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Search Results
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Topic: Thief (2014) Not Installed?
I bought Thief (2014) on steam the day it came out, it’s been installed ever since. When I try to run the optimizer it says that it’s not installed and there is no path. I noticed that some games say “Steam” by them and others don’t. The only reason I bought VorpX is to play these games I have on steam because the website said that these games are supported. I’m starting to think that they’re not.
Is there a way to get these to work off of steam (I’m using the HTC Vive btw), or do I need to just attempt to get a refund for Vorpx?
So….as the title says.
I managed to get it working for Alien: Isolation (Steam).
Arma 3 (Steam) does not even start, and when i try it with Flight Simulator X (non-Steam), i only have a black screen on my Vive and the Monitor, but the game is running (i can hear the sound).I’m kinda pissed off. On the store page it sounded like it just plugs itself to all of those supported games, now it turns out that it works rather bad than good, at least for Vive owners from what i read here in this forum.
So, does anyone have an idea about Arma 3 and FSX?
I already disabled all possibly interfering hardware, HMD is in direct mode, and Steam VR and VorpX are running.Hi, I just bought Vorpx recently and it has worked well with some games and not so well with others, in Fallout 4 I have launched successfully and tweaked parameters but I can’t get Arma 3 to launch in my Oculus, it only displays on my T.V. I have my Oculus hooked into the HDMI port and my TV running on an adapter from a display port, and I am running windows 7. I tried to make the rift my primary display, but my computer only sees my T.V. as a display option, not the oculus. I don’t have this problem with Mount and Blade, Chiv, or Fallout 4, so I deleted every Arma 3 folder on my computer and did a fresh install to no avail. All I see in the oculus is a white gridspace with my sensor while the game loads and plays on my monitor. The only thing that happens is once the arma3 client begins to load, the oculus flickers to black for a split second but then returns to the white empty space. I have read through the trouble shooting and I have no idea what the problem is.
*edit – I have also tried running the game both with steam VR on and with it off, neither seems to help.
I also was able to optimize the settings with the config optimizer but it doesn’t seem to help the game launch on the oculus either. If you could suggest some solutions or places to check I would appreciate it as I would really enjoy playing Arma 3 and Vorpx has worked fine out of the box with other games I own. Thanks.
Topic: Using the Steam Overlay
Here’s a bit of an odd issue: I’d really like to turn _on_ the Steam overlay while playing games with vorpX
I’m trying to play Fallout: New Vegas with vorpX using a Steam Controller, but to use the controller, Steam’s overlay needs to be running. Also, I’d like to be able to see its overlay (part of the Steam Big Picture Mode overlay) in-game, since the controller has its own menus for hotkeys and profile switching and whatnot.
For whatever reason, this actually works! … but only on the first run after a cold boot of my PC. I’ve been able to play the game with vorpX, Steam’s overlay, and the controller all working beautifully, at least long enough to start making a nice controller profile (even using touch menus within the headset). But, when I quit out of the game and start it again, the Steam overlay never loads and the controller doesn’t function properly. (vorpX injects fine in this case, however)
When the overlay fails to inject, I’ve noticed that I can — with the vorpX in-game menu — turn on “Direct Mode Show Original”. As soon as the game draws on my display, Steam’s overlay injects like it should have at the beginning. This gets controls working, but then Steam only draws its overlay on my actual monitor, and not in the headset.
I’m guessing that in the “cold boot” scenario Steam’s overlay injects itself before vorpX does, but in subsequent runs vorpX manages to inject itself first. Assuming that’s the case, is there some consistent way to make sure Steam injects its overlay before vorpX does (without having to reboot)?
My procedure for starting the game is roughly: 1) Boot 2) Start vorpX 3) Start Steam’s Big Picture Mode 4) Turn on Steam Controller 5) Start game with controller.
(If it helps, I’m using a Rift CV1 on Windows 10.)
Edit: I’ve also tried pausing the watcher before starting the game, letting it start up normally, and then resuming the watcher. Unfortunately this just seems to crash the game.
