Forum Replies Created
-
AuthorPosts
-
steph12Participantwe dont even know if we’ll be able to play fc6 or dying light with vorpx.
plus if you think you can play those game in 4k on ultra settings with vorpx i dont think it’s possible, at least not in G3D.i have rtx 3090, ryzen 5900x and 32gb and for example re8 in Z3D already taxes my computer hard (on maximum settings at 1440p)
steph12Participantsteam version works great, and it looks absolutely stunning in Z3D :droooooooooool
a total blast to play with vorpx.
steph12Participantthis part of the forum is to submit user profile.
so, did you create a spore galactic adventures profiles or you just put this in the wrong section ?
steph12Participantyou wanna play at 10 fps even on minimum settings on high end hardware ?
steph12Participantwell i feel honored for being your main motivation to make this profile, i thank you once more :)
to be honest, i have so many solo games to play with vorpx that right now i dont have time to play ff14, but i’m going to try your profile to see if it works for me as well.
thanks for sharing that dll ! :)
like i said, many pple were hoping to have a working ff14 profile, yours could be a dream comes true if it indeed works for everyone.
so i hope you’ll get more feedbacks !
steph12Participantso you dont play the game but you took the time to download the trial and spent your weekend making a profile in G3D for pple here who were dreaming playing this game in G3D with vorpx ?
this is very nice of you, thank you so much man :)
that being said, i’m wondering, where is stored the dxgi.dll hooker file in vorpx directories ? or is it created from others files when it’s needed ?
steph12ParticipantHello,
when are we going to get new profiles? except for re village which is amazing in vorpx, we didnt get new profiles for like 4 months.
will we get AC valhalla profile or did you give up definitively on this one ?
i know you are working hard, improving vorpx with new features and all but new profiles are much needed specially for long times users like myself.
thanks Ralf.
steph12Participantyou try to launch a xbox game pass game ? bad news, vorpx will have many issues hooking for most of them if not all because of microsoft store protection.
steph12Participantit’s really weird that it works only once…
steph12Participantwhat os ?
what antivirus ?
steph12ParticipantNew G3D profile added to the cloud. Read here.
i dont play that game but i’m sure that those who do and use vorpx for it will be hugely pleased by your G3D profile, thanks for sharing man.
steph12Participantsame for me
i stopped playing because of this.
steph12Participantyou can tweaks ue4 game with engine ini of the game found under users/username/appdata/local/gamename/saved/config/windowsnoeditor
for example for scarlet nexus
just add this to the engine.ini
[SystemSettings]
r.ScreenPercentage=150
foliage.LODDistanceScale=50
r.ViewDistanceScale=30
r.DepthOfFieldQuality=0
r.SkeletalMeshLODBias=-2
r.fog=0
r.StaticMeshLODDistanceScale=0.0000001
r.SkeletalMeshLODRadiusScale=0.25
r.LightFunctionQuality=3
r.Streaming.MipBias=-3
r.MipMapLodBias=-3
r.PostProcessAAQuality=6
r.TemporalAACurrentFrameWeight=0.125
r.TemporalAASamples=32
r.TonemapperFilm=1
r.Tonemapper.Quality=5
r.Tonemapper.Sharpen=0.85i went overboard with some of the settings like foliage.LODDistanceScale set to 50 i dont even know if it works that high, all i know is it looks really good and i have no poping at all and no fog.
Jul 2, 2021 at 6:54am in reply to: Please can you point to any good Shader Authoring tutorial? #204993
steph12Participantwhen you find the offending shader click on “add to active” or something similar then on the lowest part of the tool, scroll through the different choices and see how it goes with that “working on” shader, sometimes you just have to select “dont render” or “shadow” or something else.
rince & repeat for others problematic shaders.
and after just click “ok saved” when you’re done fixing shaders ?
steph12Participantyes, many games, i dont use my vr headset all day long else i’d go crazy.
-
AuthorPosts
