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I’m enjoyning tomb raider underworld in glorious geometrical 3D, but I would like to krank the fov, I have follow this guide
http://www.wsgf.org/dr/tomb-raider-underworld
but it dont work for me.
I have created virtual resolutions but they are not selectable by the game.
there is a way to use the wide screen hack to obtain more fov?
Hot to get it up and running in your HMD.
I just tried this new Tom Raider 2 ‘Fan made’ remake demo yesterday and I have to say that it is so well done that it completely took me by surprise!!! Though not totally ‘Vorpx’ related…I think it is a great example of what to expect for the future of 3rd person gaming in VR. Ralf, if you can accomplish this kind of quality for ‘3rd person’ gaming in vorpx…it would totally solidify your position in the VR relm (not that you not already).
http://tombraider-dox.com/ The demo is about 1.6 gigs but is well worth checking out just to see how 3rd person done properly can work in a totally VR environment. As always though, the camera view can be problematic at times…but the TR series has always suffered from this so it’s nothing new. It is nearly all the complete 1st level of the game re-imagined graphically. More will come later from the ‘Fan’. He has over 10,000 followers/likes since the demo, so it’s gaining popularity very quickly.
This demo runs incredibly smooth on my system and the graphics are at least on par or better than anything available today. Definitely check it out!!!
Topic: Tomb Raider (1-5) with VorpX
This forum has a serois bug. It doesnt store post sometimes. like this one
Ok i try again.
Good news,
Tomb raider (1-5) can be played nicely with VorpX if you use the Opengl Renderer called “Opentomb”. look here for several engines This software is free, though you need the original games. Installing is easy, follow the instructions in the readme of opentomb. You must copy a few files of the original games in certain folders. Most important is the autoexec.lua where you must set the first level of the game you want to play. Example: setgamef (5,1) stands for tomb raider 5, first level.
I havent saved a game yet, but the 3D experience is great , just like is has to be. Perfect headtracking, you dont even need a certain VorpX profile.Hi there,
I yesterday purchased vorpx and I tried to run
‘Rise of the Tomb Raider’ with it.
As soon as I launch the game I get stuck in the loading screen in vr mode.
I only see the game’s icon and some text saying that ROTTR.exe takes longer to load up than expected etc..Im running on
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Intel CPU
Nvidia GTX (no SLI)
Oculus Rift CV 1
Windows 10 (freshly installed)That’s what I’ve tried so far:
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Uninstalled 3D Vision drivers of nvidia
Uninstalled Gefore experience, Skype and any other software that’s able to put labels over the game
Disabled any gpu/cpu tools
Toggled DirectX 12 mode in the tomb raider configurationI’m using my onboard graphic while having the rift plugged into the gtx to see my own desktop.
But I also tried to disable the integrated onboard graphic and started up with Virtual Desktop to launch the
game through the rift itself.
I toggled the DirectX 12 mode in both cases again but nothing worked.When starting the game, having onboard graphics enabled, I’m at least able to see the game opening on my screen.
I can also see a vorpx-text being rendered directly into the game but I neither reach the tomb raider ingame menu
in vr nor on my monitor.The desktop viewer of vorpx didn’t work for me as well but that’s not a problem for me.
I rather need help to make the game run properly.
Thanks for reading :-)I often use the Virtual Cinema mode. I’m enjoying using it with SBS in “Rise of the Tomb Raider” (I can select it from the VorpX in-game menu). But I cannot select it in “Crysis 3” (i believe Geometry 3D has too many glitches, especially with glass). How can I enable it?
Hello,
does anyone know how to enable stereoscopic 3d-mode via SBS in virtual screen mode. I think I could do that with Tomb Raider, but with deus ex the option “content type: SBS” doesnt show up in the vorpx-menu.
