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Hi. I am completely new to VorpX. I am using Rift S with my Lenovo Legion Y540 laptop. It has I7 9th gen, RTX 2060 and 32 GB RAM onboard. Display is 1920×1080 px.
I think I tried everything and can’t launch VorpX with most of my games. Only very few of them work with no issues (like Metro 2033 or Fallout New Vegas).
Tried to hook it up with Witcher 3, CP2077, Subnautica Below Zero, 7 days to die, BeamNG Drive, Satisfactory, Space Engineers and many more. I added custom resolutions in NVidia CP, tried to change in-game setting and still nothing :(
Help me please! I don’t know what to do.
Desktop Viewer works perfectly fine.Hi,
I am using voprX with Oculus Rift CV1, an Asus GTX980, Intel I7 4770 with 16 GB ram, on a Asus Maximums Formula VI.
All the components are rather old (CPU/Ram/Mobo late 2013, GTX 2016, Oculus 2017). I have been playing games with vorpX without problems since 2017. I finished Dark souls III, Deus Ex Mankind Divided and since many months i am playing The Witcher 3. I play all in Cinema mode.
Since last year i have been having major problems when playing Witcher 3 in vorpX. The game starts fine but after some minutes Oculus is loosing tracking which results in:
1) image shifts quickly left to right. With one sensor disabled this is a little perceptible. With two sensors its like the image goes several cm left-right. So when this happens i have to quit the game and launch it again
The the problem repeats or:
2) image moves slowly to the right so every few minutes i have recenter to the screen
but then after several attempts
3) the action to recenter causes Oculus to become almost unresponsive, with fps dropping to <1fps per second. So i have to somehow quit the game.
The time and order of the above 3 is random. And if they do not happen at some point the computer crashes completly. All in all, i do not get to have one full hour of uninterrupted play.
I:
reinstalled Oculus (several time)
updated drivers (i have Windows 10)
moved the sensors and Oculus to different USB ports
purchased the Inateck USB extension card recommeded by Oculus
tried a powered USB 3 hub
did a factory reset on vorpX settings and profile
replaced the PSU (which was really old) with a Corsair Builder Series CX750M 750W
cleaned the case of dust
cleaned the cpu stock cooler of dust and replaced the thermal paste
did a Bios reset and update to the latest version
tried all solutions for “tracking issues with Oculus Rift”: power management, some advanced software for extra functionsCan you please help find a solution to this?
Hi,
I’m French I’m sorry if my english is approximate (it’s hard to use the good words to explain my problem)
My specs :
RTX 3090 (no OC)
I5 9600k (no OC)
RAM 32Go 3200Mhz CAS 16 (XMP on)
SSD Samsung EVO 860
PImax 5k+ :
90Hz / FOV normal / render quality 1 / Fixed foveated rendering off / parallel projection on / smart smoothing on / hiden area mask on / compatible Vive only OFF / Steam SS 100%I’m a bit lost, I don’t know where it comes from, I try to play to The Witcher 1, but I’ve got 2 odd things :
1st : Low FPS in exterior like in the town, I have about 50-55 FPS, but in interiors I got up to 90 FPS, I’ve got only 35% CPU usage and 35% GPU usage, I tried to deactivate almost everything une the Nvidia control panel to see if there was any conflict (no vsync, no gsync, no FPS limit…), but it makes no difference, I put everything in low in the options, no difference too.
2nd : When I move my character in third view mod, there’s a wierd shaking or stuttering every seconds, there’s no lag, but, it’s like if for some milliseconds I had a latency and suddenly the game displays a new frame with no latency. I don’t know if it is clear (it happens in exteriors with the low FPS and in interiors with the 90 FPS too).
I tried to tweak all the options in the settings of VorpX, full VR / fake VR / cinema mod / immersive screen / with and without head tracking… no difference, still the 2 same problems.
I tried to tweak the PItool (on/off every options) and go up to 120Hz with the PImax, still the same.Tank you
Recently upgraded my GPU and decided to get back to Witcher world
However I get very low FPS ( 35-40 )
My PC is 9900k + RTX3080
Witcher3 has FOV slider mod and latest reworked modGame settings are all at ultra, textures at HALK, shadows at high, no hairwork
In game resolution 2560 x 1920.
Link SS at 1.1, 90hzI was expecting to get a better performance with 3080..
Are there any settings I missed? Am I asking too much from my hardware?Hi,
I just bought a G2 VR Headset and am waiting for my 3080 to arrive next week.
I figured I would look into VorpX and how useful it is.
I don’t mind purchasing it if it works, but from what I hear zbuffer isn’t substantially better way to play games compared to normal Monitor. So my questions are just about the G3D games.1) Is the list of supported Stereo 3D upto date? I am guessing Stereo 3D is Geometry 3D? I am asking because someone posted another list of games that were G3D and had games like Witcher 3 in there, which are not present on the supported Stereo 3D list. And games like Darksiders 3 are on the Stereo 3D, but not listed by that post.
2) I know that we can mess around and get some degree of 3D work, but I would rather know more about the games that definitely work which would factor into my decision to purchase.
3) There is a dearth of arcade racing games in VR. I do like the Need for Speed series, and though I haven’t played it for years, I still have bought some of the new ones and I own a racing wheel. Are there any recent NFS games supported with G3D that are not on either list? Are there player profiles that would be considered almost as good as official? Even if I have to play in Third person view instead of indoor view.
4) Is enabling G3D going to cause a significant performance hit? Playing games @ 100% in SteamVR ends up with a resolution of about 4k each eye, which is already very resource intensive. I am hoping that after turning some settings down, I will be able to hit 6k @ 90 FPS in some of the older games (4 years+) with an RTX 3080. Any experiences with a similar setup would be appreciated.
5) Do any DLSS games work well in G3D? Just curious. I guess I am mainly curious about Control. Cyberpunk 2077, I would play on flat screen for now.
I really do like the idea of playing normal games with head tracking in proper Stereo 3D and normal keyboard/mouse controls. Just hoping there is support for enough games I like that I can take the plunge.
Thanks for the help guys.
RED ENGINE 4 (witcher 3 was made with red engine 3).
