Ralf

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Viewing 15 posts - 7,036 through 7,050 (of 9,243 total)
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  • in reply to: How do I get The Long Dark to work with CV1? #105124
    Ralf
    Keymaster

    It’s still hooking here with the “-force-d3d9” switch. D3D11 was added recently after the profile was created. Will be looked into, but no promises.

    Ralf
    Keymaster

    This would not work as you expect unfortunately. Please check the explanation two posts above for details.

    The right thing to do is to raise the zoom (and the game’s FOV) if you want to get rid of potential bars that may be visible in some games.

    Another option would be to set the EdgePeek background to black instead of the ambience color in the vorpX ingame menu, which you might like better. Enable expert settings in the config app to see this option.

    in reply to: Ark Survival Evolved? #105120
    Ralf
    Keymaster

    After checking the Steam store and discussion pages it seems like they removed VR support. I will look into it, but no promises. Apparently the game performs not exactly great even in 2D, so VR might not really feasible.

    in reply to: how to increase game resolution in oculus DK2? #105118
    Ralf
    Keymaster

    I guess I should update the custom resolution post rather soon than later. The current state admittedly is a bit confusing.

    in reply to: VorpX — Is it worth it? #105116
    Ralf
    Keymaster

    The first two videos a few posts above in this thread show how vorpX is used in detail. If you understand what they are explaining, you’re good.

    To be honest, I’m not really sure amymore if you are serious or maybe just trolling in a very weird way. If all the information available here on this website and in the videos above does not help you to see how vorpX works, I somehow doubt I can properly explain it to you. Sorry.

    in reply to: Deepoon E2 #105102
    Ralf
    Keymaster

    That may have worked earlier, but does not work anymore with current vorpX versions. Only Oculus runtime 1.3+ is supported.

    in reply to: VorpX — Is it worth it? #105101
    Ralf
    Keymaster

    Yes, you still can play Oculus store games. vorpX is a just a normal program, it does nothing unless it is started. So you just have to exit vorpX when want to play Oculus store games.

    Be aware though that vorpX requires some basic computer knowledge. If you are a very inexperienced computer user, which is a little bit the impression I get from your posts, vorpX may not be the right thing for you.

    in reply to: how to increase game resolution in oculus DK2? #105087
    Ralf
    Keymaster

    The official recommendatation are 1280 (width) x 1024 (height).

    There are mainly two reasons for recommending 4:3/5:4 aspect ratios:

    1. They are available per default, so inexperienced users don’t need to add resolutions to Windows.
    2. They provide a few extra pixels for vorpX’s async timewarp.

    You can still experiment with other aspect ratios, of course. The performance gain usually isn’t worth the extra hassle campared to 5:4/4:3 though.

    in reply to: Ark Survival Evolved? #105085
    Ralf
    Keymaster

    That’s what I thought too. Could someone please check and report back here? Thanks.

    in reply to: Deepoon E2 #105084
    Ralf
    Keymaster

    vorpX requires an Oculus Rift or HTC Vive.

    in reply to: Can I have my registration key please #105049
    Ralf
    Keymaster

    Your order is marked as “failed” in the database of our payment service MyCommerce, hence they did not send you anything.

    You almost certainly were not charged for this failed attempt. If against all odds you were charged (you can verify that in your PayPal account), please send your PayPal receipt to support |at| vorpx com and we will clarify the matter with MyCommerce.

    Otherwise you can either try again or send an e-mail to support |at| vorpx com for an altermative purchase method.

    in reply to: 360° videos with MPC-HC #105048
    Ralf
    Keymaster

    This has been requested a few times in the past and will finally be available in the next version for both MPC-HC and VLC (and all other video players that work with vorpX) supporting the most common mono and stereo 360 video types.

    in reply to: VorpX config not working #105047
    Ralf
    Keymaster

    Since vorpX hasn’t changed, it’s even more likely that this is caused by a virus scanner or something similar, which might have received a definition update that now causes this issue.

    if start crashes happen, disabling/uninstalling virus scanners should *always* be the first thing to try. Most scanners also allow to exclude directories from scanning, in which case excluding the vorpX program folder would solve this.

    in reply to: Daz 3D #105033
    Ralf
    Keymaster

    vorpX is meant for games. It cant’t automatically convert every program you launch into a full VR experience.

    You can find a list of games with Stereo 3D suport here:
    http://www.vorpx.com/supported-games/

    in reply to: Daz 3D #105031
    Ralf
    Keymaster

    vorpX only grabs the part of the program that s drawn by DirectX or OpenGL. After all it’s meant for games.

    If you are on Windows 8 or above, the vorpX desktop viewer *may* (emphasis on may) help. After starting the desktop viewer, pause the watcher (tray icon right click menu) to prevent vopX from hooking normally when you launch the program.

Viewing 15 posts - 7,036 through 7,050 (of 9,243 total)

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