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  • #204205

    In reply to: Gamepad remapping

    VITALY PONOMAREV
    Participant

    I was testing internal gamepad emulation by vorpX in Skyrim. All worked fine, but i need to remap some buttons of gamepad to other keys. For the first time i was can do it without any throubles, but i forget to press OK/save in game settings menu. Now i can’t reassign any keyboard keys or mouse click buttons to gamepad button emulation in game settings menu vorpX, because his not reaction on my keys pressing. I can only assign mouse wheelup or mouse wheeldown emulation. Interesting yet: if i try assign ‘TAB’ key to ‘B’ gamepad key i can see that skyrim open magic/map/inventory menu in game altougch i located in vorpX game menu settings at this moment (in gamepad remap settings). What is it? It is bug of vorpX? Maybe there other way to remap gamepad keys for any game?

    Ralf
    Keymaster

    Just a heads-up that the feature has to be enabled on a game-to-game basis since it rquires some game specific settings. It doesn’t work automagically. Currently it’s enabled for the following games: Half-Life 2 (+episodes), Portal 2, Black Mesa Source, Titanfall 2, Fallout 4, Crysis, Skyrim Special Edition, Aliens: Colonial Marines.

    #204099
    Dave
    Participant

    I play the Trilogy for the first time, and after 11 hours i have to say it is a fantastic experience to play it in G3D with “living” NPC’s. Forget Skyrim VR or Fallout 4 VR, the NPCs are technical outdated in that games and are not impressive enough to believe that they are “living”. But the Mass Effect Legendary Edition blows me away !!!

    Next week will Days Gone be released with also Unreal Engine DX11 support, and we will get a second Blockbuster in G3D with “living” NPCs. It’s a pity, that we can’t play every game in G3D. I would buy a second expansive graphic card, if it would be of any use.

    #203981
    Mallz
    Participant

    First, I looked at all the other forums and couldn’t figure it out. Second, I don’t want to play the Forest in native VR, I want to play it with Vorpx so I can use keyboard mouse. I downloaded 2 profiles from the config menu to do just that. Problem is the game won’t load in VR. I get the message “Attaching to TheForest.exe”. The game loads on my laptop but not on VR. I’m using Oculus quest 2. I tried loading Skyrim SE and that loads up just fine. Not sure what is going wrong with trying to play the Forest in VR with Oculus Quest 2. Please help!

    #202762
    ToxicMike
    Participant

    Good call on the Batman Arkham series, those are some of my favorites and will definitely be checking those out

    Despite i am not that much of a first-person-vr-immersion-enthusiast and more a bigass-theatre-wide-screen-addict, i am very much interested in how the ARKHAM SERIES could be played in vorpX full-vr.

    @ToxicMike: You are so right. The vast majority of VR titles are poor in detail and boring. Only titles like skyrim that have been ported from flat to vr or flat games with VR mods available like Valheim, are great. I’ve been using vorpx since my DK2 (2015). Now with my Reverb G2 and the current Vorpx I’ve reached what I dreamed of.

    LOL my oculus-rift-s wasn´t used for about a year, giving it one last shot with playing a game for the first time on a theatre-screen with bigscreen-beta (i never thought about it coz it didn´t made much sense to me, let alone that i had doubts about the experience being THAT great), before i was about to sell my vr-gear cheap, but from that moment on, i was never playing any game on my regular flat-monitor again and jacked myself into the vr-goggles with EVERY game i was playing EVERY TIME i played it. All of the sudden i was aware that i can´t ever enjoy any game without vr-goggles ever again LOL.

    My best vr-experiences were SUPERHOT VR followed by HELLBLADE (interesting how absolutely great this 3rd-person game was in vr and that its vr-mode was actually coming more as a late add-on rather than an exclusive vr-game, wishing myself for even more 3rd-person games in vr!) and last but not least THE TALOS PRINCIPLE VR…and i actually loved DOOM VR, a title often downvoted negative by many users, to my surprise.

    …and then there were, also to my surprise, many vr-titles preached by users in all positive ways but for me being the absolute “nightmare” in vr-games, horrifying in every negative way someone could imagine a vr-title to be. Now you might think i am talkin about vr-sickness, but that never was a big problem since i got adapted to it pretty fast, there were other major problems:

    .) SERIOUS SAM VR: WTF?!?!? What do people love with this crap of a vr-game??? I love all the regular versions of SSAM but this?! Standing still while shooting into all directions, being so stressful and hectic that i actually lost every immersion from all the concentration it took for me to hit and dodge, almost getting sick from all the stress, so i tried on easier difficulty settings but then the game was too easy and boring, putting it away after 30 minutes and never loaded it up ever again.

    .) Those “Bow”-Titles: What in gods name were they thinking???? The technique of shooting arrows with moving my hands in a similiar way was fun, but really….shooting more arrows at waves of enemies, than Robin Hood shot in all of his movies together, was more of a “stressful” experience rather than a joyful one, i also got that feeling (again) of losing every immersion coz the game itself took far too much of my concentration in order to hit all those enemies…..let alone that my shoulder still hurts by just thinking about those 30 minutes where i probably shot a million of virtual arrows.

    .) Other more or less “mediocre” experiences/titles weren´t that great coz they were probably first generation vr-titles and only “great” on their release but i guess they´re not the titles these days to show off with, most of all coz some of those graphics are kinda like walking between “cardboard walls” rather than a “real” environment, but at least i was having the immersion of really walking inside another world…even if it was a “cardboard-world”.

    …oh my..the size of this article again, sorry fellas i know i get carried away with writing way too much at times lol.

    #202323
    steph12
    Participant

    half life 1/2
    bioshock 1/2
    dishonored 1
    portal1/2
    ori 1/2
    skyrim/enderal
    borderlands 3 :D
    amnesia (not rebirth but the 2 first)
    outlast 1/2
    dark messiah of might and magic <3333333333
    shadow warrior 1

    i use vorpx since i got my htc vive in 2016 and while i’m listing just a few here, i probably played hundred of games with vorpx either in G3D or Z3D and needless to say so far is has been an amazing experience, not always plug and play for unsupported games, and sometimes you may want to tweak game settings even for supported games if your hardware support it, it’s great !

    sdd1965
    Participant

    I have spent days looking for a fix to the double vision I get in Skyrim dungeons any time there is a strong shadow as happens around camp fires but I haven’t found a single post so I wanted to share the fix I confirmed works.

    Just exit Skyrim,
    open the SkyrimPrefs.ini file in your Documents\My Games\Skyrim folder,
    and change the value of fInteriorShadowDistance=3000.0000
    to match the fShadowDistance=4000.0000
    For instance, in my case I changed the 3000.000 to 4000.000
    Then restart the game and the shadows should work correctly in dungeons now.

    If I had to guess I think Vorpx is using a single setting for textures but the two different settings for shadows. This is causing the shadows in interior areas to appear floating in space which is very dizzying.

    #202000
    0x90meansN0P
    Participant

    Hello friends!

    I am completely new to VR. I bought a valve index a few days ago and today it finally arrived. It’s shokingly good. Halflife and Skyrim VR are absolutely stunning. But I had something else in mind before I made this decision. I wanted to play GTA5 and RDR2 in VR (and keyboard+Mouse or gamepad, I am not sure what will be better). So I bought vorpx before the headset even arrived. I installed it and I also installed opentrack. But not a single game gets hooked. I don’t get any VR experience or output in my headset. I dunno what I am doing wrong, so maybe you can help me. Please haha. I am so hyped to play RDR2. Spend over 1079€ for this haha.

    Is there an idiot-proofed guide I can follow or some troubleshooting? I mean not a single game gets hooked even after choosing valve index as my main headset in the configuration menu.

    I already watched 1-3 years old videos on youtube, but nothing works.

    I have rtx 2070 super, 24 gigs of ram and an old cpu (i5) I want to change soon. Everything works, but the headset dont get any input from vorpx.

    Ralf
    Keymaster

    Below is the list list of games that this feature will be enabled for in vorpX 21.2.0 (release tomorrow).

    Tweakable options include the feature mode (off/auto hide/size and position only/always hidden), the auto hide timeout, the position of the weapon in 3d space, and weapon FOV and 3D-Strength for tweaking its size. Shouldn’t really be necessary to tweak anything though. Each profile has carefully chosen individual defaults that work just fine.

    Games for the first release:

    – Half-Life 2 (+episodes)
    – Portal 2
    – Black Mesa Source
    – Titanfall 2
    – Fallout 4
    – Crysis
    – Skyrim Special Edition
    – Aliens: Colonial Marines

    More games will follow shortly, I’m fairly confident that adding the feature will be possible for about 4 out of 5 potential candidates, i.e. first person G3D games.

    Note that in this first release there is no UI for changing gamepad/key assignments, will also follow shortly. For the time being make sure to use a game’s default bindings, otherwise vorpX might not be able to reliably detect when the weapon is supposed to be shown/hidden under all circumstances.

    VorpXUserX
    Participant

    Hi there,

    since automatically updating to Version 21.1.1 the tracking
    of my headset (rotation) in Full VR Mode does not work anymore.

    Tracking works fine in Cinema and Immersive Screen.

    Setup:
    AMD R3 1600
    Gygabyte X370
    16G DDR4 3200
    K2FA GTX 970 GT
    PSVR via Trinus PSVR 1.0.9
    Windows10 not updated since last time Full VR Mode was working
    SkyrimSE and SteamVR latest Version available

    Besides a Solution for this specific Problem, is there a way to downgrade?

    Thanks in advance and cheers

    VorpXUserX

    #201827
    jjensson
    Participant

    Great question, i’d like to know as well!

    (I have a Quest 2 now, and have not used it with VorpX yet. I must admit, i’m a bit nervous about how reliable it will be in this use scenario. Modded SkyrimVR over Link was very good visually, but required quite a bit of tinkering…)

    Ceruli
    Participant

    Whenever i use vorpx or play anything in steamvr i just get so much spinning i can’t play anything. i just want to be able to access the menu somehow to turn the sensitivity down/off so i can at least play skyrim on it. but right now it’s just very frustrating because it is just impossible to access that menu

    #201573
    dborosev
    Participant

    I can generally get better visuals with games using VorpX, as I play a lot in Cinema/Immersive modes and I don’t need 80-90fps, I can get away with 30-40 and crank up the visuals if thats what I’m after.
    Eg. I’d rather play skyrim/fallout4 in VorpX as I can do this with all the mods, etc.

    But subnautica I’d rather just use VR.

    #201569
    gtuf1
    Participant

    Check out my new profile… gtuf1. I think I managed to get the HUD set up in a great place with the FOV filled better than having grey bars at the bottom. Has made the game that much more immersive. Works on 1080p, 4K and higher… Really loving playing this is VR. It’s close to Skyrim VR at this point! Let me know what you think!

    #201522
    steph12
    Participant

    thanks for the heads up, i will use it with my skyrim VR.

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