RJK_

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Viewing 15 posts - 481 through 495 (of 1,183 total)
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  • in reply to: Forums Testing for RJK #190482
    RJK_
    Participant

    Just wanted to see if i am not the only one experiencing this.

    in reply to: Forums Testing for RJK #190476
    RJK_
    Participant

    This forum sofware is one mess. Losing postings as well-

    Thanks much for the Test, same here.

    in reply to: Deadrising 2 #190456
    RJK_
    Participant

    @dellrifter

    i would like to ask you for a favor. The forum either has a bug or it just doesnt like me. Please do the following: create A NEW THREAD and test these 3 different codes one after another (not all in one) and see if they work for you. If they dont , please test them at the end of this thread and report which one does work and which one not. Thanks much!

    in reply to: Deadrising 2 #190453
    RJK_
    Participant

    You may also try one of these profiles.
    First try Resident Evil 5.

    in reply to: Phantasy Star Online 2 #190405
    RJK_
    Participant

    IF that game is using the source engine, you may try other profiles of the engine as well, some may vary in 3D settings slightly http://rjkole.com/gamestuff/engines/index.php?selengine=Source .

    You may also be lucky with a Sonic Profile from around that time, I would try Sonic Generations first.

    in reply to: Fallout 3 – Silky smooth gameplay #190214
    RJK_
    Participant

    Test, this is a test only. Looks like the forum has a bug in its software. Please ignore this posting.

    in reply to: Inner Chains #189631
    RJK_
    Participant

    FOV adjustment update, (not verified)

    set
    [/script/engine.localplayer]
    AspectRatioAxisConstraint=AspectRatio_MaintainYFOV

    for better use in Full VR

    in reply to: vorpX 19.3.0 Sneak Peek: A Feast for Shader Hackers #188455
    RJK_
    Participant

    I have informed “them” already a couple of times in the past about the already existing tools – “they” didnt seem to be interested at all.

    in reply to: Subnautica: Below Zero? Anyone got it working yet? #188308
    RJK_
    Participant

    A few modified unity 5 engine profiles that you may try are:
    Aerea,Beholder,Black The Fall,Tokyo42,Vortex the Gateway.
    Another chance you may have by trying the following profiles:
    Victor Vran,Grid 2,Dirt Showdown,lego Jurassic World,Rise of Venice, Tropico 5.
    No guarantee though.

    in reply to: Subnautica Below Zero #188255
    RJK_
    Participant

    Not to blame anybody, many people seem not to know that “the cloud” even exists. I went through my almost 400 profiles a few days ago and keep wondering either vorpx (which i do not beleive) having only a few users, or the cloud just doesnt exist for many users. I would suggest mirroring cloud content to a website so users can see what they can expect. They may register more quickly this way.

    in reply to: Final Exam #188171
    RJK_
    Participant

    Thanks for the report! VS 3511972867 is connected to almost every shadow of the game, disabling it makes the game look a bit cheap so i left it ON first. The shader is now set to “shadow” so users can temporarily switch G3D shadow treatment OFF when running into issues.

    – Turn OFF G3D shadow treatment when meeting issues with shadows

    in reply to: Call of Duty 4: Modern Warfare #188074
    RJK_
    Participant

    Very good, thanks !

    in reply to: Sonic & Sega All-Stars Racing (Help!) #187986
    RJK_
    Participant

    We have a profile for Sonic & Sega All-Stars Racing transfomed in the cloud that may work with your game. http://rjkole.com/gamestuff/engines/index.php?selgame=Sonic%20&%20All-Stars%20Racing%20Transformed

    in reply to: Limbo #187866
    RJK_
    Participant

    Thanks Parotaku

    in reply to: Resident Evil 6 #187833
    RJK_
    Participant

    If it only happens when using vorpx, go to the vorpx controller page and try different settings. May be this will help.

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