ToxicMike

Forum Replies Created

Viewing 15 posts - 91 through 105 (of 135 total)
  • Author
    Posts
  • ToxicMike
    Participant

    @ peter: The problem could probably be mouse-related, so it probably wouldn´t hurt to try another mouse and probably as well de-installing moues-drivers and then do a fresh install.

    I just remember there was a game running fine with most other users but jittering on my system when i played it with mouse, when i switched to xbox controller, the jittering was gone.

    I’m just not 100% sure whether maybe newer versions may include changes that affect vorpX since my last one is a few years old.

    Doesn´t seem to be the case since i tried vorpX with a 2021 Photoshop-Version!

    ToxicMike
    Participant

    I tried to hook photoshop but for some reason it is stuck at the screen of opening photoshop with vorpx,

    I guess you (as well as myself and many others, as far as i noticed in some threads) are talkin about the vorpX screen being stuck? Well you have to wait for that window to turn into an option-menu-window, where you can click “install hook-helper”, that window could also be blocked by the application window, so you have to look for it.

    vorpX never stuck on me yet while loading, the window just takes some time to change, you have to be patient, most users close the app coz they think it is stuck or close it without realizing it has already changed into the menu-window.

    you told everything is fine flr you, have you used the desktop viewer or the hooking function with photoshop?

    It was flawlessly working in desktop-mode so i wasn´t even trying with hooking, besides that i only use vorpX to play games, never with photoshop or other programs, but i checked the excluded list, there is definitely an entry called “photoshop”, you gotta delete that and then vorpX should hook and probably it works then coz as i said…in some cases, i had better results with vorpX being hooked, than in desktop-mode, but i am talkin games here, no other apps.

    The desktop viewer should also work fine for Photoshop, at least as far as I can tell.

    Despite it probably shouldn´t cause trouble with Photoshop, a very few games did stutter on vorpX desktop-viewer mode but it was all gone when i made it hook, i also remember TRINE 4 causing lots of stuttering, but it ran fine with other users, but honestly that was some time ago when i was too new to vorpX and wasn´t even hooking but using vorpX desktop-viewer ONLY, i gotta try that one again but with hooking.

    ToxicMike
    Participant

    I got curious and tried the exact same, but everything works flawless here. Held left button clicked, drawed things and moved my head, everything right.

    R u sure you set the head-tracking off?

    I am not that much of a tech guy but probably try to activate headtracking but set the head tracking slider to zero, that´s what i did at the beginning when i wasn´t aware of the option to completely disable headtracking, it always worked.

    At second you could try to make vorpX hook on photoshop, but you have to delete it from the excluded-list since i remember a “photoshop” entry being there.

    Edit: You actually should always make vorpX hook to programs, i made the mistake to mostly use the desktop feature for immersive screen modes, that can cause certain troubles with certain programs, like stuttering, which doesn´t happen when vorpX is hooked.

    in reply to: How is VorpX doing (sales-wise)? #204087
    ToxicMike
    Participant

    What i noticed a couple days ago in r/OculusQuest in a post about VorpX was that there were much more upvotes and positivity than in the recent past. Either the public opinion is beginning to change for the better, or most of the whiners and haters have “left the building”.

    While you could be right about reddit whiners and haters could have left the building, reddit-upvotes still mean shit, there are so many useless posts and submissions, getting upvoted with about hundreds to thousands of upvotes and i guess not even the upvoters know why the fu** they actually upvoted it, on the other hand there are really great posts and submissions and they just not attract the right people or have other bad luck not to get upvoted as much.

    At the end reddit´s whole voting- and karma system is useless crap, as every voting system who is allowing negative downvotes, especially in times like this, where people vote down on you coz they have a bad day or for any other stupid reason they may have.

    ToxicMike
    Participant

    Somehow I get the feeleing no matter what the actual limits are for any setting are, there is always someone who wants more just because apparently more is always better. :)

    With English not being my first language and me being too fast at times along with not always using the best words coming to mind, i probably made myself unclear before.

    Is that screen-size improvement with the last update also the final limit now or are there probably being more limits we could reach?

    I reckon every improvement in terms of screen size could also cause more stuttering problems etc., this again probably being the actual reason for not having one general/overall screen size limit from start along with risking users turning up the screen scale “too big” and ending up storming the troubleshooting-section here.

    On the other hand vorpX´s ingame-configuration options really don´t leave anything to be desired, so i was asking myself why there couldn´t be one absolute maximum screen-scale option, giving it that warning-message when a certain point is exceeded, just like other configuration-sliders have it as well, then you could have one overall screen size limit and no need to improve limits with updates as well as no users asking for such improvements.

    Please keep in mind i am just asking how this would probably be workin, so if the current screen scale limit is the final one, then it is totally fine with me.

    Regarding the current screen scale limit of being “large enough”: At the end it is in the viewer´s eye and all about adapting/getting used to things, especially the experience in terms of playing games or watching movies, that is why people buying bigger and bigger monitors/tv sets every year, not to forget that thankfuly this is also why VR-Sickness goes away pretty fast (despite some people still thinking it would stay forever)…

    ….so since i just found out i am actually not the only one with a theatre-screen-fetish rather than being too much into fullVR-experiences…

    I find standard games (2D or 3D) on an impossibly huge theatre screen more enticing than VR itself. This is actually the main reason I ordered a Reverb G2.

    Please consider adding more display options for us theatre aficionados. As the quality of HMD’s improves our numbers will only increase.

    (quoted from an older thread from BEFORE last update with the improvements)

    …there are probably even more users thinking about the same thing now or in the future.

    in reply to: Cannot get Titanfall 2 to attach #203770
    ToxicMike
    Participant

    the box that says it’s attaching stays there forever

    Fine that you got it running, but i am still curious if you probably did the same mistake as i have done when using vorpX for the first few times with that box “staying forever”, i quit the whole process coz i thought vorpX was freezing again lol. But that window/box actually doesn´t stay forever, it just takes some time to change into the othr box where you are given a few options, one of them is to install hook-helper, which often solves the problem but also in some cases not.

    in reply to: Death Stranding #202248
    ToxicMike
    Participant

    I got death stranding to well in vorpx but I can’t seem to pull up the vorpx menu with a xbox controller any help ?

    i am playing it with a ps-controller and i wasn´t trying it with an xbox-controller yet, but i guess you already changed the default thumbstick-buttonpress for vorpX menu to a button on the keyboard and tried again?

    in reply to: vorpX 21.2.3 Available Now #201979
    ToxicMike
    Participant

    Yeah!!!!

    Fu** new profiles, the changes in this Version are great enough without any new profiles! I am especially thankful for “Improved immersive screen size/distance”!!!

    Besten Dank und beste Grüße aus Österreich! :-))

    in reply to: Profiles demand #201968
    ToxicMike
    Participant

    If Warzone had anti-cheat, it would be worth playing.

    And then we couldn’t play it.

    Ah, the sweet irony.

    I still wonder what makes people so hooked with those multiplayer-only titles, first of all they are everything else but “long-term-fun”, not to mention that i don´t think they´re a good way of having a what i call a “relaxed gaming evening”.

    All you actually do is running around in circles mostly, trying not to get killed while trying to kill others asap…hopefully before the timer runs out or the others got a higher score….oh and how could i forget about all the cheaters, making the complete experience kinda useless to begin with so i rather play with dumb bots.

    I tried them all, no matter if it´s Battle-Royale-Crap, Battlefield DMs/CTF etc. etc., they all ended up with me de-installing them at having a playtime of approx. 90 Hours max, unbelievable how someone can get 1000+ hours of “pure fun”.

    The same goes for co-op games of any kind, games these days are way too easy anyway so how boring could it be to complete missions with a group of players i can as well pull off on my own, especially when it´s a game with the difficulty-level not changing once co-op players have joined.

    in reply to: How is VorpX doing (sales-wise)? #201964
    ToxicMike
    Participant

    Vorpx should be sold by a 12 Month license at 99$ or more

    I actually had in mind of asking if Ralf wouldn´t be better off doing it this way rather than making users buying it for this really small price for once.

    On the other hand….

    We all are buying several Triple A Games every year, and are not able to pay enough for vorpx, that Ralph can give us with vorpx the greatest gaming moments ever ?

    …as of this moment, i am also with those people who easily could afford paying 99 Euros every year (or even more) and i am one of those guys who think 36 Bucks are actually “nothing”, especially compared to the joy vorpX is bringing, so I am currently still wondering how someone could complain about the price of vorpX.

    But as i said, this is “currently” the case! With all that covid-shit going on, no one knows how future looks like and there could be alot more people having job-related problems (being workless for longer periods) and/or generally earning far less money than before the crisis kicked in…..meaning that currently i am even not sure myself if i am still earning the same amount of money within the next years and one day i could find myself thinking “Uh oh! 36 Bucks isn´t that cheap!”

    …now when i remind myself of the current “graphic-card-crisis” then i should better stop thinking about the future already…..

    in reply to: How is VorpX doing (sales-wise)? #201863
    ToxicMike
    Participant

    … also if vr will not become mainstream in games, it will survive in the hardcore gamer scene and the business section.

    Funny how i wasn´t caring anymore about VR a few months ago (being an oculus-rift-s owner since a year!) and now i am hoping so much for it to succeed in every way, even when i am probably still using it more or less for theater-screen gaming” lol.

    I as well was having a few “scenarios” in my head, on how VR will probably do in the future, with vorpX probably playing a major role in it!

    I recently talked to a friend of mine who is into VR and i asked him if he ever tried to make use of those virtual-desktop/theater-screens and he said no. That reminded myself of how i was seeing it, i actually thought that those theater screen are crap and the only reason for me trying it was actually that i wanted to have this one last experience before i am giving away my goggles, actually saving VR for me, as i said on multiple occiasions here. Anyway, my point is that people should be more aware of how great it is to make use of virtual-desktops/theater-screens because obviously people seem to focus too much on this exclusive VR-stuff, which is in my opinion by far not THAT great as the things being possible with vorpX and the chance to play far better games than most of those exclusive vr-games could be.

    in reply to: How is VorpX doing (sales-wise)? #201846
    ToxicMike
    Participant

    I subscribe to this, I’d like to know at least that Vorpx is doing fine, because it’s a fantastic piece of software and I’d like to use it all my life

    LOL if there wouldn´t be vorpX, i actually would have sold my VR-Gear months ago and that is in my opinion coz VR-exclusives still leave a lot to be desired, let alone certain of those really do suck, so i had hard times to really get myself into VR to begin with, if i wouldn´t have realized how much of a fantastic difference it makes to play non-vr games on huge screens inside VR!

    …oh and once again, those free vr-desktop programs ARE NOT the same as vorpX´s vr-desktop, first of all it´s vorpX far better quality but most of all there are too many games not running (or stuttering too much, besides drawing lots of power from hardware) on those free programs.

    So much for those users saying “You could have just get yourself virtual desktops for free instead buying vorpX and using it as virtual desktop only.”

    The list of games not running on free virtual desktop software has pretty increased since i started to play all my non-vr games with my vr-gear, while they all run on vorpX´s, except certain dx12 games for now.

    in reply to: immer wieder Steam #201797
    ToxicMike
    Participant

    Hatte interessehalber nach deutschen Beiträgen gesucht und bin auf deutsche Beiträge von Ralf gestoßen.

    Vorpx zeigte mir kurz eine Fehlermeldung und hat mich den Hooking Helper installieren lassen. Danach wieder das gleiche Problem.

    vorpX hookt von selbst, sofern du Programme natürlich nicht in die Liste der Ausnahmen verschoben hast, wenn vorpX (trotz Hook-Helper) nicht hooken will, dann sind es meist die immer wieder gleichen Gründe, meistens irgend eine Software im Hintergrund (Anti-Virus Software!) die einen Konflikt auslöst, in meinem Fall aber meistens weil ein game auf DX12 basiert, ohne dies auf DX11 laufen lassen zu können, da geht sogar mit Hook-Helper nichts (bei mir zumindest).

    Checke also mal, ob das game bei dem vorpX nicht hooken will, vielleicht nur unter DX12 läuft!

    Soweit ich mitbekommen habe, gibt es aufgrund irgendeiner Microsoft-Macke eben Probleme mit vorpX und DX12 games, was mit dem nächsten naheliegenden Update aber zum Großteil behoben werden sollte. Also spätestens mit dem nächsten Update dann überall dort erneut probieren, wo es bisher Probleme gab.

    in reply to: immer wieder Steam #201792
    ToxicMike
    Participant

    Ich hatte ähnliche Probleme, aber nicht Steam-Basierend, ich bin vielleicht auch nicht der richtige um hier tolle Tips zu geben, weil ich selbst noch ziemlich neu bin was vorpX betrifft, aber viele deutschsprachige gibt es hier zur Zeit wohl nicht so.

    Ich habe ursprünglich aus diversen Gründen auch immer vom vorpX Desktop-Viewer Gebrauch gemacht, bis ich dann endlich mal gerafft habe, dass es immer besser ist, vorpX hooken zu lassen, von dem lese ich bei Deinem Beitrag jedoch gar nichts.

    Stimmt es also, du zockst über den Dekstop-Viewer, ohne hooking? Wenn vorpX mal gehookt hat, solltest Du ja eigentlich nicht mehr so leicht auf die Steam-Umgebung geworfen werden(?).

    Edit: Wusste gar nicht dass Ralf deutscher ist (!!!!!), obwohl ja bei “Ralf” (im Gegensatz zu “Ralph”) es ja eigentlich naheliegend ist, war mir aber nie klar bzw. habe ich nicht darüber nachgedacht, LOL!

    in reply to: How is VorpX doing (sales-wise)? #201760
    ToxicMike
    Participant

    Reddit is the worst with their vote system.

    I could write pages regarding on how lame, stupid but most of all way overrated reddit has become, calling itself “The Frontpage of the Internet” while it is actually more like the ugly mirror of it, let alone that weird and mostly negative voting-behaviour of its users (while actually completely boring and pretty dull stuff is getting upvoted to a point where i actually think it must be bots or bought upvotes coz no real person would upvote that useless crap) along with that stupid “karma system”.

    Regarding vorpX I just read a few comments there but i noticed it´s just the usual useless negativity, spread by dorks who think they´d be smarter than they actually are so i skipped reading even further.

    In order to make redditors actually “like” something, it either has to be a meme and/or easy to understand, nothing sort of “complicated” coz people there don´t like to use their brains a lot, that is why you find “great” stuff on the frontpage with 80k upvotes….great stuff like that one video showing a car hitting another one (being as original and interesting as the average car-crash-vid on youtube) or those memes where you can´t be sure if everyone loves it there coz it is so friggin simple and stupid or those morons probably only hittin the upvote button so much coz 100 redditors before hit it too, without actually being aware of what is behind it let alone understanding the upvoted meme at all.

    The worst thing of all within reddit, is the community there decides what is good and what is bad, completely regardless of how the same thing is seen by others everywhere else, even inside reddit´s different subs there are submissions getting submitted in two rather similiar subs, getting 5k upvotes in one sub while getting downvoted mostly in the other one, and no common sense of this world could probably understand why that is happening.

Viewing 15 posts - 91 through 105 (of 135 total)

Spread the word. Share this post!