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Topic: Pacify
Hi – new here – so sorry if this a typical clueless post. I’ve tried to get the game Pacify working. It’s a Steam game, so all the usual problems with that I suspect. Engine is supposed to be Unreal 4, so I tried a few existing Vorpx profiles for games that use the engine. No luck – I never get the ‘Vorpx is hooking to…’ dialog.
I AM able to use Portal 2 just fine, so at least I know that Vorpx works on my machine (and with my HMD – I’m using a Reverb G2).
Any suggestions? Thanks so much!
RocketgrrrlTopic: Portal 2 @ 3840×2880
Can’t get the game to run at this 4×3 resolution. The 2K max in the game is too blurry.
Anyone have any suggestions?
3d is weird, it’s like the world is flattened half a meter in front of you. Head tracking is misaligned, it overshoots the angles (if I look down 30 degrees the view is moved by more than that). For some reason, stick turning can change x-rotation (further misaligning the view with the actual eye direction), when previously it would only rotate around the y-axis, as it is supposed to.
These problems have been there for a while, but I played HL2 and Episode 1 in Garry’s Mod instead. Episode 2 just won’t run in Gmod though (can’t get out of the train because the animations for Alyx getting you out don’t load) so I’d like to play Episode 2 with Vorpx at least. But as I said it’s broken, same way as the main game when I tried months ago.
I already tried resetting the HL2/Portal profile to factory settings but that didn’t fix it.
Greetings to more experienced Vorpxers. I recently tried it out for the first time, hoping to use my Quest 2 to play Portal 2 (best game ever!) in true 3D. It was not a happy first test drive.
(Note: I’ve been successful in getting Virtual Desktop working and playing SteamVR games wirelessly, so I’m not a total Quest 2 n00b, just a Vorpx n00b. Win10, Steam, AMD 5700XT, i8700K, loads of RAM, Quest 2, official Link cable)
I used my Link cable to try Vorpx because I had read that it did not play well with VD. Vorpx installed and launched successfully and the Configure app seemed to work OK. I chose appropriate profiles from the games menu. Everything seemed to be going according to the readme.
But, whether I tried Portal or Portal 2, I had similar deal-breaker issues: really poor rez, my avatar seemed to be 8 feet tall, major crawl and jaggies (like no AA at all), and huge distortion in peripheral vision, like every time I turned my head the world was stretching and bending in a very disturbing way.
I got VRsick very fast, less than 10 minutes, just looking around and walking (never got to any portal-jumping!) and had to quit — and this is a new problem for me, I never get VRsick. After playing, my eyeballs hurt (also a new experience).
Instead of a seamless VR experience I seemed to be looking at a spherical projection screen (a rectangle wrapped around a sphere) floating in a big gray limbo. Maybe this is how it’s supposed to look? I could zoom in to this projection and then it (sorta) seemed like 3d, but with the awful distortion everywhere outside the central focus area. Also head turning seemed to be overmapped bigtime, like small head movements resulted in disproportionate camera rotation (also making me dizzy).
Anyway my Vorpx first test flight was a bummer. I’m hoping I just have missed some obvious configuration options (dumb n00b error) and it actually works much better than that, ‘cos I can’t understand how it got good reviews based on my fairly horrible experience. If anyone else has succeeded with Portal 2 in particular, I’d sure like to know what you did right.
