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RalfKeymasterYour key was sent to your G-Mail address, which is the one we have in the database. I’ll resend it to your yahoo address.
If it still doesn’t reach you, let me know.
RalfKeymasterI can’t replicate that. Just tested with the last release version to be sure. Maybe it’s related to a settings save/load issue that was reported a handful of times already and that I can’t replicate for the life of me.
Could you please start the game a few times and check whether that makes a difference. Afterwards please create a trouble shoot data archive in the config app and send it to support |at| vorpx com. I’m currently collecting every bit of info that might be related to this.
RalfKeymasterIt’s fully working again here after disabling and re-enabling a few options in MGE-XE. Very odd.
Before there was only a white screen as soon as G3D was enabled, now it’s working fine again. Unfortunately I can’t even say what it was exactly. It’s now working again with distant land and other extra features of MGE-XE…
If your issue is the same (white screen), try disabling distant land/shaders/solar shadows per pixel lighting and antialiasing and then re-enable them in MGE-XE. That was basically what I did.
RalfKeymasterI’ll definitely check it. I can’t remember any recent changes to the D3D9 pipeline that might have caused something like that, but if the issue can be found, it will be solved.
While not being exactly popular anymore due to its age, Morrowind has a special place in my heart. So I’d like to see this fully working again myself if possible.
RalfKeymasterConfirmed. Z3D will definitely return with the next vorpX update. I have to look into G3D, but can’t promise anything in this regard yet.
RalfKeymasterDid you send a support request? Nothing in the inbox here. Anyway, I sent you an e-mail to the mail address that you used to register here on the forum.
RalfKeymasterNo luck to recreate this issue yet, sorry. There have been some major changes to the way settings are stored recently though (now based on a database), might be related to that.
Could you please create a trouble shoot data archive in the vorpX config app after this issue occured and send it to support |at| vorpx com? Unfortunately not much logging is done in this regard currently, but maybe the logfile still contains some valuable hint.
RalfKeymasterCould you please resend your support e-mail? Ideally using a different mail account in case there is an issue with receiving mails from your normal one. Thanks.
Please also start a few games, create a trouble shoot data archive in the config app and attach it to your mail, so there is something to work with besides your issue description.
RalfKeymastervorpX creates stereo 3d for supported games, and all games that have stereo 3d support through vorpX are also displayed in stereo 3d in the virtual cinema.
RalfKeymasterPlease check the Essential Game Hints guide in the vorpX help. It explains the various options you have in regard to field of view (“zoomed in”). What can be done varies from game to game.
The help also contains a quick and dirty three step procedure called “The 1-2-3 Game Setup”. This works with basically every game, but does not provide the best possible result in most cases.
RalfKeymasterIf the game runs safely between 45 and 90fps (Game FPS), you could try to enable “FluidSync” on the display page of the ingame menu and check whether that makes a difference.
Please also make sure that the Game FPS stay above 45 and the Direct Mode FPS show 90fps at all times.
RalfKeymasterAll games with stereo 3d support also have stereo 3d in virtual cinema mode.
RalfKeymasterFrom your description (black game window plus sound through the headset) it sounds like everything is working correctly, so without additional information I can’t recommend anything else, sorry.
If you can’t make it work, please try to start a few games, create a trouble shoot data archive in the vorpX config app and send that to support |at| vorpx com. I will check it and get back to you within the next 48hrs.
RalfKeymasterOne more thing you could check is whether the headset is configured to use direct mode (should be the default). This can be configured in SteamVR.
RalfKeymastervorpX needs to hook early into the game. Starting the game first and then enabling the watcher will not work.
Unfortunately there is no way to determine whether the Steam Overlay or vorpX hooks first, but there is something completely different that may help you:
vorpX has a built in gamepad emulation. If you configure your Steam Controller as standard X-Box gamepad, you can enable the gamepad emulation in the vorpX ingame menu and apply custom button mappings etc. there.
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