-
Search Results
-
Topic: Left 4 Dead 2 doesn't load
Hi,
Left 4 Dead 2 is on the supported games list, but when I start it, it just runs on the monitor, the rift doesn’t react. Vorpx seems to generally work, no errors, Fallout 4 for example works.
Edit: now it starts, but when I want to start a game, it says “Steam must be running”. It doesn’t say that when I am playing without rift.
Hello,
I built my own Virtual Reality input device. I use VJoy to make my games(Half life 2, Left 4 Dead 2, Mirror Edge ). consider it as a standard Joystick. Everything works perfectly without VorpX.
When I run VorpX, nothing work, the input is not received by the game.
If I use JoyToKey to transform the Input into keyboard input, it works in Half life 2 but not in Left 4 dead 2.
What’s the problem? Is there a workaround?
Thank you
I have the DK2 and don’t plan on upgrading .. it’s too expensive and I don’t believe diving into another HMD at this point is a good investment as they seem to drop all support for the previous iteration on new release. My content works great as is. Vorpx has done an amazing job and I’d really like to keep what I have working. I’ll be playing Left 4 Dead 2, Skyrim and Fallout 4 for the foreseeable future. So please Ralf, can I keep Vorpx 0.9.1 and runtime 0.8 and my DK2? I don’t really want to update my Vorpx, runtime or drivers. Everything is working beautifully and I’m a happy gamer.
I have a DK1. I was using Tridef for a while. Now I’m here.
I had some initial issues getting portal 2 and left for dead 2 to not crash on launching those games. I seemed to be past that now as I have set the native resolution in the games to 1440 x 900.
I am able to play but the scale seems off zoom factor seems to way to high.
Lets assume I’m using default settings (the one you get to pressing delete) in the game setup. Be it known Ive tried to zoom out using the zoom setting. This works to improve the way things look but then the box edges that appear to the sides of the FOV.
Should would like an easy list of settings to setup portal 2 where the scale and zoom look good.
Hi guys, I’ve just recently purchased vortx so excuse me but I am a bit of a noob with it :-)
The first problem i have is I’ve tried dead space 2-3 and outlast and each game is zoomed in too much so i can hardly see anything. It’s a little better once the game starts, but in the menus I cant see hardly anything. When i look around the screen follows my field of view therefore i can’t look left and right to see the menus properly. Is their any way to fix this? I managed to set screen size to the smallest, 1024 x 768 (or something like that) which is slightly better but still…..can’t see much.
Second thing is when i start the games, it shows up on my oculus rift but not on my monitor. I have my PC hooked up to my 55″ TV so when mates come round we take it in turns with the Oculus but it sucks if nobody else can see what’s going on on the screen. Can i enable the screen as well as the oculus? Thanks
I tried mirrors edge and Left 4 dead2 under steam, both are not working at all with vorpx, then shamefully I downloaded a pirate copy of independent version of mirrors edge then vorpx hooks up with the game and works well.
this stops me buying more games at least from steam. please let me know how to or how long is vorpx going to support steam just like Tridef 3d did?
Another similar case is that Battle field 4 under origin (seems the only place I can buy a copy) is not workable with vorpx, every time it bounced back with the error of “directx 11 dll failure”. please help!
thanks and best wishes.
Anyone able to fix the flashing in Left 4 Dead 2? I see it when there are highlighted items in the room in the direction I’m looking. I know I know .. stop looking for items and kill more zeds. ;-P
Topic: 3D Effect ?
Hi there,
I just tried VorpX with both Skyrim and Left 4 Dead 2, after a lot of fiddling I was able to get it running somewhat smoothly, but what really bugs me the 3D effect I get.
At default settings everything feels very flat, like as watching a movie on a flat screen, and only objects that are really close seem to have 3 dimensons. If I crank up the 3D Strengh slider all the way up I now get a nice 3D effect from farther objects but everything seems zoomed out/small, feels like I am inside a dollhouse or something. I
I tried raising the FOV both through console and the FOV Enchancement slider, but everything still looks small.
Is this how things are supposed to be? You just strike a balance between 3D Strength and FOV that is suitable to your tastes or is there an optimal setting to correct this where you can have both a nice 3D effect from distance and a good scaling/FOV?
By the way, I tried both Geometry and the Z modes in Skyrim, they both seem to behave like this…Thanks!









