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  • #192038
    TheBalt
    Participant

    Well i’ve tryed:

    – Crysis – doesn’t even start.
    – Shadow Warrior 2 – Everything is so much upscaled, dark (it’s heavy to see anything), when i’m turning or moving everything is shuttering – it’s unplayable.
    – Bioshock – far now the best – working pretty god but still everything is so upscaled.

    I think i will not using vorpX for now i believe you shouldn’t charge money for this software. Where and how can i get my money back?

    I wanted to add, the reason for my previous post trying to encourage you to keep the program isnt just because it does work when you find the rights settings.. but ive put it thru absurd scearios and the part that always works is vorpx.

    I played Dark Souls 3 with a First person cheatengine mod with Geometry3d.

    I played Mass Effect Andromeda with a first person mod with vorpx and geometry 3d.

    I am currently in a first person mod playthru, with vorpx, in Sekiro.

    This program can make games play in a way you never thought possible, coupled with the proper mods and stuff. Sekiro in first person VR is intense and amazing, Mass effect gets a bad rap but man, just gameplay wise in first person with that games insane combat system was an absolute blast.

    I didnt mean to sound demeaning toward you in the previous post, i apologize, i just wanted to emphasize what this program CAN DO when you just work with it a little bit.. its totally up to you to ask for a refund, im not sure of those policies and like i said, i have nothing to do with the staff or company or anything, just a user… but this program has changed games i never thought would be fun to return to (like deus ex) or games into entirely new experiences like Sekiro modded out.

    If you already got your refund and are done with it, all good.. just wanted you to know, this program has potential for incredible gaming experiences if youre willing to put the time into getting your settings right.. it sucks that the settings arent an easy across the board thing, but, it really just depends on each computer and their setup and preferences for how they want to play… what may seem like too complicated of options right now for you are going to be exactly the options you want once you learn the program a little bit. My best bet would maybe look around youtube for vorpx tutorials to maybe get your feet wet on the fundamental stuff..

    but really man.. it made mass effect andromeda not suck. :P hooray for vorpx, they saved the mass effect franchise for me :) lol

    Thanks for your time, sorry for bugging on your post twice

    take care!

    #191869

    Topic: Binary Domain

    in forum User Profiles
    RJK_
    Participant

    Binary Domain (G3D)

    I wonder this Mass Effect like game hasnt been fixed before. Looking great with VorpX. – HUD can be resized in VorpX-Menu.

    – Full VR with Headtracking
    – Resizable HUD (VorpX Menu)
    – Cinema Mode recommended
    – Dont use SSAO
    – Profile available at the cloud

    #191772
    Ralf
    Keymaster

    20/01/10
    vorpX 20.1.1 has been released.

    This is a medium sized maintenance release, mainly aimed at improving/updating existing profiles and addressing a few issues that have been reported recently. On top of that Immersive Screen and Cinema play styles can now be configured for comfortable reclined gaming and a couple of smaller improvements have been implemented. The release also comes with three new game profiles.

    As a new service some short descriptions of the games that got profiles added. Let me know if you consider that useful or unnecessary fluff.

    Journey

    This is an enhanced version of the PS3/4 masterpiece from 2013 that finally was released for PC a few months ago. Find your way through a barren desert in search for a mysterious mountain on the horizon. A unique game with a whopping Metacritic score of 92 for its original release that you will find in many top lists of the best games ever created. More captivating than ever in 3D with vorpX’s Immersive Screen Mode.

    A Hat in Time

    Feeling grumpy today? This is for you then. A cute 3D-platformer that will put a smile on your face immediately. Who needs Mario when you can have A Hat in Time? Defaults to Immersive Screen Mode, but if you have the stomach, you might also want to try FullVR, vorpX takes care of adjusting the FOV etc.

    Little Nightmares

    A Steam surprise hit from roughly a year ago. Guide a little girl in a yellow raincoat through her little nightmares in this 2.5D platformer. If you haven’t tried that already, you will be surprised how much fun games like this can be on a huge (virtual) 3D screen. A must for everyone who likes games like Limbo or Inside even a little bit.


    Full Changelog

    New/Changed:

    • Immersive Screen/Cinema mode can be configured for reclined gaming.
    • DirectVR: improved FOV calculation for cinema/immersive screen mode
    • DirectVR: improved resolution calculation for cinema/immersive screen mode
    • DirectVR: improved usability for games that require a key press to apply a FOV
    • DirectVR: improved memory scanner reliability
    • D3D9: workaround for Trine 1/2/3 exception with recent nVidia driver versions.
    • Improved GOG overlay blocking

    Bugfixes:

    • Aspect ratio could be slightly off in Immersive Screen mode since 20.1.0.
    • Loading vorpX resources could fail in 64bit apps (e.g. DX9 font in Crysis 64bit).
    • Arma III black screen when run fullscreen (probably also other DX11 games).
    • G3D camera height did not work as intended with ‘Generic 3D Display’.
    • HUD depth didn’t work with ‘Generic 3D Display’ although available in a profile
    • Some messages were not displayed in the top left corner of the game window.

    New Game Profiles:

    • Journey: G3D, immersive screen mode, DirectVR: resolution, tweaks
    • Little Nightmares: G3D/Z3D, cinema mode
    • A Hat in Time: G3D/Z3D, immersive screen mode, DirectVR: resolution, FOV, tweaks

    Game Profile Changes/Fixes:

    • World of WarCraft: support for WoW Classic added.
    • Batman: Arkham Asylum: G3D redone, 3D-HUD added, shadows defined
    • Batman: Arkham City: Automatic API setting, G3D redone, minor fixes
    • Batman: Arkham Knight: DirectVR FOV and tweaks, Z3D added, 3D-HUD, shadows defined
    • Shadow of the Tomb Raider: uses DX12 now on Windows 10
    • Path of Exile: D3D11 G3D added, game does not support D3D9 anymore
    • Dead Space: shader fixes.
    • Psychonauts: Fix for GOG overlay related crash on start
    • Mass Effect: G3D parameters redone, skybox glitch fixed.
    • Mass Effect 2: G3D parameters redone.
    • Sekiro: Shadows Die Twice: flickering moon and fog fixed.
    • Need for Speed: Shift 2 Unleashed: Better G3D parameters, scalable 3D-HUD.
    • The Outer Worlds: shader definitions (HUD etc.) were missing since 20.1.0
    • Legend of Grimrock: 3D-HUD added
    • Legend of Grimrock II: 3D-HUD added
    #191590

    In reply to: Mass Effect 1 Profile

    madcap
    Participant

    Unfortunately, Mass Effect 2 is exhibiting the same S3D problems ME1 had before the fix (in cut/narrative scenes), so I’ll wait for these profile fixes to catch up before continuing my adventure. :)

    #190664
    Ralf
    Keymaster

    In games with a ‘hardware cursor’ vorpX uses its own since the hardware cursor isn’t automatically stereo duplicated. vorpX should be able to determine the cursor visibility automatically, but if that fails for some reason, you can use ALT+C to turn on/off the vorpX cursor.

    I’m unaware that there is an issue with Mass Effect 3 in that regard, never encountered it here, but either way ALT+C should do the trick.

    #190660
    Haywood
    Participant

    I have seen this topic posted before, but I’ve yet to find a solution. Just to make the issue clear, I have no mouse pointer at all in ME3 when using VorpX. The mouse is still there, but VorpX can’t display the in game pointer. I have read and followed the basic troubleshooting guide as well as tried every fix I could find. I’m using the Digital Deluxe version of ME3 on Origin. Origin in-game is off. I have tried alt+C to enable the VorpX pointer, but that doesn’t do anything. When I press delete, however, the VorpX menu and pointer appears. I have enabled advanced settings for the game and changed (and reset) every setting just to see if anything would make a difference and nothing has so far. I’ve also tried two or three ME3 profiles that were on the cloud. I tried creating a shortcut for the executable, but as stated in the basic TS, it doesn’t work with the origin client. I’m using a Radeon R9 GPU and Rift S. If anyone has a fix for this issue I would greatly appreciate it. Also, I apologize if this topic is solved somewhere and I just didn’t see it. Thank you all for your time.

    #190249
    RayVaa
    Participant

    I tried VorpX for the first time now with RDR2. I’ve managed to get the game running with my Odyssey+, but the performance is not what I expected.. (?) the lamp\my arm in the very beginning of the game is huge (!!) and head movements seems really awkward and nausea introducing. The scene is way to zoomed in. I’ve downloaded the FOV-mod which made the scene somewhat more correct, but also resulted in a massive fish bowl effect and my arm looks even bigger.. Am I doing something wrong, or is this how you guys experience it as well ? The 3d-effect also doesn’t seem quite right… I’m getting sick after 1-2 minutes. Normally my VR-legs are quite strong..

    dborosev
    Participant

    Been playing ME3 with the first person mod, which allows first person view when exploring (not in combat). Holy shiznit its amazingly immersive this way. Wandering the Normandy, the citadel. Whole new game. (Cinema mode of course)

    #188142

    In reply to: Mise a jour?

    Sfive
    Participant

    I still find someone who has the same problem read this review: So Masses Effect on Origin is not working for me sadly :(.

    I can not find any presets for it in the App Vorpx (only for mass effect 2 and 3).

    I tried to launch the game from both origin, it’s shortcut, windowed, full screen, etc. The oculus app is running in the background, but it does not matter where it’s going. “Start vorpx” is running.

    Any ideas?

    Thanks

    now please try new update for vorpX
    inquire about the problem that came from
    thank you

    #187797
    moadepth
    Participant

    Hi, my favorites are 3rd person games and 2,5d scrollers.
    At the moment I play Vanquish also i would mention
    Bulletstrom, Mass Effect 3, Ryse Son of Rome, Batman AA and so on, all G3d and you can max the depth (5.0) . If I have trouble with shadows I go into the shadertool and switch them off. 2,5d scrollers I have tested SineMora Ex,Castlevania Mirror of Fate, Flashback 2013 looking all awesome.
    But there is so much more….

    #186006
    mr_spongeworthy
    Participant

    Are you only interested in isometric RPGs, or do you enjoy other RPGs?

    I enjoy many of the classic-style isometric RPGs, but also enjoy many of the newer ones. Probably the best “blend” of traditional and new was Dragon Age Origins, which I would whole-heartedly recommend even to people who “only like real isometric-style RPGs. Other than that one things go non-traditional pretty quickly, but if you can adjust don’t hesitate to try the rest of the Dragon Age series, the Mass Effect series, Fallout 3, NV, and 4, or even Skyrim (not a very good RPG, but a nice open world wandering-around kind of thing), and don’t forget Witcher 2 and 3. All good, or even great, RPGs that you might enjoy.

    Oh, and I don’t know if it will work with VorpX, I’m not quite there yet, but NWN2 is still a fairly good RPG even by today’s standards, and it did work with TriDef so there is at least some chance you can get it to work with VorpX.

    #185531
    moarveer
    Participant

    Whoa didn’t know that, thanks a lot for the info, I never finished the game either so I’ll give it a go.

    Also mass effect 2 recently got a first person mod too and it’s actually very good with Vorpx,and if I understood moadepht there’s a working first person mod for me3 that works on Vorpx? I really have to get a Mass Effect vr replay at some point, a pity that apparently me1 has no first person mod afaik to make the whole run.

    #185517
    moadepth
    Participant

    Hi, same goes for Mass Effect 3 if you pump up strenght and some fov, problem for me were the ingame menus hows that in ME:A ?

    #184954
    Ralf
    Keymaster

    19/06/12
    vorpX 19.2.1 has been released.

    This is a maintenance release, mostly focusing on fixing a few issues that have been identified since 19.2.0. Also some minor improvements have been added, most notably automatic audio switching for Rift S.

    New/Changed:

    • Rift S audio switching support.
    • D3D9 improvements, may help in unsupported DX9 games that use state blocks.
    • D3D11 compatibility improvements
    • The actual value is shown for settings that are set to ‘Device Default’
    • vorpX shortcuts launch programs without hooking if the watcher is disabled.
    • To deal with Pimax’s new ‘Compatible With Vive Only Games’ setting a warning is shown if the headset is detected as Vive while Pimax software is running.
    • No more ~5 seconds hooking delay after a clean game exit. Now only delayed if a game hangs.

    Bugfixes:

    • D3D9 Z3D pipeline init was incomplete (vorpX 18.1.5 regression).
    • D3D9 Z3D HUD scaling was not working anymore in some games despite the feature being available.
    • Z3D did not work anymore in various games when loading pre 19.1.0 profiles.
    • Fixed a rare crash condition that could occur occasionally with multithreaded games during init.
    • Game settings changed by DirectVR weren’t always saved for Metro: Exodus

    Game Profile Changes/Fixes:

    • The Long Dark: Geometry 3D was broken after game update, 3D HUD added
    • Tomb Raider Anniversary: fixed sea water glitch
    • Mass Effect 1-3: default to immersive screen mode now instead of cinema
    • Z3D base paramaters adjusted for various profiles
    #184735

    In reply to: Nvidia driver crashes

    Ticklywizard
    Participant

    I have been using VorpX without any issues for at least 1 year. GPU boost was never a problem before

    GPU boost will automatically boost to an overclock – are you saying to downclock the card?

    I have tested with Furmark and Kombuster. Kombuster in particular alternates between hitting max boost due to voltage limit and no load conditions and does not find any artifacts and the driver does not crash – Load is at 100% with the same boost clock as Vorpx achieves.

    However driver crash with Vorpx at around 90% load with Mass Effect Andromeda.

    I will downclock to play.. but I used to play Mass Effect Andromeda in Vorpx using G3D before the Vorpx update and there was no problem..

    PS the driver crash (which freezes the computer) happens reliably when switching from G3d to Z3d in game. Sometimes, it just crashes after a certain amount of time (unpredicatable)

    Windows 10 1809 Nvidia driver 430.86 (latest) also happened with previous driver 425.31

Viewing 15 results - 91 through 105 (of 207 total)

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