Ralf

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Viewing 15 posts - 4,006 through 4,020 (of 10,045 total)
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  • Ralf
    Keymaster

    Maybe my explanation wasn’t good enough. Please do this step by step:

    1. Move yourself up (or down depending on the result you want to achieve)
    2. While you are in the up/down position press ALT+SPACE
    3. Move back to your original position

    Your center position will now be either higher or lower than the original center position. No way that the screen moves left/right when you follow these steps.

    MPC:

    vorpX does not do any auto-recentering while in cinema/immersive mode on purpose, but it probably does when you watch spherical VR videos. Can’t remember 100% currently, but that would definitely make sense since with spherical VR videos the viewing position is supposed to be exactly where the recording camera was, i.e. in the sphere’s center.

    in reply to: vorpX 20.1.1.2 Available Now #191303
    Ralf
    Keymaster

    That can’t be the issue, I checked the game earlier today after reading your post, so the update in question is also active here. Worked right away and without issues several times.

    Check whether you maybe have anything else running in the background that might hook into games and cause problems. That’s not always obvious, even some chat programs hook into games for example. Best to disable any potential background processes in case of hooking issues. You can find more detailed infos about the matter in the trouble shooting guide.

    in reply to: Serious judder in Reaident Evil 7 #191302
    Ralf
    Keymaster

    Just checked it, no problem here, so I don’t think there is a general issue.

    First please make sure that the game runs with at least half your headset’s refresh rate. You can check the frame rate with ALT+F.

    Please also try to enable FluidSync in the vorpX menu (or set it to auto), most headsets should work fine without it, but it can help with judder by capping the framerate to half the refresh rate of your headset if the full rate can’t be reached.

    If you happen to have a Windows Mixed Reality headset, FluidSync should definitely be on at all times since WMR headsets don’t really like uneven frame rates.

    If you don’t know whether you maybe changed this or other sync related settings, a full factory reset (config app/trouble shooting) would also be worth a shot.

    Apart from that I’m out of ideas, I’m afraid.

    in reply to: Serious judder in Reaident Evil 7 #191298
    Ralf
    Keymaster

    Did you maybe disable the “X-Box Gamepad Override” in the vorpX menu? IIRC it is on per default for this game since it doesn’t like gamepad and mouse (emulated by vorpX for head tracking) to be used at the same time.

    If you disabled it, please reset the profile to default in the config app.

    More general: When “X-Box Gamepad Override” is on per default, it’s usually on for the reason above and should not be turned off. In fact the sole reason for vorpX’s built in gamepad mapper is dealing with games that dislike mouse/gamepad to be used at the same time.

    in reply to: jedi fallen order #191295
    Ralf
    Keymaster

    Please first check whether you maybe accidentally disabled the “Try to block known game overlays” option in the vorpX config app (‘General’ page)

    If the block option is enabled and you still have this problem, try do disable the Origin game overlay in the Origin options. Wasn’t necessary for me, but may help in case of hooking into Origin games.

    in reply to: WoW Classic not working anymore #191290
    Ralf
    Keymaster

    I believe WoW classic uses a different .exe name (wowclassic.exe vs. wow.exe), so vorpX can’t recognize it. I had originally planned to check the classic version before 20.1.0, but ran out of time. Will happen early next year.

    For now you can try this (no guarantee that it works though):

    Either:

    Rename your wowclassic.exe to wow.exe and see whether that works.

    Or:

    1. Open the “Local Profiles” page in the vorpX config app.
    2. Make a copy of the WoW profile, keep special shaders.
    3. Assign wowclassic.exe to the newly created profile.

    WoW has to be run with the graphics API set to “D3D11 Legacy”, otherwise 3D definitely doesn’t work. For the normal WoW vorpX handles that automatically, for your custom classic profile you would have to do it yourself.

    If the above works, it would be great if you could share your profile for others in the vorpX cloud, ideally including the “D3D11 Legacy” hint in the description.

    in reply to: List of Supported VR Headsets #191278
    Ralf
    Keymaster

    vorpX works with any headset that either uses the Oculus runtime or SteamVR. The Oculus runtime in only supported by Oculus headsets, most others work with SteamVR (sometimes also called OpenVR), including Windows Mixed Reality headsets.

    You shouldn’t consider to buy a headset that does not work with one of these runtimes. Not just vorpX, also most other VR software uses them, so a headset without SteamVR or Oculus support would be more or less worthless for most applications.

    in reply to: Sekiro and PS4 controller not working on Steam #191276
    Ralf
    Keymaster

    For vorpX any gamepad is technically an X-Box gamepad, so you you would need some software that “converts” your PS4 controller into an X-Box gamepad. I don’t have any experience in that regard, but judging from user reports ds4windows can do that.

    in reply to: Not updating #191261
    Ralf
    Keymaster

    It should still work. If not, request a new one from the link above.

    in reply to: New Windows and Vorpx Activation #191259
    Ralf
    Keymaster

    When you reinstall Windows, you will need a new key. That’s no problem though, just send the new request code that is shown when you start vorpX.

    in reply to: AV signatures #191258
    Ralf
    Keymaster

    Flawed guesswork at its best. I have nothing more to say to that kind of stuff without getting impolite. A program you actively started downloads a setup, writes it to temp and for your AV that is enough to call it malicious? I’d laugh if it wasn’t so sad. How on earth do these people their updates? Probably in the exact same manner, just like everyone else too.

    Try to run your web installer manually. That way you get the latest version without running the auto update. If you need a new one, you can get it here: http://www.vorpx.com/request-new-download/

    Apart from that all I can really recommend is switching to an AV solution that takes a more reasonable, less trigger happy approach. Seriously.

    in reply to: AV signatures #191252
    Ralf
    Keymaster

    To avoid false positives caused by the flawed guesswork of your AV software the best you can do is excluding the vorpX program folder from your scanner. If that doesn’t help, let them know about their false positive detection, so they can fix their problem.

    Apart from that all I can really recommend is switching to an AV solution that takes a more reasonable, less trigger happy approach.

    in reply to: AV signatures #191248
    Ralf
    Keymaster

    The bad actor is your AV program which repeatedly falsely classifies vorpX as malicious with each new update. I’m a bit of tired of these apps and their obviously highly flawd guesswork TBH. If at least they would let their users know when they are just guessing.

    Try to exclude the vorpX program folder from your scanner, usually that would be C:\Program Files (x86)\Animation Labs\vorpX. If that doesn’t help, please report the issue as false positive to your AV vendor so they can fix their problem.

    Alternatively consider switching to Windows Defender, which comes free with Windows 10. Windows Defender provides excellent protection without being as invasive as some other AV programs. False positives also can happen with Defender from time to time, but Microsoft at least reacts fast and reliable when they are made aware of them.

    Ralf
    Keymaster

    Google Dynamic Super Resolution if you can’t find them, there almost certainly are plenty of screenshots and videos on the web showing where they are.

    Ralf
    Keymaster

    Dounle check that you have the “Enable resolutions not exposed by the display” enable (step 4. of the instructions). If you happen to have a monitor with more then 60Hz, also try a 60Hz resolution, you might not be able to add higher resolutions with high refreh rates.

    If it still does not work: the DSR settings are in the 3D-Settings section of your nVidia control panel. Google Dynamic Super Resolution if you can’t find them, there almost certainly are plenty of screenshots and videos on the web showing where they are.

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