moarveer

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Viewing 15 posts - 1 through 15 (of 297 total)
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  • in reply to: Starfield Hype Train – CHOO CHOO! #217644
    moarveer
    Participant

    I just read on dsogaming that a patch is coming with FOV slider, that should help improve the profiles.

    in reply to: vorpX 23.1.0 BETA #214349
    moarveer
    Participant

    Nice can’t wait to see it, loved your Manhunt 2 and Resident Evil 6 vids, and the xwing video was fantastic, I didn’t know the game now looked so good and worked so well in VR, great to see this kind of content.

    in reply to: vorpX 23.1.0 BETA #214338
    moarveer
    Participant

    Amazing to see a new update! I think I won’t mess with beta for now, but the gesture system seems promising, thanks for the update Ralf.

    in reply to: Is The End of VR Nigh? #214195
    moarveer
    Participant

    I don’t agree with this, I’m quite happy that Luke Ross has enough support that he can afford constant development in VR mods, tons of great stuff is coming from his work, so I’m glad with that. Besides, with one single payment you get all the mods he’s done, so you get a lot for those $15.

    On the other side, is quite clear the business model behind Vorpx is not working, and for that reason we barely see updates, even though Vorpx is inmensely superior to Luke Ross mods, with hundreds of supported games, and a huge amount of options to configure every game to your needs.

    You call him greedy? You’re greedy asking for everything in exchange of nothing and even being proud of it, that’s true greed. I’m all for people getting paid for their hard work. He asks for the incredible amount of $15, that would let you play many AAA games in almost made for VR form. That’s truly cheap.

    Can you imagine that Ralf could make a living with Vorpx? Can you imagine the amazing profiles, improvements and technologies he could create? It’s quite clear he does not earn enough money, and this amazing software feels like it’s dying to me.

    I already suggested Ralf he went the Patreon model but he didn’t like it, he took the right decision with single-game profiles, I wish he went by a ‘temporary exclusive single profile model’, where patreon supporters could get a single game mod-like profile just like Luke Ross, then maybe after 3 months or so, that profile would be included in Vorpx for everyone else. Freelechers would be happy, people dying to play a game in VR would be happy, and he’d probably earn a lot more money to support his development. I hope he finds a way to make it work, because Vorpx is amazing but feels abandoned.

    in reply to: Is The End of VR Nigh? #214180
    moarveer
    Participant

    And also, imagine that 1) PSVR2 gets either official or hacked steam VR support, and 2) Half Life Alyx comes to PSVR2. That would make it sell several more millions of units.

    in reply to: Quest 2 or Pico 4? #214155
    moarveer
    Participant

    Great to hear, I’ve got mine but haven’t tested Vorpx yet, I’m waiting for a new gpu to get the max out of those 4k screens.

    in reply to: Is The End of VR Nigh? #214154
    moarveer
    Participant

    I’m pretty sure PSVR2 is going to shake things a bit more, imho we’re in something similar to a console “end of cycle”, Quest 2 is 2 years old so games that never looked that good now are horrendous, developing for PC is costly and PSVR1 is completely outdated now, so we’re in some kind of limbo right now. PSVR2 is going to open the VR market of several million devices with high powered console behind it, so it’s going to revitalize the VR space and many new games developed for it will end arriving to PC too, at least that’s what I’m hoping for.

    Also, Apple incoming VR headset could make the whole scene explode if it has some interesting gaming capabilities and gets mass adoption.

    in reply to: 4090 Impressions #213857
    moarveer
    Participant

    Nice to hear!

    in reply to: 4090 Impressions #213838
    moarveer
    Participant

    I’m tempted to get a Radeon RX 7900 XTX, if they perform like a 4080 at $1000 it would be a good option, but I wonder how well do ATI cards work with Vorpx?

    in reply to: Cyberpunk VR Update Thread #213697
    moarveer
    Participant

    Fantastic news, thanks Ralf for the fast update.

    in reply to: vorpX 21.3.5 Available Now #213106
    moarveer
    Participant

    Well I’m honored :)

    Glad to hear that everything is fine and vorpx is still en route, it’s still what I use VR for most of the time so I freak out a bit when things slow down, so hearing that everything’s is ok is a huge relief.

    And no more “so…” questions, I promise. :)

    in reply to: vorpX 21.3.5 Available Now #213086
    moarveer
    Participant

    So…any news?

    in reply to: Does anyone enjoy aliens colonial marines? #211370
    moarveer
    Participant

    Great to hear!

    in reply to: Does anyone enjoy aliens colonial marines? #211364
    moarveer
    Participant

    Has anyone tried this with Vorpx? : https://www.moddb.com/mods/templargfxs-acm-overhaul

    in reply to: Cyberpunk VR Update Thread #208493
    moarveer
    Participant

    So since this uses alternate frame rendering, does it have better performance than the vanilla profile? Even with z3d performance wasn’t too good for me on a 2080ti before, so I preferred to play some other games, has it improved now?

Viewing 15 posts - 1 through 15 (of 297 total)

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