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Hi all, I’m new on Vorpx. I have a 9700k+3090+Reverb G2 and tried to have fun with Metro 2033 Redux with Vorpx. I imported the local profile and the game hooks perfectly, but already at the first presenting video, Vorpx shows me a red message on the upper left corner saying that the game is running lower than 45fps, and advice me to lower settings. I run the game with my native monitor res 1920×1080, medium settings, fullVR game mode and G3D.
Into the game, when I move forward/backward the character or turn left/right my headset indeed everything is juggering. Moreover the resolution is very poor and blurry (the image seems to be too zoomed in towards the screen).
My questions are:
1) is it possible that in G3D an old game like Metro is still so heavy for my system?
2) how can I avoid that strong zoom effect I mentioned above? As far I read into the forum the local profile for Metro changes the FOV automatically so that I don’t need to bother about it.
Thanks!I just got VorpX and I’ve been playing around with it trying to use it on Titanfall 2 and Mirror’s Edge but the gameplay is pixelated and blurry on both games. I’ve been trying to change the resolution in the Direct VR tab but there’s no option for that. I get an option where I can choose the quality but I can’t get it past “Decent”. It’s saying that I should add custom resolutions if I go over “Decent” so I added all the custom resolutions on this list:
After doing all that, I still can’t change the resolution, nor get past “Decent”.
If it helps at all, I’m trying to play the games on a Quest 2 and my PC is running a Ryzen 5 5600x, RTX 3070 and 16gb of RAM.
Topic: Portal 2 @ 3840×2880
Can’t get the game to run at this 4×3 resolution. The 2K max in the game is too blurry.
Anyone have any suggestions?
Hi all,
I just bought VorpX and am super excited to use it with all my non-VR games.
I’ve tested it out on quite a few games in my library including Sekiro, Fallen Jedi, Monster Hunter World, New Vegas and Crysis.
I’ve noticed that in the 3rd person games there’s quite a lot of ghosting when moving the character around, especially around the body of the character.
I’ve tried turning off VSync, changing resolutions and disabling all of the post-processing effects i.e. motion blur etc. Has anyone experienced the same issue and found a way to eliminate it?
Many thanks in advance!
Serious Sam HD: The Second Encounter (G3D)
For some strange reason the game looks a bit blurry in FUll VR with high resolutions, but cinema modes look quite good. (Probably only an upscaled game, not really HD)
– Optimized for Cinema Modes
– Full VR w. Headtracking avaibalbe
– Scalable HUD
– Profile available at the cloudBoth games of the Series are 24% OFF currently Here
Topic: Lichdom: Battlemage
Lichdom: Battlemage (G3D)
1rst Person, RPG, Hack n Slay with huge fireballs and stuff. Great 3D in all modes.
– Maximize game FOV
– Turn oFF motion Blur
– Full VR w. Headtracking
– Scalable HUD
– Cinema Mode on Default
– Profile available at the cloudCurrently 60% OFF Here
Topic: Chaos Domain
Chaos Domain (G3D)
Shooter/Sidescroller reminding me on Turrican somehow. Shadows are turned off, swith them back on to see if they dont disturb you.
– Optimized for Cinema Modes
– For Custom resolutions:
— find CDSystemSettings.ini
— Change ResX and ResY
– Profile available at the cloudNote: Game looks abit blurry, this seems to be intened.






