thomas3d

Forum Replies Created

Viewing 15 posts - 1 through 15 (of 53 total)
  • Author
    Posts
  • in reply to: Call of Duty VANGUARD #212433
    thomas3d
    Participant

    @Ghost75757
    I tested it…it’s been a while…I don’t think it worked because of the stupid anticheat…not even Depth3D…

    in reply to: Wolfestein Cyberpilot & Youngblood #212432
    thomas3d
    Participant

    @Ghost75757

    There is also VKvision for Wolfenstein and Doom which runs absolutely top and fluently in excellent 3D and VR…!!!

    http://3dsurroundgaming.com/Vk3DVisionGames.html

    in reply to: Is MARVEL’s AVENGERS in 3D? #212431
    thomas3d
    Participant

    @Ghost75757

    The VorpX profile of Marvel Guardians of the Galaxy and The Anvangers is only in Z3D isn’t it ???

    Unfortunately I don’t like that…I tested it…looks much better with Reshade Depth3D…as I said, especially at close range…body…weapon…I can also adjust the 3D depth better there. ..

    Should there ever be a VorX – G3D profile, even if it’s only with alternate rendering like Cyberpunk…I’ll be there again…*smile*

    in reply to: Is MARVEL’s AVENGERS in 3D? #212430
    thomas3d
    Participant

    Hello Ghost75757

    I use the HP Reverb G2, Pimax 8KX and the Quest 2…I still have the Index and the old Vive…but they’re gathering dust…

    I had created a VorpX profile for Outriders, which only works in Z3D…then I reshade Deptht
    Tried 3D where I liked the 3D much better…almost like real G3D…
    Same goes for Days Gone…
    There is also a helix mod for both of them that enables real G3D with perfectly corrected shadows…!!

    http://helixmod.blogspot.com/2021/06/days-gone.html

    http://helixmod.blogspot.com/2021/06/outriders-eac-free-singleplayer-v-100.html

    Days gone even now with geo-11 support, which then runs great with the current Nvidia driver…!!

    Days gone just looks fantastic again with the helixmod geo-11…!!…There’s nothing like real geometric 3D with perfect shadows and spatial depth…especially at close range…because of the weapon…

    I only got Deathloop to work with Reshade Depth3D…also with top 3D depth…!!…madness…!!…it’s so much more fun in 3D…!!!

    Just like Evil Dead…doesn’t work with VorpX only with Reshade Depth3D…unfortunately the 3D mode will probably become 2D due to anticheat in multiplayer…Flat…
    Once it worked against the AI ​​and in the single player anyway everything was great in 3D…!!!

    VorpX Viewer also works well for me… only with some games the performance breaks down to such an extent… that I can only play side by side with a 3D projector..

    in reply to: Is MARVEL’s AVENGERS in 3D? #212386
    thomas3d
    Participant

    Hello ghosts!!
    Is there an official VorpX profile for Guardien of the Galaxy or just a cloud profile??…is that G3D or just Z3D??….

    Tested and checked it out a year ago… only ran with Reshade Depht 3D …superperforming and despite Z3D Depht3D conjures up almost geometric 3D even at close range…!!!

    The same goes for the anvangers!! Just tested Days Going with Z3D VorpX profile from Paradise Decay…looks pretty good with some typical Z3D depth, but when I started Reshade Depht3D my jaw really dropped!!!… Top 3D

    …almost G3D without having to set anything in Reshade on the parameters!!!…which is otherwise not usual that you immediately become friends with the 3D spatial depth…

    With Outriders, on the other hand, I had to tinker around a bit in Depht3D…it was also worlds better than the Vorx Z3D profile…especially at close range…body, arm and weapon… Of course you shouldn’t overdo it, otherwise there will be too many artifacts or ghosting around the person…

    I guess if Ralf would allow Z3D to further increase the 3D depth at close range, it would also look similar in VorX…

    With Deadloop I managed to conjure up excellent 3D close to G3D only with Reshade Depht3D… But that was hard work…had to tweak a few parameters…until the spatial depth finally became playable for me…instead of flat 2D…

    Just tested “Evil Dead the Game” yesterday… Looks fantastic in 3D!!! Was afraid to have put the 42 euros for the deluxe version in the 2D sand because of Easy Anticheat…but it worked great with Depht3D!! But I’m still in the tutorial…you have to play through before you can get into multiplayer…

    Well… despite the anti-cheat on The Isle and Predator Hunting, it also worked… there, however, with optimal G3D via VorpX… listen and be amazed…!!!

    3D greetings to all 3D and VR fanboys and girls *smile*

    in reply to: Far Cry 6 #212382
    thomas3d
    Participant

    Thank you Ghost !!
    for the tip! Couldn’t start Reshade Depht3D with Vorpx Desktop Viewer either… I’ll test it tomorrow… Where exactly do you set Side by Side in the VorpX D-Viewer…??

    Hope the performance doesn’t collapse as radically as with Virtual Desktop in Side by Side mode… Was always forced to gamble in 3D on a 65 inch 3D TV or 3 meter screen… instead of with VR glasses… Pimax 8KX and Reverb G2 or Quest2.

    Thank you again !!

    in reply to: God of war. #209539
    thomas3d
    Participant

    There is a g3d profile of the congruence that looks amazing!! which I also prefer to Z3D on VorpX…especially in photo mode too for screenshots on still images in action scenes…

    But unfortunately no headtracking…
    Vorpx has the advantage again.

    http://helixmod.blogspot.com/2022/02/god-of-war.html?m=1

    in reply to: Ghost Recon Wildlands + First Person mod #209412
    thomas3d
    Participant

    Great…!! Thank you for the tip and the guide…!! Dellrifter22 I’ll try it out tonight…I also have a 2080Ti with outdated i7 6700K, 32 GB Ram

    in reply to: FIX! – How to make MassEffect3 LE hook #209410
    thomas3d
    Participant

    Great…!!! Thank you for the tip and the guide…!! I’ll try it out tonight…

    in reply to: Dying Light 2: Stay Human #209395
    thomas3d
    Participant

    Thank you Ralf for your very detailed technical answer…I see everything correctly objectively as well…

    Subjectively, these Z3D errors in the close-up range, especially with the weapon, do not strike me as much…e.g. also with your newly revised Call of Duty WWII profile in Z3D…looks very good from 1.5 m…but the weapon in particular is relatively flat due to the close-up restriction and tears me out of the immersion…

    With Reshade Depth3D it looked almost like real G3D with my individual settings… especially the weapon and the body when I looked down to the legs were very real 3D… This shimmering effect in the near area stayed with me for my feeling visible borders…

    In any case, it made me prefer to play WWII only with Depth3D….unfortunately without headtracking… Of course, it would be ideal if you could create a way to switch off this Z3D restriction in VorpX…that would be great…!!!

    So everyone could decide for themselves how far they can go with Z3D… Vorpx is a really great program…which you have truly made a gem for our 3D VR community over the years…!! Thank you for all the wonderful hours I was allowed to spend with 2D Blockbuster in 3D VR…!! I only wish I had more lifetime for all these amazing fantastic parallel worlds…*smile*

    in reply to: Dying Light 2: Stay Human #209385
    thomas3d
    Participant

    3D should actually work very well with Reshade Depth3D, now in version 5.0… Just tried “AC Valhalla” with the 2nd depth map and it looks amazing!!

    Even at close range it looks almost exactly like real G3D…in any case much better than Z3D with Vorpx, which unfortunately is limited in its depth gradation…

    Of course, Vorpx has the advantage of headtracking.

    in reply to: Metaverse Apocalypse #209177
    thomas3d
    Participant

    How is that supposed to work… what wet dreams…??…the porn industry is booming with VR right now…
    After VR comes AR with lighter glasses…which can also do VR…
    All major manufacturers are working on it…including Apple
    We are on the way to “Ready Player One”…!!…after that comes the holodeck of the Enterprise and the philosophical question :”what is about reality…??…if the copy of it is the same It can be experienced in reality…!!

    in reply to: Terminator Resistance (G3D & Positional) #208146
    thomas3d
    Participant

    The patch 1.4 also works great with VorpX Direkt VR Scan … as well as the new DLC … great atmosphere in VR with fantastic 3D … !!!

    The weapon in front of the nose is excluded or hidden with Direct VR … unfortunately there is no other way to solve it … but the target crosshair is displayed … The 3D depth or the miniaturization effect can be set individually using the G3G scale … now I don’t have my value in my head … but the terminator world looks damn good in 3D VR … every time it was difficult to stop playing … this immersion was so awesome … !!!

    For perfection only a mod is missing that fades in the weapon and the body like with Luke Ross RDR 2 Mod … and of course hand controller support … then it feels like real VR … !!!

    But even as it is now … it is 1000 times better than playing in 2D Flat with one eye … !! * smile*

    in reply to: Is Mass Effect LE now 100% working? #207468
    thomas3d
    Participant

    The third part didn’t work at all with VorpX before … what a shame

    in reply to: Terminator Resistance (G3D & Positional) #207462
    thomas3d
    Participant

    Terminator Resistance was supposed to run in native VR with the extension of the -vr start option … Unfortunately that no longer works … and, as is currently the case with “Bright Memory: Infinite”, it worked very well via Oculus Quest2

    I tried the Vorpx profile from Terminator Resistance about 1 year ago … that unfortunately had a lot of lighting problems in 3D with flickering shadows … I’ve tried it again … it runs fantastic in FullVR with G3D on 2.0 and AMD sharpness filter on full … !!!

    Unfortunately the weapon cannot be seen … there is no other way, otherwise the G3D is only 2D …
    In any case, Direct VR Scan also works very well in FullVR mode … but has to be executed again with each new level or revival … the lighting problems have also disappeared … but also use the beta version 1.30 a.

    Yesterday I dived for 2.5 hours in FullVR with VorpX … it was a great experience!
    Another tip … only in FullVR you have the target crosshairs of VorpX … not in immersive mode!

Viewing 15 posts - 1 through 15 (of 53 total)

Spread the word. Share this post!