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Topic: Advice
Hi, I’d like to get into VorpX but would like some pointers if possible and before I buy a HP Reverb headset.
I’m looking to use VorpX with Fallout 4 and I see there are profiles for this on youtube my question is I use a modded Fallout 4 so even though Steam has to be opened it is launched through Vortex, would VorpX work in this scenario?
There are one or two other games I’d like to use but Fallout 4 is the main one. I hope I can also use my elite series 2 xbox gamepad? I’m disabled so really prefer the gamepad to VR controllers. I’m looking at the HP Reverb (rev 2) headset. Is that a good choice? Would buying a second-hand one be wise or is it best to go brand new?
Lastly is there an idiots guide to set this all up? I have seen a few youtube videos but they are a few years old so don’t know if they are still relevant. Sorry for the questions.
Greetings 3D fans,
I am thinking about buying VorpX for Doom2016 and Dishonored 2!
I´m slooooooowly running out of VR games because there is not much in true AAA quality after Half-Life Alyx and Moss, only indie-stuff and 2 hour games, that´s why I want regular AAA games in VR.
Just like Alien Isolation with that Mother-Mod, wow one of the BEST games for VR out there!But VR has one significant flaw, everything is way too small and not life-like sized, and that´s why all games need to have the SteamVR world slider set to 120% to have the world around me in authentic life-like size.
Otherwise VR would look like a completely off and strange dwarfen world with ridiculous 140cm dwarfs as NPC´s standing around, chairs and tables look like made for elementary school children, and in general everything is only half the size it should be in VR when playing without the SteamVR world slider (which is the most legendary and important option ever implemented in any program!)The world scaling option in SteamVR solves this problem diving into some ridiculous dwarven world whenever putting on the headset, for good!
Everything looks great now thanks to SteamVR world scaling. Even the cockpits in Flight Simulator 2020 needs slight scaling correction, the Fenix Airbus has a perfect life-like size in 110%, and the DCS jetfighters look great at 115-122% world size scaling.
Alien Isolation needs SteamVR world scale adjustment of 125% otherwise small children´s hands are holding the flamethrower.
You see how important size scaling is for VR? It is the main difference between being fully immersed, or being in a strange dwarven world where nothing has the right size and scale.So to get to the point, it is not possible for me to enjoy VR without world scaling option because only having the correct size of objects gives immersion.
X-Plane for example has no world scale slider in VR, that´s why the cockpit chairs have the size for elementary school children, ridiculous and absolute impossible to immerse myself in such a cockpit.
You see, not graphics but seeing objects in the the right proper world-like size makes a game a masterpiece or a no-go in VR. :)
My question is:
Has VorpX a world size slider option for games like Doom2016, Dishonored 2, (and I would also love to play Outlast and Soma if possible)?
Without world scaling the immersion and sense of size and height is so off that a VR gane is not enjoyable.
I need to know if I can adjust the size of the 3D world when using VorpX for a game before buying it :)Topic: The BUS (Unreal Engine 5)
Hi,
I am trying to get Vorpx working with The BUS simulator by TML (Fernbus etc). Vorpx hooks into the game but DirectVR scan does not work (it’s not even there). Head tracking seems to work in Vorpx but this doesn’t equal head movement in the game even though TrackIR is enabled.
This game has recently been updated to UE5, and I think it uses DX12.
Joe
I just installed this,set my Valve Index to Steam VR in settings and when i launch games i get an “Oculus runtime init failed,vorpx will not work correctly Swicthing vorpx to Steam VR mode”
I dont even have an Oculus anymore….How do i stop this error? I have reinstalled Steam VR as well and still get this error
Topic: Only G3D works
I’m having troubles with getting any game that doesn’t support G3D to display any kind of depth. Even when using cloud profiles for those particular games, both Z-Normal and Z-Adaptive does exactly nothing.
Anyone seen similar issues and know possible solutions?
Thanks in advance to anyone can help me.
Bought Vorpx yesterday. After a couple of hours, could not achieve anything.
I have a:
Oculus Quest 2
Vampire Bloodlines (bought via Steam)Followed overall general instructions but upon launching the game kept getting the following message:
“Oculus runtime init failed, vorpx will not work correctly. Try to restart the Oculus Software or your PC. Switching Vorpx to Steam VR mode may help in some cases”.
Oculus runtime error:
Could not load LibOVRRT. (-3001)”
I have tried the following:
Several vorpx adjustments to ‘hook’.
Restarted pc and oculus.
I even unistalled steam vr.Still nothing.
Any help is appreciated. I had big hopes for vorpx but so far my experience has been very bad.
…or is it my Oculus Goggles?
Why is it that most of those problems occuring (sudden stuttering with no end, crashing, goggles unable to find spots, etc.) are exclusively and only happening whenever i am playing games on vorpX with Steam-VR enabled???
I´d prefer to run them with Oculus but some refuse to work with it.
I was just in middle of a heaty FARCRY 6 Mission and had to abort it coz the game suddenly started stuttering everywhere (even when i took goggles off it kept stuttering on the monitor) so then i had to shut off Steam-VR which was also shutting off the game, great, now i can start that goddarn mission all over again.
Probably time to get rid of this fu***** Zuckerberg-Crap anyway and buy me some real vr goggles.
