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onetooParticipantGreat layout. Couple of things to point out. It looks like the time and date is off according to my region even after I log in. 5/9/21:1:54pm is marked as the latest contribution, but it’s currently around 8am EST where I am. Also, when I click on a post containing a video, occasionally the video would open up in a separate window without me prompting it.
Edit: This comment is timestamped for 2:03pm though it should be 8:03am est.
onetooParticipantI’ve read that Airlink doesn’t work with Shadow PC so people are sticking to Virtual Desktop for that. Oculus blocked streaming services. There’s a workaround using a Public IP. Just google “Use Airlink on Shadow OculusQuest – Reddit” He’s testing it with VorpX in the video (personal experience, it works better than VD), and there’s no reason that it shouldn’t with Helix work than Helix’s narrow requirements.
onetooParticipantYeah, it connected with no issue on my end, but alas, doesn’t matter anymore lol. Air Link really is amazing. I’m currently playing Metro Exodus and the game is really stable and has proper colors vs VD.
onetooParticipantVorpX works with Virtual Desktop. You have to set VorpX to SteamVR since VD doesn’t use the Oculus Runtime. Air Link will be better and should work just fine since it’s basically wireless Link and a native solution built directly into the main Oculus software. I read that it also has ASW, so the performance should be much better.
onetooParticipantThere are mods to fix the VR in Subnautica (including cyclops) and add VR to SubZero.
https://www.nexusmods.com/subnautica/mods/173
https://www.notion.so/Subnautica-Below-Zero-VR-Mod-beta-08645fc02a1f4d039c2f25bfd515a140
Apr 3, 2021 at 1:32pm in reply to: Anyone who would like to get weapons out of sight in FullVR games? #201652
onetooParticipantGlad to see a fix for huge guns. The gun disappearing out of sight when not shooting is something I didn’t know I needed. Cool feature.
onetooParticipantThe game came out originally on PS2 and Gamecube. If you can get it running on either the Dolphin or PCSX2 Emulator, you can use G3D in VorpX. You may even be able to play it with DolpinVR (not likely). I also see that it’s available on Steam. Since the game was originally made with RenderWare on PS2, maybe you can use the GTA San Andreas profile or another profile with the Steam version.
To play with the Quest2, you need a Link cable (any USB C) and Oculus Home software, and/or SteamVR (compatible with Virtual Desktop for streaming).
Hi! Thank you for your post. I’m using Oculus Quest 2 with Link Cable and Steam VR, but there is no VR for killer7.
So, yeah, i need to use VorpX. Do you think that if i’ll buy this software everything will works in the right way? What about the controls? I tried to change it but it looks impossible to play Quest 2 with killer7. Is that my fault?
If it’s not hooking via Steam, then you can try the Dolphin emulator, but you have to import the Dolphin Emulator Profile from the cloud if it’s not local now. It’s G3D on Cinema Mode though (Didn’t try Immersive). Dolphin has to be set to SBS in the graphics setting. I used the XBOne controller, but you can use the Quest controllers as a standard controller.
No software purchase necessary other than VorpX.
Dolphin Emulator (Gamecube and Wii)
https://dolphin-emu.org/
onetooParticipantThe game came out originally on PS2 and Gamecube. If you can get it running on either the Dolphin or PCSX2 Emulator, you can use G3D in VorpX. You may even be able to play it with DolpinVR (not likely). I also see that it’s available on Steam. Since the game was originally made with RenderWare on PS2, maybe you can use the GTA San Andreas profile or another profile with the Steam version.
To play with the Quest2, you need a Link cable (any USB C) and Oculus Home software, and/or SteamVR (compatible with Virtual Desktop for streaming).
Mar 2, 2021 at 9:47am in reply to: What playing games in immersive mode on that big screen did for me #200866
onetooParticipantHe said he’s using it for the Ambient background. Honestly, IDK any other desktop app that has the Ambient Background feature which is a pretty cool overlooked feature. I spent $100 on Cyborg gaming lights (barely use them now cuz their trash, lol). People have LED strip setups on their TVs. Phillips HUE lights are all the rage. It’s a thing.
Mar 2, 2021 at 9:38am in reply to: What playing games in immersive mode on that big screen did for me #200862
onetooParticipantCalm down. I did misread your comment and was deleting what I wrote before you responded. I didn’t realize that’s how he was playing. I can see him wanting to use it for the abient background though. Kind of expensive to use it that way, but look how much gaming lights cost.
Mar 2, 2021 at 9:23am in reply to: What playing games in immersive mode on that big screen did for me #200858
onetooParticipantPersonally, I’m not a purist. I enjoy games in any sort of manner, Native VR, VorpX in VR or via Immersive with G3D or Z3D, on my TV, or on my projector, with all sorts of peripherals.
onetooParticipantSystem Shock 2 is getting native VR. Maybe System Shock Remake will get it too.
Feb 8, 2021 at 1:53am in reply to: Natural Locomotion steamvr mod seems like it was made for vorpx #200319
onetooParticipantI had NALO for a while, but today I finally decided to give it a try and loaded SkyrimVR via Virtual Desktop. NALO works really well so far. I was wondering if the software worked with VorpX. I’m going to experiment with Joycons next.
onetooParticipantI have a great time using Wifi with the Q1. I use it with a dedicated Router. Target has some insane deals so I got the Q2 and standard Elite Strap on preorder for < $300 after tax.
onetooParticipantI’ve used VorpX with the Quest via Virtual Desktop (ALVR may work too). Many have the same setup but include Shadow and it seems to work for them. I think it depends heavily on your location vs Server location. There’s a Virtual Desktop Discord with a section for Shadow Gaming.
Oculus Quest + Virtual Desktop + Shadow = the future of gaming
byu/Greystache inShadowPCEdit, also shadow is working on a VR streaming component.
https://community.shadow.tech/usen/blog/news/shadow-vr-exploration -
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