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  • KorbenDallas
    Participant

    Does anyone have step by step instructions for some games? I tried searching the forum and only come up with some old stuff for DK2, and I have the CV1.
    Alien Isolation, and Left 4 Dead 2, both give me super zoomed-in menus where I can’t see anything properly.
    Then, once I got into A:I the motion was reversed. I move my head left, screen goes right. Then, the height is all weird.
    I thought this $40 purchase was touted as the “plug and play” version of this kind of software…. what happened?
    I would think that each game would already have a sticky, where people can go and just follow the steps. Or a wiki or something.
    Anyway, please share some got simple, step-by-step instructions for Left 4 Dead 2, Alien Isolation, Witcher 3, Star Citizen, Assetto Corsa, Dirt Rally, Project Cars, Vanishing of Ethan Carter, Dear Esther.

    Thank you!

    #102168
    dellrifter22
    Participant

    Witcher 3 probably defaults to cinema mode because it is 3rd person game.

    Push Delete key in game to open the vorpX menu. Turn Cinema mode to off if you want to play fullVR. There is also the option to change/disable 3D also. You’ll probably want to keep in on Z-Normal for best results.

    handy hotkeys:

    Delete to open and close menu
    Mousewheel click to edgepeek/zoom out
    Alt+Spacebar to recenter screen
    Alt+F to display frame rate

    #102165
    ourbase
    Participant

    Okay, got it to work – had to go to general settings and make sure Vive was the selected hardware as it defaulted to Rift.

    However, I’m still having issues with The Witcher 3 which is a supported game. It doesn’t launch in 3D mode…just a big screen?

    ourbase
    Participant

    Just bought VorpX because it said there is HTC Vive support. However, after installing, and trying to run The Witcher 3 in Steam, vorpX message box comes up and says “vorpx could not initialize your oculus rift. It reported:” And it didn’t report anything…I don’t own a Rift, it’s the HTC Vive. I just downloaded it, so it should be the latest version which has Vive support.

    Any help here would be great.

    #101773
    rtrski
    Participant

    I had killed the 2 running processes using task manager not tray icon since I thought it was why DS wasn’t executing properly, but it was unrelated. So if not running it won’t even try to run when you launch games? (e.g. hasn’t connected itself at the registry level to execute first?) Also…didn’t even know there was a tray icon at first. Stupid W10 hiding icons unless you set them on…sheesh. Got it visible now.

    Also figured out if it is running I can prevent it autostart with applications (watcher?) at the tray icon. The menu pick wording didn’t quite match what the help page said about enabling/disabling which confused me, but all is good now. Did notice it gets stuck with applications in a ‘can’t find HMD’ text notice loop if the Vive isn’t actually plugged in but watcher was on…prevented me actually getting the focus into Elite until I disabled the watcher and tried again. And of course might not actually use in Elite since it has its own (currently buggy) VR support built in.

    Wanted to buy the second I saw Vive support but waiting on new glasses without bifocal lens to really use my Vive for evil <grin>) so might not test again for a week or so. Couldn’t resist the very first day but not worried if it take a few tries to get the right sequence. Probably start with 3rd person games first like Dead Space, Alan Wake, Witcher 2 and 3, to test my nausea response.

    Thanks again for the program and look forward to much more time with it.

    #101764
    Ralf
    Keymaster

    You didn’t say what headset you are using, so just in case: DK2 owners with multiple runtimes installed sometimes can experience the symptoms you describe.

    So in case you use a DK2 and are using a runtime switcher, please uninstall all beta runtimes that may still be present on your system, remove the runtime switcher and reboot your PC. Then let Oculus Home repair itself afterwards if it has something to complain.

    #101459
    Ralf
    Keymaster

    This is very likely caused by a wrong Oculus runtime version. Please

    1. Make sure that you have the latest Oculus software installed: http://www.oculus.com/setup

    2. Make sure that there are no leftovers from any beta runtime that you might have had installed (0.8 or earlier). Do not use a runtime switcher.

    The latest Oculus software requires a Rift DK2 or CV1. If you are still using a DK1, please contact support |at| vorpx com.

    #101384

    In reply to: Couldn't load LibOVRRT

    red
    Participant

    The Oculus Runtime Switcher is possibly the cause of your problems. Going from v1.3.x to v0.x and back again has never worked on my systems and has required an uninstall of both (along with manually removing /ProgramFiles(x86)/Oculus directories) and a few restarts to get v1.3 working again.

    Try a clean install of Oculus Runtime v1.3 (after uninstalling v0.x, v1.3 and VorpX and restarting). Don’t install Runtime v0.x.

    Then try an app (without VorpX installed) from the Oculus Store… they all work fine with the lastest Oculus Runtime and DK2. If you’re not getting any errors then install VorpX v16.1.2.

    If you’re still getting the same error I’ll eat my hat.

    #101307

    In reply to: Couldn't load LibOVRRT

    Ralf
    Keymaster

    Please do not use the runtime switcher. Make sure that you have only the latest Oculus software installed and that there are no leftovers from any beta runtime on your system.

    #101306

    In reply to: Couldn't load LibOVRRT

    onyxlee
    Participant

    The same here. I use the oculus runtime switcher to switch back from 0.8 to 1.3. And I got the same error.

    onyxlee
    Participant

    Hello guys, I recently updated my DK2 to Oculus Runtime 1.3. I am also using the runtime switcher to switch back to 0.8.

    But every time when I tried to launch VLC or Rise of Tomb Raider or anything, I got this error message saying:

    vorpX could not initialize your Oculus Rift. It reported:
    Client version too old to connect to service

    Here is my Oculus runtime 0.8 info:

    Display Driver Version: 1.2.8.0
    Positional Tracker Driver Version: 1.0.14.0
    NVIDIA GeForce GTX 970
    Intel(R) Core(TM) i7-3770S CPU @ 3.10GHz
    HMD Firmware: 2.12
    Connected to OVRService server.

    Any suggestions? Thanks.

    #101131
    Ralf
    Keymaster

    Please make sure that there are no leftovers from your experiments with older runtimes on your PC. If you have the runtime switcher installed, please remove it and make sure that there is only the latest Oculus software on your PC with nothing left from older runtimes.

    #101061
    raron
    Participant

    I also got the in-VR error message “Sorry, we’re having trouble loading vorpControl.exe” etc. No error message in windows ofc.

    However, if I just close that Oculus home VR/store-thing, and leave vorpControl.exe *32 and vorpControl64.dat running (task manager), and then start a game, in my case I’ve only tried Fallout 4 so far, it seems to work. Poorly though. In all 3D modes, and especially 3D geometry.

    I did run the Game settings optimizer from VorpX Config btw, for Fallout 4. The VR visuals is pretty good in geometry mode, just saying. But performance is just useless. Too bad really.
    I don’t know what exactly the FPS is, as EVGA precision (v. 3.0.1) can’t display the FPS counter in FO4. I guess it’s 10-15-ish, give or take. Usually (non-VR) it’s butter smooth.

    Using Oculus Rift DK2, latest runtime 1.3 (0.1.3.1.10809 as reported by Bilago’s VR manager, since I couldn’t figure out where I find this info from Oculus home).

    And Windows 7 ultimate 64-bit, GTX 970 with nVidia driver 364.72.

    Also, that Oculus home thing starts when I quit vorpX. Also when I start vorpX, but then that error message pops up after a while.

    Now I won’t rule out that I’ve managed to mess something up while installing a runtime switcher, since I discovered that runtime 0.7 somehow didn’t get installed properly (missed the OculusConfigUtil.exe), so I had to reinstall that, twice, and then reinstall the newest 1.3.something. But it seems to work now. Except with the vorpX performance being very bad.

    #100982
    Saunders
    Participant

    I can not get VorpX to load anything. I was just get a black screen. Fully updated drivers, VorpX is latest version. Not sure what else to try…. I just purchased VorpX wanting to use it for Witcher 3 and Fallout 4.

    Now I see Oculus Home… when i launch a game, I get the screen for loading, then the game launches on my desktop and Vorpx just crashes. When I mouse over the VorpX icon it disappears.

    #100800
    AntDX316
    Participant

    it works by just running the vorpx web installer again and not uninstalling

    I couldn’t get runtime switcher to work oh well

Viewing 15 results - 466 through 480 (of 531 total)

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