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  • #12519

    In reply to: Setting up oculus

    elnubnub
    Participant

    well i believe support is one guy called Ralf he is normally pretty good on replying, i dont play arma 3, but on your monitor does it show 2 images or 1. how have you got your monitor setup?

    #12494
    itxtutor
    Participant

    Hi,

    Can someone help me to setup oculus ? I have some issues because oculus is showing the FULL screen on the display. That means one picture on the 7″ screen and not 2 (like you see in the videos)

    I“ve bought oculus from a guy here in my city and i also bought the vorpx drivers.

    I connected oculus to my notebook HDMI and USB and also attached the power apater.

    then i started the Vorpxcontrol and i tried to run Arma 3. i can see the vorpx overlay , 3d stereoscopic and the resolution is 1280×800… But it does not start to show 2 pictures ( One for each eye ).

    Do i have to install some other drivers or copy in .dll files ??

    Please help me, thanks !

    cheers

    #12431

    In reply to: Battlefield 4

    Ralf
    Keymaster

    ArmA 3 supports separation of head and gun movement itself, that’s why this can be done with OpenTrack.

    Most other games (including BF4) don’t allow this, and a driver like vorpX cannot circumvent that unfortunately, it’s always restricted to how the game handles camera movement. Or to be precise: There is a theoretical way to do this, but in almost all games it would lead to massive artifacts in the form of missing geometry depending on where you look at, since the scene geometry gets clipped before the driver comes into play. So that is not practical.

    #12428

    In reply to: Battlefield 4

    VRinsanity
    Participant

    (was meant to post here, accidently posted prev in wrong thread)

    For Separate Gun and Head Tracking, like when playing VR in Team Fortress 2, is it possible to use ‘VorpX’ and ‘Opentrack’ at the same time?

    I just got VorpX and have used it for COD Ghosts, and Battlefield 4. Its great! the only thing that is missing is separate Headtracking to Gun Tracking.

    I saw this video of some guy playing Arma 3 with Separate tracking using ‘Opentrack’ and ‘VorpX’ what do you think??? BTW I have never used Opentrack.

    link to vid: http://www.frequency.com/video/arma-3-oculus-rift-vorpx-opentrack-for/123981385/-/5-1569223

    #12427

    In reply to: Battlefield 3

    VRinsanity
    Participant

    For Separate Gun and Head Tracking, like when playing VR in Team Fortress 2, is it possible to use ‘VorpX’ and ‘Opentrack’ at the same time?

    I just got VorpX and have used it for COD Ghosts, and Battlefield 4. Its great! the only thing that is missing is separate Headtracking to Gun Tracking.

    I saw this video of some guy playing Arma 3 with Separate tracking using ‘Opentrack’ and ‘VorpX’ what do you think??? BTW I have never used Opentrack.

    link to vid: http://www.frequency.com/video/arma-3-oculus-rift-vorpx-opentrack-for/123981385/-/5-1569223

    #12270
    TimeDeatH
    Participant

    What the title states, vorpx simply wont run at all in game. Im running a q9550 with a gtx 660ti and 12gb ram, so more than sufficient hardware. I’ve tried reinstalling vorpx numerous times with restarting my computer. I’ve disabled all programs that may even have the slightest chance to conflict with it (hooks, antiviruses, etc). I’ve followed everything on the basic troubleshooting. I’ve been testing between 4 games: Portal 2, Skyrim, Dirt 3, and ArmA 3. Not one have showed what apparently is a red vorpx overlay, they just start normally. Hitting DEL does nothing whatsoever…

    Now does anyone have any clue to even (bare bones) just starting this?

    As far as I see it, I’ve wasted $40 on this garbage…

    #11628
    mickman
    Participant

    probably the only major thing that makes Arma3 hard to play is not actual in game but menu buttons are slightly off to one side… so I have to remove my RIFT & tilt it nearly 90 degrees so I can see the menu buttons… apart from that all is sweet. some polishing up would be nice but its a great expereince

    Thanks heaps !!

    #11627
    mickman
    Participant

    Hi Ralf.. I worked it out.

    in ARMA3 I simply hit the “fn” key + back space

    this took me from a single view to duel (V.R view) & I can see the VorpX beta symbol between the two lenses when I’m not wearing the Oculus Rift.

    Arma3 runs great in V.R !!! Wow

    I realize this is still in Beta .. but hey if any v.R enthusiasts want an awesome game try ARMA3. I am yet to tweak the VorpX settings but so far all is great… I have my MacBook Pro running Oculus Rift in BootCamp mode Win.7 64 bit. I have modded my Rift so now all power to the Rift s via USB cable.. this means my XBox controller & mouse are running from a USB hub.

    This works well for me.

    Can’t wait to test SkyRim..

    note: I had a hard time setting this up as I’ going all this onboard a sailboat !! I ahve agenrerator humming away on the upper deck so I’m limited to how long I can play for.. but I cam up & running… I bet I must be the first person to use an Oculus Rift aboard a yacht… in the middle of a river.. I have to paddle my little dingy 1 km up a river to reach my Oculus Rift …

    #11615
    mickman
    Participant

    ok.. I got it running :) I managed to setup VorpX via Parallels 9 ( a Mac windows emulator ) it loaded VorpX then I got out of Parallels since it’s not much chop for gaming & then re-started in BootCamp mode.

    So I have VorpX running on my MacBook awesome :) sorry about all the posts.. I still am not sure how to edit a post ;)

    Anyways.. I loaded Arma3 it runs & VorpX recognises it… cool I just have to tweak a few settings etc… ( I need to read over forum posts etc.. related to Arma3 setup.. if anyone has some good tips please speak up :)

    ENJOY

    #11081

    In reply to: Headtracking only

    tonyvn
    Participant

    Ok, i’ve gone through the sticky.

    Arma 3 works.

    Farcry 3 is still no.

    #11033
    aeon38
    Participant

    Hey I just buy vorpx yesterday and when i launch arma 3 it is ok vrorpx start but when i launch skyrim it doesnt launch vorpx like it start the game normaly I run a Alienware x51 i7-2600 cpu@3.40g 3.40g 8gb ram 64 bit operating system GeForceĀ® GTX 555 graphics. I try to uninstal vorpx and it still doesnt work i uninstall veirio also

    please help me :)

    MrGeddings
    Participant

    I just wanted to say i like the start so far, its not perfect and to be honest not quite what i had hoped but…..its not bad for a beta and i like the features so far. I tried out a few games, arma 2, skyrim, and world of warcraft 3.3.5. I found that in the recommendations of using 1280 x 960 resolution that seems to work the best as far as having a correct aspect ratio. But as others have pointed out the Feild of view is rather small in most games. it helps in games that you can adjust the feild of view. a tip with World of Warcraft is to download the wow machinima tool and use the fov slider on that (but that seems to reset whenever you hit a loading screen) and the 3d depth in world of warcraft doesnt seem that good yet. but i think so far not a bad driver set, head tracking also sometimes feel like it sways a bit side to side at a angle but..im sure it will be worked out in the future. :-) thanks for releasing it and i hope feedback will provide lots of help for improvements!

    :-)

    #1982
    Susu986
    Participant

    The torrent might be a little harsh, but otherwise I have to completely agree with MrGeddings. The fact that Ralf is not releasing any updates, nor there is any communication whatsoever is distasteful. Why would it be so hard to release a daily update of a few words like ‘Today is was optimizing the code for Flight Simulator X’, etc. Hell, we don’t even no if the project is still a go, or not… As someone pointed out Ralf could be even dead by now, it wouldn’t make a difference.
    And even though I don’t have my Rift yet, this complete lack of communication is really pissing me off.
    I also don’t see the point why VorpX is not relased yet. As we could all see, it already works with many games, and besides, no one ever heard of software update??? Vorpx will need to updated nevertheless when the consumer verison comes out, to support 6 DOF tracking. Or at least I guess so. So, if software update will be necessary than what harm would be done by releasing it now, even strictly as a work-in-progress version? Look at Arma 3! The guys released the Alpha version on Steam, and thousands of people bought it already. The game is in Beta stage now, and all Alpha users updated to Beta, as they will be updated for the final version as well, when time comes. Meanwhile they are releasing DAILY updates in a few sentences, so people now what’s going on. And yeah, they already have a ton of money from it, and the gamers are happy, despite the fact that they have paid for and using a yet unfinished product.
    The situation with VorpX is really disappointing, and I don’t know if we can count on it, or it will never be developed. I don’t know, because the only thing I get is complete silence.

    #424
    Ak
    Participant

    Thank you for the answer !

    Arma 3 have a dedicated key to look around freely. This game would be awesome with the rift, with all the details, the size of the map, the draw distance etc.

    #423
    Ralf
    Keymaster

    Yes, the headtracking does what the mouse normally does, plus special treatment for the roll axis. In most games that means head and body turning are handled the same way, with the exception of some racing games and flightsims that have a dedicated mouselook. Feels a little bit strange at first, but you get used to it pretty quick. Even Carmack did it this way in his Doom 3 demos.

    PS: …

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