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Search Results
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Topic: Tunic
https://store.steampowered.com/app/553420/TUNIC/
Anyone successful with Tunic and 3d Reconstruction?
It is Unity but the base Unity 5 profile is not able to do 3d reconstruction and doesn’t find a z-channel. There must be one since it has build-blur which is usually generated via z-depth(z-channel)
any Info’s or tries.
It does hook with the the base Unity 5 profilethanks in advanced
Topic: Current state of VR
Hello fellow Vr homies,
just want to drop a few words out of VR Weltschmerz.
I’m a owner of a HP G2 HMD therefore I’m a bit bound to WMR and Steam.
And I dont know were to start with …
it’s just everytime I find the time to invest some time into VR (~once in a week),
there is a problem takes maybe an hour to fix but the fun is gone.
Good thing VorpX holds it up most of the time ;) doing itz job, thanks to I have now 22 3d Blurays, and a lot of older classic Games i can play in 3d.
But WMR,STEAM,HP its a bit unholy imo.When running the game, if i am close to someone they are blurry. Like wise I also see double vision when looking at people close up and objects. Medium and long distance is good. Menu, Mini map, and other text based information that appears on the side is out of the view of my vision. so I can’t read it. I can see the box in which we are looking through to see the 3D.
I am currently using a valve index, Vega 64, Ryzen 7 2700x, with 64G of ram and (2) 1 terabyte SSD M.2 drives
An eventful week for line battle gaming – Holdfast just released it’s free WW1 dlc update, and Battle Cry of Freedom will open it’s free demo week beginning tomorrow until March 1st launch day.
I have already jumped into Holdfast for a little action among the trenches and have put together a vorpX cloud profile for the new update:
Holdfast: Nations At War & WW1 (G3D)
-For best 3rd & 1st person FullVR FOV combination, create and use a custom square 1:1 resolution:
1440 x 1440 – performance
1728 x 1728 – balanced
1920 x 1920 – quality
2160 x 2160 + TAA – ultra(The game performs the best in windowed mode, but only allows to set resolutions as high as your monitor is currently displaying. Before launching the game, I set my desktop resolution to 2160 x 2160, and therefor I am able to choose any of these resolutions in Windowed mode in the game)
-set First-person Camera FOV to 100 in game settings
-Low to Medium settings recommended, with Textures on High
-Shadows = Medium or Off, AA = FXAA, Motion Blur = Off*all HUD elements can be turned off individually in settings
*assign a hotkey to toggle 1st/3rd person easily
*vorpX Shadow Treatment can toggle off snow textures if desired
*tested on HP Reverb with mouse/keyboardThe profile also works with the updated Nations At War graphics overhaul, although a bit more performance heavy. If for some reason you load into a black screen, try changing the overall graphics setting between Medium and Low. I have fixed most situations this might occur, but it still might happen depending on the map.
I will be installing the Battle Cry of Freedom demo as soon as it is available, and will post a profile as soon as possible for anyone who wants to try the demo this week. Until then, a bit of gameplay:
New First Person Mod for GRW just released this month on nexus, and combined with vorpX G3D fullVR, it is now much more the immersive experience I have been hoping for! (thank you intifofo). See video for gameplay and simple install guide:
I have made some significant improvements to the old GRW profile (terrain textures and shadows are now correct in stereo, woohoo!!) and I’ve tuned it for best use with this first person mod. New profile now on the cloud for any to try:
Ghost Recon Wildlands + FPS mod (G3D) [dellrifter22]
G3D is very performance heavy in GRW, so expect modest settings and resolution with occasional frame dips. These are my recommended settings based on a 2080ti:
Game FOV is affected by aspect ratio, so for best results, create a custom resolution from the following and apply it in game.
1333 x 1200 – performance (~40 fps)
1600 x 1440 – balanced (~35 fps)
1920 x 1728 – quality (~25 fps)
2400 x 2160 – ultra (Z3D only)
3200 x 2880The Game also has internal render scaling in Video Settings that you can adjust up/down to find your own target performance.
Game Settings:
– Max Extended FOV to 100% in Video Settings and turn off VSync
– AA = Temporal AA (adds blur to moving objects, but is the most stable image)
– Texture Quality and Terrain Quality = High/Ultra
– Shadow Quality = Medium, Long Range Shadows = On
– AO = HBAO+, Godrays = On (both optional)
– Draw Distance/Level of Detail/Vegetation = Low and everything else is OFF
– Helicopter Controls = Classic in Gameplay settings (enables head rotation)
– Increase vorpX Sharpen to max 2.00 in Delete Key menu*HUD visibility is very customizable in Options and can be toggled on/off with hotkey
*AI teammates can be turned off in game settings if you want to run solo
*Performance Z3D is also available if you want more frames/eye candy
*tested on HP Reverb G1 with mouse/keyboardA few effects that remain unfixed for stereo (distant water reflections, stars, clouds, and rain) have for now been assigned to the vorpX Shadow Treatment menu so that you can toggle them on/off to your preference (Delete key menu, Image Settings page).
One last suggestion to improve stealth gameplay: install the Remove Detection and Hit Sounds mod from nexus and turn the game HUD off. Now your awareness and infiltration skills will be tested.
Topic: The Crew (G3D)
The Crew – G3D

G3D added 1/2022 – cloud profile: The Crew (G3D) [dellrifter22]
**for best FOV ratio compatible with this profile, create one of the following custom resolutions to apply in game:Performance: 1390×1440, 1668×1728
Balanced: 2085×2160
Quality: 2224×2304, 2780×2880Recommended game settings:
-turn off Vsync and set max framerate to 60
-turn off motion blur and depth of field
-set shadows to Low and AA on FXAA
-Geometry on High and Textures on High/Ultra*HUD and notifications can be turned off in game settings
*vorpX Shadow Treatment can toggle off global illumination for a more realistic overcast lighting
*try Immersive Screen if the fullVR mouse-based headtracking delay bothers you. Hood and bumper cams recommended for fullVR mode.
*tested on HP Reverb with xbox one controllerUnfortunately The Crew 2 forces an always online BattleEye anti-cheat that wont allow vorpX to work. Otherwise that would be a fun one to try too.
Hi, I just tried Horizon Zero Dawn (the default profile), but for some reason textures look really blurry on some object in game? Is there any setting that might be affecting this, or is it just the way it looks in vorpx? Thanks.
