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  • #184256
    Ralf
    Keymaster

    The important setting for vorpX is the resolution you run a game with, not the SteamVR supersampling, which only comes into play in a second step when the already rendered game image is sent to the headset. This is quite different from how native apps work.

    If you want to raise the image quality, don’t mess with SteamVR, raise the resolution of the game. For many games vorpX can handle that with its DirectVR feature, otherwise you typically want a 4:3 res for FullVR (unless you have a Pimax 5K/8K) and a widescreen res for cinema/immersive screen mode.

    I’d also highly recommend to check the ‘Custom Resolutions’ section in the vorpX help that explains how to add resolutions to your PC that it does not support yet.

    #182972
    tsilliev
    Participant

    On the other section of this forum they told me to try DX11 in advanced settings in WOW. Cause Vorpx doesn’t support DX12. Let’s try… 😀

    hello i am playing wow wotlk, there is no advanced option. If I edit the config file, when I start wow it just deletes the line.

    #180620
    lipplog
    Participant

    If you can spare the five minutes, please re-read the guide and send me a mail with your impressions. Would be a great help.

    I would be happy to review the help section. I’ll take a more thoughtful look and give you my analysis.

    #179299
    Muskoka1847
    Participant

    I’m seeking help and my posts keep disappearing?

    Ok, I’ll edit this one as it seems to be hanging around.

    Seeking any help with a strange phenomena. In ever game I get a red warning about the fps being too low, it’s always showing 27-28 fps. I then start changing settings in game, and it seems to have no affect. Changing in game Vorpx settings also doesn’t seem to help

    I can set the resolution high, shows 27-28 fps, I can set it to the lowest possible, still shows 27-28 fps. I can set every in game setting to the lowest possible, it still shows 27-28 fps.

    Right now I’m trying to get Outlast, and or Outlast 2 to look respectable, and at least playable. I can set the settings, and resolution high or low, it always shows 27-28 fps, and really doesn’t look very good.

    I have a lot of other vr titles like DCS, Elite Dangerous, Xplane, about 20 Oculus games/apps, and about 20 Steam games/apps. All of them play at medium to high settings without any issue.

    I have a Rift Cv1, and always turn ASW off, I can’t stand it, and will never use it. I have it disabled whenever I start a game up.

    My system is a i5 8400, 16gb DDR4 2666, GTX 1060 6gb, running up to date Win 10. Like I stated earlier, all my other vr games/apps run fine at med to high settings, or more.

    Why am I only seeing 27-28 fps when using Vorpx, even after changing all settings to the lowest possible?

    And yes, I’ve read all the “essential reading” sections in these forums, nothing seems to help.

    Ralf
    Keymaster

    One can’t use other people’s savegames for this game, so checking anything besides the beginning is difficult. Playing through whole games to make profiles is not really an option unfortunately. I’ll look into it.

    In the meantime try the 18.3.0 profile. Provided your issue is indeed related to the vorpX update, the older profile will fix it.

    To apply the profile simply drag and drop the downloaded file into the ‘Local Profiles’ list in the config app.

    BTW: Glitches that only apply to certain sections of a game are annoying for sure, but no reason for despair. You can temporarily disable stereo 3D, play in mono and re-enable stereo 3D after the glitchy section. Stereo 3D can be disabled in the vorpX menu or with a convenient hotkey (ALT+X per default).

    #178429
    Stryker_66
    Participant

    A Story About My Uncle (G3D)

    Got this game free today through Humble Bundle. Surprisingly good in Full VR mode. The profile I uploaded to the cloud is based on the Unreal 3 game engine. I used the shader authoring tool to deal with 3 issues. Shadows, window rays and this foggy blurry game overlay have all been disabled which results in a pretty good looking in first person.

    Notes:

    – In game field of view to maximum (120)
    – Disable motion blur
    – Set to highest 4:3 resolution you can, I am using 3840×2880

    Profile is set to high tracking since I lowered the mouse sensitivty to 8.0 and disabled smoothing in game options. I notice this reduces camera stuttering.

    If you haven’t already, try and grab this game through humble bundle for free

    Stryker

    #177672
    RJK_
    Participant

    I was going to create profiles for some gmotor engine games, but they all have in common (also the Rfactor Official Profile) that all speedmeters appear only in one eye, even when 3D Stereo is OFF, so i rather decided to put them aside because that one eye thing is quite annoying.

    Just want to report that, itsnot a recent thing, i can confirm this has appeared already in voprx 18.2.4. There was no way to fix that through shader settings ect.

    RJK_
    Participant

    I guess you are talking about plain shooters, though i wouldnt know any game without you having to open a menu every once in awhile.

    just a few shooters that already have a profile in the cloud providing G3D:
    Chrome
    Turning Point: Fall of Liberty
    Just Cause
    Psychotoxic
    Legendary
    The Regimnent
    Section 8
    Red Ocean
    Splinter Cell 1+2
    Any Terrorist Takedown Game
    Code of Honor 1-3
    Blacksite
    SAS:Secure Tomorrow
    The Thing
    Infernal
    Pariah
    Unreal 2
    Scorpion Disfigured
    Hellgate London (!)

    zahncisten
    Participant

    You need to disable the movies in the configuration settings for the game itself. In the bottom line:
    edit swkotor2.ini file and in the [Display] section change “Disable Intro Movies” from 0 to 1.
    Then: add “Disable Movies=1” at the bottom in the [Game Options] section.
    So:
    Change: [Display] “Disable Intro Movies=0” to “Disable Intro Movies=1”
    Add: [Game Options] “Disable Movies=1”.

    Also there are a lot of bugs on modern hardware which causes the game to crash frequently (not VorpX fault, it’s just what the game does nowadays). A current mod will help stabilize and modernize the game. Found here:
    https://www.moddb.com/mods/the-sith-lords-restored-content-mod-tslrcm
    More information here:
    https://www.rockpapershotgun.com/2013/01/03/the-fixer-how-to-restore-knights-of-the-old-republic-ii/

    For further information on your particular problem and the mod itself, see:
    https://steamcommunity.com/app/208580/discussions/0/864973760760544824/

    #175383
    RJK_
    Participant

    Section 8 (G3D)

    Tactical / Strategy / Shooter from 2009 with Unreal 3 Engine.

    – Optimzed for Screen Modes because HUD has a huge amount of different elements
    – FULL VR also working, but you need to use edgeepeek all the time
    – exclude S8Game-F-prot.exe from VorpX
    – Profile availiable from the cloud

    Note for German players: There is a German Speech patch availiable

    #175228

    In reply to: skyrim resolution

    Ralf
    Keymaster

    You can choose a preferred resolution quality ranging from 1080p to 1680p on the DirectVR page of the vorpX menu. To get the most out of this feature also check the “Custom Resolutions” section of the vorpX help. It explains how to add resolutions to your PC that it normally cannot display.

    BTW: Please help keeping the forum in a usable state for yourself and others by posting in the appropriate sub-forum. Thanks! All your posts so far would fit better in the “Technical Support” sub-forum.

    #174788
    RJK_
    Participant

    Important Note #2 on Call of Cthulhu

    I was not aware of that this game is out in 2 different Directx versions.
    The profile above (marked in the cloud with DX9) is for the DX9 game only
    If you have the DX8 game, you can try DGVoodoo 2. Make a copy of the dgvoodoo2 profile for that.

    Here you can do a research on the different versions.

    For the DX9 profile i was using ISBN: 4020636230004

    Sorry for the inconvenience.

    #173131
    dextrovix
    Participant

    This should be addressed in the next vorpX version 18.2.0.

    I’m not 100% certain since the issue was semi-random, but I was able to get past a notoriously crashy section in the game more than a dozen times now without a single crash, so it’s very likely fixed.

    Feedback welcome after vorpX 18.2.0 is released (no date yet though).

    Hi Ralf,

    I’ve been keeping an eye on this thread because I too have found Bioshock 2 to be an issue, even though Bioshock 1 worked very well in DirectVR.

    For me too, Bioshock 2 on Steam crashes frequently, even with 18.2.2 release 26th May 2018 in DirectVR mode. I can reach points on the first level when it will crash each time (when you first enter the sea), then during Ryan Amusements stepping off the train at the start on the 3rd level. I can play normally outside of VR in standard monitor mode to get past a crashing moment so I know it isn’t the game itself, but it happens so frequently and instantly it makes i impossible to continue in VR. It can also crash when trying to save progress, so it seems this Unreal Engine title is particularly unstable compared to Bioshock 1!

    I’ve tried updating my nVidia 1080 to the latest drivers (they were only a couple of months out of date anyway), turned off all graphics options in the GUI, changed resolutions and have been through most relevant VorpX options in its GUI too, but no progress.

    Are you able to try Bioshock yourself to see if it happens to you too- for me, it will crash from game start within 10 minutes of gameplay on that first level alone.

    #172408

    In reply to: native cv1 resolution

    Ralf
    Keymaster

    The way this works with direct mode is a bit different. What counts is the per eye resolution (1080×1200) and you also have to factor in the lens distortion correction which reduces resolution in the center and thus requires games to be rendered at a slightly higher res to get the best possible quality.

    The best possible resolutions are the resolutions listed in the “Custom Resolutions” section of the vorpX help or alternatively in this post.

    If you let vorpX do its job instead of trying to do a better one yourself, for many games you can simply select a preferred quality in the vorpX menu after adding the custom resolutions to your PC. vorpX will then automatically set the best resolution for that game that fits your selected quality. vorpX can do that for almost 150 games now.

    #171890
    Ralf
    Keymaster

    This should be addressed in the next vorpX version 18.2.0.

    I’m not 100% certain since the issue was semi-random, but I was able to get past a notoriously crashy section in the game more than a dozen times now without a single crash, so it’s very likely fixed.

    Feedback welcome after vorpX 18.2.0 is released (no date yet though).

Viewing 15 results - 46 through 60 (of 82 total)

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