Archives

Homepage Forums Search Search Results for 'The Heat of War'

Viewing 15 results - 61 through 75 (of 130 total)
  • Author
    Search Results
  • ToxicMike
    Participant

    since maybe a year almost nothing good has been released for PSVR anymore.
    PCVR same thing – when you look at the pcvr releases the last year.. most of them are small crappy games. So I’m extremely happy with Vorpx, especially now that I have it running perfectly on my G2.
    The extremely low amount of good VR games released lately does make me worry a bit about the future of VR in general.

    Yes i also noticed a certain lack of new (and most of all “good/interesting”) vr-games on steam, i am usually not that negative but i was thinking to myself like “Is this already the beginning of the end?”

    Well let´s hope not, even that i don´t really care about real/full vr-titles and mostly play on immersive-screen-modes, when VR is dead then so is vorpx and everything else related to VR. My worries are even more when i remember 3D-Blu-Rays/TV-Sets, who are officially abandoned by the industry already one or two years ago (still some people aren´t aware of this and wonder about missing 3D movies), i mean…3D still ain´t VR, but if people aren´t ready for this, as they obviously weren´t for 3D, then….well i don´t wanna think about it too much, it´s still too early i guess.

    On the other hand….who would want to watch 3D movies on a expensive 3D-tv set when you can have huge theater screens in 3D inside vr goggles? So 3D could have its resurrection once more people figure out how great it is to watch a movie inside vr goggles (i actually had doubts about it myself, before i tried it)

    @ToxicMike,
    It almost sounds like your games are flat on the screen? Are you sure you have 3D enabled for your games? Its not like a flat screen at all. Its just a boxed in view of a VR world in full 3D. Its not a “2d screen” at all. I certainly feel like I’m “inside the game”. Thats the whole point.

    WTF? Wait wait…with the possibility of making myself look like a complete dork now…i am still new to vorpX and i am still not sure about that “3D” look of games? And yes, i see a flat screen inside my goggles, nothing 3D, well at least i haven´t tried yet or looked into such an option.

    Does that mean i could use that 3D mode (gotta dig into it in how to activate it) on every game or most games???

    I already enjoy my games on this virtual bigass screen and don´t ever wanna get back to my tiny 32inch monitor, but then also in 3D?

    “You gotta be fu**in kiddin me!”
    -Palmer (The Thing, 1982)

    #199615
    ViktorF
    Participant

    nVidia GTX 1080, AMD 3800X CPU, X570 mainboard, HP Reverb G2 headset, WMR and Steam VR are set up and working properly.

    With the default VorpX setup Space Engineers in not hooked, so does not show up in VR at all. I tried to change the options on the General settings, they did not help.

    With the watcher disabled, the desktop viewer shows the game on the theater’s screen, but has horrible stuttering right when a game is loaded, but no such problems in the 2D menu. Lowering the game’s resolution and the HMD rendering resolution did not help. It seems to mix up frames back and forth, showing the wrong one for hundreds of milliseconds.

    Yes, I’m aware of the Steam VR problems caused by the most recent nVidia drivers in the past few months. I reverted to the 446.14 (May 27, 2020) driver as suggested by Steam VR. It helped the desktop viewer to not crash after a few seconds of stuttering, but the main problem still persists.

    I tried the Tron 2.0 game (bought it for just this test), that is hooked properly and works perfectly.

    I tried a different game (Worlds Adrift Island Creator) in desktop viewer mode, there was no stuttering there, showing it in 3D on the cinema screen. Although the viewer lost the game when it loaded a world, so it is still unusable.

    austint
    Participant

    Hello,

    For games where 3D support is non-existent and headtracking is impossible I like to play them with the screen as far away as possible and with the screen as big as it can get to maximize immersion sort of like a large theater screen. I like to play this way because it doesn’t feel like there is a screen in front of me that my eyes have to converge to. It is especially immersive in games where vast landscapes are prominent like in racing games.

    I can achieve this using Virtual Desktop. In Virtual Desktop the size of the screen and the distance are linked. So, if you increase the distance of the screen the size of the monitor will consequently be increased to keep the size of the screen consisent in 2D space. While Virtual Desktop does the job, the performance is not very good and Vorpx tends to have better performance when hooked into the game. Virtual Desktop also lacks the ambiance feature, which helps eliminate the feeling of screen borders, and lacks the ability to curve the top and bottom of the screen.

    In Vorpx, I cannot seem to achieve this as the screen cannot be made bigger or smaller, only moved farther away and closer to the viewer. If I want the screen to encompass my field of view I have to move the screen as close to my eyes as possible. In effect, this makes the screen appear “close” to my eyes and I have to converge them to not see double.

    If games do support 3D in some way (Z-Depth, Geo-3D, etc) I find it sort of immersion-breaking for the depth of the image to appear far away (which I tend to do in racing games), but the physical screen is actually only about 10 feet away in which positional movement causes the image to move and distort in an awkward way.

    Vorpx is an incredible piece of software that I find myself using a lot. It would be a big improvement in my eyes if the limitations of the size and positioning of the cinema and immersive screens were lifted.

    Thank You

    #197150
    kifran11
    Participant

    Thx for the reply.
    How can I disable steam VR theater ?
    I don’t find any option in steam.
    I also disabled my AV (avira and malwarebytes) but it did nothing more.

    #197149
    Ralf
    Keymaster

    Are you sure that you really disabled the Steam VR Theater? Once you did that in Steam it definitely should not kick in anymore.

    Anyway. Please try to launch a few games while vorpX is running and afterwards create a trouble shoot data archive in the vorpX config app (trouble shooting page). Send this archive to support at vorpx com. I’d like to take look at that, just in case you overlooked something in regard to conflicting programs.

    Since that’s the most likely issue: if you happen to use any other AV program than Windows Defender, first and foremost try to uninstall that. ‘Nothing works’ fairly often translates to ‘annoying third party AV blocks hooking’.

    #196171

    Topic: The Heat of War

    in forum User Profiles
    RJK_
    Participant

    The Heat of War (DGvoodoo2 v2.6) – G3D

    Older City interactive Shooter with the Unreal Engine.

    DGVoodoo2 v2.6 required
    – Optimized for cinema modes
    – Full VR available (FOV issues)
    – Profile available at the cloud

    #195327
    dellrifter22
    Participant

    In games that do not have anti-cheat services, I have never been banned using vorpX. Games I play online:

    Battlefield/SW Battlefront series
    Call of Duty series (except for the new Modern Warfare won’t hook)
    Red Orchestra 2/Rising Storm 1 (Rising Storm 2 won’t work)
    War of Rights
    Battlegrounds 3
    Blackwake
    America’s Army: Proving Grounds
    Chivalry/Mordhau
    Outlaws of the Old West
    Verdun/Tannenberg
    Golden-Eye Source
    Medal of Honor 2010
    Star Trek Online

    Unfortunately, if the game uses an anti-cheat service such as Easy Anti Cheat or BattlEye that block injection, then vorpX won’t even be able to hook into the game to begin with. So games like Rainbow 6 Siege (BattlEye) and most newer and mainstream games are not possible, as Anti-Cheat services have become demanded and common place. Scroll down on this page to see games with EAC for example.

    This is sad of course, as there are lots of good looking games I would wish to play online and am missing out on, since I can no longer stand to play games on flat monitor anymore.

    GTA online and RDR2 online are a grey area. I have never personally risked trying these yet, but I assume other people have and I have yet to hear any complaints. It is probably good practice however to assume that using vorpX for online gaming will always carry the risk of ban, so consider the possibility before each game you try.

    hilightnotes
    Participant

    I’ve been looking for some way to enable the 6dof tracking but I don’t see it anywhere in the vorpx settings. Can you point me to where I should be looking? I’m using Geometry 3D.

    Also I got the touch controllers going for it. I prefer to play standing (partially for immersion, partially cause it’s healthier for me), and the touch controllers are easy to use (DS4 can be a bit finicky with more setup), made a custom mapping that I think will work nicely and let me do everything! One annoyance, maybe it’s not fixable, the left Touch controller analog stick feels kinda like a d-pad, or just weirdly sensitive or something? Like when I push it left or right I find the movement feels very sudden and rapid in an unnatural way. Anything I can do about that?

    Overall, I have mixed feelings about how it all looks and feels, but I expected that, and it is quite beautiful and enjoyable as well! I’ve only played a small amount so far but I think I will end up playing the rest of my game in VR with vorpx! :) As the reddit user mentioned to me, it’s necessary to pop into immersive theatre every time you get into dialog or a menu, but I think I will be okay with that, seems alright so far and I’ll only get more used to it as I play more.

    Oh and another thing – when I open the game I get an error message saying there might be a conflict between vorpx and a file in the pathologic 2 folders called “d3d11.dl”, and it suggests I may want to delete that. But the game seems to be working to me… so should I just ignore that? Or will it be improved if I delete that file? Any ideas?

    Now I just have to convince myself to let go of my fear of complete failure and press forward in the game…

    #194561

    In reply to: Division 2 fix?

    Ralf
    Keymaster

    Theoretically there might be the possibility to hook into the graphics driver instead of the game, but I’d be very surprised if advanced anticheat software wouldn’t consider that. Also extremely hacky and difficult to even try. The inner workings of the driver are proprietary and in contrast to graphics APIs not well documented (if at all).

    #194183
    Ralf
    Keymaster

    Thanks guys! I only tried launching from the Xbox app and didn’t check the start menu at all…

    Only half-way there though, but that’s a start at least. While I have the start menu shortcut Spoons mentions, clicking it leads to the Windows Store and a full reinstall of the game. I’ll try that hoping it will work afterwards. If not they probably indeed didn’t include the no anticheat option in the game pass version.

    Edit: Doesn’t work for me with game pass. After the forced reinstall the game now launches without EAC and vorpX can hook into it, but the game complains about campaigns being unavailable when I try to start one although it lists them as installed… So I guess it’s Steam/Windows Store purchase only in this case. Unless this is some individual issue here, game pass users will be out of luck apparently.

    TheBalt
    Participant

    Im not an employee for Vorpx but let me try to answer your questions, to my understanding of the program.

    It will not transfer the input of the touch controller as a mouse pointer in 3d space as if you were ‘aiming’ with your hand – all the ‘aiming’ is done with your head, in first person and third person games. You will, for most games, pretty much just be getting the core game as it would launch on your desktop, just in some form of 3d

    Theres ‘3 types’ of 3d the program does for games it ‘works with’;

    Geometry 3d, the most convincing and hardware taxing option that is supported… I can barely run most games in Geo 3d with my card so im not the person to ask about it, I can say, when it works right, Geo 3d is pretty much as ‘native’ as a VR game. I played Resident Evil 7 with Geometry 3d and was able to get full 6dof (6 degrees of freedom; able to lean forward, duck head, look around corner with head like a real VR game, without using analog stick. Analog still could still be used for looking up and down, but when the game is supported this well, you basically just need the stick to ‘look’ left and right, as you would in any standard game)

    More widely supported by games on the unofficial list as often dont do Geo3d, they tend to more likely support only Z-Adaptive and Z-normal 3d 3d, which; to my understanding, are just ‘tricks’ on the eye to simulate 3d but not having to render the scene twice as Geometry 3d does.

    So the game will control of the same, use your controller if you want; you can get it to work with the touch as a “gamepad”, but its not necessary, but if you want to ‘aim’ around with your Touch controller, it unfortunately doesnt do that (could be interesting, but that would require an entire base level code rewrite i think, to make the gun indepedent of the camera in these old games… there are a few full conversion mods like Doom 3 BFG and I think theres one for Half Life 1 and like Doom 1, 2, Hexen that are full conversion with moving the controller to ‘aim’ like in a normal VR game – Vorpx does not do this, it displays your game in 3d and controls are same as they were.

    Now as far as other ‘supported programs’ – Nothing really ‘supported’ i can think of, but it doesnt conflict with things like Mods or ReShade, those things all still work, I played Sekiro and Dark Souls 3 with First Person Cheatengine mods and got to have a legit Dark Souls in 1st person dungeon crawling experience in full VR, was very cool. Currently doing a playthru of Resident Evil 2 with the First Person mod (this one the head bobs a little bit, you wanna turn it off in options but it still does it… but i the mod menu in game, you like can expand FoV so the bobbing is very very tiny)

    So – yeah, any mods you wanna use, whatever goes along those lines, you will have no trouble with Vorpx. The only issue you might see is Vorpx might try to ‘hook’ these programs and ‘launch’ them in VR (this will just bring up an error message on your pc saying Vorpx couldnt ‘attach’ to the program’, with the option to “add to exclude list” and Vorpx wont try to ‘attach’ to that program again in the future, at most youll have to ALT+Control+DEL and shut down that program, add it to ‘exclude’ list in error message and youre good to go)

    So things to expect – Vorpx is NOT rendering a 360 degree room around you, like i think a real VR game does, it is at the end of the day just taking whats on the monitor and running it thru some magical technology that makes it have a cool 3d VR effect haha – but expect more limited ‘field of views’ than a full VR game, get used to having a little extra black at the top and bottom of your field of view, thats the only real “DOWNSIDE” I can see to the program if youre looking for a true VR experience, just limited Field of Views in some cases and in some cases rectified even more via modding, like Red Dead Redemption 2’s mod over in the Game Hints and Settings forum

    But for first person games, you set them to “Full VR Mode”; theres also “Cinema” and “immersive screen mode”, but, i think “full vr mode” is why youre 90% likely interested in the product (Not to denounce cinema and immersive screen mode, they are fantastic for 3rd person games)

    But “Full VR mode” basically ties your head to your ‘mouse look’ button (some games you will see Vorpx flipping back and forth between button prompts from PC to controller settings), Vorpx turns your ‘head’ into the camera you would regularly control on the right stick and if the game supports full Geo 3d – you should get pretty close to a regular VR experience, with whatever mods/filters you wanna add to it all working. It is not miracle software though, like if your have a CV1 like I do – alot of black levels in these games were not built for VR at all and I get alot of washed out colors when in dark areas, not Vorpx’s fault, just how they did CV1 screen… so dont be surprised if you run into that).

    So once youre in game, you can mess with Vorpx settings; there will be menus in the headset once youre ‘in game’ you can access by clicking in left control stick on Xbox controller or on your Keyboard under “Del”; I believe. This button is your new friend. There is an option to change it, in the same menu, by going to the tab with Xbox Controller options and setting it from “Press Sticks” to “Press Start/Back” buttons, i always switch to this. But the menu youre at now is Vorpx’s in game menu (via left stick click or DEL button on keyboard) and you can play with how zoomed in the image is by Vorpx, how sharp/bright it is, what “3d mode” you want (Geometry, Zadapter, Znormal like i mentioned earlier). If the game supports DirectVR, use that option and it should scan your field of view and motion so you can have full 3d, but, it depends game to game. This menu can be fiddled with alot and will allow you to access “Full VR Mode” (Best attempt to make it into a VR experience for first person games), “Immersive Screen Mode” and “cinema mode” as well.

    So “Full VR Mode” Is probably what youre after in most cases, wanting to play an FPS or large scale rpg and have “depth” and 3d to the environment is usually Vorpx running ideally. Use DirectVR scan if its an option and see how much it supports 3d, whether its got Geometry 3d, Zadaptive/Znormal 3d. The game may support an adjustment of the HUD to bring things into view easily, like health bars. Not all games support this, youll have to just check in the Vorpx menu (Left stick click or DEL button again) and see if you can scale the HUD.

    If you cant scale the HUD, thats where right stick click comes in. This will also be your friend. Right stick click will drag the game back to a ‘theater’ view and allow you to check all things like health bars, menu settings, etc, without the ‘warping’ of the graphics that youre getting in Full VR Mode in 3d. This will be a commonly used button, its best to watch in game cutscenes this way as well. This option can also be change in the Vorpx Menu (DEL or Left stick click) to go to menu/back buttons by going to the Xbox tab and change “Vorpx buttons” from “Stick click” to “Menu/Back” buttons. If you TAP ‘back button’ now, itll bring up Vorpx Menu, if you hold it in, youll get the game option for the “back button” is.

    So last thing, 3rd person games. Totally work and are really cool. Was playing Darksiders 3 recently and it was rad, looking down at Fury like shes thru a window, not thru a TV screen and just thrashing baddies up in 3rd person, if Vorpx supports the game well and you get your settings right, “Immersive Screen Mode” and “cinema mode” are primarily how youll be playing those games, and they have full depth and everything. Also a little trick if youre trying to play a first person game that has too much ‘camera bob’ and you cant turn it off or ‘mod it off’, dont play in full VR, play in Immersive Screen, set it to be close with Vorpx in game menu (DEL button again) and it will not wrap around you and lower the chance of naseau if a first person games camera was bugging you.

    But yes, the program pretty much ‘supports’ whatever mod you wanna throw at your game, its doing nothing beyond taking the image and putting it into your headset and making it have depth/3d… your games are yours, mod em how you want, have cheatengine running, whatever works for you, if the game has a profile on Vorpx is the only real issue youll run into.

    But ya, you could mod the hell out of New Vegas then play in Vorpx :P lol

    #192397
    Mongoose
    Participant

    Hi,
    Oculus Rift-S user.
    Thanks for developing and providing this excellent forum website.

    My question pertains to games not on the official or unofficial or inofficial lists. I was told that Vorpx can be used with Final Fantasy XIV and other games not on the lists.

    If Vorpx will display those games, in support of 3rd person gaming, as the same as just watching a movie (cinema or theater mode), then count me in. I’m not sure what the correct terminology is.

    Skyrim-SE is another. Yes, I have the Skyrim-VR and got severe motion sickness; so I believe if I can play Skyrim-SE in 3rd person in (cinema or theater mode), then Vorpx will be well worth it, and I wont get motion sickness. Other games, like Resident Evil -2-remake and Resident Evil 7 would probably be fun in Vorpx.

    I look forward to your replies and comments.
    Thanks much,
    Mongoose

    #192038
    TheBalt
    Participant

    Well i’ve tryed:

    – Crysis – doesn’t even start.
    – Shadow Warrior 2 – Everything is so much upscaled, dark (it’s heavy to see anything), when i’m turning or moving everything is shuttering – it’s unplayable.
    – Bioshock – far now the best – working pretty god but still everything is so upscaled.

    I think i will not using vorpX for now i believe you shouldn’t charge money for this software. Where and how can i get my money back?

    I wanted to add, the reason for my previous post trying to encourage you to keep the program isnt just because it does work when you find the rights settings.. but ive put it thru absurd scearios and the part that always works is vorpx.

    I played Dark Souls 3 with a First person cheatengine mod with Geometry3d.

    I played Mass Effect Andromeda with a first person mod with vorpx and geometry 3d.

    I am currently in a first person mod playthru, with vorpx, in Sekiro.

    This program can make games play in a way you never thought possible, coupled with the proper mods and stuff. Sekiro in first person VR is intense and amazing, Mass effect gets a bad rap but man, just gameplay wise in first person with that games insane combat system was an absolute blast.

    I didnt mean to sound demeaning toward you in the previous post, i apologize, i just wanted to emphasize what this program CAN DO when you just work with it a little bit.. its totally up to you to ask for a refund, im not sure of those policies and like i said, i have nothing to do with the staff or company or anything, just a user… but this program has changed games i never thought would be fun to return to (like deus ex) or games into entirely new experiences like Sekiro modded out.

    If you already got your refund and are done with it, all good.. just wanted you to know, this program has potential for incredible gaming experiences if youre willing to put the time into getting your settings right.. it sucks that the settings arent an easy across the board thing, but, it really just depends on each computer and their setup and preferences for how they want to play… what may seem like too complicated of options right now for you are going to be exactly the options you want once you learn the program a little bit. My best bet would maybe look around youtube for vorpx tutorials to maybe get your feet wet on the fundamental stuff..

    but really man.. it made mass effect andromeda not suck. :P hooray for vorpx, they saved the mass effect franchise for me :) lol

    Thanks for your time, sorry for bugging on your post twice

    take care!

    #190283
    JESUSTAYS
    Participant

    I tried my quest today with the pc link update and it works fine for vorpx but with playing gta5 in vr the odyssey first gen is much smoother and clearer and requires less hardware.Oculus always pulls more out of the pc and its heavier on my gpu than wmr.Its ironic that a better image and smoother experience on my odyssey runs on less hardware or tare but oculus puts out a more cloudy image but overheats my gpu.

    #190039
    TheBalt
    Participant

    I use Vorpx a fair bit but still dont really understand exactly when we are ‘sure’ a future release will hook properly or not… are you saying we are pretty certain the profiles that exist should get us good VR, without needing any extra work?

    Just didnt wanna get psyched unless we are sure about this cause i am totally in for that.. maybe a first person cheatengine mod will come out afterwards too… that could be pretty cool if sekiro first person with vorpx was any indication

Viewing 15 results - 61 through 75 (of 130 total)

Spread the word. Share this post!