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Completing the Medal of Honor PC series, here’s Allied Assault with War Chest expansions. Typically $10 or less on gog.com.
Medal of Honor: Allied Assault (G3D)

Looks great in very clean opengl G3D. I recommend the graphics and weapons mod linked in the description of this video. It includes ironsights:
Installation of the mod is an easy drag and drop into the corresponding “main” folders. Notice however instructions to omit the ironsights file in the expansion folders, as this will break dlc weapons.
– FOV and widescreen setup:
Go to Medal of Honor Allied Assault\main\configs\unnamedsoldier.cfgUnder key bindings add:
bind q “fov 120”Under cvars section add lines:
seta r_customwidth “2560”
seta r_customheight “1440”
seta r_mode “-1”
seta ui_console “1”
seta developer “1”
(This allows you to set fov by pressing q at the start of each mission)*Flicker on the menu and loading screen is normal and wont affect gameplay
*vorpX Main Eye does not save in opengl profiles, so remember to reset this upon each game start
*Turn off crosshair in game settings
*cinema fullscreen is default for Pimax8k, Rift may prefer immersive or fullVR modesDarkest of Days (G3D)

I’ve waited years for this to get discounted, which it never does, but found a working demo on steam. It has a fun concept of traveling through time to various war conflicts, bringing with you advanced weaponry.
I’ve since purchased the game and am happy to report that it works well enough in vorpX with G3D. My only real complaint is that the weapon model fov greatly outreaches the world fov, so I can’t raise it as high as I’d like. Still very playable with these profile settings though.
– use a 16:9 resolution (2560×1440)
– set game to Fullscreen mode to avoid stuck mouse cursor
– set Physics to LOW in game, or you may get black screen bug
– turn off Ambient Occlusion in game settings to fix one eye black
– bind a console key in game’s control settings
– upon each game launch, use console command to set FOV:set player.fov 74
*Hide HUD with console command “set render.gui 0”, hold tab to view objective locations on map
*Turn off crosshair in game settings
*vorpX Main Eye does not save in opengl profiles, so remember to reset this upon each game start (enable expert settings)
*cinema fullscreen is default for Pimax8k, Rift may prefer immersive or fullVR modes
*Run vorpX in steamvr mode for Rift if crashes on startup
*Free demo on SteamProfiles can be found on the vorpX cloud.
Topic: BIGFOOT / The Land of Pain
A couple more for those who like to explore eerie forest trails at night.
BIGFOOT (G3D/Z3D)

That moment when the hunter becomes the hunted. A fun little game of cat and mouse as you try to find and trap Bigfoot before he finds and kills you. Fun national forest environment, fun gadgets to use, looks good in Unreal4 G3D. Play solo or coop of 4.
– FOV setup: open Engine.ini from C:\Users\….\AppData\Local\Bigfoot\Saved\Config\WindowsNoEditor
Add at the bottom:
[/script/engine.localplayer]
AspectRatioAxisConstraint=AspectRatio_MaintainYFOV– use a 16:9 resolution (2560×1440)
– set graphics settings to Epic
– turn motion blur off*Use vorpX Shadow Treatment to toggle reticle dot if needed
*Cinema mode best for Pimax8k, fullVR and immersive modes best for RiftThe Land of Pain (G3D/Z3D)

Brief horror adventure through forest, caves, and mines. Find the right tools and keys to progress while running from evil creatures in the dark. Works well in CryEngine G3D, minus some miss-match shadows. I’ve opted to hide them, but you can toggle them back on with vorpX Shadow Treatment. Perhaps best to play the daylight prologue in Z3D, then switch to G3D for the remainder.
– use a 16:9 resolution (2560×1440)
– set fov to max 75 in game
– set shadows to LOW*If launch is very pixilated, cycle Crystal Image setting in vorpX to resolve
*If encounter crashes mid game, use experimental version from steam game’s properties beta tab
*Cinema mode best for Pimax8k, fullVR best for Rift, immersive screen best for Z3DFind them on the vorpX cloud. Enjoy.
Topic: Arma II Profile broken?
I have trouble hooking Arma II: black Vive display, but working head-tracking (observable on the computer screen). Only a mild glow at the edge of the HMD.
I rest to the factory vorpx-profile. I reinstalled Arma II completely.
With other games vorpx just works fine (Arma 3, Long Dark), only the Arma II profile seems to make trouble. Any suggestions? Thx
