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Viewing 15 results - 46 through 60 (of 420 total)
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  • #209688
    the-hierophant
    Participant

    Thanks so much Ralf.

    I’ve Googled this: “Just in case: make sure that Windows Mixed Reality is your OpenXR runtime.”

    Found these instructions:

    Change to WMR OpenXR runtime:

    Download from WindowsStore “OpenXR Developer Tools for Windows Mixed Reality”.
    Connect your WMR headset (Reverb G2 in my case).
    Launch Mixed Reality Portal.
    Launch “OpenXR Developer Tools for Windows Mixed Reality”.
    Go to Home (default) tab in “OpenXR Developer Tools for Windows Mixed Reality”.
    Press “Set as active runtime” button.

    Problem is…….I don’t see any “set as active runtime” button. Will search these forums for steps, but if I’m missing something, please lmk. Thanks!!

    #209625
    Ralf
    Keymaster

    Don’t use SteamVR for WMR headsets. Even if it works, it’s quite juddery. Make sure that WMR is your OpenXR runtime (the WMR portal will complain if its not), then select ‘OpenXR’ in the little config tool that comes with the mod.

    Caveat: Don’t accidentally make SteamVR your system’s OpenXR runtime! Use the native WMR OpenXR. SteamVR shouldn’t run at all.

    #209300
    Khaleev
    Participant

    I have the same issue when i try to launch ESO with openXR: “OpenXR session init failed”. I tried to reinstall mixed reality portal many times and i still have this error.
    I was able to launch it with openXR a few months ago. Now the only way to launch the game is switching Vorpx to SteamVR.
    Someone found a way to fix this?

    #209289
    Ralf
    Keymaster

    If you have an nVidia GPU, you can add resolutions larger than your monitor supports in the nVidia control panel. For AMD your are limited to some preconfigured ones unfortunately.

    The ‘Custom Resolutions’ section in the vorpX help explains step-by-step how to do that. In case of Portal 2 you normally should see an according hint in the vorpX menu whenever you try to change the resolution there to one that isn’t supported.

    A typical FullVR resolution would e.g. be 1920×1440, but for older and less demanding games like Portal 2 even super crisp 3200×2400 are possible without any problems.

    #209286
    Fibbitts
    Participant

    Oh, I see. I was also wondering if there is a way to increase the resolution of games that support direct VR scanning. I love playing Portal 2 in full VR, but the max resolution for 4:3 in 1024 by something. Is there a way to make the game clearer? Do I have to mess with the Windows resolution settings?

    #209158
    b_m_l
    Participant

    Hey guys. I am using VorpX after about 1 year break and nothing works as expected. I try Elder Scrolls Online, it doesn’t hook with OpenXR, needs SteamVR. This works but horrible graphic glitches / bugs / texture errors. I tried Portal, flickering, very low resolutions, screen jumping around, message box “try 4:3 resolution to avoid flickering”, I try 4:3 but same, my weapon is jumping around, textures flickering black-purple-white-black-purple-white. I try Thief 2. even though its listed as “supported” game I have no 3D at all. The game is working with my headset but I have no depth / real stereoscopic 3D at all. I try supported local profiles, I try cloud profiles, there is not a single game that works without errors / glitches / graphic bugs.

    I have HP Reverb G2. nVidia RTX 3070

    #208359
    Lawrence1962
    Participant

    The Cyber Engine Tweaks part of the mod works with openxr. I changed the binding for my needs and in-game menu works well.

    But the vpxCP2077 part of the mod let the game crash on launch with openxr. How can i create a log file for you of the vpxCP2077.asi and the files in the vpxCP2077 folder ?

    My System:
    Windows 10 Pro 21H2
    Nvidia 497.29
    Fresh Game Install 1.31 Steam
    All Game settings reset
    VR Cinema Mode deactivated
    Mixed-Reality-Portal (linked to openxr)

    HP Reverb G2
    RTX 3080 Ti
    Ryzen 7 5800x
    16GB Cruical Ballastix
    Gigabyte B450 Gaming X
    2TB Samsung EVO 970 Plus

    #208333
    Lawrence1962
    Participant

    SteamVR works ! But openxr, via mixed reality portal crashes. Mixed reality portal is set to standard openxr runtime on my HP Reverb G2.

    I would prefer to play it with the new official vorpx profile, because i have more experience with the full vorpx app. When is the release of vorpx 21.4.0 ?

    #207981
    Minabe
    Participant

    It tries to load (similar screen transition as with SteamVR but with the OpenXR logo) but then it hangs/crashes with a visible black screen flicker and the WMR Portal restarts again. Then in the WMR OpenXR dev tool the “system status” tab changes from displaying all the information, configuration and extensions to this:

    Exception XrResult failure [XR_ERROR_LIMIT_REACHED]
    Origin: xrCreateInstance(&createInfo, instance.Put())

    Same thing happens when i try to run the dev tool demo, it’s a generic error so no idea what causes it and from the link the devs found nothing from logs so hard to say what could be the problem atm. The person having the same problem started with an Acer H101 (same hmd as mine) but then tried a Reverb G2 with same results so it’s definitely not my hmd.

    In contrast, when trying vorpX nothing happens in the hmd, the dev tool doesn’t changes either and vorpX just gives the “severe error” warning, then the window opens with the vorpX logo as normal but the hmd never registers anything and stays in the Cliffhouse.

    #207929
    Minabe
    Participant

    Sorry Ralf but i got no luck with OpenXR, after reinstalling the WMR Portal 5 times vorpX will simply not work even with no SteamVR installed. I did got the OpenXR demo scene to work again so i know OpenXR is working, just not with vorpX; unfortunately there doesn’t seem to be any game or app that uses OpenXR (other than Minecraft) so i couldn’t test it longer.

    I had thought it used to work but from this experience i know it actually didn’t as i had been using SteamVR all along. Not sure what could be the problem as i’m completely up to date, only thing i didn’t try was reinstalling vorpX but i’d rather not lose my configurations

    #207885
    Hookie66
    Participant

    Thanks for your help.

    Ive send that now, i ran:
    Battlefield 5 – doesnt work, just shows the loading screen in the Oculus
    Battlefield 4 – works
    Portal 2 – doesnt work, Opens then closes
    Assassins Creed Valhalla – works

    Disabled everything in background.

    #207873
    Hookie66
    Participant

    Thanks for the help mate,

    Tried disabling everything and didn’t get anywhere. I tried Battlefield 4 and that works, I tried portal 2 and that worked once and now just closes as soon as it starts. I tried the “install hooking help” with battlefield 5 and 1 but still just shows the loading image in the oculus.
    Tried disabling everything, steam overlay, origins, even ansel. i haven nothing running in background only oculus, steam or origins and vorpx. i can hear the audio but no video

    #207854
    Hookie66
    Participant

    Wondering if anyone can help, I have a oculus quest 2 with a 3080ti

    I cant get past the loading screen on my oculus on many games, am i missing something?

    I’ve tried battlefield 1, battlefield 5, portal 2 and siege. I can see a loading screen on my oculus and the games loads on the PC but doesn’t do anyyhthing else on the headset.

    I’ve tried running the games in admin mode, disabled anti-viurus, disabled MSI after burner and disabled Origins overlay.

    Any Help?>

    #207849
    Lawrence1962
    Participant

    First start the mixed-reality-portal, without it nothing will work with the Headset, then start vorpx (not the vorpx desktop viewer) and at last the game via steam, uplay etc or *.exe. The Steam VR Mode, SteamVR and SteamVR-For-Mixed-Reality Apps have to be closed. Vorpx will detect every *.exe linked in a vorpx game profile und start it in VR.

    #207831
    Minabe
    Participant

    Seems OpenXR is now installed by default on WMR, oddly enough after reinstalling everything (twice) the OpenXR demo no longer works and it just falls back to the WMR Portal while vorpX keeps giving the “severe error” message.

    If i make SteamVR handle the OpenXR API the WMR Portal does gives me a warning and a button to “Fix it” appears but even after doing it, no luck; guess i’ll try updating Windows tho i already have a higher version than the recommended according to the OpenXR documentation…

Viewing 15 results - 46 through 60 (of 420 total)

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