Forum Replies Created
Thanks for sharing the profile, I appreciate it! I’ve been playing in Z-normal, although I don’t recall what the profile started with by default. I’ll try geometry 3D next time to see if it works, and if I get a playable frame rate. It always looks the best, but for some games I prefer Z-normal with a higher resolution.
How are things going with the 23.1 beta release? I feel like I haven’t seen an update in a while.
I tried to run The Last of Us with vorpX 23.1.0 beta, and after a few tries I did get it running, for a while, but there were issues. I decided to try playing this game flatscreen, but after a few hours I find it so… flat, y’know?. I just can’t enjoy flat games, anymore. But this game looks really good, and I want to enjoy it properly, with vorpX.
So, should I pause and put it aside for another month or two? Is there hope that an imminent vorpX release will be stable and work well for this game?
Personally, when I upgraded to a new PC and a new VR headset, I paid for a new copy of vorpX. That felt like the least I could do. Still a ridiculous bargain for the number of hours of enjoyment.
I’ll pay $90 CAD for a new game but only if it works with vorpX. Ralf deserves a piece of that, for every game I buy. If I could tip $5-10 for each new game I play that works well, that would have added up to hundreds of dollars by now. I’m embarassed to do the math on how many hours of my life I’ve spent with vorpX, but it’s measured in thousands.
I usually play vorpX games with mouse and keyboard, or xbox controller, but on the off chance you’re using VR controllers and SteamVR, you can use Steam’s bindings to create snap turning.
I have a feeling that problem was worse for me on certain resolutions. I remember seeing it quite a bit early on, when I was still messing with settings. I noticed when changing only resolution, to optimize frame rate, that some were graphically glitchier than others. Once I settled on my (mostly medium) graphics options and 4:3 ratio (if I recall correctly) 3200×2400 res then that black texture problem disappeared for me. I’ve never understood why different resolutions and ratios have different graphics glitches but that’s certainly been my experience with vorpX.
I have shadows set in-game to “medium”… I don’t know if that qualifies as dynamic shadows? I tried putting shadows up to “very high” but my frame rate tanked so I set it back to medium. Generally I don’t notice any graphic artifacts. I’m pretty tolerant of a few glitches, but this game looks graphically better than most.
I select “OpenXR” in the vorpX configuration menu, General tab, under “Device Selection”. I think if you have an Oculus headset, you should choose the Oculus device for Rift or Quest.
Just in case you aren’t aware, there’s a good VR mod for HL1 with full VR and motion controllers, available on Steam. I’m playing through it now, and I realized that I never played HL1, I started back in the day with HL2. A lot of things make more sense now, go figure.
I love vorpX but I think a dedicated mod is even better. Anyway, I realize that none of this answers your ray-traced question. :)Jan 16, 2023 at 10:01pm in reply to: Anyone tired of tediously adding custom resolutions? #214729
This is exciting news! I’m one of those people who’ve played for thousands of hours with vorpX, but my patience for fiddling with settings is limited. I rarely bother trying to make use of custom resolutions, although I’m sure some games I’ve played have suffered as a consequence. This new approach sounds like a great way to improve the chances for more people to have a streamlined experience with less fiddling and more playing.Apr 26, 2022 at 1:04am in reply to: Elden Ring really Good Z-Normal Profile just uploaded #210755
This worked for me: rename eldenring.exe to start_protected_game.exe, then copy the RDR2 profile, and apply it to start_protected_game.exe. I didn’t have to use hook helpers or do anything else, just open Steam, run vorpX, and launch Elden Ring from Steam. Is this exactly what you’ve tried?Mar 23, 2022 at 3:14pm in reply to: Elden Ring really Good Z-Normal Profile just uploaded #210299
Just a follow-up to say that making a copy of the RDR2 profile worked for Elden Ring, for me. Thanks, Minabe, MGSnake19, steph12, AnonPanda, and Ralf!
When it comes to improving framerate, I’ve found that enabling DLSS is by far the biggest single factor. Without DLSS, even with low graphics my framerate wasn’t okay. With DLSS cranked I can set graphic settings on medium or high and run 4k resolution (just no raytracing).
What could cause the game to hook on some systems, and not on others?Mar 13, 2022 at 10:42pm in reply to: Elden Ring really Good Z-Normal Profile just uploaded #210170
I’m in exactly the same boat as AnonPanda.Mar 12, 2022 at 4:24pm in reply to: Elden Ring really Good Z-Normal Profile just uploaded #210155
For future reference, what’s the correct way to disable EAC so it works with vorpX?