Ralf

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Viewing 15 posts - 8,251 through 8,265 (of 9,243 total)
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  • in reply to: FSX Help #80895
    Ralf
    Keymaster

    FSX broke with the 0.8.0 vorpX update. Not sure why yet, this is being looked into right now. If all goes well, a hotfix will be available within two or three days.

    in reply to: Some ideas and questions for Oculus Ralf #80891
    Ralf
    Keymaster

    Doing this on a hardware level would be something that Oculus has to do. They probably could, but apparently (and understandably) that wasn’t a priority for the devkits.

    in reply to: StarShip Troopers a Note to Ralph #80889
    Ralf
    Keymaster

    You can use the same mail address without a problem. The new purchase(s) will be added to your entry in the customer database automatically.

    in reply to: VorpX Troubles #80888
    Ralf
    Keymaster

    In BF4 you can also try to switch to the 32bit version. Reportedly that works better fpr some.

    Also please make sure to set all games to 1920×1089 fullscreen before launching them with vorpX. Other resolutions can cause issues ranging from a distorted image to games refusing to start completely.

    If you happen to use Virtual Desktop, please disable that. It will definitely cause a conflict since its latest update.

    in reply to: rFactor 2 and DK2 #80887
    Ralf
    Keymaster

    Normally it should work just fine with the first option, but the second is always the first thing to try in case of issues.

    in reply to: Question about Fallout NV Pip-Boy… #80886
    Ralf
    Keymaster

    Does the same thing happen when you leave the UI scale and depth at 1.0? This is actually the same as disabling it.

    in reply to: StarShip Troopers a Note to Ralph #80870
    Ralf
    Keymaster

    This was indeed added more or less for you. I somehow doubt that this will be played very often by anyone else.

    I certainly won’t stop you buying another copy. :)

    The game has a Game Optimizer profile which forces 1920×1080 (yet stretched) which you should apply in the config app. The vorpX settings are dialed in to work best with this forced resolution. Together with a bit of aspect ratio mangling inside vorpX this way it looks as good as it gets for a game without widescreen support.

    in reply to: rFactor 2 and DK2 #80866
    Ralf
    Keymaster

    Please follow the DK2 Setup Guide in the vorpX help. The DK2 does not work in clone mode. Games have to be set to 1920×1080 fullscreen to play them on the DK2.

    Here’s the short version. Please still read the guide in the vorpX. They also contain other important information.

    You have two options to use vorpX:

    A. The convenient one (works with most games)

    1. Set the Rift DK2 to “Extend Desktop to HMD”
    2. Use the Rift DK2 as SECONDARY monitor in Windows
    3. Set the Rift DK2 to “Portrait” mode in Windows
    (might be “Landscape flipped” in Windows 8)
    4. Set vorpX to “Show on DK2″ display wise in the vorpX config app.

    B. The compatible one

    1. Set the Rift DK2 to “Extend Desktop to HMD”
    2. Use the Rift DK2 as PRIMARY monitor in Windows
    3. Set the Rift DK2 to “Portrait” mode in Windows
    (might be “Landscape flipped” in Windows 8)
    4. Set vorpX to “Use system settings” display wise in the vorpX config app.

    It is important to choose the right setting in the vorpX config app according to your display settings in Windows. It is important to choose the right setting in the vorpX config app according to your display settings in Windows.

    in reply to: I reinstalled windovs as I enter the code? #80859
    Ralf
    Keymaster

    To the address mentioned in the license dialog. Same one as the first time when you installed vorpX.

    in reply to: I reinstalled windovs as I enter the code? #80856
    Ralf
    Keymaster

    Just send your new request code, you don’t have to buy vorpX again.

    in reply to: I reinstalled windovs as I enter the code? #80854
    Ralf
    Keymaster

    Reinstalling Windows creates a new request code, so you will need a new activation key. To get a new activation key, send the new request code to the mail address mentioned in the license dialog.

    Hope that makes sense. ;)

    in reply to: Quick Thank-you #80850
    Ralf
    Keymaster

    Thank you for thanking me. :)

    in reply to: Some ideas and questions for Oculus Ralf #80849
    Ralf
    Keymaster

    Image processing:

    I thought about implementing a more complete post processing stage when I did the sharpening filter, but eventually stayed away from it since the most important things like brightness/contrast/gamma are often provided by the games themselves. Technically this would be no problem, but such things always take away precious GPU-cycles.

    If anyone else is interested in this, please post here, and I will reconsider.

    Profile Import/Export:

    This will definitely be implemented, I’m just not sure when yet. Right now from time to time still changes happen in the code that would completely break things whith older settings.

    There are not many of such changes anymore, but it probably makes sense to still wait a little bit for this. It’s definitely on the list.

    in reply to: Here today, gone tomorrow? #80847
    Ralf
    Keymaster

    Can you disable the integrated graphics altogether in your laptop? Not many allow this, but maybe you are lucky. The switching between the graphics cards during game start sounds like a more likely cause of issues to me than the start order of Steam/vorpX.

    in reply to: COD ADVANCED WARFARE #80840
    Ralf
    Keymaster

    SImply use your web installer like mentioned above. It fetches the correct version from the server.

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