Ogrescar

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Viewing 15 posts - 196 through 210 (of 333 total)
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  • in reply to: pinball FX3 anytime? #199490
    Ogrescar
    Participant

    I tried setting up the game with superdepth3d, but even with msaa disabled, it doesn’t have a usable depth buffer. Maybe g3d is still possible, but I’d say it’s a long shot.

    Ogrescar
    Participant

    Actually, I don’t think the window pops up sometimes until a game is closing, so rather than not disappearing, it appears and then disappears on game close. Anyway, it’s just a minor annoyance.

    Ogrescar
    Participant

    The window does not always disappear after the first frame has been rendered. I’ve seen it still there on game shutdown numerous times. It’s minor, doesn’t affect anything, and closes after a second or two.

    in reply to: Oculus Tray Tool Settings #199467
    Ogrescar
    Participant

    AFAIK, vorpx overrides supersampling set in OTT. Not sure about other settings.

    in reply to: Men of war Assault Squad 2 #199412
    Ogrescar
    Participant

    Hrm…, well I dug up a copy of the game and tried it with the Kingdoms of Amalur: Re-reckoning (Z3D) profile from the cloud and got z3d with it. Maybe you want to try that.

    in reply to: Cyberpunk 2077 #199394
    Ogrescar
    Participant

    I was reading the latest patch notes and noticed that they “Removed the memory_pool_budgets.csv file. which was not connected with the final version of the game and had no influence on it”.

    So, for you guys claiming that editing the file improved performance, it didn’t.

    in reply to: Main-win64-shipping profile #199364
    Ogrescar
    Participant

    Thanks. I always wondered why that profile was there in the first place.

    in reply to: Jurrasic Park evo (Free now on Epic) #199363
    Ogrescar
    Participant

    Unreal engine profiles (e.g. Conan Exiles) appear to do G3D if you crank the strength up to max. I’d look more into it if I actually planned on playing the game (not one to turn down a freebie).

    in reply to: PC Building Simulator #199338
    Ogrescar
    Participant

    You can use the Ori and the Blind Forest profile. It’ll need the hud fixed up a bit, but works well.

    in reply to: Far Cry 3 + 4 not working with newest vorpx #199210
    Ogrescar
    Participant

    I just started up Far Cry 4 and the only issue I had was the “attaching to…” dialog popping up before the game had finished initializing. Ignoring it or selecting “do nothing” works, for me anyway – don’t have a G2/WMR setup.

    in reply to: SKYRIM SKSE #199208
    Ogrescar
    Participant

    My advice, to anyone not familiar with mod organizer and skse, is to not use them with vorpx. I do so because I had a heavily modded skyrim environment already built, long before I had even heard of vorpx.

    At present I think I’m down to about 160 mods, and many of them are irrelevant because they don’t change the display, but the ones that do work very well with vorpx (even the one’s that add physics to the female skeletons).

    in reply to: SKYRIM SKSE #199204
    Ogrescar
    Participant

    Skyrim is the most-modded game in history – can’t imagine playing it without skse and mod organizer. I don’t like the .ini file redirection though, but it can be turned off easily enough. You can always delete skyrim.ini and skyrimprefs.ini and the game will recreate them with default values.

    in reply to: Phoenix Point VR #199173
    Ogrescar
    Participant

    It’s a Unity game I think. Shouldn’t be too difficult to get a profile up and running.

    in reply to: Titanfall 2 – No Direct VR button ? #199146
    Ogrescar
    Participant

    I’m not sure what you mean by a “Direct VR button”, but it sounds like you’re seeing the game in a virtual cinema mode. IIRC, the default profile settings for the game are fullvr with G3D reconstruction; maybe you should ensure that vorpx is actually hooking it, and if so do a factory reset on the profile.

    in reply to: Men of war Assault Squad 2 #199143
    Ogrescar
    Participant

    I don’t know about the base game, but Z3D works for AS2 Cold War using the “the surge” profile. It’s not G3D, but it’s not flat either.

Viewing 15 posts - 196 through 210 (of 333 total)

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