-
Search Results
-
Hello,
Since december 2022, I can’t run Vorpx on my main PC properly both in HP Reverb G2 as Oculus Rift S (specs below).
Games like oblivion, fallout 3, fallout vegas skyrim… textures look blurred inside headset (I don’t know how to express it, it’s like a posterized image with much less quality) and all the games have much less performance even at minimum resolutions/quality. (on the monitor textures show properly, I don’t understand that)
When trying to run games in z normal or z adaptative, headset shows only colored lines on the image (on the monitor it shows perfectly again). What could be happenning?. I have made a clean vorpx reinstall without success.
Thank you in advance
SPECS:
VORPX 21.3.3
Core i7 12700k
32GB DDR3600
RTX3090
Windows 11 22H2 updated
HP REVERB G2 and Oculus RIFT SWindows has been being updated during this time, also my RTX 3090 (it has been tested with drivers 517.48 to 531.68)
Topic: Far Cry 4 is amazing in vr!
Wow…In its vanilla form FC4 looks as good as skyrim vr loaded with mods. And it just plays so smoothly in vr. I am blown away by how good everything looks but also how it feels. when i walk to the edge of a cliff i legit feel like im going to fall over.
Until some days ago, I was very happy with my RTX 4090 purchase, to play Skyrim LE at 4K, on a Pimax 8KX, as I already showed on a YouTube video posted on another topic.
And suddenly, with almost no warning, the performance inside Skyrim LE in VR, with Vorpx, became horrible, wait worst I got before with my RTX 3090. There was a delay and a warp on the image, when I looked around, inside the game. I was as if some function supposed to be made by the graphics card, it was now made by the processor.
Short story, I found that a very recent Windows update change the way the hardware accelerated GPU scheduling works. Now, there is also an option for windowed games, but the most important was that a had this option set to off, because sometimes there was a tremendous ghosting on the vertical white lines and letters in the game’s menus (you must use the mod SkyUI to see this problem), but now accelerated GPU scheduling must be on, or you will see a tremendous drag and ripple effect of the image when you look around, inside the game. As for the ghosting on the game’s menu, using SkyUI, the problem seems not entirely resolved, but I didn’t play long enough to confirm this.
If you have the money, if you want to play at real 4K, taking full advantage of the resolution available on a Pimax 8KX, without major bottlenecks that will make you break the immersion in the game, yes, it’s worth it!
Warning! The CPU, whatever you have, will continue to be a bottleneck!
I’ve had Vorpx for a few years and would love to be able to play a full game with it. A handful of times I’ve tried various games in full VR mode (Cyberpunk 2077, Witcher 3, KCD, Vampyr, Oblivion), it’s pretty cool to be able to be in those worlds in VR. However, I can’t ever seem to last more than a few minutes before I get extremely queasy. I have a 3080ti and the performance appears acceptable.
I have fairly solid VR legs and I play SkyrimVR/fo4VR and other VR games regularly. Are these games not meant to be played in full VR and more in theatre mode? I get sick even if I am not moving very much in the scene. Any suggestions welcome.
