Ralf

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Viewing 15 posts - 6,916 through 6,930 (of 9,739 total)
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  • in reply to: Not loading after update #122857
    Ralf
    Keymaster

    Unfortunately that can happen with some av programs with each new vorpX version. Quite annoying. Ideally please report the issue as false positive to your av vendor, so they can fix this. You can also let me know which av program you are using. Then I can report it to them.

    BTW: My personal recommendation would be to use Windows Defender, which has become quite good over time and isn’t as overzealous as some of the others. There only was one issue with Windows Defender in over three years now.

    in reply to: Not loading after update #122852
    Ralf
    Keymaster

    The most likely cause of something like this is a conflict with your virus scanner or other security software. Please try to disable/uninstall it and see whether that helps.

    If it does, exclude the vorpX program folder (usually C:\Program Files (x86)\Animation Labs\vorpX) from scanning. Most av scanners allow to exclude directories.

    in reply to: Witcher 3 #122839
    Ralf
    Keymaster

    Considering your rather weird issues there probably is an injection conflict with some other program on your PC. Many programs also hook into games and can cause such an issue. Not all of them are obvious.

    Hottest candidates are: virus scanners, any sort of CPU/GPU utilities, game video recording/streaming software, chat programs and generally everything that can show notifictations in games.

    Best way to trouble shoot is to disable/uninstall every program running in the background that would not be there after a fresh, Microsoft only Windows install.

    in reply to: Made payment but no key received #122836
    Ralf
    Keymaster

    You should have received the download link in the meantime. The first time from MyCommerce and we also sent two additional mails to the mail address you used to register here.

    Let me know if it still didn’t reach you.

    in reply to: Tries to update then closes #122835
    Ralf
    Keymaster

    Make sure to use the same mail address to request the download that you used when you activated vorpX. Otherwise the request will not be processed.

    If the e-mail address you enter into the form is known, it takes 10 minutes max.

    http://www.vorpx.com/request-new-download/

    in reply to: Automatic Update Failing, Caught In Loop #122830
    Ralf
    Keymaster

    A full install will probably help.

    You can use the web installer that you received when you purchased vorpX for that. It will download the latest version available. If you don’t have your web installer anymore, you can get a new one here.

    in reply to: Important Note Regarding Oculus Software 1.10 #122824
    Ralf
    Keymaster

    Oculus updates Oculus Home (and the runtime) in waves. If your Oculus Home doesn’t show 1.10 yet, it may take a little longer until you recieve the update.

    in reply to: Asynchronous spacewarp #122806
    Ralf
    Keymaster

    The hotfix fixes the issue mentioned above (randomly inserted wrong frames a few times per second), which could occur under certain circumstances with Asynchronous Spacewarp. This didn’t happen always and for everyone, you would have noticed if you had been affected.

    If you didn’t experience this issue, the hotfix brings no changes despite addressing the settings save glitch.

    in reply to: Weird stutter issue in Skyrim all of a sudden #122800
    Ralf
    Keymaster

    The hotfix that addresses the Asynchronous Spacewarp glitch is now available.

    Read more about it here.

    in reply to: Asynchronous spacewarp #122799
    Ralf
    Keymaster

    The hotfix that addresses the Asynchronous Spacewarp glitch is now available.

    Read more about it here.

    in reply to: Important Note Regarding Oculus Software 1.10 #122798
    Ralf
    Keymaster

    The hotfix that addresses the Asynchronous Spacewarp glitch is now available.

    Read more about it here.

    Ralf
    Keymaster

    In virtual cinema mode I would always choose a 16:9 or 16:10 res. Widescreen modes just look better as cinema screen.

    The following overall recommendation is a good rule of thumb:

    Full VR:

    1280×1024, 1600×1200 or 1920×1440 depending on game performance (45fps min. required for comfortable VR).

    Cinema Mode:

    Widescreen 1366×768, 1600×1024 or 1920×1200 depending on game performance (fps requirement not as strict here, but 45fps min. still make sense).

    in reply to: Asynchronous spacewarp #122783
    Ralf
    Keymaster

    The Fluid Sync fix is ONLY meant to get rid of the Spacewarp related heavy judder mentioned above (randomly inserted frames a few times per second), it’s not something that generally enhances the frame rate.

    If that does not work for you, please always mention the game(s) you tried in issue reports, otherwise I can’t try whether it’s reproducible.

    Another option to address this judder would be to disable Async Rendering on the display page of the ingame menu. That reduces the overall frame rate though, so Fluid Sync is the preferred way.

    The hotfix that addresses this is almost done and will be released after some additional testing next week.

    in reply to: Alternative ways to shut down VorpX? #122781
    Ralf
    Keymaster

    vorpX tries to hook into every DirectX/OpenGL game, so it will also hook into VR games. Before starting a VR game, you need to pause the watcher from the tray icon’s right click menu or exit vorpX.

    I’m not quite sure weheter there are too many users with your fullscreen Steam as shell setup, but I may consider a reversed include/exclude option for a later version.

    You can get to your goal yourself right away by starting the games you want to use with vorpX via simple batch files:

    
    start [path_to_vorpX]\vorpControl.exe
    timeout /T 10
    cd /d [path_to_game]
    game.exe
    timeout /T 10
    taskkill /f /im vorpControl.exe
    

    The second timeout may look unnecessary but will allow vorpX to clean up after a game has exited. Do not remove it! May also help with games that force the use of a launcher.

    in reply to: Carmageddon: Max Damage #122779
    Ralf
    Keymaster

    You can try to create your own profile for unknown games in the vorpX config app. To do that make a copy of an existing profile and then assign the main .exe of the unknown game to that copy.

    For games that are based on the same graphics engine that can result in fully working profiles incl. 3D support.

    There is no guarantee that this will work, but it’s always worth a try.

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