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  • #13439
    Ralf
    Keymaster

    Skyrim: In case you use any mods, please try a fresh and modless (vanilla) install first, and install your mods again one by one afterwards. The vast majority of mods will work fine with vorpX, but there are so many of them that it is impossible to tell whether some might cause issues. Mods that use the Skyrim Script Extender or ‘ENB mods’ are likely candidates for causing trouble.

    For Far Cry 3 the following things might be worth to check:

    1. Disable the in-game overlay in Uplay, otherwise you might get a black screen on startup.
    2. Switch from DX9 to DX11 or vice versa. Maybe one works better for you.
    3. The game sometimes seems to require several tries until vorpX hooks correctly unfortunately. Starting the game multiple times should suffice, you probably do not have to restart vorpX.

    Generally please check for the following things (some of that you might have done already):

    1. Just in case: make sure that you run vorpX Control, not vorpX Config. It shows a tray icon in the taskbar when it is running.

    2. If you use more than one monitor, check whether disconnecting the additional monitor(s) helps.

    3. Make sure to set Windows display config to clone mode and vorpX monitor config to ‘Use system settings’ (which is the default).

    4. If still nothing works after verifying that, there is a high probability that something on your PC interferes with vorpX. This might be a virus scanner, anything that can show content over games (for example chat programs like Skype, Mumble, X-Fire, Evolve etc.), or a special display driver. Please disable all such programs temporarily.

    5. If you didn’t do that already, please take a look at the trouble shooting sticky above.

    If you still have similar issues with multiple games afterwards, please write a mail to support |at| vorpx com for some individual trouble shooting, including basic system specs and the games you tried.

    jeffw773
    Participant

    Hi I was hoping to get my code in the next hour or so as I am very eager to try out all these games I just got :D
    I don’t want to seem impatient because I know you guys probably have a lot on your plates, but how long do you think it will take? :)

    I’m assuming you can see my email but if not, it begins with: jeffw773@******** Thank you for your time :)

    #11787

    In reply to: FSX

    mrchriz
    Participant

    After some googling & tinkering I found the killer setup together with up to 6 degrees of freedom headtracking (meaning you can lean forward to read your cockpit instruments from up close, you can go up with your body to look above the cockpit, you can lean left/right etc.):

    You need two instances of opentrack open at the same time (because the SimConnect protocol is broken on the latest versions, which however offer the best Rift headtracker support, I’m using both a new and an old version, which I connect to each other via UDP protocol).

    First instance: opentrack 2.0a8 (“server” instance):
    – Main tracker: Rift (leave all axes activated)
    – Auxiliary tracker: aruco (aruco works by scotch taping a printed symbol to the front of your Rift. Your webcam (I use a PS3 Eye) will pick it up and calculate your position). Disable following axes on this tracker: RX, RY, RZ, TX (as I do not want horizontal movement to place me outside the plane ;-))
    – Game protocol: UDP (use IP 127.0.0.1, port 5550, and allow in Firewall)
    – Axis inversion: TY
    – Make sure all curves are linear and “translation compensation” is disabled
    – Map Ctrl-Shift-Z to “center” key

    Second instance: opentrack 2.0a6 24 (“client” instance):
    – Main tracker: UDP (use IP 127.0.0.1, port 5550, and allow in Firewall)
    – Auxiliary tracker: None
    – Game protocol: SimConnect
    – No axis inversion
    – Make sure all curves are linear and “translation compensation” is disabled
    – Map Ctrl-Alt-Z to “center” key

    How to go ahead:
    – Run “server” instance, push start button
    – Run FSX/Prepar3d (works in both), skip error message that headtracker is already in use by another application (this is what we want ;-))
    When in cockpit, center view by pressing Ctrl-Shift-Z and Ctrl-Alt-Z
    – Run “client” instance, push start button (you need to at least run “stop, start” as soon as you are inside your cockpit for FSX to activate the SimConnect tracking)
    – Enjoy FSX in 5 degrees of freedom (6 if you also enable TX axis in aruco on “server” instance => as mentioned I prefer to disable it not to be placed outside my cockpit)

    aruco needs sufficient light to be directed at the printed symbol attached to the front of your Rift (just place a lamp in front of you, won’t bother your view as you wear the Rift anyway).

    aruco allows you to use a number of printed symbols for the tracking, however I am using http://www.outerra.com/images/787.svg (just printed from this page in the browser => credits to Brano Kemen => http://outerra.blogspot.be/2013/08/absolute-positioning-with-oculus-rift.html ).

    Also make sure you pick the highest refresh rate for the camera as possible (I am using settings of 120Hz and 640×480 resolution in the camera setup of aruco, in the preview window I get around 70-80Hz).

    Hope it helps & cheers ;-)

    #11483
    phillzilla
    Participant

    Hi,

    Skyrim doesn’t seem to detect vorpx. I load up vorpControl.exe, then load Skyrim on my steam account, the display doesn’t change to the oculus ‘goggle’ vision, just the regular desktop display.

    I’ve also tried right clicking on vorpx in my desktop trap and clicking ‘create desktop shortcut’, navigating to skyrim in the steam directory and adding the ‘tesv.exe’. But when I run that, I get a:

    “The program can’t start because d3dx10_43.dll is missing from your computer. Try reinstalling the program to fix this problem.”

    This message only pops up when vorpx is running. I can click okay, and then the game loads, but does not render the oculus ‘goggle’ vision.
    When I exit vorpx and play skyrim regular this message does not pop up.

    I have tried re-installing skyrim but that doesn’t seem to fix it.

    I have disabled AVG, I don’t have any scanners, and have exited Skype. I also don’t have any mods on skyrim.

    I’ve also tried Morrowind, and Dear Esther, which all have the same problem.

    Any thoughts on how I can fix this?

    Thanks for any help!

    #11370
    nvstewart
    Participant

    Some time has past (3 weeks) since I last used VorpX and it was working flawlessly. Last night I wanted to use it but it just does not work anymore.

    I can load up the configurator and control without problems, the issue is after I try and load the game I wanna play. The screen turns black, has the text “VorpX” on the bottom of the screen and the version number in the lower left corner and that is how the screen stays until I end the process through Ctrl+Alt+Del.

    I have not updated any drivers or change anything to cause it to stop working. I use Microsoft Security Essentials and Windows Firewall.

    Also it does not matter what game, every compatible/non-compatible game I have tried has the same results.

    I would try and do a reinstall of VorpX but I accidentally deleted the setup file for it. Where can I re-download it from?

    #11306
    pac0master
    Participant

    Hi there I was trying to use the vorpx with Black Mesa Source and Deus Ex Human Revolution ( STEAM )

    and I was not able to play at all. It start black and the game freeze. but Deus Ex just Freeze about 2 seconds after the launch. I don’t know what to do now.

    I only have games from Steam.

    I first tried to make the desktop shortcut and it didn’t work.
    Then I tried to re-install the game and it didn’t work too.
    I disabled my Antivirus software and it didn’t work.

    I am not using any kind of Trainer or Hacks.
    I am not using any kind of recording Software or plugin such as Google Hangout.

    Please I need help!

    here is my System Spec just in case

    Windows 8 Premium x64
    Intel i5-3330 3.00GHz
    Geforce GTX 650 ti
    8GB DDR3

    Additional information
    All my games on Steam are on my second Partition of my Hard Drive (D:). But Vorpx is on my First Partition(C:). I don’t know if it does anything.

    I can not move my games to C: because it is lacking space.

    #11132
    willypat
    Participant

    Just finished setting this game up and …wow!!! Looking forward to the high def res rift with this one. I have been playing this game in 3D for quite some time..but does not come close to what the rift does for this game. I found the following online and was for me.. very helpful….

    For FOV changes Basically add the lines

    Bindings=(Name=”F8″,Command=”FOV 100″,Control=False,Shift=False,Alt=False)
    Bindings=(Name=”F9″,Command=”FOV 110″,Control=False,Shift=False,Alt=False)
    Bindings=(Name=”F10″,Command=”FOV 120″,Control=False,Shift=False,Alt=False)

    to the [Engine.PlayerInput] part of your “AliceInput.ini” file (found in MyFiles\My Games\Alice Madness Returns\AliceGame\Config) … F8-F10, cause F11 doesn’t seem to work and F12 is reserved for Steam screenshots. Use whatever FOVs you like.

    #11096
    Vang
    Participant

    CylonSurfer, this is just my opinion as a 3rd party: you seem like a pretty smart detail oriented guy, and I agree with your astute assessments in your posts. But having said that, I think you’re getting a wee bit wrapped around the axle over the details that aren’t to your liking.

    You paid 43 bucks for an early release beta driver for an early release hardware item that isn’t even going to be released until next year. So it mostly works but because some details don’t work to your exacting satisfaction you want to throw the whole thing back and demand a refund? IMO, that’s a little unreasonable considering how fresh off the press this is. You did a good job of highlighting some problems Ralf should look into, you should have left it at that.

    Everything you’re getting on about here is open to interpretation as far as your reactions to them. I actually almost 100% agree with you on all your assessments of Skyrim and this driver at a factual level: it’s still hard to actually dig in and play, but to me mostly because the edge peek and zoom are a good start, but the GUI panels are still pretty large and way out to the periphery – unlike you, I actually find the geometry 3D mode pretty acceptable to play even with the visual glitches you can’t stand.

    To my mind, the 500lb gorilla in the room isn’t these slight visual glitches, it’s the fact the resolution is so low in the dev kit. But what can you do? We all knew we were getting a low res dev kit. At this early stage in the game, the visual effects could look as crisp and flawless as 1080p PC Crysis3 set to Very High FX quality and it’s still gonna look not so hot through the big obnoxious screen door we’re all looking through anyway ;-)

    #11091

    In reply to: Bioshock Infinite

    Vang
    Participant

    Add my machine to the list of crashes with Bioshock Infinite at some random point in the startup menus before I actually get into the game world.

    Latest nVidia 327.23 drivers
    Twin Frozr MSI GTX 770 OC
    i5 3570K @ 3.4GHz
    8GB DDR3 RAM
    Windows 7 Pro 64-bit

    I do have MSI Afterburner and MSI Gaming App installed, but it doesn’t matter if I run those utilities (in any mode) or not run the utilities at all, B.I. crashes. I have not tried completely uninstalling the MSI utilities though. My reasoning is those utilities are installed and I can run Skyrim and Borderlands 2 just fine (all I’ve had time to test so far), so it’s unlikely to be the MSI utilities causing the crash. But of course, with troubleshooting, until you actually nail it down to a real cause, everything stays on the table as a suspect :-)

    #10837

    In reply to: Battlefield 3 Support

    applemung
    Participant

    It’s about a 50% hit rate for starting BF3 for me at the moment.
    Sometimes it works, sometimes it does not.

    Working scenarios:
    Sometimes it starts immediately and I will get the VorpX splash screen until
    BF3 loads up, other times it sort of stutters between the splash screen and the BF3 loading splash, other times there will be no splash screen and it does the usual BF3 thing of waiting in Battlelog until the game is ready and then goes into game. All of those scenarios work with the Rift.

    Non working scenarios:
    The times when it does not work it simply just does nothing, no splash, no stuttering. BF3 loads up without VorpX support.

    In saying that I’ve had plenty of time in game already, took me about 30 mins to get a set up which had a good feeling of immersion. Do not attempt to fly anything though as you will crash extremely quickly because of head tracking controlling the flight as well as joystick/mouse. It can be done but you need really good focus in not moving your head one bit.

    Infantry/tank combat is excellent, I cant wait for BF4 support as I have been playing the beta.

    #10776
    baggyg
    Participant

    Hi Ralf,

    Respectfully I completely disagree. Others around (reddit) have also criticised the lack of depth on bioshock (Geometry Mode) as well. The fact it is does not look like real life. Something that is 20 meters away looks like it is a couple of meters infront of me. I am not comparing it to and “over the top monitor 3D effect”. I am comparing it to another 3D driver, and whether you agree or not the other driver appears more lifelike.

    I would also argue it currently feels more uncomfortable because of the lack of depth. In other solutions I can get my bearings rather easily. In VorpX my eyes are having to work hard to figure out at what depth each item is. This really does need a world scale option or the specific bioshock settings looked at. I will try a few other games and report if it is just bioshock giving me this or all vorpX.

    #10773
    Ralf
    Keymaster

    Hi baggyq,

    I hope you don’t mind a copy and paste answer, it just fits too well.

    In VR more 3D does not automatically means better 3D. Your reference for comparisons should be the real world not some over the top monitor 3D effect, it’s called Virtual Reality after all. :)

    Usually settings are dialed in so that 3D proportions look similar to what you experience in reality. You can get ‘more 3D’ by raising the Eye Separation, but that also means getting wrong 3D compared to the real world. And vorpX on purpose doesn’t allow really extrem values, because those make the world look strangely small and lead to an rather unsettling feeling for many people after a short time.

    This is no error, not even a flaw, it’s just meant that way.

    #10706

    In reply to: Not getting much 3D

    Ralf
    Keymaster

    The Geometry 3D mode works exactly like 3D Vision, but in VR more 3D does not automatically mean better 3D. Your reference for comparisons should be the real world not some over the top monitor 3D effect, it’s called Virtual Reality after all. :)

    Usually settings are dialed in so that 3D proportions look similar to what you experience in reality. You can get ‘more 3D’ by raising the Eye Separation, but that also means getting wrong 3D compared to the real world. And vorpX on purpose doesn’t allow really extrem values, because those make the world look strangely small and lead to an rather unsettling feeling for many people after a short time.

    This is no error, not even a flaw, it’s just meant that way.

    In Z-Buffer-Mode things are different. More 3D, especially in the forground would be a good thing here, but that is technically impossible in this mode.

    #10669
    unclebob
    Participant

    Hi guys

    couple of thoughts whilst I wait for my activation code. The impression I have got is that you like to tinkle and play with the tech. In case I have the same issues I put some thought to your issues.

    1. You mention tridef does that infer that you have it installed? If so I would suggest removing it and reg cleaning.
    2. If you tried Verio or the Perception drivers again, disable and then uninstall and reg clean – delete any of the bin dll files you may have moved into game directories…
    3. CtR Alt Del and check to see if any of the Unity processes are running in the background as that ‘steals’ the sensor data..
    4. Have you Splashtop or Kaney installed? Uninstall.
    5. Have you any game controller software installed some of those drivers are quite flaky and could interfere with headtracking.
    6. Have you used sweetfx or ENB? These intercept the dx dlls and I would imagine at these stage could cause conflicts.

    Just a few random thoughts.

    I hope these help.

    Good luck

    Unclebob

    #10424

    In reply to: Battlefield 3 Support

    Ralf
    Keymaster

    Headtracking is supported for almost everything, including BF3 of course. Geometry 3D for DX11 titles isn’t 100% there yet, but that will change, *maybe* even before the public beta release, but most likely some time later.

    Unless you have a high end rig, BF3 is one the titles where the main advantage of the Z-Buffer mode (SPEED!) outweighs its disadvantages by far anyway.

    On a sidenote: I know that people have different opinions about this, and there’s nothing wrong with that, of course. Always beware of people who try to sell their opinions as truth. But as far as I’m concerned, constant 60fps are *much* more important than the kind of stereoscopy. I even play some titles with perfectly working Geometry 3D in Z-Buffer mode because of this.

    Stereoscopy adds to the immersion, but it’s not the most important thing. Don’t believe me? Just close one eye and see whether you are still immersed in the real world or not. ;) The great thing about VR is being able to move and act inside the virtual world as naturally as possible. That is what really sets the Rift apart from playing games on a monitor, and that is what makes the experience so special. The kind of stereoscopy is just a (small) part of the equation.

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