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  • #17872
    deathadda88
    Participant

    Ok guys, I just got it working to fit the screen. The problem now is it still does not fit totally (I cant see the borders) and the resolution is horrible. I can even see text…because the way I got it working was changing my Rift to 948 X1080 and making it main monitor. Then I changed the in-game to 948X1080 and it fit my screen. The thing is, the resolution is horrible…

    The demos for DK2 don’t work if I keep it at this setting and only work when I set it back to 1920 X1080….so since I have worked this out, can anyone help me to get it working at 1920X1080 so the games graphics are better and it fits the DK2? It is horrible looking, bad.

    #17860
    AntDX316
    Participant

    If you run Planetside 2 in Window mode and screen on Virtual Desktop to 110% and curved at 1600×900 and FOV to 74 it looks REAL

    I think all the games would work just in windowed!!!

    the curved screen a bit in is big enough to head track because you can look around

    I was flying the scythe and thought it was so cool

    I have 5k scythe kills btw

    also I have to REALLY turn my head to see the radar because the screen is so big

    just no 3D of course and I think windowed makes my SLI not work? but fps looks the same

    #17810
    BentoFox
    Participant

    I found out how to use Arma3 with the DK2 temporarily … :)

    – DISABLE VorpX (pause watcher or close the software)
    – Run OpenTrack
    – Set Arma3 to 948×1080 Pixels
    – Make Rift Primary Monitor
    – Restart Arma3

    … and you’re able to play Arma 3
    – without EXTREME ZOOM from VorpX
    – with a working mouse cursor (VorpX seems to fuck up mouse controls in 2/5 games I’ve tried)
    – without messed up HUD/GUI
    :D
    obviously you won’t have the 3D effect in the game then, it’ll be 2D … but with VorpX that doesn’t currently work either anyway, so we might just as well play the game without the bugs VorpX currently causes in Arma3

    Hope it helps anyone :)
    @ Ralf: Faster, Harder, Ralfer! *cracks whip*

    #17700
    jeffamundo
    Participant

    Thank you both for the explanations. Does VorpX work just as well in Bioshock 2? If so, that’s excellent, because I stopped playing that game just to wait to play it using VorpX on the DK2. I’d like to get Stanley Parable to work first as a test, because it’s very straight forward atmosphere and gameplay makes it easy to detect distortion. I might move on if I can’t figure this out thought.

    It is worth noting that I just set the FOV to the second highest value, confirmed the resolution was set to 1080p, and reset the VorpX settings in game. I’ll also note that repeatedly, when I hit delete to bring up and remove the in game menu, it will often not come back up unless I restart the game. Is that just Stanley Parable or is it a common bug? I also checked the game configuration settings in the VorpX configuration page, and I saw a list of games, but Stanley Parable was not one of them. What does that mean? Given that the settings should be default anyway, I’m hoping that would not cause a problem. As I mentioned, the aspect ratio is 1:1, confirmed. The other settings simply make it WORSE, but in a similar manner of distortion. The thing is that even when I find the best FOV setting in the Stanley Parable FOV options, I still find that the vertical distortion when I look up and down is distinctly very very wrong. At this point, I’ll move on to another game, but Stanley Parable is a perfect game for VR experience, so it would be good if we could figure this one out eventually.

    #17673
    jeffamundo
    Participant

    Thanks for the tip on not using the AA, that’s a huge help. I tried almost every degree of FOV, and it only improved the situation, without fixing it. I noticed that even at the best of the horizontal FOV settings, the vertical skewedness was still horrible when looking up and down. You brought up that I should press the middle button. How so? I notice that when I toggle that, I there is a view that is even worse, and there are black bars at the top and bottom of the screen.

    I’m starting to fear that this might just be a side effect of the VorpX. I haven’t gotten anything to work yet, so I thought Stanley Parable would be a safe and simple place to start. Can you tell me if you got the FOV correct/perfect, or just BETTER? I ask, because some people might tolerate imperfection just for the novelty of using VR. Have you tried the Half Life 2 VR build that doesn’t need VorpX? That works near perfectly, at least in terms of FOV visual perception. I’ll have to try a few more games to see if I can figure this out.

    #17653
    Ralf
    Keymaster

    You have to adjust the head tracking sensitivity once for every game, since the value is relative to mouse sensitivity. This can be done in the vorpX ingame menu. This is explained in greater detail in the quick reference and the “How to get the most out of vorpX” guide in the documentation.

    If you are sure that your other issue is not caused by FOV (it sounds indeed very much like a FOV issue), it might be a resolution problem. Make sure to set every game to 1920×1080. Also please check whether you have set the aspect ratio mode to “Logarithmic” accidentally, which causes image distortion. Profiles can be reset to default in the config app BTW, which can be useful if something appears to be messed up.

    I’ll look into the 3D, not sure what might cause this. Should work without anything special to do on your end. For the most natural Stereo 3D you have to select Geometry 3D.

    #17409

    In reply to: Help with Skyrim

    bcozier
    Participant

    Fallout 3 – Game of the Year edition. Can you please add support to that, it keeps crashing on me while in DK2. Thanks!

    I remember I used to get crashing on that game often too without vorpx. It was on an AMD CPU with AMD GPU. I now have intel i5 and nvidia GPU and I tried it with vorpx and it works fine for me. If you are overclocking anything turn off all overclocking and try that first, otherise the game just might be favoring either intel cpu or nvidia gpu. I don’t think there’s much ralph can do because I can play it without issues and the 3D is sxcellent btw.

    #17148
    Ralf
    Keymaster

    This sounds odd. Especially using the DK2 as primary display AND setting vorpX to “Use system settings” display wise shouldn’t cause any problems.

    This way games simply open on the primary display like normal (the DK2 in that case) and vorpX should kick in just like it always did.

    Just in case: If you changed anything on your machine since using vorpX last time with your DK1, please check whether there may be something installed that can interfere with vorpX. The trouble shooting guide in the documentation has a few hints in this regard.

    #16878
    Riftafarian
    Participant

    Hi Ralf,

    First of all, let me just say you’ve done a great job getting DK2 compatibility up and running! My question is about performance – I had everything working smoothly on my DK1 but the same games are ‘stuttery’ on the DK2. Should the updated vorpX hit framerates harder than before, or would this be a problem outside of the software? Just trying to isolate the cause.

    Thanks!

    #16793
    sajittarius
    Participant

    Hi,

    I have the Rift DK2 and Win8.1.

    Just wanted to add that I had to go into the Nvidia Control Panel, and under Display-> Adjust Desktop Size/Position, change the scaling mode for the Rift2 to Full-screen and Perform scaling on: GPU. By default it was set to Display scaling, and games like Fallout New Vegas wouldn’t start because the Oculus was rejecting the resolution. Once i did that i was able to start Fallout if i set the Rift as the main display.

    #16778
    Ralf
    Keymaster

    OK, I just checked all three Bioshock games with Windows 8.1 with the current release version of vorpX 0.71 to make extra sure I don’t tell you anything wrong. All three work just fine.

    I would really like to help you with your double stereo issue and I will try to replicate the problem, right now I can’t say what might cause this problem for you as it doesen’t happen here.

    Just in case: For Bioshock 1+2 did you follow the advice given on the Game Optimizer Page of the vorpX config app? You have to add -dx9 to the launch options in Steam. If you don’t do this, you may a black screen. So maybe that’s the problem in these cases.

    Bioshock Infinite works without having to do anything special. You should still take a look at the Game Optimizer entry to set the FOV.

    Whenever a game has an entry in the Game Optimizer, you should apply the tweaks mentioned and follow any additional advive given there. Also please make sure that all games are set to 1920×1080 with a DK2 before starting them with vorpX. Any other resolution might cause problems.

    If a game doesn’t work otherwise, you should also try to use the Rift as primary display and set vorpX to “Use system settings” display wise. This wasn’t necessary for any of the three games in my case though.

    #16773

    In reply to: Problem cursor skyrim

    djlemon93
    Participant

    Yeah please because is impossible to play ALT+TAB doesnt work.
    The game minimized all the time, in a fight, 2 seconds and down, 2 seconds and down, is just impossible to play

    #16671
    mwoodman
    Participant

    Hi Ralf,

    Really excited DK2 support is available in Alpha – fascinating to see how the software progresses.

    I hope these aren’t stupid questions – if they are still bugs, am happy to just see how they get ironed out over coming weeks.

    1) When using either keyboard / mouse or an xbox controller with the DK2 and Skyrim, the controls behave quite strangely. Half the time they will carry out their emulated behaviors, and half the time they will bump me on to my windows desktop. I have refrained from rebinding, because I’m anticipating that these might just be alpha teething problems, and if so I guess I’m happy to just wait until these are resolved.

    2) When I try to disable the vorpx gamepad controls in the del menu, and give it back to skyrim to control all headtracking shuts down.

    Any thoughts?

    #16607
    jwvanderbeck
    Participant

    There may be an IPD issue, please try to lower it. I got one similar report recently, and apperently lowering the IPD solved it. Will be investigated. You definitly shouldn’t use an Oculus Profile, that’s buggy in the current release for sure.

    Probably not your issue, but just in case: Make sure games run at 1920×1080 for DK2 and 3D-Strength isn’t set too high.

    I originally did have a profile set, then I turned it off because of the sticky. Dont’ know if there might be some bug that is still using the profile? The IPD of 65mm is correct though. I will try lowering it in case there is some bug, but 65mm is the right number for me.

    #16532

    In reply to: double screens

    lalomartins
    Participant

    I’m having this problem with Portal 2, I believe it’s because I installed and tried SteamVR :-/ now I can play it on the Rift just fine if I turn off vorpX, but I want to try with vorpX so I get head tracking. Anyone has an idea how to turn off SteamVR? I find the option in the config for Half Life, but not for Portal 2.

Viewing 15 results - 931 through 945 (of 975 total)

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