Hi guys,
I literally just got vorpx and tried to run MassEffect 1&2 and have the same problem with both: only cinema mode works (using oculus rift). When I switch to full VR I still have a flat pane in front of me and the whole pane moves in sync with my head movement. So when I turn my head left- the view stays centered and the whole screen moves left with me. This reminds me when I start other VR games before the game is fully loaded it behaves like this. What am I doing wrong?
I’ve been stereoscopic gaming for nearly a decade now, mostly on a 720p DLP in frame-packing mode (TriDef) but more recently moved to a 1080p display (so using top/bottom, mostly through TriDef as well). Since I already played in 3D I didn’t feel the need to hop into VR right away. Now that a wide-fov HDM is available at a reasonable price (Pimax 5k) I plan to hop on the VR bandwagon, and will definitely be using vorpX since the vast majority of my games are not VR titles.
My primary tools are TriDef (now defunct) and SuperDepth 3D for games which either don’t work in TriDef (few) or for which performance through TriDef just isn’t satisfactory, or for a handful of other reasons. (Unfortunately ReShade disables access to the depth-buffer during online play, so that makes SuperDepth 3D unusable in games like Fallout 76. We need to convince Crossire to allow this to work.) As such, I’m relatively familiar with tweaking 3D profile settings for games etc.
Anyone here make a similar transition and have advice to give as to what problems to watch out for? I’m just looking for some general advice / tips if anyone wants to share.
I mostly play character-and/or-world-driven RPGs (Dragon Age Origins = my favorite game of all time) and Racing SIMs with a dedicated racing seat and FFB equipment (T500) (Assetto Corsa = my current go-to). In fact, I’ll almost certainly want to go back and play all of my long-time favorites again as soon as I get the rig working properly: Dragon Age series, Mass Effect series, Fallout 3 and newer, etc. As such I imagine that I’ll largely be using an HMD with traditional controls (I have a Nostromo, so I can effectively keyboard & mouse without having to use the regular keyboard itself). How hard has it been adjusting to use of traditional controls when you can’t see them? Or does vorpX do such a good job of mapping VR controllers that even for games like Dragon Age Origins I should just bite-the-bullet and adapt?
And how are the vorpX profiles? If I see that a game is supported does this mean the profiles are excellent, or are there issues like the frequent lighting/shadow depth problems TriDef had, that have to be discovered and worked-around?
acParticipant
Hi Ralf, I have written earlier but no answer yet. Big thank you for this program.
All games work perfectly Witcher3, Mass Effect’s and other.
But I won’t play in HL2,ep1,ep2, black mesa source and I read on the forum what other people can play in it but not me. What is my problem?
Vorpx is injected and on the monitor display – I see logo Vorpx but in Oculus headset I see only logo HL2 and text “loading”. Cursor follow by my headset.
I use a cloud setting. Trying with steam VR and without – with steam and no steam – hl2 update, hl2 classic, ep1, ep2, black mesa – result only one – “loading” text and game logo in the white room in Oculus headset.
Windowed, fullscreen, 4:3, 16:9 and other resolution… no matter.
Windows 7 x64. Oculus Rift CV1. Last update for Oculus and Vorpx.
Please help me if you can, I’m waiting for your answer. Thank you, regards.
acParticipant
Hello everyone, I bought VORPX and first of all I tried to launch HL2 – the game plays on the screen in the window, and the cursor tracks the head tracking, but the white room with the HL2 banner and the loading message is hanging in OKULUS …
I was upset and thought it wasn’t working – launched mass effect 3 – everything works fine – a lot of settings, etc. from the first click.
This is cool but all my life I wanted to play HL2 through oculus rift, help to figure out what could be the problem, may need to download an older version of hl2 without steam, because I have a steam and it does’t work, or will you release a fix? please VORPX team, help run HL2.
Thank you.
I have played Mass Effect with a 4k texture mod and holy shit is was awesome to be back in space!!
But I wanted to try out other third person games, so i tried Dark Souls 2… Now I have not played anything else in the last 3 weeks. DS 2 rocks!!! So i bought the hole series :)
But I didnt like the cinema mode for both games, so i tried to make it full vr mode with some tweaks and it works perfect!!! :)
A couple of these games are deep discount on Origin now through Jan29th. Mass Effect Andromeda and Star Wars Battlefront 2 are each under $5.
Same goes for Dragon Age Inquisition, Titanfall 2, and most of the Battlefield games
Is there a new profile for Titanfall 2? The original was pretty bad–no depth at all between your gun and the background, for instance–if this got fixed I’d be psyched to play it.
Great update,Prey in G3D is gorgeous.
Very nice work here as always.
You have practically covered all the games i want to play with this update.( Batman ,prey , DEus ex,shadow of mordor and mass effect).
The only missing now (for me) is dishonored 2 ;
Again BRAVO RALF!!!
A couple of these games are deep discount on Origin now through Jan29th. Mass Effect Andromeda and Star Wars Battlefront 2 are each under $5.
Same goes for Dragon Age Inquisition, Titanfall 2, and most of the Battlefield games. EA must be hurtin for cash.
Good timing for profile updates, thanks Ralf. Finally off work, time to play 😁
@ RJK: official Frostbite profiles with G3D (vorpX 19.1.0): Battlefield 3/4, SW:Battlefront II (2017), Need for Speed Rivals, Mass Effect Andromeda.
The rest of the official Frostbite profiles will follow shortly.
BTW: If you don’t want to risk any of your profiles becoming incompatible for other users, I strongly urge you to update to 19.1.0. While great care is taken to ensure profile backwards compatibility, I can’t guarantee it 100% this time unfortunately. The vast majority will still work fine, but A LOT has changed behind the scenes. So there might be a few edge cases where 19.1.0 behaves differently with older profiles.
I wanted to suggest the shader tool, but realized it wont work for official supported profiles. You’d have to rename Mass Effect’s exe and add a custom profile (assuming ME2 will even launch with renamed exe).
But first, try adjusting the HUD depth setting in vorpX ingame menu. Just maybe if you make the crosshair deeper it will feel less “cross-eyed”.
Specifically, I’m playing Mass Effect 2 in G3D, and the crosshair is difficult to aim since you see 2 of them when focusing on the bad guys.
I tried turning on “domniant eye” but it didn’t really help.
this is for ralf: PLEASE, FROSTBITE 3 G3D! (prey, mass effect andromeda , mirror’s edge 2 …) :)
I just wanted to followup and say that after doing some more testing I have one of two conclusions:
1. Everything is fine and I just had the wrong perception of where the camera should be for what I was looking at. If I’m expecting an object to be right in my face, but it’s really a couple a feet away, skewing my idea of perception. FOV was really the answer to everything where I thought there were depth issues, not extra high convergence.
2. I could just be a moron.
@Ralf
My apologies again for all the trouble. It looks like you were right on everything. I think my main issue was I had the wrong perception about where my brain was expecting the camera to be.
@zahncisten
Your game examples were very helpful. I couldn’t handle a screen strength of even 2.0 on Mass Effect 3 and Metro 2033 was utterly perfect out of the box at strength 1.0. Ironically, Mass Effect 3 has a “dollhouse” effect at ANY strength, but I think that has more to do with the game itself than VorpX.
TLDR: Ralf is right on everything, sorry for me being an idiot.
Dragon Age Origins has perfect depth (orzammar is incredible for understanding the perception. It looks awesome). I play all games in Cinema mode due to a balance condition (I’m dizzy all the time, so I need stationary things to keep steady, and cinema is perfect for that). I just finished Alien Isolation, that was incredible, and the depth was great. I’ve tooled around with Metro 2033 (not Redux) and the depth is spot-on. Skyrim is always a solid. Oh, and Mass Effect 3 (I haven’t played 1 or 2 with VorpX). The G3D is stunning. I’ve used VorpX for a few months now, and I love it. I use it every day (I’m not kidding), it really is great. If you think you are seeing things flat and you think it may be your HMD, definitely try newer hardware. I’d do that before I started thinking VorpX needed to be way different for my peculiar use-case.
I have Dragon Age Origins, Mass Effect 3, and Metro 2033. I’ll test those in the next couple days when I get a chance. I’d like to ask more specifics if you don’t mind:
-What screen distance offset setting do you use?
-What aspect ratio do you use (4:3 / 16:9, etc.)?
-Any other tweaks you recommend for them, like custom FOV, etc?
-If you don’t mind sometime, pick a game you think has good depth, and temporarily decrease the screen distance value and look at something close to you. Does the depth seem lower at all?
I’ll assume you play with a screen depth of 3.0 or less for all them.
And hey, you don’t need to convince me VorpX is great software. It’s the entire basis of me wanting to upgrade my VR set. I just want to get this one aspect ironed out and I’m halfway to heaven.
Dragon Age Origins has perfect depth (orzammar is incredible for understanding the perception. It looks awesome). I play all games in Cinema mode due to a balance condition (I’m dizzy all the time, so I need stationary things to keep steady, and cinema is perfect for that). I just finished Alien Isolation, that was incredible, and the depth was great. I’ve tooled around with Metro 2033 (not Redux) and the depth is spot-on. Skyrim is always a solid. Oh, and Mass Effect 3 (I haven’t played 1 or 2 with VorpX). The G3D is stunning. I’ve used VorpX for a few months now, and I love it. I use it every day (I’m not kidding), it really is great. If you think you are seeing things flat and you think it may be your HMD, definitely try newer hardware. I’d do that before I started thinking VorpX needed to be way different for my peculiar use-case.