 8/16/2023 05:14:28, 12261000 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\nvwssr.dll, 31.00.0015.3713 (English), 8/16/2023 05:14:34, 9527408 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\nvxdapix.dll, 8.17.0015.3713 (English), 8/16/2023 05:14:40, 9328672 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\nvxdbat.dll, 8.17.0015.3713 (English), 8/16/2023 05:14:44, 1645584 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\nvxdplcy.dll, 8.17.0015.3713 (English), 8/16/2023 05:14:48, 1890336 bytes
    Driver: C:\Windows\system32\lxss\lib\libcuda.so, 8/14/2023 23:23:53, 154088 bytes
    Driver: C:\Windows\system32\lxss\lib\libcuda.so.1, 8/14/2023 23:23:53, 154088 bytes
    Driver: C:\Windows\system32\lxss\lib\libcuda.so.1.1, 8/14/2023 23:23:53, 154088 bytes
    Driver: C:\Windows\system32\lxss\lib\libcudadebugger.so.1, 6/21/2023 04:12:26, 10188744 bytes
    Driver: C:\Windows\system32\lxss\lib\libnvcuvid.so, 8/14/2023 23:23:53, 10820792 bytes
    Driver: C:\Windows\system32\lxss\lib\libnvcuvid.so.1, 8/14/2023 23:23:53, 10820792 bytes
    Driver: C:\Windows\system32\lxss\lib\libnvdxdlkernels.so, 8/14/2023 23:23:53, 37086552 bytes
    Driver: C:\Windows\system32\lxss\lib\libnvidia-encode.so, 8/14/2023 23:23:53, 551528 bytes
    Driver: C:\Windows\system32\lxss\lib\libnvidia-encode.so.1, 8/14/2023 23:23:53, 551528 bytes
    Driver: C:\Windows\system32\lxss\lib\libnvidia-ml.so.1, 8/14/2023 23:23:53, 233832 bytes
    Driver: C:\Windows\system32\lxss\lib\libnvidia-opticalflow.so, 8/14/2023 23:23:53, 362960 bytes
    Driver: C:\Windows\system32\lxss\lib\libnvidia-opticalflow.so.1, 8/14/2023 23:23:53, 362960 bytes
    Driver: C:\Windows\system32\lxss\lib\libnvoptix.so.1, 5/24/2023 13:11:56, 68560 bytes
    Driver: C:\Windows\system32\lxss\lib\libnvwgf2umx.so, 8/14/2023 23:23:53, 83265296 bytes
    Driver: C:\Windows\system32\lxss\lib\nvidia-smi, 8/14/2023 23:23:53, 678064 bytes
    Driver: C:\Windows\system32\DRIVERS\NVIDIA Corporation\license.txt, 7/12/2021 06:32:33, 28827 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\_nvngx.dll, 31.00.0015.3713 (English), 8/16/2023 05:15:14, 1537656 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\cudnn_infer64_7.dll, 8/16/2023 05:06:46, 22774312 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\nvngx.dll, 30.00.0014.9516 (English), 8/16/2023 05:10:50, 488680 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\nvngx_update.exe, 31.00.0015.3713 (English), 8/16/2023 05:10:56, 1191560 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\nvngxdlss.dll, 8/16/2023 05:10:54, 27464 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\NvCamera\FreqTransfer32.exe, 8/16/2023 05:15:50, 3722376 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\NvCamera\FreqTransfer64.exe, 8/16/2023 05:15:54, 4070536 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\NvCamera\GreenScreenBG01.jpg, 8/14/2023 23:23:53, 281528 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\NvCamera\GreenScreenBG02.jpg, 8/14/2023 23:23:53, 499736 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\NvCamera\HighresBlender32.exe, 8/16/2023 05:15:58, 3818616 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\NvCamera\HighresBlender64.exe, 8/16/2023 05:15:58, 4178544 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\NvCamera\NvCamera32.dll, 7.01.0000.0000 (English), 8/16/2023 05:16:00, 8139296 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\NvCamera\NvCamera64.dll, 7.01.0000.0000 (English), 8/16/2023 05:16:02, 8675944 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\NvCamera\NvCameraAllowlisting32.dll, 7.01.0000.0000 (English), 8/16/2023 05:16:04, 520360 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\NvCamera\NvCameraAllowlisting64.dll, 7.01.0000.0000 (English), 8/16/2023 05:16:04, 666608 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\NvCamera\NvCameraEnable.exe, 8/16/2023 05:16:06, 375432 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\NvCamera\NvImageConvert32.exe, 8/16/2023 05:16:08, 3721864 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\NvCamera\NvImageConvert64.exe, 8/16/2023 05:16:12, 4049952 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\NvCamera\ReShadeFXC32.exe, 2.00.0000.0000 (English), 8/16/2023 05:16:14, 777352 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\NvCamera\ReShadeFXC64.exe, 2.00.0000.0000 (English), 8/16/2023 05:16:16, 892040 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\NvCamera\ShotWithGeforce518x32.rgba, 8/14/2023 23:23:53, 66304 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\NvCamera\SphericalEquirect32.exe, 8/16/2023 05:16:16, 3677832 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\NvCamera\SphericalEquirect64.exe, 8/16/2023 05:16:22, 3957896 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\NvCamera\Sticker01.png, 8/14/2023 23:23:53, 49695 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\NvCamera\Sticker02.png, 8/14/2023 23:23:53, 474002 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\NvCamera\Sticker03.png, 8/14/2023 23:23:53, 380006 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\NvCamera\Sticker04.png, 8/14/2023 23:23:53, 86881 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\NvCamera\Sticker05.png, 8/14/2023 23:23:53, 59304 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\NvCamera\Sticker06.png, 8/14/2023 23:23:53, 13547 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\NvCamera\Sticker07.png, 8/14/2023 23:23:53, 6342 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\NvCamera\Sticker08.png, 8/14/2023 23:23:53, 96493 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\NvCamera\d3dcompiler_47_32.dll, 6.03.9600.16384 (English), 8/16/2023 05:15:46, 3470968 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\NvCamera\d3dcompiler_47_64.dll, 6.03.9600.16384 (English), 8/16/2023 05:15:46, 4178032 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\NvCamera\scratches.jpg, 8/14/2023 23:23:53, 346354 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\NvCamera\tools_licenses.txt, 8/14/2023 23:23:53, 15970 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\NvCamera\ui.tga, 8/14/2023 23:23:53, 120236 bytes
    Driver: C:\Windows\system32\MCU.exe, 1.01.5204.20580 (English), 8/16/2023 05:07:12, 853104 bytes
    Driver: C:\Windows\system32\nvdebugdump.exe, 6.14.0015.3713 (English), 8/16/2023 05:08:20, 459912 bytes
    Driver: C:\Windows\system32\nvidia-smi.exe, 8.17.0015.3713 (English), 8/16/2023 05:09:44, 777760 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\nvopencl32.dll, 31.00.0015.3713 (English), 8/16/2023 05:11:38, 18481672 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\nvopencl64.dll, 31.00.0015.3713 (English), 8/16/2023 05:11:48, 10710560 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\nvlddmkm.sys, 31.00.0015.3713 (English), 8/16/2023 05:10:24, 59157536 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\nvvm32.dll, 31.00.0015.3713 (English), 8/16/2023 05:13:52, 60393608 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\nvvm64.dll, 31.00.0015.3713 (English), 8/16/2023 05:14:10, 68104840 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\gsp_ga10x.bin, 8/14/2023 23:23:53, 38057496 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\gsp_tu10x.bin, 8/14/2023 23:23:53, 23755032 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\libcuda.so.1.1, 8/14/2023 23:23:53, 29076304 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\libcuda_loader.so, 8/14/2023 23:23:53, 154088 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\libcudadebugger.so.1, 8/14/2023 23:23:53, 10188744 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\libnvcuvid.so.1, 8/14/2023 23:23:53, 10820792 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\libnvdxdlkernels.so, 8/14/2023 23:23:53, 37086552 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\libnvidia-encode.so.1, 8/14/2023 23:23:53, 551528 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\libnvidia-ml.so.1, 8/14/2023 23:23:53, 1574032 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\libnvidia-ml_loader.so, 8/14/2023 23:23:53, 233832 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\libnvidia-nvvm.so.4, 8/14/2023 23:23:53, 27672304 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\libnvidia-opticalflow.so.1, 8/14/2023 23:23:53, 362960 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\libnvidia-ptxjitcompiler.so.1, 8/14/2023 23:23:53, 23234184 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\libnvoptix_loader.so.1, 8/14/2023 23:23:53, 68560 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\libnvwgf2umx.so, 8/14/2023 23:23:53, 83265296 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\nv-vk64.json, 8/14/2023 23:23:53, 671 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\nvDecMFTMjpeg.dll, 31.00.0015.3713 (English), 8/16/2023 05:08:22, 502896 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\nvDecMFTMjpegx.dll, 31.00.0015.3713 (English), 8/16/2023 05:08:24, 653960 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\nvEncMFTH264.dll, 31.00.0015.3713 (English), 8/16/2023 05:08:58, 910984 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\nvEncMFTH264x.dll, 31.00.0015.3713 (English), 8/16/2023 05:09:04, 1160816 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\nvEncMFThevc.dll, 31.00.0015.3713 (English), 8/16/2023 05:09:10, 915080 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\nvEncMFThevcx.dll, 31.00.0015.3713 (English), 8/16/2023 05:09:12, 1169544 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\nvcubins.bin, 8/14/2023 23:23:53, 25115656 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\nvcuda32.dll, 31.00.0015.3713 (English), 8/16/2023 05:07:30, 22686856 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\nvcuda64.dll, 31.00.0015.3713 (English), 8/16/2023 05:07:44, 10025480 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\nvd3dumx.dll, 31.00.0015.3713 (English), 8/16/2023 05:06:26, 52443368 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\nvdlistx.dll, 31.00.0015.3713 (English), 8/16/2023 05:06:40, 236096 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\nvdxdlkernels.dll, 8/16/2023 05:08:50, 94588552 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\nvidia-smi, 8/14/2023 23:23:53, 678064 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\nvldumdx.dll, 31.00.0015.3713 (English), 8/16/2023 05:06:44, 773856 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\nvml.dll, 8.17.0015.3713 (English), 8/16/2023 05:10:48, 1445384 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\nvoglv64.dll, 31.00.0015.3713 (English), 8/16/2023 05:11:18, 69100664 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\nvoptix.bin, 8/14/2023 23:23:53, 134586888 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\nvoptix.dll, 8.00.0000.0000 (English), 8/16/2023 05:11:56, 55099936 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\nvptxJitCompiler32.dll, 31.00.0015.3713 (English), 8/16/2023 05:12:16, 14346376 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\nvptxJitCompiler64.dll, 31.00.0015.3713 (English), 8/16/2023 05:12:26, 16645640 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\nvrtum64.dll, 31.00.0015.3713 (English), 8/16/2023 05:12:34, 108571768 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\nvwgf2umx.dll, 31.00.0015.3713 (English), 8/16/2023 05:07:12, 100342848 bytes
    Driver: C:\Windows\system32\NvFBC64.dll, 6.14.0015.3713 (English), 8/16/2023 05:09:24, 2168456 bytes
    Driver: C:\Windows\system32\NvIFR64.dll, 6.14.0015.3713 (English), 8/16/2023 05:10:06, 1537544 bytes
    Driver: C:\Windows\system32\OpenCL.dll, 3.00.0003.0000 (English), 8/16/2023 05:14:56, 1487376 bytes
    Driver: C:\Windows\system32\nvEncodeAPI64.dll, 31.00.0015.3713 (English), 8/16/2023 05:09:14, 992368 bytes
    Driver: C:\Windows\system32\nvapi64.dll, 31.00.0015.3713 (English), 8/16/2023 05:06:00, 7858112 bytes
    Driver: C:\Windows\system32\nvcuda.dll, 31.00.0015.3713 (English), 8/16/2023 05:08:00, 3483168 bytes
    Driver: C:\Windows\system32\nvcudadebugger.dll, 0.00.0000.0000 (English), 8/16/2023 05:07:52, 5550728 bytes
    Driver: C:\Windows\system32\nvcuvid.dll, 7.17.0015.3713 (English), 8/16/2023 05:08:16, 12066320 bytes
    Driver: C:\Windows\system32\nvinfo.pb, 8/14/2023 23:23:53, 108122 bytes
    Driver: C:\Windows\system32\nvml.dll, 8.17.0015.3713 (English), 8/16/2023 05:10:50, 938608 bytes
    Driver: C:\Windows\system32\nvofapi64.dll, 8/16/2023 05:11:00, 669320 bytes
    Driver: C:\Windows\system32\vulkan-1-999-0-0-0.dll, 1.03.0241.0000 (English), 8/16/2023 05:15:06, 653504 bytes
    Driver: C:\Windows\system32\vulkan-1.dll, 1.03.0241.0000 (English), 8/16/2023 05:15:06, 653504 bytes
    Driver: C:\Windows\system32\vulkaninfo-1-999-0-0-0.exe, 1.03.0241.0000 (English), 8/16/2023 05:15:10, 849088 bytes
    Driver: C:\Windows\system32\vulkaninfo.exe, 1.03.0241.0000 (English), 8/16/2023 05:15:10, 849088 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\nv-vk32.json, 8/14/2023 23:23:53, 671 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\nvIccAdvancedColorIdentity.icm, 8/14/2023 23:23:53, 3288 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\nvd3dum.dll, 31.00.0015.3713 (English), 8/16/2023 05:06:08, 47930320 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\nvdispco64.exe, 1.00.0016.0000 (English), 8/16/2023 05:08:34, 1739384 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\nvdlist.dll, 31.00.0015.3713 (English), 8/16/2023 05:06:38, 199040 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\nvldumd.dll, 31.00.0015.3713 (English), 8/16/2023 05:06:42, 618712 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\nvoglv32.dll, 31.00.0015.3713 (English), 8/16/2023 05:11:02, 51223176 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\nvwgf2um.dll, 31.00.0015.3713 (English), 8/16/2023 05:06:50, 61514752 bytes
    Driver: C:\Windows\SysWow64\NvFBC.dll, 6.14.0015.3713 (English), 8/16/2023 05:09:20, 1622152 bytes
    Driver: C:\Windows\SysWow64\NvIFR.dll, 6.14.0015.3713 (English), 8/16/2023 05:10:02, 1195016 bytes
    Driver: C:\Windows\SysWow64\OpenCL.dll, 3.00.0003.0000 (English), 8/16/2023 05:14:54, 1227296 bytes
    Driver: C:\Windows\SysWow64\nvEncodeAPI.dll, 31.00.0015.3713 (English), 8/16/2023 05:09:12, 768648 bytes
    Driver: C:\Windows\SysWow64\nvapi.dll, 31.00.0015.3713 (English), 8/16/2023 05:05:54, 6737504 bytes
    Driver: C:\Windows\SysWow64\nvcuda.dll, 31.00.0015.3713 (English), 8/16/2023 05:07:56, 6190088 bytes
    Driver: C:\Windows\SysWow64\nvcuvid.dll, 7.17.0015.3713 (English), 8/16/2023 05:08:06, 14520968 bytes
    Driver: C:\Windows\SysWow64\nvofapi.dll, 8/16/2023 05:10:58, 504456 bytes
    Driver: C:\Windows\SysWow64\vulkan-1-999-0-0-0.dll, 1.03.0241.0000 (English), 8/16/2023 05:15:08, 637112 bytes
    Driver: C:\Windows\SysWow64\vulkan-1.dll, 1.03.0241.0000 (English), 8/16/2023 05:15:08, 637112 bytes
    Driver: C:\Windows\SysWow64\vulkaninfo-1-999-0-0-0.exe, 1.03.0241.0000 (English), 8/16/2023 05:15:12, 713912 bytes
    Driver: C:\Windows\SysWow64\vulkaninfo.exe, 1.03.0241.0000 (English), 8/16/2023 05:15:12, 713912 bytes
    Driver: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3828c822366e497\NvTelemetry64.dll, 14.03.0060.0000 (English), 8/16/2023 05:13:34, 4466120 bytes

    Name: Standard SATA AHCI Controller
    Device ID: PCI\VEN_8086&DEV_43D2&SUBSYS_B0051458&REV_11\3&11583659&1&B8
    Driver: C:\Windows\system32\DRIVERS\storahci.sys, 10.00.19041.1889 (English), 9/20/2022 17:49:45, 187240 bytes

    Name: PCI standard host CPU bridge
    Device ID: PCI\VEN_8086&DEV_9B33&SUBSYS_50001458&REV_05\3&11583659&1&00
    Driver: n/a

    Name: Intel(R) Wi-Fi 6 AX201 160MHz
    Device ID: PCI\VEN_8086&DEV_43F0&SUBSYS_00748086&REV_11\3&11583659&1&A3
    Driver: C:\Windows\system32\DRIVERS\Netwtw10.sys, 22.30.0000.0011 (English), 1/24/2021 06:57:20, 5308776 bytes
    Driver: C:\Windows\system32\DRIVERS\Netwfw10.dat, 1/24/2021 06:26:10, 10719736 bytes
    Driver: C:\Windows\system32\IntelIHVRouter08.dll, 22.12030.0000.0001 (English), 1/24/2021 06:57:16, 1422184 bytes

    Name: High Definition Audio Controller
    Device ID: PCI\VEN_10DE&DEV_1AEF&SUBSYS_403F1458&REV_A1\4&31BDE77A&0&0108
    Driver: C:\Windows\system32\DRIVERS\hdaudbus.sys, 10.00.19041.3271 (English), 8/16/2023 03:44:04, 138240 bytes
    Driver: C:\Windows\system32\DRIVERS\drmk.sys, 10.00.19041.0746 (English), 4/9/2021 08:48:53, 97792 bytes
    Driver: C:\Windows\system32\DRIVERS\portcls.sys, 10.00.19041.0746 (English), 4/9/2021 08:48:54, 388608 bytes

    Name: Realtek Gaming 2.5GbE Family Controller
    Device ID: PCI\VEN_10EC&DEV_8125&SUBSYS_E0001458&REV_05\01000000684CE00000
    Driver: C:\Windows\system32\DRIVERS\rt640x64.sys, 10.50.0511.2021 (English), 6/1/2021 10:23:32, 1152000 bytes

    Name: Intel(R) USB 3.20 eXtensible Host Controller – 1.20 (Microsoft)
    Device ID: PCI\VEN_8086&DEV_43ED&SUBSYS_50071458&REV_11\3&11583659&1&A0
    Driver: C:\Windows\system32\DRIVERS\USBXHCI.SYS, 10.00.19041.3031 (English), 6/21/2023 05:59:05, 620352 bytes
    Driver: C:\Windows\system32\DRIVERS\UMDF\UsbXhciCompanion.dll, 10.00.19041.3031 (English), 6/21/2023 05:59:05, 138968 bytes

    Name: Standard NVM Express Controller
    Device ID: PCI\VEN_8086&DEV_F1AA&SUBSYS_390F8086&REV_03\4&EA24574&0&00DC
    Driver: C:\Windows\system32\DRIVERS\stornvme.sys, 10.00.19041.3155 (English), 7/20/2023 11:32:00, 165248 bytes

    Name: Intel(R) PCI Express Root Port #1 – 43B8
    Device ID: PCI\VEN_8086&DEV_43B8&SUBSYS_50011458&REV_11\3&11583659&1&E0
    Driver: C:\Windows\system32\DRIVERS\pci.sys, 10.00.19041.3271 (English), 8/16/2023 03:44:05, 478552 bytes

    Name: Intel(R) LPC Controller (Z590) – 4385
    Device ID: PCI\VEN_8086&DEV_4385&SUBSYS_50011458&REV_11\3&11583659&1&F8
    Driver: C:\Windows\system32\DRIVERS\msisadrv.sys, 10.00.19041.1202 (English), 10/23/2021 09:09:36, 20280 bytes

    Name: Intel(R) PCI Express Root Port #9 – 43B0
    Device ID: PCI\VEN_8086&DEV_43B0&SUBSYS_50011458&REV_11\3&11583659&1&E8
    Driver: C:\Windows\system32\DRIVERS\pci.sys, 10.00.19041.3271 (English), 8/16/2023 03:44:05, 478552 bytes

    Name: Intel(R) SPI (flash) Controller – 43A4
    Device ID: PCI\VEN_8086&DEV_43A4&SUBSYS_00000000&REV_11\3&11583659&1&FD
    Driver: n/a

    Name: Intel(R) PCI Express Root Port #5 – 43BC
    Device ID: PCI\VEN_8086&DEV_43BC&SUBSYS_50011458&REV_11\3&11583659&1&E4
    Driver: C:\Windows\system32\DRIVERS\pci.sys, 10.00.19041.3271 (English), 8/16/2023 03:44:05, 478552 bytes

    Name: Intel(R) Shared SRAM – 43EF
    Device ID: PCI\VEN_8086&DEV_43EF&SUBSYS_00000000&REV_11\3&11583659&1&A2
    Driver: n/a

    Name: Intel(R) PCI Express Root Port #21 – 43C4
    Device ID: PCI\VEN_8086&DEV_43C4&SUBSYS_50011458&REV_11\3&11583659&1&DC
    Driver: C:\Windows\system32\DRIVERS\pci.sys, 10.00.19041.3271 (English), 8/16/2023 03:44:05, 478552 bytes

    Name: High Definition Audio Controller
    Device ID: PCI\VEN_8086&DEV_F0C8&SUBSYS_A0C31458&REV_11\3&11583659&1&FB
    Driver: C:\Windows\system32\DRIVERS\hdaudbus.sys, 10.00.19041.3271 (English), 8/16/2023 03:44:04, 138240 bytes
    Driver: C:\Windows\system32\DRIVERS\drmk.sys, 10.00.19041.0746 (English), 4/9/2021 08:48:53, 97792 bytes
    Driver: C:\Windows\system32\DRIVERS\portcls.sys, 10.00.19041.0746 (English), 4/9/2021 08:48:54, 388608 bytes

    Name: Intel(R) Xeon(R) E3 – 1200/1500 v5/6th Gen Intel(R) Core(TM) PCIe Controller (x16) – 1901
    Device ID: PCI\VEN_8086&DEV_1901&SUBSYS_50001458&REV_05\3&11583659&1&08
    Driver: C:\Windows\system32\DRIVERS\pci.sys, 10.00.19041.3271 (English), 8/16/2023 03:44:05, 478552 bytes

    Name: Intel(R) PCI Express Root Port #19 – 43C2
    Device ID: PCI\VEN_8086&DEV_43C2&SUBSYS_50011458&REV_11\3&11583659&1&DA
    Driver: C:\Windows\system32\DRIVERS\pci.sys, 10.00.19041.3271 (English), 8/16/2023 03:44:05, 478552 bytes

    ——————
    DirectShow Filters
    ——————

    DirectShow Filters:
    WMAudio Decoder DMO,0x00800800,1,1,WMADMOD.DLL,10.00.19041.1288
    WMAPro over S/PDIF DMO,0x00600800,1,1,WMADMOD.DLL,10.00.19041.1288
    WMSpeech Decoder DMO,0x00600800,1,1,WMSPDMOD.DLL,10.00.19041.0001
    MP3 Decoder DMO,0x00600800,1,1,mp3dmod.dll,10.00.19041.0001
    Mpeg4s Decoder DMO,0x00800001,1,1,mp4sdecd.dll,10.00.19041.1706
    WMV Screen decoder DMO,0x00600800,1,1,wmvsdecd.dll,10.00.19041.0001
    WMVideo Decoder DMO,0x00800001,1,1,wmvdecod.dll,10.00.19041.2311
    Mpeg43 Decoder DMO,0x00800001,1,1,mp43decd.dll,10.00.19041.1165
    Mpeg4 Decoder DMO,0x00800001,1,1,mpg4decd.dll,10.00.19041.1165
    DV Muxer,0x00400000,0,0,qdv.dll,10.00.19041.0001
    Color Space Converter,0x00400001,1,1,quartz.dll,10.00.19041.0746
    WM ASF Reader,0x00400000,0,0,qasf.dll,12.00.19041.0001
    AVI Splitter,0x00600000,1,1,quartz.dll,10.00.19041.0746
    VGA 16 Color Ditherer,0x00400000,1,1,quartz.dll,10.00.19041.0746
    SBE2MediaTypeProfile,0x00200000,0,0,sbe.dll,10.00.19041.0001
    Microsoft DTV-DVD Video Decoder,0x005fffff,2,4,msmpeg2vdec.dll,10.00.19041.3271
    AC3 Parser Filter,0x00600000,1,1,mpg2splt.ax,10.00.19041.0329
    StreamBufferSink,0x00200000,0,0,sbe.dll,10.00.19041.0001
    MJPEG Decompressor,0x00600000,1,1,quartz.dll,10.00.19041.0746
    MPEG-I Stream Splitter,0x00600000,1,2,quartz.dll,10.00.19041.0746
    SAMI (CC) Parser,0x00400000,1,1,quartz.dll,10.00.19041.0746
    VBI Codec,0x00600000,1,4,VBICodec.ax,10.00.19041.0746
    MPEG-2 Splitter,0x005fffff,1,0,mpg2splt.ax,10.00.19041.0329
    Closed Captions Analysis Filter,0x00200000,2,5,cca.dll,10.00.19041.0001
    SBE2FileScan,0x00200000,0,0,sbe.dll,10.00.19041.0001
    Microsoft MPEG-2 Video Encoder,0x00200000,1,1,msmpeg2enc.dll,10.00.19041.2546
    Internal Script Command Renderer,0x00800001,1,0,quartz.dll,10.00.19041.0746
    MPEG Audio Decoder,0x03680001,1,1,quartz.dll,10.00.19041.0746
    DV Splitter,0x00600000,1,2,qdv.dll,10.00.19041.0001
    Video Mixing Renderer 9,0×00200000,1,0,quartz.dll,10.00.19041.0746
    Microsoft MPEG-2 Encoder,0x00200000,2,1,msmpeg2enc.dll,10.00.19041.2546
    ACM Wrapper,0x00600000,1,1,quartz.dll,10.00.19041.0746
    Video Renderer,0x00800001,1,0,quartz.dll,10.00.19041.0746
    MPEG-2 Video Stream Analyzer,0x00200000,0,0,sbe.dll,10.00.19041.0001
    Line 21 Decoder,0x00600000,1,1,,
    Video Port Manager,0x00600000,2,1,quartz.dll,10.00.19041.0746
    Video Renderer,0x00400000,1,0,quartz.dll,10.00.19041.0746
    VPS Decoder,0x00200000,0,0,WSTPager.ax,10.00.19041.0001
    WM ASF Writer,0x00400000,0,0,qasf.dll,12.00.19041.0001
    VBI Surface Allocator,0x00600000,1,1,vbisurf.ax,
    File writer,0x00200000,1,0,qcap.dll,10.00.19041.0001
    DVD Navigator,0x00200000,0,3,qdvd.dll,10.00.19041.0746
    Overlay Mixer2,0x00200000,1,1,,
    AVI Draw,0x00600064,9,1,quartz.dll,10.00.19041.0746
    Microsoft MPEG-2 Audio Encoder,0x00200000,1,1,msmpeg2enc.dll,10.00.19041.2546
    WST Pager,0x00200000,1,1,WSTPager.ax,10.00.19041.0001
    MPEG-2 Demultiplexer,0x00600000,1,1,mpg2splt.ax,10.00.19041.0329
    DV Video Decoder,0x00800000,1,1,qdv.dll,10.00.19041.0001
    SampleGrabber,0x00200000,1,1,qedit.dll,10.00.19041.0746
    Null Renderer,0x00200000,1,0,qedit.dll,10.00.19041.0746
    MPEG-2 Sections and Tables,0x005fffff,1,0,Mpeg2Data.ax,10.00.19041.0001
    Microsoft AC3 Encoder,0x00200000,1,1,msac3enc.dll,10.00.19041.0001
    StreamBufferSource,0x00200000,0,0,sbe.dll,10.00.19041.0001
    Smart Tee,0x00200000,1,2,qcap.dll,10.00.19041.0001
    Overlay Mixer,0x00200000,0,0,,
    AVI Decompressor,0x00600000,1,1,quartz.dll,10.00.19041.0746
    AVI/WAV File Source,0x00400000,0,2,quartz.dll,10.00.19041.0746
    Wave Parser,0x00400000,1,1,quartz.dll,10.00.19041.0746
    MIDI Parser,0x00400000,1,1,quartz.dll,10.00.19041.0746
    Multi-file Parser,0x00400000,1,1,quartz.dll,10.00.19041.0746
    File stream renderer,0x00400000,1,1,quartz.dll,10.00.19041.0746
    Microsoft DTV-DVD Audio Decoder,0x005fffff,1,1,msmpeg2adec.dll,10.00.19041.0001
    StreamBufferSink2,0x00200000,0,0,sbe.dll,10.00.19041.0001
    AVI Mux,0x00200000,1,0,qcap.dll,10.00.19041.0001
    Line 21 Decoder 2,0×00600002,1,1,quartz.dll,10.00.19041.0746
    File Source (Async.),0x00400000,0,1,quartz.dll,10.00.19041.0746
    File Source (URL),0x00400000,0,1,quartz.dll,10.00.19041.0746
    Infinite Pin Tee Filter,0x00200000,1,1,qcap.dll,10.00.19041.0001
    Enhanced Video Renderer,0x00200000,1,0,evr.dll,10.00.19041.0546
    BDA MPEG2 Transport Information Filter,0x00200000,2,0,psisrndr.ax,10.00.19041.0001
    MPEG Video Decoder,0x40000001,1,1,quartz.dll,10.00.19041.0746

    WDM Streaming Tee/Splitter Devices:
    Tee/Sink-to-Sink Converter,0x00200000,1,1,ksproxy.ax,10.00.19041.0746

    Video Compressors:
    WMVideo8 Encoder DMO,0x00600800,1,1,wmvxencd.dll,10.00.19041.0867
    WMVideo9 Encoder DMO,0x00600800,1,1,wmvencod.dll,10.00.19041.0001
    MSScreen 9 encoder DMO,0x00600800,1,1,wmvsencd.dll,10.00.19041.0001
    DV Video Encoder,0x00200000,0,0,qdv.dll,10.00.19041.0001
    MJPEG Compressor,0x00200000,0,0,quartz.dll,10.00.19041.0746

    Audio Compressors:
    WM Speech Encoder DMO,0x00600800,1,1,WMSPDMOE.DLL,10.00.19041.0508
    WMAudio Encoder DMO,0x00600800,1,1,WMADMOE.DLL,10.00.19041.0508
    IMA ADPCM,0x00200000,1,1,quartz.dll,10.00.19041.0746
    PCM,0x00200000,1,1,quartz.dll,10.00.19041.0746
    Microsoft ADPCM,0x00200000,1,1,quartz.dll,10.00.19041.0746
    GSM 6.10,0×00200000,1,1,quartz.dll,10.00.19041.0746
    CCITT A-Law,0x00200000,1,1,quartz.dll,10.00.19041.0746
    CCITT u-Law,0x00200000,1,1,quartz.dll,10.00.19041.0746
    MPEG Layer-3,0×00200000,1,1,quartz.dll,10.00.19041.0746

    Audio Capture Sources:
    Microphone (VIVE Pro Mutimedia Audio),0x00200000,0,0,qcap.dll,10.00.19041.0001

    PBDA CP Filters:
    PBDA DTFilter,0x00600000,1,1,CPFilters.dll,10.00.19041.3031
    PBDA ETFilter,0x00200000,0,0,CPFilters.dll,10.00.19041.3031
    PBDA PTFilter,0x00200000,0,0,CPFilters.dll,10.00.19041.3031

    Midi Renderers:
    Default MidiOut Device,0x00800000,1,0,quartz.dll,10.00.19041.0746
    Microsoft GS Wavetable Synth,0x00200000,1,0,quartz.dll,10.00.19041.0746

    WDM Streaming Capture Devices:
    VIVE Pro Multimedia Camera,0x00200000,1,1,ksproxy.ax,10.00.19041.0746
    ,0x00000000,0,0,,
    ,0x00000000,0,0,,
    Realtek HD Audio Mic input,0x00200000,1,1,ksproxy.ax,10.00.19041.0746
    Realtek HD Audio Line input,0x00200000,1,1,ksproxy.ax,10.00.19041.0746
    Realtek HD Audio Stereo input,0x00200000,1,1,ksproxy.ax,10.00.19041.0746
    VIVE Pro Mutimedia Audio,0x00200000,2,2,ksproxy.ax,10.00.19041.0746
    ,0x00000000,0,0,,
    ,0x00000000,0,0,,
    ,0x00000000,0,0,,

    WDM Streaming Rendering Devices:
    ,0x00200000,1,1,,
    ,0x00000000,0,0,,
    ,0x00000000,0,0,,
    ,0x00000000,0,0,,
    VIVE Pro Mutimedia Audio,0x00200000,2,2,ksproxy.ax,10.00.19041.0746
    ,0x00000000,0,0,,
    Realtek HD Audio 2nd output,0x00200000,1,1,ksproxy.ax,10.00.19041.0746
    Realtek HD Audio output,0x00200000,1,1,ksproxy.ax,10.00.19041.0746
    Realtek HDA SPDIF Out,0x00200000,1,1,ksproxy.ax,10.00.19041.0746
    ,0x00200000,1,1,,
    ,0x00000000,0,0,,
    ,0x00200000,1,1,,

    BDA Network Providers:
    Microsoft ATSC Network Provider,0x00200000,0,1,MSDvbNP.ax,10.00.19041.0001
    Microsoft DVBC Network Provider,0x00200000,0,1,MSDvbNP.ax,10.00.19041.0001
    Microsoft DVBS Network Provider,0x00200000,0,1,MSDvbNP.ax,10.00.19041.0001
    Microsoft DVBT Network Provider,0x00200000,0,1,MSDvbNP.ax,10.00.19041.0001
    Microsoft Network Provider,0x00200000,0,1,MSNP.ax,10.00.19041.0001

    Video Capture Sources:
    VIVE Pro Multimedia Camera,0x00200000,1,1,ksproxy.ax,10.00.19041.0746

    Multi-Instance Capable VBI Codecs:
    VBI Codec,0x00600000,1,4,VBICodec.ax,10.00.19041.0746

    BDA Transport Information Renderers:
    BDA MPEG2 Transport Information Filter,0x00600000,2,0,psisrndr.ax,10.00.19041.0001
    MPEG-2 Sections and Tables,0x00600000,1,0,Mpeg2Data.ax,10.00.19041.0001

    WDM Streaming Communication Transforms:
    Tee/Sink-to-Sink Converter,0x00200000,1,1,ksproxy.ax,10.00.19041.0746

    Audio Renderers:
    VIVE Pro (NVIDIA High Definition Audio),0x00200000,1,0,quartz.dll,10.00.19041.0746
    Default DirectSound Device,0x00800000,1,0,quartz.dll,10.00.19041.0746
    Default WaveOut Device,0x00200000,1,0,quartz.dll,10.00.19041.0746
    DirectSound: Speakers (VIVE Pro Mutimedia Audio),0x00200000,1,0,quartz.dll,10.00.19041.0746
    DirectSound: VIVE Pro (NVIDIA High Definition Audio),0x00200000,1,0,quartz.dll,10.00.19041.0746
    Speakers (VIVE Pro Mutimedia Audio),0x00200000,1,0,quartz.dll,10.00.19041.0746

    —————————-
    Preferred DirectShow Filters
    —————————-

    [HKEY_LOCAL_MACHINE\Software\Microsoft\DirectShow\Preferred]

    <media subtype GUID>, [<filter friendly name>, ]<filter CLSID>

    MEDIASUBTYPE_DVD_LPCM_AUDIO, Microsoft DTV-DVD Audio Decoder, CLSID_CMPEG2AudDecoderDS
    MEDIASUBTYPE_MPEG2_AUDIO, Microsoft DTV-DVD Audio Decoder, CLSID_CMPEG2AudDecoderDS
    MEDIASUBTYPE_MPEG2_VIDEO, Microsoft DTV-DVD Video Decoder, CLSID_CMPEG2VidDecoderDS
    {78766964-0000-0010-8000-00AA00389B71}, Mpeg4s Decoder DMO, CLSID_CMpeg4sDecMediaObject
    {7634706D-0000-0010-8000-00AA00389B71}, Mpeg4s Decoder DMO, CLSID_CMpeg4sDecMediaObject
    MEDIASUBTYPE_mp4s, Mpeg4s Decoder DMO, CLSID_CMpeg4sDecMediaObject
    {64697678-0000-0010-8000-00AA00389B71}, Mpeg4s Decoder DMO, CLSID_CMpeg4sDecMediaObject
    {58564944-0000-0010-8000-00AA00389B71}, Mpeg4s Decoder DMO, CLSID_CMpeg4sDecMediaObject
    {5634504D-0000-0010-8000-00AA00389B71}, Mpeg4s Decoder DMO, CLSID_CMpeg4sDecMediaObject
    MEDIASUBTYPE_MP4S, Mpeg4s Decoder DMO, CLSID_CMpeg4sDecMediaObject
    MEDIASUBTYPE_WMVR, WMVideo Decoder DMO, CLSID_CWMVDecMediaObject
    MEDIASUBTYPE_WMVP, WMVideo Decoder DMO, CLSID_CWMVDecMediaObject
    {44495658-0000-0010-8000-00AA00389B71}, Mpeg4s Decoder DMO, CLSID_CMpeg4sDecMediaObject
    MEDIASUBTYPE_WMVA, WMVideo Decoder DMO, CLSID_CWMVDecMediaObject
    MEDIASUBTYPE_mpg4, Mpeg4 Decoder DMO, CLSID_CMpeg4DecMediaObject
    MEDIASUBTYPE_MPG4, Mpeg4 Decoder DMO, CLSID_CMpeg4DecMediaObject
    MEDIASUBTYPE_h264, Microsoft DTV-DVD Video Decoder, CLSID_CMPEG2VidDecoderDS
    MEDIASUBTYPE_H264, Microsoft DTV-DVD Video Decoder, CLSID_CMPEG2VidDecoderDS
    MEDIASUBTYPE_WMV3, WMVideo Decoder DMO, CLSID_CWMVDecMediaObject
    MEDIASUBTYPE_mp43, Mpeg43 Decoder DMO, CLSID_CMpeg43DecMediaObject
    MEDIASUBTYPE_MP43, Mpeg43 Decoder DMO, CLSID_CMpeg43DecMediaObject
    MEDIASUBTYPE_m4s2, Mpeg4s Decoder DMO, CLSID_CMpeg4sDecMediaObject
    MEDIASUBTYPE_WMV2, WMVideo Decoder DMO, CLSID_CWMVDecMediaObject
    MEDIASUBTYPE_MSS2, WMV Screen decoder DMO, CLSID_CMSSCDecMediaObject
    MEDIASUBTYPE_M4S2, Mpeg4s Decoder DMO, CLSID_CMpeg4sDecMediaObject
    MEDIASUBTYPE_WVP2, WMVideo Decoder DMO, CLSID_CWMVDecMediaObject
    MEDIASUBTYPE_mp42, Mpeg4 Decoder DMO, CLSID_CMpeg4DecMediaObject
    MEDIASUBTYPE_MP42, Mpeg4 Decoder DMO, CLSID_CMpeg4DecMediaObject
    MEDIASUBTYPE_WMV1, WMVideo Decoder DMO, CLSID_CWMVDecMediaObject
    MEDIASUBTYPE_MSS1, WMV Screen decoder DMO, CLSID_CMSSCDecMediaObject
    MEDIASUBTYPE_WVC1, WMVideo Decoder DMO, CLSID_CWMVDecMediaObject
    MEDIASUBTYPE_AVC1, Microsoft DTV-DVD Video Decoder, CLSID_CMPEG2VidDecoderDS
    MEDIASUBTYPE_MPEG_LOAS, Microsoft DTV-DVD Audio Decoder, CLSID_CMPEG2AudDecoderDS
    MEDIASUBTYPE_MPEG_ADTS_AAC, Microsoft DTV-DVD Audio Decoder, CLSID_CMPEG2AudDecoderDS
    MEDIASUBTYPE_WMAUDIO_LOSSLESS, WMAudio Decoder DMO, CLSID_CWMADecMediaObject
    MEDIASUBTYPE_WMAUDIO3, WMAudio Decoder DMO, CLSID_CWMADecMediaObject
    WMMEDIASUBTYPE_WMAudioV8, WMAudio Decoder DMO, CLSID_CWMADecMediaObject
    MEDIASUBTYPE_MSAUDIO1, WMAudio Decoder DMO, CLSID_CWMADecMediaObject
    MEDIASUBTYPE_RAW_AAC1, Microsoft DTV-DVD Audio Decoder, CLSID_CMPEG2AudDecoderDS
    WMMEDIASUBTYPE_MP3, MP3 Decoder DMO, CLSID_CMP3DecMediaObject
    MEDIASUBTYPE_MPEG1Payload, MPEG Video Decoder, CLSID_CMpegVideoCodec
    MEDIASUBTYPE_MPEG1Packet, MPEG Video Decoder, CLSID_CMpegVideoCodec
    {6C737664-0000-0010-8000-00AA00389B71}, DV Video Decoder, CLSID_DVVideoCodec
    {64737664-0000-0010-8000-00AA00389B71}, DV Video Decoder, CLSID_DVVideoCodec
    {64687664-0000-0010-8000-00AA00389B71}, DV Video Decoder, CLSID_DVVideoCodec
    MEDIASUBTYPE_MJPG, MJPEG Decompressor, CLSID_MjpegDec
    {20637664-0000-0010-8000-00AA00389B71}, DV Video Decoder, CLSID_DVVideoCodec
    MEDIASUBTYPE_MPEG1AudioPayload, MPEG Audio Decoder, CLSID_CMpegAudioCodec
    WMMEDIASUBTYPE_WMSP2, WMSpeech Decoder DMO, CLSID_CWMSPDecMediaObject
    WMMEDIASUBTYPE_WMSP1, WMSpeech Decoder DMO, CLSID_CWMSPDecMediaObject

    —————————
    Media Foundation File Versions
    —————————

    mfcore.dll, 10.00.19041.3324
    mfreadwrite.dll, 10.00.19041.0746
    mfcaptureengine.dll, 10.00.19041.0906
    mfsensorgroup.dll, 10.00.19041.3155
    windows.media.dll, 10.00.19041.2075
    frameserver.dll, 10.00.19041.3155
    frameserverclient.dll, 10.00.19041.3155

    —————————
    Media Foundation Transforms
    —————————

    [HKEY_LOCAL_MACHINE\Software\Classes\MediaFoundation\Transforms]

    <category>:
    <transform friendly name>, <transform CLSID>, <flags>, [<merit>, ]<file name>, <file version>

    Video Decoders:
    NVIDIA MJPEG Video Decoder MFT, {70F36578-2741-454F-B494-E8563DDD1CB4}, 0x4, 8, nvDecMFTMjpegx.dll, 31.00.0015.3713
    Microsoft MPEG Video Decoder MFT, {2D709E52-123F-49B5-9CBC-9AF5CDE28FB9}, 0x1, msmpeg2vdec.dll, 10.00.19041.3271
    DV Decoder MFT, {404A6DE5-D4D6-4260-9BC7-5A6CBD882432}, 0x1, mfdvdec.dll, 10.00.19041.0001
    Mpeg4s Decoder MFT, CLSID_CMpeg4sDecMFT, 0x1, mp4sdecd.dll, 10.00.19041.1706
    Microsoft H264 Video Decoder MFT, CLSID_CMSH264DecoderMFT, 0x1, msmpeg2vdec.dll, 10.00.19041.3271
    WMV Screen decoder MFT, CLSID_CMSSCDecMediaObject, 0x1, wmvsdecd.dll, 10.00.19041.0001
    WMVideo Decoder MFT, CLSID_CWMVDecMediaObject, 0x1, wmvdecod.dll, 10.00.19041.2311
    MJPEG Decoder MFT, {CB17E772-E1CC-4633-8450-5617AF577905}, 0x1, mfmjpegdec.dll, 10.00.19041.1348
    Mpeg43 Decoder MFT, CLSID_CMpeg43DecMediaObject, 0x1, mp43decd.dll, 10.00.19041.1165
    Mpeg4 Decoder MFT, CLSID_CMpeg4DecMediaObject, 0x1, mpg4decd.dll, 10.00.19041.1165
    WebpImageExtension
    VP9VideoExtensionDecoder
    HEIFImageExtension
    Video Encoders:
    NVIDIA H.264 Encoder MFT, {60F44560-5A20-4857-BFEF-D29773CB8040}, 0x4, 8, nvEncMFTH264x.dll, 31.00.0015.3713
    NVIDIA HEVC Encoder MFT, {966F107C-8EA2-425D-B822-E4A71BEF01D7}, 0x4, 8, nvEncMFThevcx.dll, 31.00.0015.3713
    H264 Encoder MFT, {6CA50344-051A-4DED-9779-A43305165E35}, 0x1, mfh264enc.dll, 10.00.19041.1806
    WMVideo8 Encoder MFT, CLSID_CWMVXEncMediaObject, 0x1, wmvxencd.dll, 10.00.19041.0867
    H263 Encoder MFT, {BC47FCFE-98A0-4F27-BB07-698AF24F2B38}, 0x1, mfh263enc.dll, 10.00.19041.0001
    WMVideo9 Encoder MFT, CLSID_CWMV9EncMediaObject, 0x1, wmvencod.dll, 10.00.19041.0001
    Microsoft MPEG-2 Video Encoder MFT, {E6335F02-80B7-4DC4-ADFA-DFE7210D20D5}, 0x2, msmpeg2enc.dll, 10.00.19041.2546
    VP9VideoExtensionEncoder
    HEIFImageExtension
    Video Effects:
    Frame Rate Converter, CLSID_CFrameRateConvertDmo, 0x1, mfvdsp.dll, 10.00.19041.0746
    Resizer MFT, CLSID_CResizerDMO, 0x1, vidreszr.dll, 10.00.19041.2604
    VideoStabilization MFT, {51571744-7FE4-4FF2-A498-2DC34FF74F1B}, 0x1, MSVideoDSP.dll, 10.00.19041.0746
    Color Control, CLSID_CColorControlDmo, 0x1, mfvdsp.dll, 10.00.19041.0746
    Color Converter MFT, CLSID_CColorConvertDMO, 0x1, colorcnv.dll, 10.00.19041.2604
    Video Processor:
    Microsoft Video Processor MFT, {88753B26-5B24-49BD-B2E7-0C445C78C982}, 0x1, msvproc.dll, 10.00.19041.1949
    Audio Decoders:
    Microsoft Dolby Digital Plus Decoder MFT, {177C0AFE-900B-48D4-9E4C-57ADD250B3D4}, 0x1, DolbyDecMFT.dll, 10.00.19041.3324
    MS AMRNB Decoder MFT, {265011AE-5481-4F77-A295-ABB6FFE8D63E}, 0x1, MSAMRNBDecoder.dll, 10.00.19041.0001
    WMAudio Decoder MFT, CLSID_CWMADecMediaObject, 0x1, WMADMOD.DLL, 10.00.19041.1288
    Microsoft AAC Audio Decoder MFT, CLSID_CMSAACDecMFT, 0x1, MSAudDecMFT.dll, 10.00.19041.3031
    A-law Wrapper MFT, {36CB6E0C-78C1-42B2-9943-846262F31786}, 0x1, mfcore.dll, 10.00.19041.3324
    GSM ACM Wrapper MFT, {4A76B469-7B66-4DD4-BA2D-DDF244C766DC}, 0x1, mfcore.dll, 10.00.19041.3324
    WMAPro over S/PDIF MFT, CLSID_CWMAudioSpdTxDMO, 0x1, WMADMOD.DLL, 10.00.19041.1288
    Microsoft Opus Audio Decoder MFT, {63E17C10-2D43-4C42-8FE3-8D8B63E46A6A}, 0x1, MSOpusDecoder.dll, 10.00.19041.0746
    Microsoft FLAC Audio Decoder MFT, {6B0B3E6B-A2C5-4514-8055-AFE8A95242D9}, 0x1, MSFlacDecoder.dll, 10.00.19041.1566
    Microsoft MPEG Audio Decoder MFT, {70707B39-B2CA-4015-ABEA-F8447D22D88B}, 0x1, MSAudDecMFT.dll, 10.00.19041.3031
    WMSpeech Decoder DMO, CLSID_CWMSPDecMediaObject, 0x1, WMSPDMOD.DLL, 10.00.19041.0001
    G711 Wrapper MFT, {92B66080-5E2D-449E-90C4-C41F268E5514}, 0x1, mfcore.dll, 10.00.19041.3324
    IMA ADPCM ACM Wrapper MFT, {A16E1BFF-A80D-48AD-AECD-A35C005685FE}, 0x1, mfcore.dll, 10.00.19041.3324
    MP3 Decoder MFT, CLSID_CMP3DecMediaObject, 0x1, mp3dmod.dll, 10.00.19041.0001
    Microsoft ALAC Audio Decoder MFT, {C0CD7D12-31FC-4BBC-B363-7322EE3E1879}, 0x1, MSAlacDecoder.dll, 10.00.19041.0746
    ADPCM ACM Wrapper MFT, {CA34FE0A-5722-43AD-AF23-05F7650257DD}, 0x1, mfcore.dll, 10.00.19041.3324
    Dolby TrueHD IEC-61937 converter MFT, {CF5EEEDF-0E92-4B3B-A161-BD0FFE545E4B}, 0x1, mfaudiocnv.dll, 10.00.19041.0746
    DTS IEC-61937 converter MFT, {D035E24C-C877-42D7-A795-2A8A339B472F}, 0x1, mfaudiocnv.dll, 10.00.19041.0746
    Audio Encoders:
    LPCM DVD-Audio MFT, {068A8476-9229-4CC0-9D49-2FC699DCD30A}, 0x1, mfaudiocnv.dll, 10.00.19041.0746
    MP3 Encoder ACM Wrapper MFT, {11103421-354C-4CCA-A7A3-1AFF9A5B6701}, 0x1, mfcore.dll, 10.00.19041.3324
    Microsoft FLAC Audio Encoder MFT, {128509E9-C44E-45DC-95E9-C255B8F466A6}, 0x1, MSFlacEncoder.dll, 10.00.19041.0746
    WM Speech Encoder DMO, CLSID_CWMSPEncMediaObject2, 0x1, WMSPDMOE.DLL, 10.00.19041.0508
    MS AMRNB Encoder MFT, {2FAE8AFE-04A3-423A-A814-85DB454712B0}, 0x1, MSAMRNBEncoder.dll, 10.00.19041.0001
    Microsoft MPEG-2 Audio Encoder MFT, {46A4DD5C-73F8-4304-94DF-308F760974F4}, 0x1, msmpeg2enc.dll, 10.00.19041.2546
    WMAudio Encoder MFT, CLSID_CWMAEncMediaObject, 0x1, WMADMOE.DLL, 10.00.19041.0508
    Microsoft AAC Audio Encoder MFT, {93AF0C51-2275-45D2-A35B-F2BA21CAED00}, 0x1, mfAACEnc.dll, 10.00.19041.0001
    Microsoft ALAC Audio Encoder MFT, {9AB6A28C-748E-4B6A-BFFF-CC443B8E8FB4}, 0x1, MSAlacEncoder.dll, 10.00.19041.0746
    Microsoft Dolby Digital Encoder MFT, {AC3315C9-F481-45D7-826C-0B406C1F64B8}, 0x1, msac3enc.dll, 10.00.19041.0001
    Audio Effects:
    AEC, CLSID_CWMAudioAEC, 0x1, mfwmaaec.dll, 10.00.19041.0001
    Resampler MFT, CLSID_CResamplerMediaObject, 0x1, resampledmo.dll, 10.00.19041.0001
    Multiplexers:
    Microsoft MPEG2 Multiplexer MFT, {AB300F71-01AB-46D2-AB6C-64906CB03258}, 0x2, mfmpeg2srcsnk.dll, 10.00.19041.3324
    Others:
    Microsoft H264 Video Remux (MPEG2TSToMP4) MFT, {05A47EBB-8BF0-4CBF-AD2F-3B71D75866F5}, 0x1, msmpeg2vdec.dll, 10.00.19041.3271

    ——————————————–
    Media Foundation Enabled Hardware Categories
    ——————————————–

    [HKEY_LOCAL_MACHINE\Software\Microsoft\Windows Media Foundation\HardwareMFT]

    EnableDecoders = 1
    EnableEncoders = 1

    ————————————-
    Media Foundation Byte Stream Handlers
    ————————————-

    [HKEY_LOCAL_MACHINE\Software\Microsoft\Windows Media Foundation\ByteStreamHandlers]
    [HKEY_LOCAL_MACHINE\Software\Classes\MediaFoundation\MediaSources\Preferred]

    <file ext. or MIME type>, <handler CLSID>, <brief description>[, Preferred]

    .3g2, {271C3902-6095-4C45-A22F-20091816EE9E}, MPEG4 Byte Stream Handler, Preferred
    .3gp, {271C3902-6095-4C45-A22F-20091816EE9E}, MPEG4 Byte Stream Handler, Preferred
    .3gp2, {271C3902-6095-4C45-A22F-20091816EE9E}, MPEG4 Byte Stream Handler, Preferred
    .3gpp, {271C3902-6095-4C45-A22F-20091816EE9E}, MPEG4 Byte Stream Handler, Preferred
    .aac, {926F41F7-003E-4382-9E84-9E953BE10562}, ADTS Byte Stream Handler, Preferred
    .ac3, {46031BA1-083F-47D9-8369-23C92BDAB2FF}, AC-3 Byte Stream Handler, Preferred
    .adt, {926F41F7-003E-4382-9E84-9E953BE10562}, ADTS Byte Stream Handler, Preferred
    .adts, {926F41F7-003E-4382-9E84-9E953BE10562}, ADTS Byte Stream Handler, Preferred
    .am?, {EFE6208A-0A2C-49FA-8A01-3768B559B6DA}, MF AMRNB Media Source ByteStreamHandler
    .amr, {EFE6208A-0A2C-49FA-8A01-3768B559B6DA}, MF AMRNB Media Source ByteStreamHandler, Preferred
    .asf, {41457294-644C-4298-A28A-BD69F2C0CF3B}, ASF Byte Stream Handler, Preferred
    .avi, {7AFA253E-F823-42F6-A5D9-714BDE467412}, AVI Byte Stream Handler, Preferred
    .dvr-ms, {A8721937-E2FB-4D7A-A9EE-4EB08C890B6E}, MF SBE Source ByteStreamHandler
    .dvr-ms, {65964407-A5D8-4060-85B0-1CCD63F768E2}, dvr-ms Byte Stream Handler, Preferred
    .ec3, {46031BA1-083F-47D9-8369-23C92BDAB2FF}, AC-3 Byte Stream Handler, Preferred
    .flac, {0E41CFB8-0506-40F4-A516-77CC23642D91}, MF FLAC Media Source ByteStreamHandler, Preferred
    .m2t, {40871C59-AB40-471F-8DC3-1F259D862479}, MPEG2 Byte Stream Handler, Preferred
    .m2ts, {40871C59-AB40-471F-8DC3-1F259D862479}, MPEG2 Byte Stream Handler, Preferred
    .m4a, {271C3902-6095-4C45-A22F-20091816EE9E}, MPEG4 Byte Stream Handler, Preferred
    .m4v, {271C3902-6095-4C45-A22F-20091816EE9E}, MPEG4 Byte Stream Handler, Preferred
    .mk3d, {1F9A2C18-D89E-463E-B4F4-BB90152ACC64}, MKV Byte Stream Handler, Preferred
    .mka, {1F9A2C18-D89E-463E-B4F4-BB90152ACC64}, MKV Byte Stream Handler, Preferred
    .mks, {1F9A2C18-D89E-463E-B4F4-BB90152ACC64}, MKV Byte Stream Handler, Preferred
    .mkv, {1F9A2C18-D89E-463E-B4F4-BB90152ACC64}, MKV Byte Stream Handler, Preferred
    .mod, {40871C59-AB40-471F-8DC3-1F259D862479}, MPEG2 Byte Stream Handler, Preferred
    .mov, {271C3902-6095-4C45-A22F-20091816EE9E}, MPEG4 Byte Stream Handler, Preferred
    .mp2v, {40871C59-AB40-471F-8DC3-1F259D862479}, MPEG2 Byte Stream Handler, Preferred
    .mp3, {A82E50BA-8E92-41EB-9DF2-433F50EC2993}, MP3 Byte Stream Handler, Preferred
    .mp4, {271C3902-6095-4C45-A22F-20091816EE9E}, MPEG4 Byte Stream Handler, Preferred
    .mp4v, {271C3902-6095-4C45-A22F-20091816EE9E}, MPEG4 Byte Stream Handler, Preferred
    .mpa, {A82E50BA-8E92-41EB-9DF2-433F50EC2993}, MP3 Byte Stream Handler, Preferred
    .mpeg, {40871C59-AB40-471F-8DC3-1F259D862479}, MPEG2 Byte Stream Handler, Preferred
    .mpg, {40871C59-AB40-471F-8DC3-1F259D862479}, MPEG2 Byte Stream Handler, Preferred
    .mts, {40871C59-AB40-471F-8DC3-1F259D862479}, MPEG2 Byte Stream Handler, Preferred
    .nsc, {B084785C-DDE0-4D30-8CA8-05A373E185BE}, NSC Byte Stream Handler, Preferred
    .sami, {7A56C4CB-D678-4188-85A8-BA2EF68FA10D}, SAMI Byte Stream Handler, Preferred
    .smi, {7A56C4CB-D678-4188-85A8-BA2EF68FA10D}, SAMI Byte Stream Handler, Preferred
    .tod, {40871C59-AB40-471F-8DC3-1F259D862479}, MPEG2 Byte Stream Handler, Preferred
    .ts, {40871C59-AB40-471F-8DC3-1F259D862479}, MPEG2 Byte Stream Handler, Preferred
    .tts, {40871C59-AB40-471F-8DC3-1F259D862479}, MPEG2 Byte Stream Handler, Preferred
    .uvu, {271C3902-6095-4C45-A22F-20091816EE9E}, MPEG4 Byte Stream Handler, Preferred
    .vob, {40871C59-AB40-471F-8DC3-1F259D862479}, MPEG2 Byte Stream Handler, Preferred
    .wav, {42C9B9F5-16FC-47EF-AF22-DA05F7C842E3}, WAV Byte Stream Handler, Preferred
    .weba, {1F9A2C18-D89E-463E-B4F4-BB90152ACC64}, WEBM Byte Stream Handler, Preferred
    .webm, {1F9A2C18-D89E-463E-B4F4-BB90152ACC64}, WEBM Byte Stream Handler, Preferred
    .wm, {41457294-644C-4298-A28A-BD69F2C0CF3B}, ASF Byte Stream Handler, Preferred
    .wma, {41457294-644C-4298-A28A-BD69F2C0CF3B}, ASF Byte Stream Handler, Preferred
    .wmv, {41457294-644C-4298-A28A-BD69F2C0CF3B}, ASF Byte Stream Handler, Preferred
    .wtv, {65964407-A5D8-4060-85B0-1CCD63F768E2}, WTV Byte Stream Handler, Preferred
    audio/3gpp, {271C3902-6095-4C45-A22F-20091816EE9E}, MPEG4 Byte Stream Handler, Preferred
    audio/3gpp2, {271C3902-6095-4C45-A22F-20091816EE9E}, MPEG4 Byte Stream Handler, Preferred
    audio/aac, {926F41F7-003E-4382-9E84-9E953BE10562}, ADTS Byte Stream Handler, Preferred
    audio/aacp, {926F41F7-003E-4382-9E84-9E953BE10562}, ADTS Byte Stream Handler, Preferred
    audio/eac3, {46031BA1-083F-47D9-8369-23C92BDAB2FF}, AC-3 Byte Stream Handler, Preferred
    audio/flac, {0E41CFB8-0506-40F4-A516-77CC23642D91}, MF FLAC Media Source ByteStreamHandler, Preferred
    audio/L16, {3FFB3B8C-EB99-472B-8902-E1C1B05F07CF}, LPCM Byte Stream Handler, Preferred
    audio/mp3, {A82E50BA-8E92-41EB-9DF2-433F50EC2993}, MP3 Byte Stream Handler, Preferred
    audio/mp4, {271C3902-6095-4C45-A22F-20091816EE9E}, MPEG4 Byte Stream Handler, Preferred
    audio/MP4A-LATM, {271C3902-6095-4C45-A22F-20091816EE9E}, MPEG4 Byte Stream Handler, Preferred
    audio/mpa, {A82E50BA-8E92-41EB-9DF2-433F50EC2993}, MP3 Byte Stream Handler, Preferred
    audio/mpeg, {A82E50BA-8E92-41EB-9DF2-433F50EC2993}, MP3 Byte Stream Handler, Preferred
    audio/mpeg3, {A82E50BA-8E92-41EB-9DF2-433F50EC2993}, MP3 Byte Stream Handler, Preferred
    audio/vnd.dlna.adts, {926F41F7-003E-4382-9E84-9E953BE10562}, ADTS Byte Stream Handler, Preferred
    audio/vnd.dolby.dd-raw, {46031BA1-083F-47D9-8369-23C92BDAB2FF}, AC-3 Byte Stream Handler, Preferred
    audio/wav, {42C9B9F5-16FC-47EF-AF22-DA05F7C842E3}, WAV Byte Stream Handler, Preferred
    audio/webm, {1F9A2C18-D89E-463E-B4F4-BB90152ACC64}, WEBM Byte Stream Handler, Preferred
    audio/x-aac, {926F41F7-003E-4382-9E84-9E953BE10562}, ADTS Byte Stream Handler, Preferred
    audio/x-flac, {0E41CFB8-0506-40F4-A516-77CC23642D91}, MF FLAC Media Source ByteStreamHandler, Preferred
    audio/x-m4a, {271C3902-6095-4C45-A22F-20091816EE9E}, MPEG4 Byte Stream Handler, Preferred
    audio/x-matroska, {1F9A2C18-D89E-463E-B4F4-BB90152ACC64}, MKV Byte Stream Handler, Preferred
    audio/x-mp3, {A82E50BA-8E92-41EB-9DF2-433F50EC2993}, MP3 Byte Stream Handler, Preferred
    audio/x-mpeg, {A82E50BA-8E92-41EB-9DF2-433F50EC2993}, MP3 Byte Stream Handler, Preferred
    audio/x-ms-wma, {41457294-644C-4298-A28A-BD69F2C0CF3B}, ASF Byte Stream Handler, Preferred
    audio/x-wav, {42C9B9F5-16FC-47EF-AF22-DA05F7C842E3}, WAV Byte Stream Handler, Preferred
    video/3gpp, {271C3902-6095-4C45-A22F-20091816EE9E}, MPEG4 Byte Stream Handler, Preferred
    video/3gpp2, {271C3902-6095-4C45-A22F-20091816EE9E}, MPEG4 Byte Stream Handler, Preferred
    video/avi, {7AFA253E-F823-42F6-A5D9-714BDE467412}, AVI Byte Stream Handler, Preferred
    video/mp4, {271C3902-6095-4C45-A22F-20091816EE9E}, MPEG4 Byte Stream Handler, Preferred
    video/mpeg, {40871C59-AB40-471F-8DC3-1F259D862479}, MPEG2 Byte Stream Handler, Preferred
    video/msvideo, {7AFA253E-F823-42F6-A5D9-714BDE467412}, AVI Byte Stream Handler, Preferred
    video/vnd.dece.mp4, {271C3902-6095-4C45-A22F-20091816EE9E}, MPEG4 Byte Stream Handler, Preferred
    video/vnd.dlna.mpeg-tts, {40871C59-AB40-471F-8DC3-1F259D862479}, MPEG2 Byte Stream Handler, Preferred
    video/webm, {1F9A2C18-D89E-463E-B4F4-BB90152ACC64}, WEBM Byte Stream Handler, Preferred
    video/x-m4v, {271C3902-6095-4C45-A22F-20091816EE9E}, MPEG4 Byte Stream Handler, Preferred
    video/x-matroska, {1F9A2C18-D89E-463E-B4F4-BB90152ACC64}, MKV Byte Stream Handler, Preferred
    video/x-ms-asf, {41457294-644C-4298-A28A-BD69F2C0CF3B}, ASF Byte Stream Handler, Preferred
    video/x-ms-wm, {41457294-644C-4298-A28A-BD69F2C0CF3B}, ASF Byte Stream Handler, Preferred
    video/x-ms-wmv, {41457294-644C-4298-A28A-BD69F2C0CF3B}, ASF Byte Stream Handler, Preferred
    video/x-msvideo, {7AFA253E-F823-42F6-A5D9-714BDE467412}, AVI Byte Stream Handler, Preferred

    ——————————–
    Media Foundation Scheme Handlers
    ——————————–

    [HKEY_LOCAL_MACHINE\Software\Microsoft\Windows Media Foundation\SchemeHandlers]
    [HKEY_LOCAL_MACHINE\Software\Classes\MediaFoundation\MediaSources\Preferred]

    <URL type>, <handler CLSID>, <brief description>[, Preferred]

    file:, {477EC299-1421-4BDD-971F-7CCB933F21AD}, File Scheme Handler, Preferred
    http:, {44CB442B-9DA9-49DF-B3FD-023777B16E50}, Http Scheme Handler
    http:, {9EC4B4F9-3029-45AD-947B-344DE2A249E2}, Urlmon Scheme Handler
    http:, {E9F4EBAB-D97B-463E-A2B1-C54EE3F9414D}, Net Scheme Handler, Preferred
    httpd:, {44CB442B-9DA9-49DF-B3FD-023777B16E50}, Http Scheme Handler, Preferred
    https:, {37A61C8B-7F8E-4D08-B12B-248D73E9AB4F}, Secure Http Scheme Handler, Preferred
    httpsd:, {37A61C8B-7F8E-4D08-B12B-248D73E9AB4F}, Secure Http Scheme Handler, Preferred
    httpt:, {E9F4EBAB-D97B-463E-A2B1-C54EE3F9414D}, Net Scheme Handler, Preferred
    httpu:, {E9F4EBAB-D97B-463E-A2B1-C54EE3F9414D}, Net Scheme Handler, Preferred
    mcast:, {E9F4EBAB-D97B-463E-A2B1-C54EE3F9414D}, Net Scheme Handler, Preferred
    mcrecv:, {FA6D33D4-9405-4BA5-9983-12604AC8E77A}, Miracast Sink Scheme Handler, Preferred
    mms:, {E9F4EBAB-D97B-463E-A2B1-C54EE3F9414D}, Net Scheme Handler, Preferred
    ms-appdata:, {CFC81939-3886-4ACF-9692-DA58037AE716}, MsAppData Scheme Handler, Preferred
    ms-appx-web:, {8DB0224B-3D65-4F6F-8E12-BEB4B78B8974}, MsAppxWeb Scheme Handler, Preferred
    ms-appx:, {8DB0224B-3D65-4F6F-8E12-BEB4B78B8974}, MsAppx Scheme Handler, Preferred
    ms-winsoundevent:, {F79A6BF9-7415-4CF3-AE10-4559509ABC3C}, Sound Event Scheme Handler, Preferred
    rtsp:, {E9F4EBAB-D97B-463E-A2B1-C54EE3F9414D}, Net Scheme Handler, Preferred
    rtsps:, {E9F4EBAB-D97B-463E-A2B1-C54EE3F9414D}, Net Scheme Handler, Preferred
    rtspt:, {E9F4EBAB-D97B-463E-A2B1-C54EE3F9414D}, Net Scheme Handler, Preferred
    rtspu:, {E9F4EBAB-D97B-463E-A2B1-C54EE3F9414D}, Net Scheme Handler, Preferred
    sdp:, {E9F4EBAB-D97B-463E-A2B1-C54EE3F9414D}, Net Scheme Handler, Preferred

    ————————————-
    Preferred Media Foundation Transforms
    ————————————-

    [HKEY_LOCAL_MACHINE\Software\Classes\MediaFoundation\Transforms\Preferred]

    <media subtype GUID>, [<transform friendly name>, ]<transform CLSID>

    {EB27CEC4-163E-4CA3-8B74-8E25F91B517E}, Dolby TrueHD IEC-61937 converter MFT, {CF5EEEDF-0E92-4B3B-A161-BD0FFE545E4B}
    {E06D802C-DB46-11CF-B4D1-00805F6CBBEA}, Microsoft Dolby Digital Plus Decoder MFT, {177C0AFE-900B-48D4-9E4C-57ADD250B3D4}
    MFVideoFormat_MPEG2, Microsoft MPEG Video Decoder MFT, {2D709E52-123F-49B5-9CBC-9AF5CDE28FB9}
    MEDIASUBTYPE_DOLBY_DDPLUS, Microsoft Dolby Digital Plus Decoder MFT, {177C0AFE-900B-48D4-9E4C-57ADD250B3D4}
    {A61AC364-AD0E-4744-89FF-213CE0DF8804}, DTS IEC-61937 converter MFT, {D035E24C-C877-42D7-A795-2A8A339B472F}
    {A2E58EB7-0FA9-48BB-A40C-FA0E156D0645}, DTS IEC-61937 converter MFT, {D035E24C-C877-42D7-A795-2A8A339B472F}
    {7634706D-0000-0010-8000-00AA00389B71}, Mpeg4s Decoder MFT, CLSID_CMpeg4sDecMFT
    {73616D72-767A-494D-B478-F29D25DC9037}, MS AMRNB Decoder MFT, {265011AE-5481-4F77-A295-ABB6FFE8D63E}
    MEDIASUBTYPE_mp4s, Mpeg4s Decoder MFT, CLSID_CMpeg4sDecMFT
    MFVideoFormat_DVSL, DV Decoder MFT, {404A6DE5-D4D6-4260-9BC7-5A6CBD882432}
    MFVideoFormat_DVSD, DV Decoder MFT, {404A6DE5-D4D6-4260-9BC7-5A6CBD882432}
    MFVideoFormat_DVHD, DV Decoder MFT, {404A6DE5-D4D6-4260-9BC7-5A6CBD882432}
    {63616C61-0000-0010-8000-00AA00389B71}, Microsoft ALAC Audio Decoder MFT, {C0CD7D12-31FC-4BBC-B363-7322EE3E1879}
    MFVideoFormat_MP4V, Mpeg4s Decoder MFT, CLSID_CMpeg4sDecMFT
    MFVideoFormat_MP4S, Mpeg4s Decoder MFT, CLSID_CMpeg4sDecMFT
    {53314356-0000-0010-8000-00AA00389B71}, WMVideo Decoder MFT, CLSID_CWMVDecMediaObject
    MEDIASUBTYPE_WMVR, WMVideo Decoder MFT, CLSID_CWMVDecMediaObject
    MEDIASUBTYPE_WMVP, WMVideo Decoder MFT, CLSID_CWMVDecMediaObject
    MFVideoFormat_MJPG, MJPEG Decoder MFT, {CB17E772-E1CC-4633-8450-5617AF577905}
    MEDIASUBTYPE_WMVA, WMVideo Decoder MFT, CLSID_CWMVDecMediaObject
    {3F40F4F0-5622-4FF8-B6D8-A17A584BEE5E}, Microsoft H264 Video Decoder MFT, CLSID_CMSH264DecoderMFT
    MEDIASUBTYPE_mpg4, Mpeg4 Decoder MFT, CLSID_CMpeg4DecMediaObject
    MEDIASUBTYPE_MPG4, Mpeg4 Decoder MFT, CLSID_CMpeg4DecMediaObject
    MFVideoFormat_H264, Microsoft H264 Video Decoder MFT, CLSID_CMSH264DecoderMFT
    MFVideoFormat_WMV3, WMVideo Decoder MFT, CLSID_CWMVDecMediaObject
    {33363248-0000-0010-8000-00AA00389B71}, Mpeg4s Decoder MFT, CLSID_CMpeg4sDecMFT
    MEDIASUBTYPE_mp43, Mpeg43 Decoder MFT, CLSID_CMpeg43DecMediaObject
    MFVideoFormat_MP43, Mpeg43 Decoder MFT, CLSID_CMpeg43DecMediaObject
    MEDIASUBTYPE_m4s2, Mpeg4s Decoder MFT, CLSID_CMpeg4sDecMFT
    MFVideoFormat_WMV2, WMVideo Decoder MFT, CLSID_CWMVDecMediaObject
    MFVideoFormat_MSS2, WMV Screen decoder MFT, CLSID_CMSSCDecMediaObject
    MFVideoFormat_M4S2, Mpeg4s Decoder MFT, CLSID_CMpeg4sDecMFT
    MEDIASUBTYPE_WVP2, WMVideo Decoder MFT, CLSID_CWMVDecMediaObject
    MEDIASUBTYPE_mp42, Mpeg4 Decoder MFT, CLSID_CMpeg4DecMediaObject
    MEDIASUBTYPE_MP42, Mpeg4 Decoder MFT, CLSID_CMpeg4DecMediaObject
    MFVideoFormat_WMV1, WMVideo Decoder MFT, CLSID_CWMVDecMediaObject
    MFVideoFormat_MSS1, WMV Screen decoder MFT, CLSID_CMSSCDecMediaObject
    MFVideoFormat_MPG1, Microsoft MPEG Video Decoder MFT, {2D709E52-123F-49B5-9CBC-9AF5CDE28FB9}
    MFVideoFormat_WVC1, WMVideo Decoder MFT, CLSID_CWMVDecMediaObject
    MFVideoFormat_DVC, DV Decoder MFT, {404A6DE5-D4D6-4260-9BC7-5A6CBD882432}
    {0000F1AC-0000-0010-8000-00AA00389B71}, Microsoft FLAC Audio Decoder MFT, {6B0B3E6B-A2C5-4514-8055-AFE8A95242D9}
    {00007361-0000-0010-8000-00AA00389B71}, MS AMRNB Decoder MFT, {265011AE-5481-4F77-A295-ABB6FFE8D63E}
    {0000704F-0000-0010-8000-00AA00389B71}, Microsoft Opus Audio Decoder MFT, {63E17C10-2D43-4C42-8FE3-8D8B63E46A6A}
    {00006C61-0000-0010-8000-00AA00389B71}, Microsoft ALAC Audio Decoder MFT, {C0CD7D12-31FC-4BBC-B363-7322EE3E1879}
    {00002001-0000-0010-8000-00AA00389B71}, DTS IEC-61937 converter MFT, {D035E24C-C877-42D7-A795-2A8A339B472F}
    {00002000-0000-0010-8000-00AA00389B71}, Microsoft Dolby Digital Plus Decoder MFT, {177C0AFE-900B-48D4-9E4C-57ADD250B3D4}
    MFAudioFormat_AAC, Microsoft AAC Audio Decoder MFT, CLSID_CMSAACDecMFT
    MFAudioFormat_ADTS, Microsoft AAC Audio Decoder MFT, CLSID_CMSAACDecMFT
    MFAudioFormat_WMAudio_Lossless, WMAudio Decoder MFT, CLSID_CWMADecMediaObject
    MFAudioFormat_WMAudioV9, WMAudio Decoder MFT, CLSID_CWMADecMediaObject
    MFAudioFormat_WMAudioV8, WMAudio Decoder MFT, CLSID_CWMADecMediaObject
    MEDIASUBTYPE_MSAUDIO1, WMAudio Decoder MFT, CLSID_CWMADecMediaObject
    MEDIASUBTYPE_RAW_AAC1, Microsoft AAC Audio Decoder MFT, CLSID_CMSAACDecMFT
    MFAudioFormat_MP3, MP3 Decoder MFT, CLSID_CMP3DecMediaObject
    MFAudioFormat_MPEG, Microsoft MPEG Audio Decoder MFT, {70707B39-B2CA-4015-ABEA-F8447D22D88B}
    {00000031-0000-0010-8000-00AA00389B71}, GSM ACM Wrapper MFT, {4A76B469-7B66-4DD4-BA2D-DDF244C766DC}
    {00000011-0000-0010-8000-00AA00389B71}, IMA ADPCM ACM Wrapper MFT, {A16E1BFF-A80D-48AD-AECD-A35C005685FE}
    KSDATAFORMAT_SUBTYPE_MULAW, G711 Wrapper MFT, {92B66080-5E2D-449E-90C4-C41F268E5514}
    {00000006-0000-0010-8000-00AA00389B71}, A-law Wrapper MFT, {36CB6E0C-78C1-42B2-9943-846262F31786}
    KSDATAFORMAT_SUBTYPE_ADPCM, ADPCM ACM Wrapper MFT, {CA34FE0A-5722-43AD-AF23-05F7650257DD}
    WMMEDIASUBTYPE_WMSP2, WMSpeech Decoder DMO, CLSID_CWMSPDecMediaObject
    MFAudioFormat_MSP1, WMSpeech Decoder DMO, CLSID_CWMSPDecMediaObject

    ————————————-
    Disabled Media Foundation Transforms
    ————————————-

    [HKEY_LOCAL_MACHINE\Software\Classes\MediaFoundation\Transforms\DoNotUse]

    <transform CLSID>

    ————————
    Disabled Media Sources
    ————————

    [HKEY_LOCAL_MACHINE\Software\Classes\MediaFoundation\MediaSources\DoNotUse]

    <media source CLSID>

    —————
    EVR Power Information
    —————
    Current Setting: {5C67A112-A4C9-483F-B4A7-1D473BECAFDC} (Quality)
    Quality Flags: 2576
    Enabled:
    Force throttling
    Allow half deinterlace
    Allow scaling
    Decode Power Usage: 100
    Balanced Flags: 1424
    Enabled:
    Force throttling
    Allow batching
    Force half deinterlace
    Force scaling
    Decode Power Usage: 50
    PowerFlags: 1424
    Enabled:
    Force throttling
    Allow batching
    Force half deinterlace
    Force scaling
    Decode Power Usage: 0

    —————
    Diagnostics
    —————

    Windows Error Reporting:
    +++ WER0 +++:
    Fault bucket 1641051556232593405, type 4
    Event Name: APPCRASH
    Response: Not available
    Cab Id: 0

    Problem signature:
    P1: vorpControl64.dat
    P2: 21.3.5.0
    P3: 64c51805
    P4: ntdll.dll
    P5: 10.0.19041.3324
    P6: da4a9f63
    P7: c0000005
    P8: 0000000000063536
    P9:
    P10:

    +++ WER1 +++:
    Fault bucket , type 0
    Event Name: APPCRASH
    Response: Not available
    Cab Id: 0

    Problem signature:
    P1: vorpControl64.dat
    P2: 21.3.5.0
    P3: 64c51805
    P4: ntdll.dll
    P5: 10.0.19041.3324
    P6: da4a9f63
    P7: c0000005
    P8: 0000000000063536
    P9:
    P10:

    +++ WER2 +++:
    Fault bucket 1318191447136701173, type 5
    Event Name: AppHangB1
    Response: Not available
    Cab Id: 0

    Problem signature:
    P1: bg3_dx11.exe
    P2: 4.36.96.83
    P3: 00000000
    P4: 49fd
    P5: 134217728
    P6:
    P7:
    P8:
    P9:
    P10:

    +++ WER3 +++:
    Fault bucket 1641051556232593405, type 4
    Event Name: APPCRASH
    Response: Not available
    Cab Id: 0

    Problem signature:
    P1: vorpControl64.dat
    P2: 21.3.5.0
    P3: 64c51805
    P4: ntdll.dll
    P5: 10.0.19041.3324
    P6: da4a9f63
    P7: c0000005
    P8: 0000000000063536
    P9:
    P10:

    +++ WER4 +++:
    Fault bucket , type 0
    Event Name: APPCRASH
    Response: Not available
    Cab Id: 0

    Problem signature:
    P1: vorpControl64.dat
    P2: 21.3.5.0
    P3: 64c51805
    P4: ntdll.dll
    P5: 10.0.19041.3324
    P6: da4a9f63
    P7: c0000005
    P8: 0000000000063536
    P9:
    P10:

    +++ WER5 +++:
    Fault bucket 1641051556232593405, type 4
    Event Name: APPCRASH
    Response: Not available
    Cab Id: 0

    Problem signature:
    P1: vorpControl64.dat
    P2: 21.3.5.0
    P3: 64c51805
    P4: ntdll.dll
    P5: 10.0.19041.3324
    P6: da4a9f63
    P7: c0000005
    P8: 0000000000063536
    P9:
    P10:

    +++ WER6 +++:
    Fault bucket , type 0
    Event Name: APPCRASH
    Response: Not available
    Cab Id: 0

    Problem signature:
    P1: vorpControl64.dat
    P2: 21.3.5.0
    P3: 64c51805
    P4: ntdll.dll
    P5: 10.0.19041.3324
    P6: da4a9f63
    P7: c0000005
    P8: 0000000000063536
    P9:
    P10:

    +++ WER7 +++:
    Fault bucket 1641051556232593405, type 4
    Event Name: APPCRASH
    Response: Not available
    Cab Id: 0

    Problem signature:
    P1: vorpControl64.dat
    P2: 21.3.5.0
    P3: 64c51805
    P4: ntdll.dll
    P5: 10.0.19041.3324
    P6: da4a9f63
    P7: c0000005
    P8: 0000000000063536
    P9:
    P10:

    +++ WER8 +++:
    Fault bucket , type 0
    Event Name: APPCRASH
    Response: Not available
    Cab Id: 0

    Problem signature:
    P1: vorpControl64.dat
    P2: 21.3.5.0
    P3: 64c51805
    P4: ntdll.dll
    P5: 10.0.19041.3324
    P6: da4a9f63
    P7: c0000005
    P8: 0000000000063536
    P9:
    P10:

    +++ WER9 +++:
    Fault bucket 1641051556232593405, type 4
    Event Name: APPCRASH
    Response: Not available
    Cab Id: 0

    Problem signature:
    P1: vorpControl64.dat
    P2: 21.3.5.0
    P3: 64c51805
    P4: ntdll.dll
    P5: 10.0.19041.3324
    P6: da4a9f63
    P7: c0000005
    P8: 0000000000063536
    P9:
    P10:

    #217513

    In reply to: Starfield Alpha v0.2

    dellrifter22
    Participant

    Just in case: remember to not include the ()’s in the FOV settings. They should look like this:

    [Camera]
    fFPWorldFOV=130
    fTPWorldFOV=130

    And notice there are 2 separate ini files. StarfieldPrefs.ini and StarfieldCustom.ini. The Custom one needs to be created from scratch into the same folder as the Prefs one. Each needs it’s own [Dispaly] section and lines as listed in Daves post.

    Thanks Dave for figuring things out. I’m not sure you really need the hex edit though. I used it initially, but changed back to my original backup and it seems to behave the same. I think the
    fWideAspectLimit=1.0 does the trick on it’s own – no black bars. I set mine to 1.33 though to use a 4:3 res (3200×2400)

    The vanilla FSR2 works fine with my Z3D, though certain scale factors can mess it up. Like the slider default 67% works fine at 3200×2400, but garbled at 2880×2160, which I set to 80% to fix. I’m using the Grounded profile as a base. Resident Evil Village works also, but I found the depth weighting a bit too strong at minimum. It would still be great to get a real one from Ralf with Starfield specific values though.

    Anyhow, fun so far. Tonight was mainly testing, but tomorrow will start the journey.

    Evolutionizeit
    Participant

    1. Search Cloud Profiles for “Call of Duty: Advanced Warfare [vorpX]” and import the profile.
    2. Go to Local Profiles and find “Call of Duty: Advanced Warfare” right-click it and choose “Create a new profile based on this”
    3. Name the new profile and leave the boxes unchecked. Right click “Call of Duty: Advanced Warfare” again and choose “Export your vorpX settings to file”, save it.
    4. Find the new profile you created and select it, press Import Settings/Profile and select the file you just saved. Now go to “Add File” find your game install location and add the “MW2CR.exe”

    This should be enough to get everything up and running.
    Head-tracking works great, 3D looks really good. Game and headset running at 120FPS.
    Motion controller support (no weapon attachments, lack of buttons)
    The next steps are optional tweaks to get everything looking nice and filled-in.

    *vorpX Settings*
    -Press “Delete” to open vorpX menu
    Under Main Settings set the image zoom to .50 and Center tracking to make sure everything is straight.
    Under Image Settings set the Clarity (FidelityFX) to Full.
    Press Okay&Save

    *MW2CR Video Settings*
    This may be dependent on your graphics card, I’m using a 2080S 8GB card and have had no issues so far.

    *Video*
    Display Mode: Fullscreen
    Screen Refresh Rate: 60Hz
    Resolution: 3440×1440
    Aspect Ratio: Auto
    FOV: MAX (Adjust to liking)

    *Advanced Video*
    Sync every frame: Off
    Maximum FPS: Unlimited
    Monitor aspect ratio: Standard 4:3
    Native render resolution: Off
    Render resolution: 90%
    Texture resolution: Extra
    Normal map resolution: Extra
    Specular map resolution: Extra
    Fill remaining memory: On
    Anisotropic Filtering: High
    Shadows: On
    Shadow map resolution: Extra

    #217270
    Django9898
    Participant

    Uninstall the standalone mod first.

    To do this go to Windows Apps & Features and uninstall voprx Cyberpunk mod.
    Start Cyberpunk, set all graphic settings to low and activate DLSS when you have a RTX card.
    Then start Vorpx and go to local Profiles and choose the original profile from Ralf first and look how it works for you.
    When you Start Cyberpunk press “del” key to enter Voprx Menu and set input from Mouse/KB to Gamepad

    Thank you! I uninstalled and reinstalled the game along with the mod just to be sure. Then I used the default VorpX settings for Cyberpunk 2077. It adjusted settings for me and suggested a restart, which I did.

    I’m honestly shocked at how smoothly it runs. Amazing job, VorpX team!

    One weird thing is that there’s an invisible line running through the middle of the screen, as if there’s a small gap in rendering the scene vertically. Is this a common enough issue for you to know what I’m talking about? Is there a fix?

    I really don’t know the problem. Never happens to me.
    You could try to solve the problem by changing the 3D reconstruction from z-normal to z-adaptive.

    Or set in Direct VR Settings” “Preffered Resolution Quality” from “OK-ish”, “Nice”, “Nicer” “Ultra” etc. (requires game restart)

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