-
Search Results
-
hello everyone, happy Saturday! thanks Ralf for getting a version of vorpx out to us so fast for DK2.
Im having issues trying to close the vorpx windows that pop up when I start up Skyrim, specifically the second window that talks about calibrating head position tracking using [SHIFT][SPACE]. the first window that pops up about the fov 120 tip I can click the ok button, or press enter and that one goes away.
I cant get the second window to disappear at all, ive tried every button on my keyboard, including shift+space, and every other conceivable combination I could think of, even rolling my face across the keyboard didn’t work (that’s my go to default for fixing things).
Skyrim runs fine other than that, just a window in front of my face that floats around everywhere I go, I think I shall name it Fred.
Thanks in advance for any suggestions everyone, have a great day!
Topic: Assetto Corsa + DK2
As of me posting this.. vorpX DOES NOT officially support the DK2.. this is just a way to make it work.. This also works for other games that support TrackIR..
I’m quoting my AC post…
—
http://www.assettocorsa.net/forum/index.php?threads/oculus-rift-thread.1368/page-47#post-230258
—
How I go this working…
To be clear this does require that you purchase vorpX and I don’t want to come off like im selling it… There is a similar free app but I couldn’t it working..
vorpX does not officially support the DK2 yet which means its somewhat buggy….
So buy it at your own risk… It works for me but may not work for you…Some problems…
Apps do not work – they did at first.. i think — Oddly my app works minus the menus… (works very well on the rift too)
AI does not work… I tested 1 AI – 50 AI… the game crashes trying to load the first AI car..
99.8% sure these are vorpX issues..My setup…
DK2 = Extended Desktop with the rift being the primary monitor
Launch AC — Set RES to 1920×1080 74/75hz
Launch vorpX – (It has crashed a few times.. just keep launching it..)
open the vorpX control panel form the system tray and change some settings
Display/Monitor drop down is set to system default
Oculus Profile is set to Do not use a profile (use the ingame app to set your IPD and vignette) (remember your IPD for later..)
everything else leave unchecked.TrackIR I changed the tracking to (one : one) and as always I disabled the XYZ axis because AC still has issues with those getting stuck..
Freetrack might work..When you launch the game you will receive an error about tracking… even though its off.. just hit enter..
Once in the game hit DEL and start changing the vorpX settings… IPD calibration tool is on the second page/tab.. this is the best way to calibrate your eyes..If you need to edit something and you haven’t figured out how to look at the desktop cross-eyed.. just hit the power button on top of your DK2.. This will throw everything back on your main screen.. When you’re done turn the DK2 back on you’re ready to go…
Seems kinda easy reading over this but it was a pain in the butt at first… Let just say I can see very well cross-eyed now…
Lastly can also make a video if needed..
—Topic: Next Update?
Man, it’s been so long since the last update. I really want to get my source games working, and hopefully get even more geometry supported games, (and maybe even a way to disable vertical mouse movement, something that can completely ruin my experience), but mainly I just want to see some of the crashes fixed. How much longer do we have to wait? I know the dev version has already fixed several issues, why cant we get an early peak?
