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AuthorSearch Results
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Sep 10, 2018 at 3:10pm #175203
In reply to: Walking simulators and Lust for Darkness
RJK_ParticipantSince the game hasnt been in development for very long i would try some of the newer engines like unity, Unreal 4. Sometimes you can find out what engine they use when comparing to their gamelist but in this case it seems theire a new developer. Another thing you can do is to try profiles from newer games that have similar graphics styles. Using for example a profile from a typical strategy game for a 1rst person shooter wouldnt make much sense, so you can narrow your search a bit.
Sep 3, 2018 at 5:11pm #175090In reply to: Old User Profile Thread
RJK_ParticipantThere is nothing that i can do right now. Youll get an overview of the different versions here. The DX10 renderer (i was wrong) cant be hooked by vorpX. When installing 227, opengl, DX8,9 will be availiable but the game cant be renamed anymore for DX8 or 9. The only way is openGL. Install 227 and choose OpenGL renderer. Then you will have G3D with the hidden profile. Ive tried that but the gui spins around on Windows7, please try yourself if it works with your windows version.
Sep 3, 2018 at 1:51pm #175089In reply to: Old User Profile Thread
vrbandwagonParticipantHere Ralf mentions a “factory Unreal 1 profile” with 18.2 but there still isn’t one. Did he just forget?
By the way, what could be the difference between patch 227 and your link to the Direct3D 10 renderer in terms of quality?
[edit: sorry for hi-jacking the thread, ignore my questions if you prefer]
Sep 3, 2018 at 1:36pm #175088In reply to: Old User Profile Thread
RJK_ParticipantAs far i remember ive got Unreal 1 working in G3D with this http://kentie.net/article/d3d10drv/ renderer. VorpX doesnt have a visible profile for it https://www.vorpx.com/forums/topic/invisible-profile/ but the renderer seemed to work without one. I think i havent tested it since 18.2.
Sep 3, 2018 at 1:18pm #175087In reply to: Old User Profile Thread
vrbandwagonParticipant@RJK_
Now that you are an expert in making great profiles, have you thought about revisiting Unreal 1?It’s been almost a year since my post about it but there still isn’t a proper profile and clear instructions to make it work.
Aug 25, 2018 at 10:41pm #174935In reply to: Old User Profile Thread
RJK_ParticipantBrothers in Arms: Hells Highway (G3D)
After beeing disappointed about the older Brothers in Arms games because there was no chance to give them a stereo profile, the newer Unreal 3 Engine impresses with its even greater graphics.
Important FOV Settings :
Open: C:\Users\…\Documents\My Games\BIA Hells Highway\SumacGame\SumacInput.ini
-Look for “[Engine.InputActionDefinition]”
-Look for the line that starts with: “Actions=(Id=IA_ZoomHold,Alias…”
Change it to: Actions=(Id=IA_ZoomHold,Alias=”.ZOOMHOLD”,Names=(“Zoom”),Command=”ZoomIn | FOV 0 | OnRelease ZoomOut | OnRelease FOV 120″)-Ingame assign a key to Zoomhold. Tapping this key will enable enhanced FOV.
Tipp: Assign this also to the key where you have VorpX “3D Off” have assigned to. This will help for better aiming. You can use both keys seperately depending on the gun/situation.Important: Write protect SumacInput.ini after you have made your final adjustments. (The game will otherwise reset your keysettings)
Additional Settings:
Somone else suggested another Setting in the ini:Under [SumacGame.SumacPlayerInput] add the following line:
Bindings=(Name=”F2″,Command=”FOV 0″,Control=False,Shift=False,Alt=False)This should help in cutscenes if they look messed up while FOV is changed. (Not tested)
– Download the profile from the cloud
Aug 17, 2018 at 9:33pm #174799In reply to: Old User Profile Thread
matteo39ParticipantAnyone tried vampyr? Unreal Engine 4
Aug 3, 2018 at 5:28pm #174557In reply to: Bioshock Infinite failing DirectVR
RalfKeymasterStill works here, also no other reports like this recently.
Unreal Engine 3 memory scanning is a bit sensitive to how the memory is allocated though, which can vary based on the machine, the number of programs running and even between multiple starts of a game, so there is an inherent chance of failure.
Try to launch the game directly after booting up Windows and minimize the amount of programs running in the background to exclude as many potential sources of interference as possible.
Aug 1, 2018 at 8:36pm #174526In reply to: Old User Profile Thread
matteo39Participantplease try thief deadly shadows, it uses unreal engine n.2 but don’t work
Jul 15, 2018 at 7:53pm #174267In reply to: Old User Profile Thread
dellrifter22ParticipantA couple more war shooters… This time from Unreal Engine 3. Profiles added to the cloud.
Red Orchestra 2 / Rising Storm – G3D

Works fine online with FOV tweaks and G3D
– Set Shadows to “Low” or “Off”
– Use a 4:3 resolution (2400×1800, 3200×2400)
– Set the following FOV values in ROGame.ini found in
Documents\My Games\RedOrchestra2\ROGame\Config:PlayerFOV=105.000000
IronSightZoomScaleSMG=0.000000
IronSightZoomScaleRifle=0.000000
IronSightZoomScaleBipod=0.000000**note that if you open the game options page any time after, it will reset your FOV value. You then will need to tweak the ini again and restart game.
Call of Duty: World at War – G3D

Single player levels playable in dev mode.
See this thread for setup instructions.Jul 3, 2018 at 10:18pm #173765In reply to: Old User Profile Thread
RJK_ParticipantTurok (2008) – (G3D)
Big Dinosour shooter using the Unreal 3 engine.
-For more FOV: Edit gamefolder\TurokGame\Config\TurokInput.ini.
Under [Engine.Console] change TypeKey=None to TypeKey=Tab.
Ingame press Tab for console, type fov xxxx.
-playable in any mode best experience in FULL VR w. Headtracking
-Profile availiable from the cloudJul 1, 2018 at 5:34am #173717Topic: Unbox : Anyone had any luck with it?
in forum Game Hints and Settings
vrbandwagonParticipantThe cute little N64-like game is 75% off on Steam, so I finally decided to pull the trigger. However, I couldn’t get it to work properly with VorpX.
The game uses Unreal Engine 4, so I used this LIST to check which profile I could use. Conan Exiles, Conarium, Hellblade: Senua’s Sacrifice and What Remains Of Edith Finch all use Unreal 4 in Geometry 3D, but none of them gave me the option when I used their profile for Unbox.
What else could I try?
Jun 27, 2018 at 10:13pm #173669In reply to: dgVoodoo2 on Windows 7
matteo39Participant<strong class=”d4pbbc-bold”>Important News for Windows7 user
I have managed to create a profile which provides G3D with DGvoodoo2 on Windows 7. There is a very good chance that this profile will work with many DX8 games, but unfortunatley i am not able to verfiy this on Windows 8/10 at the moment.
Before i properly upload and name any games to the cloud , <strong class=”d4pbbc-bold”>i need your assistance for Unreal 2..
Please download this profile and add it to VorpX. Then rename Unreal2.exe to Unreal22.exe and see if you get a clean G3D on Windows 8/10. Also check if you experience problems with HUD.
Beside Unreal2 i have tested Schizm 2 today with the same profile susccessfully.
can thief 2 or deus ex 1 run with this profile?
with standard thief 2\deus ex profiles, there are no g3d, or a bad g3dJun 27, 2018 at 9:29pm #173668In reply to: dgVoodoo2 on Windows 7
RJK_ParticipantImportant News for Windows7 user
I have managed to create a profile which provides G3D with DGvoodoo2 on Windows 7. There is a very good chance that this profile will work with many DX8 games, but unfortunatley i am not able to verfiy this on Windows 8/10 at the moment.
Before i properly upload and name any games to the cloud , i need your assistance for Unreal 2..
Please download this profile and add it to VorpX. Then rename Unreal2.exe to Unreal22.exe and see if you get a clean G3D on Windows 8/10. Also check if you experience problems with HUD.
Beside Unreal2 i have tested Schizm 2 today with the same profile susccessfully.
Jun 14, 2018 at 7:19pm #173488In reply to: Old User Profile Thread
matteo39Participantsingularity and alien rage already tried, are ok with unreal 3 engine profile
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AuthorSearch Results
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Search Results
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The cute little N64-like game is 75% off on Steam, so I finally decided to pull the trigger. However, I couldn’t get it to work properly with VorpX.
The game uses Unreal Engine 4, so I used this LIST to check which profile I could use. Conan Exiles, Conarium, Hellblade: Senua’s Sacrifice and What Remains Of Edith Finch all use Unreal 4 in Geometry 3D, but none of them gave me the option when I used their profile for Unbox.
What else could I try?




