Ralf

Forum Replies Created

Viewing 15 posts - 7,051 through 7,065 (of 9,243 total)
  • Author
    Posts
  • in reply to: Vive Skyrim issues #105029
    Ralf
    Keymaster

    That is indeed unusual. With medium to high settings you normally should get 40fps+ with your system in most parts of the map with a few dips below that (~30) here and there in towns and areas with dense vegetation. Everything below that is definitely not normal.

    If you use an older Skyrim install, please first and foremost follow the above advice and try a fresh install without mods. Also semi popular graphics enhancing ini-tweaks (uGridsToLoad etc.) reduce performance severely. So make sure you don’t use anything like that.

    Also don’t use the “Ultra” graphics preset in the Skyrim options. Try “High” or even “Medium”. The latter shouldn’t be necessary though.

    in reply to: Steam Controller Fallout New Vegas #105027
    Ralf
    Keymaster

    Fallout New Vegas and most other Bethesda games do not allow mouse and gamepad input at the same time, hence you loose head tracking when you use the native controller support in the game.

    Your best options are either to configure the Steam controller WASD+mouse etc. in Steam or alternatively configure it as XBOX380 gamepad and then use the vorpX gamepad emulation.

    in reply to: Vive Skyrim issues #105024
    Ralf
    Keymaster

    You need to make sure that the game runs at a decent framerate. Native VR apps usually run at 90fps, so yes, 15-20fps is too low by far. This also causes the flickering. The OpenVR runtime does not work well with low framerates.

    You need to make sure to reach 45fps for a comfortable experience by lowering graphics settings and/or switching to Z-Buffer 3D in the vorpX ingame menu, which is a lot faster than Geometry 3D (but doesn’t look as good).

    In case you use mods, please also try a fresh Skyrim install without any mods. Many graphics enhancing mods and tweaks can reduce your frame rate severely.

    in reply to: VorpX won't recognise display #105023
    Ralf
    Keymaster

    vorpX does not work with old beta runtimes. Please make sure to get the latest Oculus sofware:

    https://www3.oculus.com/en-us/setup/

    in reply to: Advanced authoring key #105022
    Ralf
    Keymaster

    Authoring keys are currently on hold due to an issue that makes profiles created this way largely unusable, sorry. Please re-apply after the next vorpX update.

    in reply to: vorpX VR Driver Control crash on start (Windows 10) #105021
    Ralf
    Keymaster

    @ Khuri: You can create a trouble shoot data archive in the config app. Among other things this archive contains a logfile. I doubt that it will show something useful though if vorpX crashes right on start,

    @ Markocova: Please see my answer in your other thread. Also please do not ask the same question in multip0le threads. That does not help solve your problem at all, but makes the forum unusable. Thanks.

    in reply to: je perds patiente #105020
    Ralf
    Keymaster

    If you still have problems registering, please send a mail to support |at| vorpx com with a screenshot of the license dialog after you pasted in the key. This issue cannot be solved on the forum. Thanks.

    Ralf
    Keymaster

    Please see the answer in your other thread.

    Please do not ask the same question in multiple threads. Thanks. That doesn’t help solve your problem, but makes the forum unusable.

    in reply to: VorpX config not working #105018
    Ralf
    Keymaster

    This almost certainly is caused by a virus scanner or something similar.

    Please check whether you have any other security software installed besides Windows Defender. Windows Defender should not cause any issues, other virus scanners/security sofware might.

    in reply to: probleme activation vorpx #105010
    Ralf
    Keymaster

    Please double check whether the request code in the license dialog is the same as in the key e-mail. If not, send us your new request code.

    Also please make sure to enter the data in the name field correctly. It has to look *exactly* like in the key e-mail, your name followed by the mail address in parantheses.

    Use copy and paste to avoid typos. The key e-mail has an example image attached that illustrates how it’s supposed to look.

    in reply to: Arma 3 – Help needed #104997
    Ralf
    Keymaster

    VorpX does not work with VBS currently, sorry.

    in reply to: Registration key needed #104988
    Ralf
    Keymaster

    Did you follow the instructions on top of the license dialog?

    You need to send an e-mail with the request code that is displayed in the dialog to the e-mail address that is mentioned there. Shortly after doing that you will receive your unlock key.

    in reply to: Cinematic Mod for HL2 #104969
    Ralf
    Keymaster

    Half Life 2 Cinematic – fond memories… I never could stand the odd Alyx model that was introduced in later versions, but otherwise this mod was/is outstanding.

    in reply to: Skyrim – Is this supposed to look good? #104967
    Ralf
    Keymaster

    You can remap gamepad buttons on the gamepad page of the vorpX ingame menu.

    Alternatively you can enable the *experimental* Direct Head Tracking on the head tracking page of the ingame menu, which currently is avalilable for Skyrim and Fallout 4. This enables native gamepad support. Be aware though that this is truly experimental. It might or might not work on your PC.

    in reply to: VorpX — Is it worth it? #104965
    Ralf
    Keymaster

    A few videos probably say more than a thousand words. There are literally dozens more showing almost every popular game out there.

    https://www.youtube.com/watch?v=GdvC2hebF6M

Viewing 15 posts - 7,051 through 7,065 (of 9,243 total)

Spread the word. Share this post!