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Hi,
I recently bought oculus rift and I am very happy with immersion it provides.
Unfortunatley you can not play many real games with it and I thought that it is time to check some old must play games. Then I heard about this program. After reading many posts I have just one question because there are many opinions for and against (and its look like those against are from people that can not set up games properly, correct me if I am wrong). Does direct vr games stated in last patch,, Fallout 4, Skyrim, Half-Life 2, Left 4 Dead 2, Portal 2, Fallout 3, Fallout New Vegas, Black Mesa Source” looks like a native vr games like for example assetto corsa or Elite? Or the view is closer to zbuffer method which someone said is similar to 3d tv view?
I don’t mind spending some time on configurations and things like changing to 2d view to check map etc.Topic: Take On Mars runs in vorpX
Great news – Take On Mars runs in VR just fine with vorpX!
This is the first short guide, after getting it running properly for the first time. Maybe there will be better ways in the future. Its fun, and its really playable.
* First, you need vorpX installed and basic knowledge about it (vorpx.com). More important you need time and patience to get vorpx/TKOM running – its not plug-and-play.
* Then create a new game profile based on ArmA 2 and set the tic box for “Keep games specific options” (>Local Profiles> button “create a new profile based on this one”… > ok)
* Now you have to assign the TKOM.exe to this new profile (open/activate the new profile > Add-button> navigate to Steam…>Take on Mars>TKOM.exe. Finally apply this profile to vorpX >apply button).
* Start the game and access the vorpX-ingame menu. The vorpx-menu is normally bound to the delete key.
* Once the menu is open change the 3D mode: >Main setting> 3D-constructions > choose “Z-Adaptive”. That will change the weird split view in your VR-device to a proper playable perspective.
* Change the graphic options depending on your GPU (see my settings below). Choose FOV 90 degrees. Because you are inside a space suite, a much wider angle would move you too deeply inside the helmet – does not look good.
* Start a mission. And there you are on Mars in VR! Have fun!I run TKOM with a game resolution of 2556×1440 and medium/high graphic settings (HTC Vive, i5 6500, 8 GB RAM, Sapphire Nitro R 390 8GB GPU RAM).
Hey Ralf,
There is a game breaking bug with skyrim now. The skills screen shows the large black box instead of the skills menu. I suspect it has to do with FOV, as the black box is the screen size it should be without the FOV changes.
BTW, have you considered not auto-updating everyone’s vorpx version, because a lot of times I just get a game the way I want, and then a new bug is introduced which prevents me from playing.TL;DR: Skyrim SE + VorpX + DirectVR = Gold Standard for VR wrappers
First off let me say I bought VoprX a long time ago, so I’ve seen the progress, the hard work, and all the noise surrounding this product. I know it has been too complicated for some, and just plain doesn’t work for others, but that hasn’t been my experience. I’m also a huge Elder Scrolls fan since Daggerfall, and Skyrim has been one of the best gaming experience I have had even before VR came along. I have used VR wrappers with DK1, DK2, and CV1. I’ve used TriDef, Veirio Perception, and VorpX because let’s face it they all had their strengths and weaknesses when things were first being researched and experimented with. At the very end of 2016 Ralf released version 17.x of VorpX and once again changed the game for me. I thought I had a solid Skyrim profile dialed in previously, but Direct VR changed everything. So much so, that once I got Skyrim and Skyrim SE all dialed in again I started a new games all over from scratch. I can’t say enough about how great the experience is now. I can play longer without eye strain, the scale of everything is spot on, and warp/distortion (that was minimal already) is gone. The sense of presence and immersion went way up again. I find myself walking everywhere instead of running. I walk around just going WOW! I wanted to take a moment just to say that the $40 I spent on VorpX would have been worth it for Skyrim alone and I really appreciate all the hard work and effort Ralf has done to keep this software advancing and improving with every new release. Skyrim with VorpX is the experience I compare all other VorpX profiles to. Don’t get me wrong there are a lot of games that VorpX works great with and the new Direct VR has improved those as well. For me though, Skyrim SE is the gold standard, and to be honest I haven’t had time to try many of the other games yet because I’m completely lost in Skyrim all over again. Thank you Ralf and VorpX.
