Forum Replies Created
Jun 7, 2019 at 5:15pm in reply to: Still no form of demo / trial ? #184782
You have to know to a degree what you are doing which is why VorpX is not for everyone, though if you are into VR you probably are tech savy.
In any case for any VR enthusiast VorpX is a must and i can assure you if you buy it you won’t regret it, at least i don’t… anymore, i wasn’t so sure the first month of my purchase but as a relatively old user now i can tell you it really is a must have.Jun 7, 2019 at 5:04pm in reply to: how important is a game's refresh rate to good vorpx functionality? #184780
45 fps is unplayable for me, anything under 60 hurts my eyes. Funny enough i can get confortable playing at 30 fps on a monitor with most games.May 27, 2019 at 4:42am in reply to: Question about SteamVR SS setting #184373
Hey Ralf, while we’re at it can you tell me how/if it’s possible to change the “native” resolution and what it is/does? No matter what i do it’s locked on 1080p and when i try to change it to 1440p or any other it gives me an error, even if i set the resolution of the game to 1440p.May 27, 2019 at 4:36am in reply to: World of Warcraft FPS Cap #184372
That happened to me with BfA, even though i had set in settings foreground fps to 60 it still kept locked at 30 for me.
What i did was disabling fps locks both for foreground and background and enabled vsync to cap the fps to 60. Worked like a charm.May 27, 2019 at 4:29am in reply to: WoW is squished #184371
Tried BfA and it’s worst than private servers on 4.3.4.
Got a question tho, has anyone been able to adjust FoV in a way that the black bars won’t show? I changed the zoom and got it almost good but the FoV i use still feels squished and a higher one would definitely show the black bars, it also kind squishes itself vertically instead of horizontally bc horizontally it stretches unlike with the black bars.Apr 26, 2019 at 10:12pm in reply to: vprpx not recognizing World of Warcraft #183535
I am on 4.3.4 (Monster WoW) and 3D is working.Apr 26, 2019 at 9:24pm in reply to: How to make World of Warcraft Works #183528
I just used Vorpx with wow-64.exe for 4.3.4 (pretty old expansion) and it attached correctly with 3D (each eye with it’s own image, or 3D SBS), you say 3D won’t work. Do you mean G3D? Or what would be the difference?
I am getting 60 fps which is nice though the graphics are a little old, but good enough for vr, my only problem is the fov.Apr 2, 2019 at 6:24pm in reply to: two question #180754
Far Cry 5 will likely never get official support, unless one day EasyAntiCheat adds vorpX to the whitelist.
I know this is an old post but damn i’m glad he was wrong. I do hope EAC will add VorpX to the whitelist soon.Apr 2, 2019 at 6:16pm in reply to: EAC – Email from Support Team #180752
This is some real good news, finally will be able to play multiplayer games in VR, i’m so glad i got VorpX.
Keep up the good work Ralf!Mar 6, 2019 at 11:00pm in reply to: Desktop app black enviroment #180024
Personally i would recommend DeoVR, has a few nice features and from my tests it’s the faster vr player. Funny enough it seems to also be the one SLR uses (official vr porn video streaming app).
BadoinkVR player (another porn vr player) has somewhat better 3D (not sure if only for their vids) but is slower and has no features at all other than forward/backwards, if you even consider that a feature.
For non vr videos MPC-HC is much better than the ancient VLC.Feb 15, 2019 at 7:40pm in reply to: Autorun WMR #179526
Seems you didn’t understand. If you uninstall the WMR Portal, you can’t use the WMR headset. In the same train, again, if you were to disable the autorun you wouldn’t be able to use the WMR headset bc it would be the same as not having the software installed, no two ways about it.
Best thing you can go for is minimizing resources the WMR Portal uses by bypassing it with SteamVR.
Edit: I also have that same headset, first days were kinda confusing bc of all the settings available. I recommend you to enable forced joystick, you’ll be able to move in any virtual setting, including movies; as well as disabling motion reprojection though this is more of a personal preference.Feb 15, 2019 at 3:48am in reply to: Autorun WMR #179511
WMR headsets need the WMR software to run, no 2 ways about it. I advise you to load steamvr after the WMR window opens up and before it enters the virtual desktop, a sort of exploit to avoid it altogether (though it’ll still be open in the background).
Also, i’d advise you to only load Vorpx just before starting a game, both so it won’t conflict with anything else and so that it woun’t attach by accident to another program, at least i tend to forget i have it on and it attaches to most other things i open.Dec 14, 2018 at 9:29pm in reply to: Attaching to MPV (D3D11) #177681
Ok, so now i know why Vorpx won’t attach to MPV but i have no MPC-HC profile and there’s none in the cloud… would it make be a difference compared to vr players? That’s mostly why i wanna try’em, have no problem playing 4k 3d videos on a normal player (MPC-BE) using the standard enhanced custom renderer but vr players can’t play them without slowing down (15m bitrate video, 8m bitrate 4k it’s doable) and installing madvr gets me much worst results with the standard configuration (no point in configuring more when normal vr players already work better out of the box), while also using MPC-BE (just changing render to madvr).
Also, madvr is quite old now, is it any good at all anymore?Dec 11, 2018 at 6:44am in reply to: GTA V – Official Recommendation #177563
Older CPU, and RAM( 4 years i think) – would a newer CPU matter.
Not really, i’m on an i5-2400 and it’s enough to run everything i’d say, it gets to 3.4 GHz with turbo boost and minimum required is 3.5 GHz so i’m not that far off. I use a GTX Titan X.
Newer CPUs should be better (try to get a 4 core with high performance instead of many cores @ ~3) but equally important to the CPU is the motherboard. You can do a concurrent bandwidth test to check your PCIE bandwidth and speed, the faster and higher bandwidth the better. Check (only for Nvidia GPUs): https://devtalk.nvidia.com/default/topic/403560/cuda-programming-and-performance/concurrent-bandwidth-test/
You can look up data for the same gpus and compare with your mobo, that way you can make sure everything is working as intended and check where your bottle neck could be (if there is any).
RAM speed would make a difference, specially if you’re on DDR3, my bottle neck…