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Viewing 15 results - 1 through 15 (of 207 total)
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  • Till3142
    Participant

    Hello everybody,

    since the latest update(s) the mouse does not control the camera anymore in Mass Effect 3 LE (using the ME1 LE profile).
    Until now things worked fine, but now only the cursor is moved by the mouse, not the camera anymore. Mouse and keybord buttons still work and so does playing with the gamepad. I tried basically every setting I could find, nothing helps. When I use the VR controllers in Mouse/KB mode, the analog sticks stop working as well btw. I am playing on Pico 4 using Virtual Desktop and immersive screen mode.

    Is anybody having similar issues? I presume it is a bug introduced with one of the latest updates, the last time it worked was roughly a month ago, I did not play in the meantime.

    Best,
    Till

    #222083
    Detective_Yoshi
    Participant

    Found about the 1st person mod for Mass effect legendary 1 and 2. It seems that we dont have Vorpx profiles for Mass effect legendary 2 and 3 yet? Any chance they will come?

    #220714
    Detective_Yoshi
    Participant

    Thabks for your answer, Ralf. I really dont know what happened here.
    After Titanfall 2 and Mirror edge, I tried Fallout 3 (wooooow!!! It worked!!!), Deus ex human revolution (bad;psvr 1 like resoulution and distúrbing tiny hands) and Dishobored 1 (good visuals but had to use direct scan sometimes during gameplay because it messes up in game) and all of them hooked first time maybe just changing in hook helpers.
    Maybe these games didnt had any issues because were started in Steam, while Mirror and Titan needed Ea play to start? But why then Mass effect original 1 worked with ea play on (and then stopped working) and The Witcher 1 Steam wont start? Well ots a bit frustating but I cant be happier playing these games in VR and very afraid that Rdr2 and Cyberpunk maybe wont hook too if I try. Im very happy with your work and that you still want to improve in future releases.

    #220557
    Detective_Yoshi
    Participant

    Thanks again. Couldnt make these games work unfortubately. They just show the attaching to vorpx loading screen, dont show the next hook screen. I just cant figure out any interferences with the Vorpx. Some games worked first time like Psychonauts 1 and New Vegas (the latter now very playable with your great imput), some stop in the attaching screen, like Titanfal 2 and Mirrors edge, and Mass effect 1 that worked normally just stopped working too out of nowhere. Tried all the tips and maybe I will need to reinstall Vorpx, games and everything related to them and start from scrach.
    So my new rule will be, play New Vegas and Psychonauts 1 (wich I somehow made full vr 3d with 120 zoom, Max fov and increasing resolution in game and the 3d effect to 2) first, and then try other games before I mess up anything and break those games lol.

    Sephael
    Participant

    Renaming works, but you need to rename the game folders too.
    Rename Mass Effect 1 folder to anything else, and rename the Mass Effect 3 folder as Mass Effect 1; so when you will use the launcher, launch Mass Effect 1, and it will launch Mass Effect 3 renamed as MassEffect1.exe

    MassEffect 2 works out of the box for me.

    JF
    Participant

    Hello, all!

    I’m beating a dead horse a bit here, but has anyone figured out how to run Mass Effect 3: Legendary Edition? There’s an official profile for 1, but none for 2 or 3.

    There are a few suggestions:
    * Rename MassEffect3.exe to MassEffect1.exe – Doesn’t work, because the Legendary Edition launcher needs to launch these files by name. There are many existing threads on this, with no solution.
    * Use the original ME2 and ME3 games – not helpful, since saves aren’t compatible, and I don’t have those games (I just have the LE editions).
    * Wait for an official Vorpx profile to arrive – It’s been 5 years.

    I’d love to try and make custom profiles for ME2:LE and ME3:LE, but can’t, since those exe files names are already taken by Vorpx official profiles. I know this is a deliberate choice by Ralph, But I’m asking to please, please at least give us the option to mess around with this and get it working. If we mess up the profiles, that’s on – I’ll happily reset those, but it’s better than just not having the option.

    sounduke
    Participant

    Hi,

    I think there’s a problem with how vorpx generates g3d when using AMD cards with latest drivers (as of april 22nd 2024).

    I recently upgraded from a gtx 1070 to an RX7900GRE, and in the games “The surge” and “Mass Effect LE1” i get 4 or 5 fps even at fullhd. Z3D works without issues, but as soon as I change to g3d it slows down to a crawl.

    I tried disabling vsync and all other stuff on adrenaline, nothing works.

    The surge had better fps with the gtx 1070, which makes no sense. I know vorpx works better with nvidia drivers rather than amd drivers, but it’s not happening with other games’ profiles. Is there anything that can be done?

    #218690
    L00ncan
    Participant

    Mass Effect (legendery edition) LE1 worked but LE2 is not working it’s just a screen where’as LE1 went into full VR but Mass Effect 2 is just showing a screen like MaxPayne3 did, was hoping MassEffect2 would work as MassEffect1 worked sadly it isn’t. I was looking forward to playing MassEffect2 in Vorpx after1 worked :(

    aertonda
    Participant

    The right eye in Mass Effect Andromeda is rendered with errors in G3D.
    squares at the edges of character, no light on forehead and artifacts in the background.
    The left is rendered correctly

    #218376
    L00ncan
    Participant

    It’s very different than the original kinda like the difference Resident Evil is doing with remakes so they’re not the same games, Mass Effect3 isn’t the same as the remake. Anyone had any joy geting Mass Effect Legendary Edition working with Vorpx cause it’s on steam sale again

    senoctar
    Participant

    I happened to have a GTX 1080Ti, RX 6750XT and a RX 6800XT for some time. And decided to test a few games with vorpX on the same system.
    Most games work fine on all three, performing as you’d expect for the GPU.

    However there were a couple where the FPS tanks in geometry 3D for radeon cards. The ones I found are Mass Effect 1 and 2 of Legendary Edition, Mass Effect Andromeda and F1 2020.
    The RX cards drop to 2-15 FPS in ME1/ME2 LE, and 30-40 FPS in ME Andromeda and F1 2020. Compared to 60-80 in ME1/ME2 LE and Andromeda, and 100+ in F1 2020 for the 1080Ti.
    This considering the 6750XT and 6800XT are both more powerful than the 1080Ti.

    I scoured a bit in the forums and found a few complaining of poor performance on the 6000 series. That is actually how I decided to test F1 2020.

    There doesn’t seem to be something obviously in common between these games. For example standalone version of ME2 doesn’t have this issue.
    Also Z3D works close to native FPS, with RX cards preforming better as expected.

    I used DDU on every GPU swap, disabled all AMD features (active sync, boost, chill etc.), disabled AMD overlay, forced Vsync OFF globally. I tried lower game settings, different resolutions, fullscreen/borderless/windowed, OpenXR/SteamVR/Generic 3D Display, all sync options in vorpX.

    I’m not sure what else to try.

    #216055
    MarcDwonn
    Participant

    Ralf got us so hooked, LOL…

    But seriously, great topic, and one i’m passionate about, so i just have to add my thoughts.

    I’m a gamer who plays for the experience, which sometimes can be “life-changing”. Did i hear someone laugh? Bear with me for a moment (and excuse all the fighting with the English language :). I remember that in the 80s i watched “Star Wars: A New Hope” for the first time – i was a child then – and i can honestly say that it *did* change my life. It influenced my choice of profession, it contributed to my visual sensitivity and my style as an artist, and even influenced my way of thinking.

    Games do similar things for me, albeit, as a grown-up, on a smaller scale. I still remember how i felt while exploring the dungeons of “Quake” in the 90s, the sense of wonder and complete detachment from real-life in “Unreal”… I dreamt multiple times, like being really there, of the assault on the Chernobyl plant in the 1st STALKER game. I still now and then think about the stories & characters of “Mass Effect” and “Dragon Age”, and i still often ponder the mankind-old questions about consciousness and self-awareness i was confronted with in SOMA. I could go on and on, but it’s getting excessive…

    This is what kind of gamer i am. I don’t care about MP games or competition, combat and looting have always been a means to an end and IMO should be well balanced with story / characters / world building to remain fun. So you’d understand why the current native VR games don’t interest me. Thanks to vorpX i can enjoy “real” games with even more immersion, sense of scale, being inside the game-world etc. Oh and it’s the biggest upgrade to all those classic game experiences.

    >>>>>i often wonder how anyone can even barely “enjoy” a game on such a small 31-inch screen.<<<<<

    I still play flat from time to time, when the friction of current VR tech starts to annoy me too much, but then again i have an 38″ curved ultrawide monitor with DIY ambilight (got the idea from vorpX ambient background in immersive screen!). But it’s still inferior to what vorpX offers and i always come back to strapping a brick to my face.

    >>>>>we are getting an overload with great games and i understand that if one ain´t “careful”, you´re getting too much of your beloved hobby and lose some joy and interest in it.<<<<<

    This is a point that i’ve always been worried about since my teen years, so i’ve made a habit to always making sure that the things i “consume” (movies, games, books etc) are well chosen and only the best of the best. I’m never gonna play a samurai game because it’s the only samurai game in existence on PC – i’m gonna wait until some studio releases an excellent GOTY level samurai game and then i’m gonna play it. :)

    Oh, and i refuse to play multiple games at the same time. I need to immerse myself fully. If a game doesn’t “catch” me after a couple of hours, i uninstall. And maybe re-try years later. But i do careful research and this doesn’t happen often.

    Gotta get back to work, but i’m looking forward to my adventure in Undvik tonight. vorpX in Reverb G2 @2560×1440 Immersive Screen – i couldn’t imagine a better way to play “The Witcher 3”, even though i sometimes wish for a higher resolution and less screen door effect… It’s never enough, right? :)

    #215630
    Heon_X
    Participant

    Hello everyone,

    I’m trying to use custom resolutions that exceed my monitor’s 1080p to be able to fully enjoy the 2448×2448 resolution of my HTC VIVE Pro 2. However, whenever I set a resolution that is higher than 1080p, like 2560×1440, the game starts stuttering massively and becomes absolutely unplayable OR nothing changes (definition doesn’t increase nor FPS decrease).

    I have even struggled setting aspect ratios that are not officially supported by the game, even if below 1080p.

    I tried applying the custom resolution to my PC’s main monitor before appliying it in game, but the results are the exact same.

    The interesting fact is that without vorpX they actually work just fine, it’s only when I launch the game in my headset that I get the massive stuttering (only inside the headset) or no effect at all.

    Games I tested:
    – Forza Horizon 4 / 5: Massive stutters all the time (head tracking extremely laggy, which happens in 1080p as well to a lesser extent)
    – Rocket League: Massive stutters when lots of things are moving on the screen
    – Tiny Tina’s Wonderlands (same engine as Borderlands 3): nothing changes, can only change from 16:9 to 16:10 applying custom resolution to my monitor prior change in game

    Any suggestions?

    Thanks in advance,
    Heon_X

    #214990
    bjr84
    Participant

    Thank you, matteo39!

    From my understanding, it’s not the profile that’s the problem, but getting around the Dead Space 2008 native profile in vorpX, as it references ‘Dead Space.exe’ which is the same .exe as the remake (i.e., Dead Space ‘2023’). To my knowledge, there is no way in vorpX to by-pass/deactivate/turn off native vorpX profiles / an error message is given when trying to add an already used .exe from a native vorpX profile to a different profile (i.e., cant download, say, Mass Effect Andromeda, or Cyber Punk 2077 etc. profiles from the cloud and assign the same .exe (i.e., ‘Dead Space.exe’). Also tried renaming the remake .exe to something else and assign the cloud profile to that .exe and I’m confident these are the steps I tried and it did not work. That said, I will try again report back!

    Thanks again for this ongoing support, folks!

    Best,

    Ben

    #214966
    matteo39
    Participant

    I managed to get MassEffect 3 LE working.

    You have to trick the launcher, just do that:

    1) Go in installation folder
    2) Go in GAME\ME3\Binaries\Win64 and rename MassEffect3.exe into MassEffect1.exe
    3) Go back in GAME folder
    4) Rename ME1 into ME1_
    5) Rename ME3 into ME1
    6) Launch MassEffect 1 from the Launcher

    Enjoy ME3 into VORPX
    ^^

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