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I actually regret ever trying to play games in this mode, coz now, VR this or Vr that, playing games the regular way on my 31inch monitor is like missing so much that actually playing games there is even less than just half of the fun compared to when playing in immersive modes, or in other words….i don´t play games without my vr goggles anymore, even if it´s some “stupid” 16bit pixelshooter coz those games are as well much more fun in immersive mode.
Needless to say i was almost about to abandon VR because the exclusive VR games just really didn´t do it for me, i am still more for a relaxed way of gaming and not really having fun with jumping around while swinging arms in a almost hysterical way while trying to hit and dodge enemies.
I also must say games like SENUA´S SACRIFICE, a 3rd person game getting its VR version years later, was one of the few “vr titles” really being much more fun than all of those “exclusive” VR titles who try to much to give that huge “immersive feeling”.
So finally, i can say vorpX kinda saved VR for me, coz now i am also getting more into the mood of not only playing games in immersive mode but in real VR as well.
…just hope you guys from vorpX stay on this for the rest of my vr-gaming life, lol.
Hi, I’m using BeardoBenjo’s profile for Amnesia: Rebirth (which is ostensibly built using a profile made for Soma) for my Oculus Quest 2. It seems like it works pretty well for the most part. The only issue I’m having is with the G3D. It seems pretty close to working, but when I turn my character, particularly near sort of complex 3d objects (I was testing a lot with the campfire with the pot in the first cave), the 3d looks kind of weird and it feels like I’m instinctively crossing my eyes to try to see it correctly? I’m not sure exactly how to describe what’s going on visually; part of my hypothesis is that maybe one eye is being rendered ever so slightly behind the other, but its really hard for me to tell.
I’ve been jabbing at all the settings I can find, but none seem to really do anything to fix this issue. I’m aware that this isn’t an official profile and that searching for details about Soma and Rebirth profiles have both made it sound like it’s just kind of destined to be weird due to it being an OpenGL engine, or something. I’m just sorta frustrated because I just came off of playing the FEAR series, which blew my mind with how well Vorpx was able to work with those games, and Rebirth seems really close but not quite there. I figured I’d post here to see if anyone can think of some good tweaks, or if I’m having a better time than most and just need to get over one little hump I’m not sure about.
PS I’m still fairly new to Vorpx and want to make it clear I am in no way crapping on the devs or this software. I can’t even imagine what it takes to make something like this.
Can we get this option?
Currently, the only way to play NMS in VorpX is using the desktop mode. But since the desktop viewer won’t recognize Alt-C, I can’t get rid of the cursor in the middle of the screen.
Yes i know it has native VR support. I don’t like it.
Yes I know VorpX has a profile. It doesn’t work.This isn’t the first time that this has come up either. Photoshop is essentially unusable because of the VorpX cursor, so is Pinnacle studio, etc.
I just dont understand why this isn’t a toggleable option, essentially everywhere, in every version of the program. I know that people will end up missing the cursor, but just default it to on, and force people to turn it off everytime if they need it turned off.
