Ralf

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Viewing 15 posts - 7,321 through 7,335 (of 9,243 total)
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  • in reply to: Custom settings not saving #102505
    Ralf
    Keymaster

    My current assumption is that the new database profile system is the root of this. E.g the database file might be locked after a game crash or something similar.

    However, the issue cannot be replicated here so far, so I NEED SOME DATA FROM YOU GUYS to have something I can work with.

    Please create a trouble shoot data archive in the vorpX config app after this issue occured and send it to support |at| vorpx com. Currently not much is logged in regard to profile saving unfortunately, but maybe it still gives a hint. If that isn’t enough to solve the issue, more extensive logging will be added to the next vorpX version.

    in reply to: Games only displayed in 1 eye and upside down #102503
    Ralf
    Keymaster

    The procedure you are using is more complicated than it has to be. While Oculus Home may be a bit annoying, you normally do not have to log out. Everything should work just as it did before with the exception that Oculus Home comes up after playing a game.

    In regard to the actual issue I can only guess that maybe the software you use for your controller also hooks into games which might cause a conflict with vorpX. Not sure what to recommend in this regard. If you only hook into Present methods it might suffice to delay your own hook a few seconds. If you do something more complex, such a conflict might not be resolvable.

    in reply to: Vorpx + Doom is amazing #102501
    Ralf
    Keymaster

    Doom is one of the very few games that use the OpenGL graphics library instead of DirectX. While vorpX has full 3D support for many older OpenGL games, it’s unlikely that 3D support will be added for newer OpenGL games in the near future.

    in reply to: Slightly disappointed with my first experience #102500
    Ralf
    Keymaster

    If you want, you can also play standing with a gamepad. That’s a nice middle ground between playing seated and room scale VR and adds a lot to the being there impression if you have the stomach for controller based locomotion while standing. This works best in Geometry 3D mode which also has positional tracking. Be aware though that in Fallout 4 G3D requires an extremely fast GPU to work at a high enough frame rate.

    What vorpX cannot do is changing the basic gameplay mechanics of a game. A first person open world game like Fallout 4 always will be a first person open world game, whether you play it with vorpX or on a monitor.

    I would argue though that actually and quite literally being inside a game world that you can only see on a flat screen in front of you otherwise is VERY different from a normal monitor gaming experience. Room scale or not, there is no comparison.

    A little bit more “room scale feeling” *might* (emphasis on might) be added to particular games in the future, but even with that the game would still be basically the same game, of course.

    in reply to: Step by step how to? #102482
    Ralf
    Keymaster

    The vorpX help (accessible from the config app) has two guides that should help you to get started.

    The Essential Hints guide explains the basic principles and the various options you have in regard to adjusting field of view.

    The “1-2-3 Game Setup” describes the easiest way to get most games running in three steps. Doesn’t usually provide the best possible result, but is easy to follow.

    in reply to: Can't update – Vorpx wont start #102470
    Ralf
    Keymaster

    Please try a fresh install using your web installer. If you didn’t keep a copy, you can get a new one here.

    Comodo is definitely a problem! Unfortunately they seem to make it quite hard for their users to exclude programs from their security treatment. Please check this post for details.

    in reply to: new download link #102469
    Ralf
    Keymaster
    in reply to: Can't update – Vorpx wont start #102440
    Ralf
    Keymaster

    Might be an issue with your virus scanner. Please try to disable the scanner and see whether that helps. If it does, you should also exclude the vorpX program folder from scanning after the installation.

    If the above solves your problem, ideally please also report this as a false positive to your antivirus vendor so that they can solve the issue.

    in reply to: Custom settings not saving #102433
    Ralf
    Keymaster

    Could you please create a trouble shoot data archive in the vorpX config app after this issue occured and send it to support |at| vorpx com?

    The issue can’t be replicated here so far, but I’d like to collect as much data as possible in this regard. Thanks.

    in reply to: Weird Far Cry Primal problem? #102431
    Ralf
    Keymaster

    That sounds pretty weird indeed. Not sure how that might happen, but you can invert the headtracking in the vorpX ingame menu (normally meant for users who play with inverted mouse controls). Also using the vorpX gamepad emulation instead of the native gamepad support may be worth a try.

    in reply to: dk1 user :( #102429
    Ralf
    Keymaster

    Still no mail from you, sorry. Since neither your original support request nor the key request was received, there probably is an issue with receiving mails from you.

    Please use the contact form in the “Support” menu above to send your request code.

    in reply to: Vorpx auto updated and no longer works #102428
    Ralf
    Keymaster

    Please send a mail to support |at| vorpx com for a DK1 solution.

    in reply to: alien isolation vive – cant see hud in far corners #102426
    Ralf
    Keymaster

    vorpX has EdgePeek for that for games that do not allow to scale the HUD. This temporarily switches to a cinema like mode and allows you to look around the screen. EdgePeek can be enabled by pressing the mousewheel.

    in reply to: vorpx causes black screen followed by system reboot #102425
    Ralf
    Keymaster

    Not really sure what to recommend here, sorry. vorpX is just a “user space” program, so it can’t cause blue screens itself. At most it might trigger an issue in the graphics driver that then causes a blue screen.

    First thing you should try is updating your graphics driver to the latest version and make sure that no other programs are running that also hook into games. The trouble shooting guide in the help has a few hints in this regard.

    in reply to: HTC Vive does not working with any game #102424
    Ralf
    Keymaster

    Same answer as above:

    Please first try to disable all unnecessary background processes. A lot of other programs also hook into games like vorpX and may cause a conflict.

    The trouble shooting guide in the help gives a few hints in this regard.

    If you can’t find the issue, please start a few games, create a trouble shoot data archive in the config app and send it to support |at| vorpx com, so there is something to work with besides your issue description.

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