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If anyone wonders why i am not providing so many fixes currently, it only seems like it.
Its just that sometimes 39 of 40 games are for the bin fixingwise. Be surprised which games ive been trying to fix without success in the past. (Games cant be fixed for various reasons, for example they are too old or games using wierd renderers for example).This is a quick link to all the games that you dont even need to bother trying get to work in 3D. Though the list contains many games that were tested in 2D though (most games run in 2D anyhow )
Topic: Jittery then freezy
Playing Cyberpunk, and I no sooner got everything working properly than VorpX suddenly starts getting jittery, and then the headset freezes. The game keeps running fine. The fps are even fine when it happens.
This happens seemingly anywhere, but is a bit more prevalent in the megabuilding where V lives. (Particularly the lift, and walking across the floor where the gun store and boxing rink are.) But again, it eventually happens everywhere. It’s even happened on the settings screen.
It happens in all 3 modes: Full VR, Cinema, and Immersive. It happens with 3d on, 3d off, edge peek, everything. I’m pretty sure I have everything at default, and I even turned off Clarity FX.
I’ve tried lowering the game settings, the resolution, and Virtual Desktop settings. I’ve tried everything I can think of. Nothing seems to have any effect one way or the other.
I’ve restarted the headset and my computer several times.Again, this seemingly came out of nowhere. It was working fine one minute, and now I can’t get it to run for a minute without VorpX freezing. Any ideas?
Thanks in advance for any help.
Hi all,
I am not completely new to VorpX, I used it in the past with an Oculus Rift (a few years ago, so most likely quite a few versions ago), and I remember Dear Esther working particularly well, with almost perfect Direct VR, positional head tracking too.I tried again now with a Quest 3 through Virtual Desktop (I read that it should work if I select Steam VR mode).. the game launches and it is hooked by vorpX, but it works terribly.. flickering, no positional tracking, head turning works but I can see black areas when I turn my head and the rendering that “catches up” later and gets in front of me with some delay, if you know what I mean..
I am on Windows 11 so I read Ralf’s message about performance issues with DX9 games (not sure if DE falls into this category) on Windows 11 and so I tried upgrading to vorpx 24.1.0, but nothing changed.I tried re-scanning directVR but it seemed to have made things even worse.. what am I doing wrong? Any suggestions?
I’m having an issue with the free standalone mod for cyberpunk 2077. When I boot the game with steam vr, I get the tutorial for the motion controls which I’m able to do, but as soon as it prompts me to press a button on my motion controls to exit the tutorial, it doesn’t respond, I have to press E on the keyboard. From that point, I have to use the keyboard and mouse, and while the camera does track my head motion, the game displays in a floating screen in front of me, even though I have theatre view disabled. I installed the mod onto a clean install of the game.
Any suggestions?
I’m trying to find a G3D profile for Persona 5 Royal. I know the general procedure is to try out different games on the same engine, but the problem is that there are no other Vorpx profiles for this engine. Only a handful of other games even use this engine. The only thing I have to go on is that it should be a Directx 11 game.
I did get it to work with Z3D on the Journey profile, but I’m wondering if there is even any point in trying to find a G3D profile for a game like this. I saw an old post mentioning they got Persona 5 working in G3D and that they would upload the profile, but never did and never said how they got it working.
Is there any tips or procedures to go through when trying to a game like this working. Do you have a specific go to list of game profiles you go through when you have no leads to go on and are trying to cover a lot of different engines to see what works?
Topic: How to rollback?
I am having hooking problems with version 24.1.0 and would like to rollback to the previous version, but I don’t have the previous installer due to an hdd failure. Can I get a link or something?
By hooking problems I mean the failure rate is at least 50%. I won’t even mention that starting vorpx kills my Oculus link about 90% of the time, forcing me to either reconnect it or just do something else.
Hi,
I think there’s a problem with how vorpx generates g3d when using AMD cards with latest drivers (as of april 22nd 2024).
I recently upgraded from a gtx 1070 to an RX7900GRE, and in the games “The surge” and “Mass Effect LE1” i get 4 or 5 fps even at fullhd. Z3D works without issues, but as soon as I change to g3d it slows down to a crawl.
I tried disabling vsync and all other stuff on adrenaline, nothing works.
The surge had better fps with the gtx 1070, which makes no sense. I know vorpx works better with nvidia drivers rather than amd drivers, but it’s not happening with other games’ profiles. Is there anything that can be done?
Topic: Head Tracking
Hello,
I (think I) know what head tracking is and how it works and what settings are there. I already used in imersive mode, where I can turn my head by that turn the camera in game slightly (depending on setting). But if I turn the head I will also look at the border of the screen unless I make the screen bigger than my view.
1st Question/Suggestion:
Wouldn’t it be good if (in immersive mode) not only the in game camera moves with my head but also the virtual screen?
This way I would always see the full screen and no borders. I could even turn my head arround like in full VR.Currently I am playing Good of War using virtual desktop + 3D mod. Only this way I was able to get good geo-3D.
2nd Question:
How can I make head tracking work in virtual desktop?
I understnad that it is probably not desired to move the mouse cursor with the head on the desktop, but after starting the game I would like to switch it on.Happy Easter!
Cer

