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RalfKeymasterMy current assumption is that the new database profile system is the root of this. E.g the database file might be locked after a game crash or something similar.
However, the issue cannot be replicated here so far, so I NEED SOME DATA FROM YOU GUYS to have something I can work with.
Please create a trouble shoot data archive in the vorpX config app after this issue occured and send it to support |at| vorpx com. Currently not much is logged in regard to profile saving unfortunately, but maybe it still gives a hint. If that isn’t enough to solve the issue, more extensive logging will be added to the next vorpX version.
RalfKeymasterThe procedure you are using is more complicated than it has to be. While Oculus Home may be a bit annoying, you normally do not have to log out. Everything should work just as it did before with the exception that Oculus Home comes up after playing a game.
In regard to the actual issue I can only guess that maybe the software you use for your controller also hooks into games which might cause a conflict with vorpX. Not sure what to recommend in this regard. If you only hook into Present methods it might suffice to delay your own hook a few seconds. If you do something more complex, such a conflict might not be resolvable.
RalfKeymasterDoom is one of the very few games that use the OpenGL graphics library instead of DirectX. While vorpX has full 3D support for many older OpenGL games, it’s unlikely that 3D support will be added for newer OpenGL games in the near future.
RalfKeymasterIf you want, you can also play standing with a gamepad. That’s a nice middle ground between playing seated and room scale VR and adds a lot to the being there impression if you have the stomach for controller based locomotion while standing. This works best in Geometry 3D mode which also has positional tracking. Be aware though that in Fallout 4 G3D requires an extremely fast GPU to work at a high enough frame rate.
What vorpX cannot do is changing the basic gameplay mechanics of a game. A first person open world game like Fallout 4 always will be a first person open world game, whether you play it with vorpX or on a monitor.
I would argue though that actually and quite literally being inside a game world that you can only see on a flat screen in front of you otherwise is VERY different from a normal monitor gaming experience. Room scale or not, there is no comparison.
A little bit more “room scale feeling” *might* (emphasis on might) be added to particular games in the future, but even with that the game would still be basically the same game, of course.
RalfKeymasterThe vorpX help (accessible from the config app) has two guides that should help you to get started.
The Essential Hints guide explains the basic principles and the various options you have in regard to adjusting field of view.
The “1-2-3 Game Setup” describes the easiest way to get most games running in three steps. Doesn’t usually provide the best possible result, but is easy to follow.
RalfKeymaster
RalfKeymasterPlease use this link to request a new download.
RalfKeymasterMight be an issue with your virus scanner. Please try to disable the scanner and see whether that helps. If it does, you should also exclude the vorpX program folder from scanning after the installation.
If the above solves your problem, ideally please also report this as a false positive to your antivirus vendor so that they can solve the issue.
RalfKeymasterCould you please create a trouble shoot data archive in the vorpX config app after this issue occured and send it to support |at| vorpx com?
The issue can’t be replicated here so far, but I’d like to collect as much data as possible in this regard. Thanks.
RalfKeymasterThat sounds pretty weird indeed. Not sure how that might happen, but you can invert the headtracking in the vorpX ingame menu (normally meant for users who play with inverted mouse controls). Also using the vorpX gamepad emulation instead of the native gamepad support may be worth a try.
RalfKeymasterStill no mail from you, sorry. Since neither your original support request nor the key request was received, there probably is an issue with receiving mails from you.
Please use the contact form in the “Support” menu above to send your request code.
RalfKeymasterPlease send a mail to support |at| vorpx com for a DK1 solution.
RalfKeymastervorpX has EdgePeek for that for games that do not allow to scale the HUD. This temporarily switches to a cinema like mode and allows you to look around the screen. EdgePeek can be enabled by pressing the mousewheel.
RalfKeymasterNot really sure what to recommend here, sorry. vorpX is just a “user space” program, so it can’t cause blue screens itself. At most it might trigger an issue in the graphics driver that then causes a blue screen.
First thing you should try is updating your graphics driver to the latest version and make sure that no other programs are running that also hook into games. The trouble shooting guide in the help has a few hints in this regard.
RalfKeymasterSame answer as above:
Please first try to disable all unnecessary background processes. A lot of other programs also hook into games like vorpX and may cause a conflict.
The trouble shooting guide in the help gives a few hints in this regard.
If you can’t find the issue, please start a few games, create a trouble shoot data archive in the config app and send it to support |at| vorpx com, so there is something to work with besides your issue description.
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