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Boblekobold
ParticipantIs it normal I can’t change HUD scale and position in Bioshock 2 ?
It works in Bioshock 1 and Infinite.Boblekobold
ParticipantTo answer one of my questions :
“TextureStreamingMemoryLimit=256.000000” is better. And it doesn’t crash.Boblekobold
ParticipantI just tried it and I have no problem with Bioshock 1.
Win11 RTX4090 VorpX V24.1I use “Don’t Optimize game settings” and textures on ultra in VorpX.
I play with 3840×2880 resolution. G3D (Shadow no S3D) with clarityFX to full, sharpness to 2.0 on reverb G2.
I use the setFov option on keymap in ini files in order to have a FOV of 105 (so scaling is perfect in Full VR, unzoomed to the border of my view).If you don’t know how to do it, configure in User.ini :
Up=MoveForward | SetFOV 105
Down=MoveBackward | SetFOV 105
(Of course you can choose another key or FOV value)The game is stunning this way.
No crash, but I just tried the beginning. I tried quicksave a few times (save and load).
I use OpenXR runtime, but I suppose you can’t with your Quest 2.
Did you try Oculus Runtime ?
Are you sure it’s the original version ?
Boblekobold
Participant(I use virtual monitor to get 3840×2880 or 3200×2400 resolutions)
Boblekobold
ParticipantI tried Dellrifter22’s profile with System Shock Remake Demo (Epic Games).
It’s great. I prefer it over UEVR.
But it doesn’t hook with my complete game (Steam Version).
I tried Luka2099’s profile on the complete game, but it seems to crash the game. Especially when I try to put a very high 4:3 resolution. And I want a very high 4:3 resolution (I use a Reverb G2).
Boblekobold
Participant@Greyhaim :
I guess you could not use DirectVR and check “Don’t Optimize game settings”.
Then you set a very high 4:3 resolution (for Quest 3 or Reverb G2) in game (use VorpX Beta and virtual monitor to enable any resolution you need).
I usually use 3840×2880 or at least 2880×2160 on my Reverb G2.
Try to set ClarityFX to full (and adjust sharpness).
Unzoom full VR.Then raise FOV (google “change fallout 4 fov”)
Try 120 and adjust it until you have the right scale (remember the value, it will be approximatively the same in every game).
Adjust headtracking sensitivity.
Boblekobold
Participant@dazzla :
you should also set ClarityFX to full (VorpX ingame menu page 2), and raise sharpness if needed.Boblekobold
Participant@dazzla :
I didn’t try Fallout 4, but when you use VorpX, you change resolution in game (or in .ini/.cfg game files).You must usually change FOV too.
Most headset (Quest 3, Reverb G2) have a 4:3 resolution. So choose a resolution like 2880×2160 at least or 3840×2880 if your PC can handle it.
You must set a high FOV too (try 120 for example) to use full VR.
That’s what a native game would do. You just have to do it yourself if needed.
In Full VR, you should unzoom to the border of your view. It will be blurry if you zoom into the image.
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If you can’t change the game resolution, maybe you should check “Don’t optimize game settings” in VorpX config.
Use VorpX Beta and virtual monitor to have any resolution you need, even if your monitor doesn’t handle it.
Last thing : games with detailed textures will be better, because you see every detail in VR…Boblekobold
ParticipantBioshock Infinite (especially Burial at Sea Episode 2) and Bioshock 1 original (I guess Bioshock 2 original is even better) if you have an old graphic card.
Metro 2033/Last Light, etc. are awesome (Metro Exodus is the most beautiful game you could do I think). But a good graphic card is needed.
All Bioshock and Metro have G3D (even if raytracing without G3D can be a good option too in Metro Exodus).
Cyberpunk 2077 isn’t the best because even with an RTX4090, it’s not enough.
Elden Ring, Death Stranding, Guardian of the galaxy are really better in VorpX (even if it’s not full VR).
Redfall too. Deathloop is Ok (especially the end).I guess games like Farcry Primal, Dishonored, Prey 2017, etc. must be really good (I think they have G3D but I didn’t try them yet).
Dying Light 1 of course.
First person game that allow you to have high 4:3 resolution (3480×2880 or at least 2880×2160) and 120 FOV are like native games in VorpX (with G3D, or at least Z3D but It’s not so important to me and even without 3D at all, some games are awesome in full VR).
Any game with good looking graphics, heights/vertigo or giant environment/ennemies are usually great in VorpX.
Boblekobold
ParticipantUsually renaming works, I’m surprised.
You could play without profile with Desktop Viewer (disable watcher).
Maybe there is a way to use reshade SBS + VorpX.Apr 10, 2024 at 7:58am in reply to: vorpX_WebSetup.exe or vorpX_beta_WebSetup.exe will not launch WIN 11 #219578Boblekobold
ParticipantI installed it on Win11 (RTX4090 and i9-13900kf, 32G RAM) last year without problem. It still work.
Maybe a Windows Update ? It’s worrying.Boblekobold
Participant@Cer :
You should find it at bobovr.com :
https://www.bobovr.com/collections/quest-2-accessories/products/bobovr-m2-plus-head-strap-compatible-with-meta-quest-2-enhanced-comfort-and-reduce-facial-stress-vr-accessories-m2-upgrade
Just buy the adapter on Etsy.
You could translate to english…Boblekobold
Participant@MarcDwonn :
i understand you. Don’t buy a Varjo Aero…
I don’t think my nose is especially big, but it’s hard to use most VR headset without having contact with nose.Even if I don’t have full FOV it’s Ok for me. Maybe you can raise in game FOV to compensate (I usually use around 120 FOV without problem).
Boblekobold
ParticipantI think I had some 3D with one of these profiles, but maybe it doesn’t work anymore.
The end game was nice in VorpX, even without 3D. It’s not so important in this game.
Boblekobold
ParticipantThis can let you see pictures and videos with 3D AI generated effect :
https://store.steampowered.com/app/2218510/DepthViewer/ -
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