moarveer

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Viewing 15 posts - 181 through 195 (of 221 total)
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  • in reply to: Lost positional tracking #21946
    moarveer
    Participant

    Something similar happens to me, whenever I hibernate or sleep my computer it loses positional tracking. First I restarted it, then I learnt that by simply logging off and back fixed it too.

    However I haven’t had any issues similar to those, and I use Vorpx daily. Try to reinstall all Oculus drivers and firmware, maybe that could help.

    moarveer
    Participant

    I’m talking about a setting inside the vorpx menu, when you’re using geometry 3d there’s a 3d fov setting that can cause disappearing textures if it’s too high.

    I hope it helps!

    in reply to: Vanishing of Ethan Carter #21468
    moarveer
    Participant

    Glad to hear about the new update, thanks Ralf!

    in reply to: System Shock 2 and Black Mesa work really well #21459
    moarveer
    Participant

    1. yeah that’s it.

    2. Hmm actually I may have used console commands to improve fov, check for HL2 commands for improving fov. You can also try the letterbox view instead of 1:1

    3 I’m sure I set 1080p, remember to change the perspective to panoramic or widescreen to show those resolutions.

    moarveer
    Participant

    If you have those low fps means that you’re using geo 3d. In that case try lowering AA, vorpx takes a huge hit with any form of AA in many games. Disappearing textures usually is an problem of 3d fov being too high, try to lower it and compensate with either 2d fov or using letterbox format instead of 1:1. Scale issues usually can be fixed by tweaking the 3d effect setting until the scale looks more convincing.

    moarveer
    Participant

    About the red issues, maybe 3d fov setting is too high, it can cause texture issues in geometry mode. Also try other modes like znormal or zadaptative

    moarveer
    Participant

    Check that the game is running at 1080p and try to tweak the ipd setting in the vorpx menu to see if it helps with double images.

    in reply to: oculus sdk 4.3 #21053
    moarveer
    Participant

    I want to know this too, right now I’m not gonna update since it seems to be breaking compatibility with old Unity apps and it doesn’t bring much at a user level.

    in reply to: I'm extremely happy with the purchase #20949
    moarveer
    Participant

    I completely agree with this, I have rediscovered lots of old games thanks to Vorpx, it takes some tweaking but these are games never meant to be played in VR so that’s normal, so i’m really grateful for Vorpx. Native VR demos are cool but last so much and full games are almost non-existant, if it wasn’t for Vorpx my DK2 would probably be getting dust somewhere.

    I can’t wait for the next update to add some more games and that we may finally get a list of compatible games with what kind of compatibility (z3d, geometry) it has, it’s surprising how much effort goes into making games compatible but the lack of info on supported games.

    in reply to: How long will VorpX Beta be supported? #20827
    moarveer
    Participant

    AFAIK I read on reddit that the current beta support should work at least for all the betas and 1.x versions

    in reply to: Ether One works with vorpX #20630
    moarveer
    Participant

    This is fantastic news, thanks for sharing!

    in reply to: Ralf, a moment of your time about FSX #20551
    moarveer
    Participant

    Sorry has Ralf released any kind of info regarding the games included in the next release? I haven’t seen anything.

    in reply to: How to get Fallout: New vegas to work with vorpx #20156
    moarveer
    Participant

    This is really interesting, I’m busy with Assetto Corsa right now but I’ll give it a try, thanks for reporting!

    in reply to: Possible to FORCE game hooking on ALL games? #18051
    moarveer
    Participant

    Weird since Dishonored is almost perfect in geometry mode (other than water effects iirc), sadly I can’t get it to work at good fps so I skipped it, but the game looks incredible with Vorpx.

    In 3d vision, Helix mods allow you to “hunt” problematic shaders and fix them if you know how, or simply disable them. I wish we had something like this.

    in reply to: Elder Scrolls Online #18050
    moarveer
    Participant

    This is currently on the top of my wish list for Vorpx, pls Ralf make it work!

Viewing 15 posts - 181 through 195 (of 221 total)

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