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D.BallThanks
Topic: Dishonored Shadows problem
I have disabled self shadows and some other shadows in the ini file.DynamicLights=False
DynamicShadows=False
bAllowLightShafts=False
But facial shadows still look bad and many shadows in the game don’t render in both eyes.
I know the water reflections are broke – but does anyone know how to fix or disable the shadows in dishonored?Topic: New to VR, need help
Hello,
I purchased the Oculus yesterday and I need help getting it to run with non-VR games. It’s become extremely frustrating due to a mix of being a complete newbie at this.
The non-VR games I’d like to play with the Oculus Rift:
– Star Trek Online
– World of Warships
– SkyrimThey’re both F2P games and both play in 3rd person perspective. Now, I understand they are not VR games but I would at least want the headtracking to function as the camera view rotation and I would like the game HUD to be visible without having to literally move my head to the far right or far left to see stuff that is normally in the bottom left/right corner of the screen (if possible).
I tried using the Skyrim profile but the game was horrible in image quality (it looked extremely pixelated even up close..nothing like I see youtube videos of people playing it in VR) and no matter what settings I changed it just doesn’t improve. The interface/HUD is also unreadable and the head tracking does not work very well.. it just looks like I was sitting a few feet from an imax screen and that imax screen ‘followed’ my head movement when it came to the HUD elements. Aka any HUD item on the bottom left or right of the screen stays in the far botton left/right of my view in the VR system and moving my head does not rotate my viewpoint to put that bottom/left/right corner HUD element in ‘front’ of me. Only way to ‘see’ it is to move my eyeballs hard to those corners.
Using Vorpx I have succeeded in running World of Warships.. but the resolution/graphic quality is horrendous and the interface is extremely blurry.
Star Trek Online literally won’t work as the game doesn’t launch in the VR headset it stays on the monitor.
So I’d like some help with this.
Quick Question:
Do I need to change the resolution the game is set to in its options to a specific resolution? Aka does the Oculus require games to be in like1600x1024? 800×600? Do I need to have the DESKTOP resolution in my computer also set to that so that it works better?
Any help appreciated.
The desktop feature is great, probably the fastest of all the other softwares.
But there is problem cursor, i am an digital artist, and i like to use vr to paint, only that vorpX cursor at desktop mode cancels photoshop cursor.
Alt+c work only in game it seems.
sometimes there’s bugs that allow me to see some of photoshop cursors.
It could help allot if there was a way to disable vorpX mouse in desktop mode.Other than that, it would also be great to higher the limit of how much the screen can be curved.
There’s some 3D effect it can cause which is great but it works only if you got big radius, or in other words big distance from the curved screen, so it becomes like a piece of a ball for say, that’s why its better to higher the limit to be able to make the screen more curved.Would be glad to get some help on this.
